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Fix initial cursor position for in-game UI elements (#1120)
Signed-off-by: Ayush Thoren <ayushthoren@gmail.com>
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3 changed files with 8 additions and 24 deletions
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@ -17,8 +17,6 @@
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#ifdef _WINDOWS64
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#include "..\..\Windows64\KeyboardMouseInput.h"
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SavedInventoryCursorPos g_savedInventoryCursorPos = { 0.0f, 0.0f, false };
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#endif
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IUIScene_AbstractContainerMenu::IUIScene_AbstractContainerMenu()
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