#include "bc/Memory.hpp" #include "test/Test.hpp" TEST_CASE("Blizzard::Memory::Allocate", "[memory]") { SECTION("allocates memory and returns pointer") { auto ptr = Blizzard::Memory::Allocate(100); REQUIRE(ptr); Blizzard::Memory::Free(ptr); } SECTION("allocates memory and returns pointer using overload with flags") { auto ptr = Blizzard::Memory::Allocate(100, 0x0, __FILE__, __LINE__, nullptr); REQUIRE(ptr); Blizzard::Memory::Free(ptr); } }