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feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
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2069 changed files with 264842 additions and 139522 deletions
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@ -5,6 +5,7 @@ using namespace std;
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class Mob;
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class ModelPart;
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class TexOffs;
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class LivingEntity;
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class Model
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@ -20,9 +21,9 @@ public:
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Model(); // 4J added
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virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled) {}
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virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, unsigned int uiBitmaskOverrideAnim=0) {}
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virtual void prepareMobModel(shared_ptr<Mob> mob, float time, float r, float a) {}
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virtual ModelPart *getRandomCube(Random random) {return cubes.at(random.nextInt((int)cubes.size()));}
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virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0) {}
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virtual void prepareMobModel(shared_ptr<LivingEntity> mob, float time, float r, float a) {}
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virtual ModelPart *getRandomModelPart(Random random) {return cubes.at(random.nextInt((int)cubes.size()));}
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virtual ModelPart * AddOrRetrievePart(SKIN_BOX *pBox) { return NULL;}
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void setMapTex(wstring id, int x, int y);
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