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* Implement basic multiplayer functionality * Update README.md --------- Co-authored-by: Slenderman <ssimulpong@outlook.com>
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20 changed files with 1705 additions and 266 deletions
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@ -284,13 +284,8 @@ UIScene_LoadOrJoinMenu::~UIScene_LoadOrJoinMenu()
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g_NetworkManager.SetSessionsUpdatedCallback( NULL, NULL );
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app.SetLiveLinkRequired( false );
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if(m_currentSessions)
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{
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for(AUTO_VAR(it, m_currentSessions->begin()); it < m_currentSessions->end(); ++it)
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{
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delete (*it);
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}
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}
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delete m_currentSessions;
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m_currentSessions = NULL;
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#if TO_BE_IMPLEMENTED
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// Reset the background downloading, in case we changed it by attempting to download a texture pack
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