mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-05-11 19:53:52 +00:00
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
parent
d63f79325f
commit
7074f35e4b
1373 changed files with 12054 additions and 12054 deletions
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@ -26,12 +26,12 @@ EntityTracker::EntityTracker(ServerLevel *level)
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maxRange = level->getServer()->getPlayers()->getMaxRange();
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}
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void EntityTracker::addEntity(shared_ptr<Entity> e)
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void EntityTracker::addEntity(std::shared_ptr<Entity> e)
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{
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if (e->GetType() == eTYPE_SERVERPLAYER)
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{
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addEntity(e, 32 * 16, 2);
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shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(e);
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std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(e);
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for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ )
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{
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if( (*it)->e != player )
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@ -65,12 +65,12 @@ void EntityTracker::addEntity(shared_ptr<Entity> e)
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else if (e->GetType() == eTYPE_ITEM_FRAME) addEntity(e, 16 * 10, INT_MAX, false);
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}
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void EntityTracker::addEntity(shared_ptr<Entity> e, int range, int updateInterval)
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void EntityTracker::addEntity(std::shared_ptr<Entity> e, int range, int updateInterval)
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{
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addEntity(e, range, updateInterval, false);
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}
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void EntityTracker::addEntity(shared_ptr<Entity> e, int range, int updateInterval, bool trackDeltas)
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void EntityTracker::addEntity(std::shared_ptr<Entity> e, int range, int updateInterval, bool trackDeltas)
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{
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if (range > maxRange) range = maxRange;
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if (entityMap.find(e->entityId) != entityMap.end())
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@ -81,7 +81,7 @@ void EntityTracker::addEntity(shared_ptr<Entity> e, int range, int updateInterva
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{
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__debugbreak();
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}
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shared_ptr<TrackedEntity> te = shared_ptr<TrackedEntity>( new TrackedEntity(e, range, updateInterval, trackDeltas) );
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std::shared_ptr<TrackedEntity> te = std::shared_ptr<TrackedEntity>( new TrackedEntity(e, range, updateInterval, trackDeltas) );
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entities.insert(te);
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entityMap[e->entityId] = te;
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te->updatePlayers(this, &level->players);
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@ -89,23 +89,23 @@ void EntityTracker::addEntity(shared_ptr<Entity> e, int range, int updateInterva
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// 4J - have split removeEntity into two bits - it used to do the equivalent of EntityTracker::removePlayer followed by EntityTracker::removeEntity.
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// This is to allow us to now choose to remove the player as a "seenBy" only when the player has actually been removed from the level's own player array
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void EntityTracker::removeEntity(shared_ptr<Entity> e)
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void EntityTracker::removeEntity(std::shared_ptr<Entity> e)
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{
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AUTO_VAR(it, entityMap.find(e->entityId));
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if( it != entityMap.end() )
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{
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shared_ptr<TrackedEntity> te = it->second;
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std::shared_ptr<TrackedEntity> te = it->second;
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entityMap.erase(it);
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entities.erase(te);
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te->broadcastRemoved();
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}
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}
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void EntityTracker::removePlayer(shared_ptr<Entity> e)
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void EntityTracker::removePlayer(std::shared_ptr<Entity> e)
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{
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if (e->GetType() == eTYPE_SERVERPLAYER)
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{
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shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(e);
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std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(e);
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for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ )
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{
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(*it)->removePlayer(player);
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@ -115,10 +115,10 @@ void EntityTracker::removePlayer(shared_ptr<Entity> e)
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void EntityTracker::tick()
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{
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vector<shared_ptr<ServerPlayer> > movedPlayers;
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vector<std::shared_ptr<ServerPlayer> > movedPlayers;
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for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ )
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{
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shared_ptr<TrackedEntity> te = *it;
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std::shared_ptr<TrackedEntity> te = *it;
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te->tick(this, &level->players);
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if (te->moved && te->e->GetType() == eTYPE_SERVERPLAYER)
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{
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@ -132,7 +132,7 @@ void EntityTracker::tick()
