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Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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308 changed files with 5371 additions and 5379 deletions
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@ -25,7 +25,7 @@ private:
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int status;
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Minecraft *minecraft;
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int title;
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__int64 lastTime;
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int64_t lastTime;
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bool noAbort;
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wstring m_wstrText;
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eProgressStringType m_eType;
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