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55
Minecraft.Client/ConfirmScreen.cpp
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55
Minecraft.Client/ConfirmScreen.cpp
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#include "stdafx.h"
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#include "ConfirmScreen.h"
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#include "SmallButton.h"
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#include "..\Minecraft.World\net.minecraft.locale.h"
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ConfirmScreen::ConfirmScreen(Screen *parent, const wstring& title1, const wstring& title2, int id)
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{
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this->parent = parent;
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this->title1 = title1;
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this->title2 = title2;
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this->id = id;
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Language *language = Language::getInstance();
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yesButton = language->getElement(L"gui.yes");
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noButton = language->getElement(L"gui.no");
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}
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ConfirmScreen::ConfirmScreen(Screen *parent, const wstring& title1, const wstring& title2, const wstring& yesButton, const wstring& noButton, int id)
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{
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this->parent = parent;
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this->title1 = title1;
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this->title2 = title2;
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this->yesButton = yesButton;
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this->noButton = noButton;
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this->id = id;
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}
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void ConfirmScreen::init()
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{
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buttons.push_back(new SmallButton(0, width / 2 - 155 + 0 % 2 * 160, height / 6 + 24 * 4, yesButton));
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buttons.push_back(new SmallButton(1, width / 2 - 155 + 1 % 2 * 160, height / 6 + 24 * 4, noButton));
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}
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void ConfirmScreen::buttonClicked(Button *button)
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{
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parent->confirmResult(button->id == 0, id);
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}
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void ConfirmScreen::render(int xm, int ym, float a)
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{
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renderBackground();
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drawCenteredString(font, title1, width / 2, 70, 0xffffff);
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drawCenteredString(font, title2, width / 2, 90, 0xffffff);
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Screen::render(xm, ym, a);
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// 4J - debug code - remove
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static int count = 0;
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if( count++ == 100 )
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{
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count = 0;
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buttonClicked(buttons[0]);
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}
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}
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