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MinecraftServer *server = MinecraftServer::getInstance();
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for( unsigned int i = 0; i < server->getPlayers()->players.size(); i++ )
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{
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shared_ptr<ServerPlayer> ep = server->getPlayers()->players[i];
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std::shared_ptr<ServerPlayer> ep = server->getPlayers()->players[i];
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if( ep->dimension != level->dimension->id ) continue;
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if( ep->connection == NULL ) continue;
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@ -142,7 +142,7 @@ void EntityTracker::tick()
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bool addPlayer = false;
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for (unsigned int j = 0; j < movedPlayers.size(); j++)
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{
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shared_ptr<ServerPlayer> sp = movedPlayers[j];
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std::shared_ptr<ServerPlayer> sp = movedPlayers[j];
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if( sp == ep ) break;
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@ -153,17 +153,17 @@ void EntityTracker::tick()
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addPlayer = true;
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break;
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}
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}
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}
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if( addPlayer ) movedPlayers.push_back( ep );
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}
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for (unsigned int i = 0; i < movedPlayers.size(); i++)
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{
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shared_ptr<ServerPlayer> player = movedPlayers[i];
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std::shared_ptr<ServerPlayer> player = movedPlayers[i];
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if(player->connection == NULL) continue;
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for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ )
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{
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shared_ptr<TrackedEntity> te = *it;
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std::shared_ptr<TrackedEntity> te = *it;
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if (te->e != player)
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{
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te->updatePlayer(this, player);
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@ -174,7 +174,7 @@ void EntityTracker::tick()
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// 4J Stu - We want to do this for dead players as they don't tick normally
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for(AUTO_VAR(it, level->players.begin()); it != level->players.end(); ++it)
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{
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shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(*it);
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std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(*it);
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if(!player->isAlive())
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{
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player->flushEntitiesToRemove();
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@ -182,31 +182,31 @@ void EntityTracker::tick()
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}
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}
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void EntityTracker::broadcast(shared_ptr<Entity> e, shared_ptr<Packet> packet)
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void EntityTracker::broadcast(std::shared_ptr<Entity> e, std::shared_ptr<Packet> packet)
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{
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AUTO_VAR(it, entityMap.find( e->entityId ));
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if( it != entityMap.end() )
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{
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shared_ptr<TrackedEntity> te = it->second;
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std::shared_ptr<TrackedEntity> te = it->second;
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te->broadcast(packet);
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}
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}
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void EntityTracker::broadcastAndSend(shared_ptr<Entity> e, shared_ptr<Packet> packet)
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void EntityTracker::broadcastAndSend(std::shared_ptr<Entity> e, std::shared_ptr<Packet> packet)
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{
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AUTO_VAR(it, entityMap.find( e->entityId ));
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if( it != entityMap.end() )
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{
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shared_ptr<TrackedEntity> te = it->second;
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std::shared_ptr<TrackedEntity> te = it->second;
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te->broadcastAndSend(packet);
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}
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}
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void EntityTracker::clear(shared_ptr<ServerPlayer> serverPlayer)
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void EntityTracker::clear(std::shared_ptr<ServerPlayer> serverPlayer)
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{
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for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ )
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{
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shared_ptr<TrackedEntity> te = *it;
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std::shared_ptr<TrackedEntity> te = *it;
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te->clear(serverPlayer);
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}
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}
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@ -218,7 +218,7 @@ void EntityTracker::updateMaxRange()
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}
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shared_ptr<TrackedEntity> EntityTracker::getTracker(shared_ptr<Entity> e)
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std::shared_ptr<TrackedEntity> EntityTracker::getTracker(std::shared_ptr<Entity> e)
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{
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AUTO_VAR(it, entityMap.find(e->entityId));
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if( it != entityMap.end() )
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