#ifndef D3D9_LIGHTTYPE_H
#define D3D9_LIGHTTYPE_H

DECLARE_ENUM(D3DLIGHTTYPE);

enum D3DLIGHTTYPE {
  D3DLIGHT_POINT          = 1,
  D3DLIGHT_SPOT           = 2,
  D3DLIGHT_DIRECTIONAL    = 3,

  D3DLIGHT_FORCE_DWORD    = 0x7fffffff
};

#endif