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Remove all MSVC __int64 (#742)
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277 changed files with 3672 additions and 3684 deletions
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@ -789,7 +789,7 @@ void MultiPlayerLevel::setScoreboard(Scoreboard *scoreboard)
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this->scoreboard = scoreboard;
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}
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void MultiPlayerLevel::setDayTime(__int64 newTime)
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void MultiPlayerLevel::setDayTime(int64_t newTime)
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{
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// 4J: We send daylight cycle rule with host options so don't need this
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/*if (newTime < 0)
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