Updated skin box hiding logic

Updated skin box hiding logic after testing a newer version PCK-Studio revealing the original logic wasn't accurate, also removed code that added arm and tool offsets to held items as it was not working correctly.
This commit is contained in:
Langtanium 2026-04-28 19:21:07 -07:00
parent 28f0110339
commit 878547dec8
5 changed files with 13 additions and 56 deletions

View file

@ -13,7 +13,7 @@ void ModelPart::_init()
compiled=false;
bMirror = false;
visible = true;
hideWithHelmet = false;
hideWithArmor = 0L;
isArmorPart1 = false;
neverRender = false;
x=y=z = 0.0f;