mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-05-11 19:53:52 +00:00
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
parent
d63f79325f
commit
7074f35e4b
1373 changed files with 12054 additions and 12054 deletions
|
|
@ -12,7 +12,7 @@ EGameCommand ToggleDownfallCommand::getId()
|
|||
return eGameCommand_ToggleDownfall;
|
||||
}
|
||||
|
||||
void ToggleDownfallCommand::execute(shared_ptr<CommandSender> source, byteArray commandData)
|
||||
void ToggleDownfallCommand::execute(std::shared_ptr<CommandSender> source, byteArray commandData)
|
||||
{
|
||||
doToggleDownfall();
|
||||
logAdminAction(source, ChatPacket::e_ChatCustom, L"commands.downfall.success");
|
||||
|
|
@ -24,7 +24,7 @@ void ToggleDownfallCommand::doToggleDownfall()
|
|||
MinecraftServer::getInstance()->levels[0]->getLevelData()->setThundering(true);
|
||||
}
|
||||
|
||||
shared_ptr<GameCommandPacket> ToggleDownfallCommand::preparePacket()
|
||||
std::shared_ptr<GameCommandPacket> ToggleDownfallCommand::preparePacket()
|
||||
{
|
||||
return shared_ptr<GameCommandPacket>( new GameCommandPacket(eGameCommand_ToggleDownfall, byteArray() ));
|
||||
return std::shared_ptr<GameCommandPacket>( new GameCommandPacket(eGameCommand_ToggleDownfall, byteArray() ));
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue