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Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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commit
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308 changed files with 5371 additions and 5379 deletions
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@ -97,14 +97,14 @@ void CreateWorldScreen::buttonClicked(Button *button)
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if (done) return;
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done = true;
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__int64 seedValue = (new Random())->nextLong();
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int64_t seedValue = (new Random())->nextLong();
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wstring seedString = seedEdit->getValue();
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if (seedString.length() != 0)
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{
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// try to convert it to a long first
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// try { // 4J - removed try/catch
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__int64 value = _fromString<__int64>(seedString);
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int64_t value = _fromString<int64_t>(seedString);
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if (value != 0)
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{
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seedValue = value;
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