Loki Rautio
1533b2138f
Swap critical.mp3 for critical.ogg ( #1503 )
2026-04-14 16:59:58 -05:00
Tyler Reese
78afb091a4
fix: Implement missing critical hit sound ( #1141 )
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Nightly Server Release / build (Windows64) (push) Waiting to run
Nightly Server Release / release (push) Blocked by required conditions
Nightly Server Release / Build and Push Docker Image (push) Blocked by required conditions
Nightly Server Release / cleanup (push) Blocked by required conditions
Nightly Release / build (Windows64) (push) Waiting to run
Nightly Release / release (push) Blocked by required conditions
Nightly Release / cleanup (push) Blocked by required conditions
* Fix
* Crit Sound Now Plays On Death
* Revert BuildVer.h
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Co-authored-by: Loki <lokio.casebstv@gmail.com>
2026-04-12 23:24:29 -05:00
Loki Rautio
341dfa1868
update audio to prevent artifacts
2026-03-07 00:50:44 -06:00
Loki Rautio
4f73dd18b1
Actually really switch back to extracted sounds, add back missing sounds
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The sounds Guglio was using were missing several sounds (skeleton damage, etc) as well as the "original" sound pack just being wrong. Switches back to the original sounds, though Miles was still louder somehow
2026-03-06 22:11:29 -06:00
Loki Rautio
16eec7e68b
Revert to original sounds
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Original sounds from Guglio - should be correct audio levels. Current sounds
were too quiet so swapping these for JE sounds will have to be done with
some sort of normalization level sampling thingie with ffmpeg or smthn
2026-03-06 20:59:25 -06:00
GuglioIsStupid
55be6447e3
Sound Fixes ( #686 )
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* Fix sound settings not applying
* Reimplement miles sound artifacts
* Fix stone brick stairs recipe
* Fix craft and scroll sound
* Rename scrollfocus.ogg to scroll.ogg
* Remove unneeded code
* Reorganize sounds, revert spam sound press, add witch sounds and fix slimes
* I forgot my console again
2026-03-06 18:38:14 -06:00
GuglioIsStupid
8398eb16b8
Miniaudio Implementation (+stb_vorbis) ( #624 )
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* Miniaudio Implementation
* Do not link miles + remove miles lib
2026-03-06 07:48:12 +07:00