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Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@ -4,7 +4,7 @@
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EffectChangedTask::EffectChangedTask(Tutorial *tutorial, int descriptionId, MobEffect *effect, bool apply,
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bool enablePreCompletion, bool bShowMinimumTime, bool bAllowFade, bool bTaskReminders )
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: TutorialTask(tutorial,descriptionId,enablePreCompletion,NULL,bShowMinimumTime,bAllowFade,bTaskReminders)
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: TutorialTask(tutorial,descriptionId,enablePreCompletion,nullptr,bShowMinimumTime,bAllowFade,bTaskReminders)
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{
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m_effect = effect;
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m_apply = apply;
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