BlockFadeEvent

This commit is contained in:
sylvessa 2026-04-19 08:41:54 -05:00
parent 29eeeb8d86
commit e91e5be732
12 changed files with 162 additions and 1 deletions

View file

@ -4,6 +4,11 @@
#include "net.minecraft.world.item.h"
#include "SnowTile.h"
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
#include "../Minecraft.Server/FourKitBridge.h"
#include "Dimension.h"
#endif
SnowTile::SnowTile(int id) : Tile(id, Material::snow)
{
setTicking(true);
@ -23,7 +28,11 @@ int SnowTile::getResourceCount(Random *random)
void SnowTile::tick(Level *level, int x, int y, int z, Random *random)
{
if (level->getBrightness(LightLayer::Block, x, y, z) > 11)
{
{
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
if (FourKitBridge::FireBlockFade(level->dimension->id, x, y, z, 0, 0))
return;
#endif
this->spawnResources(level, x, y, z, level->getData(x, y, z), 0);
level->removeTile(x, y, z);
}