CGxDevice__RsPush 00409670 f end=004096CC type="void __thiscall func(CGxDevice* this)"
CGxDevice__CapsAspectRatio 0050F7C0 f end=0050F824
CGxDevice__Caps 00532AF0 f end=00532AF7 type="CGxCaps* __thiscall func(CGxDevice* this)" ; public: class CGxCaps const & __thiscall CGxDevice::Caps(void)const
GxTexSetWrap 00681450 f end=0068146C
CGxDevice__InitLights 00682C50 f end=00682CA8 type="void __thiscall func(CGxDevice* this)"
CGxDevice__DeviceCreate 00682CB0 f end=00682CCB type="void __thiscall func(CGxDevice* this, int32_t (*windowProc)(void*, uint32_t, uintptr_t, intptr_t), CGxFormat* format)"
CGxDevice__DeviceCreate 00682CD0 f end=00682CF0 type="void __thiscall func(CGxDevice* this, uintptr_t hwnd, CGxFormat* format)"
CGxDevice__DeviceDestroy 00682CF0 f end=00682CFB type="void __thiscall func(CGxDevice* this)"
CGxDevice__DeviceSetBaseMipLevel 00682D00 f end=00682D10 type="void __thiscall func(CGxDevice* this, uint32_t baseMipLevel)"
CGxDevice__DeviceApi 00682D20 f end=00682D27 type="EGxApi __thiscall func(CGxDevice* this)"
CGxDevice__DeviceTakeScreenShot 00682D30 f end=00682D3B type="void __thiscall func(CGxDevice* this)"
CGxDevice__IDevIsWindowed 00682D40 f end=00682D48 type="int32_t __thiscall func(CGxDevice* this)"
CGxDevice__DeviceCurWindow 00682D70 f end=00682D76 type="CRect* __thiscall func(CGxDevice* this)"
CGxDevice__DeviceDefWindow 00682D80 f end=00682D87 type="CRect* __thiscall func(CGxDevice* this)"
CGxDevice__CapsIsWindowVisible 00682DC0 f end=00682DE7 type="int32_t __thiscall func(CGxDevice* this, int32_t a2)"
CGxDevice__CapsHasContext 00682E20 f end=00682E47 type="int32_t __thiscall func(CGxDevice* this, int32_t a2)"
CGxDevice__ScenePresent 00682E50 f end=00682E66 type="void __thiscall func(CGxDevice* this)"
CGxDevice__PrimIndexPtr 00682F10 f end=00682F3C type="void __thiscall func(CGxDevice* this, CGxBuf* buf)"
CGxDevice__PrimCalcCount 00682F40 f end=00682F66 type="uint32_t __stdcall func(EGxPrim primType, uint32_t indexCount)"
CGxDevice__PrimNormal 00682F70 f end=00682F9E type="void __thiscall func(CGxDevice* this, C3Vector* n)"
CGxDevice__PrimTexCoord 00682FA0 f end=00682FCB type="void __thiscall func(CGxDevice* this, uint32_t tmu, C2Vector* t)"
CGxDevice__LightEnable 00683080 f end=006830A4 type="void __thiscall func(CGxDevice* this, uint32_t whichLight, int32_t enable)"
CGxDevice__NeedsUpdate 006830B0 f end=006830F9 type="int32_t __thiscall func(CGxDevice* this, uint32_t app, uint32_t hw, uint32_t appDisables, uint32_t hwDisables, uint32_t flagPos, int32_t* enable)"
CGxDevice__MasterEnable 00683100 f end=00683121 type="int32_t __thiscall func(CGxDevice* this, EGxMasterEnables state)"
CGxDevice__BufData 00683130 f end=00683142 type="int32_t __thiscall func(CGxDevice* this, CGxBuf* buf, void *data, uint32_t size, uint32_t offset)"
CGxDevice__BufLock 00683150 f end=00683171 type="uint8_t* __thiscall func(CGxDevice* this, CGxBuf* buf)"
CGxDevice__BufUnlock 00683180 f end=006831A0 type="int32_t __thiscall func(CGxDevice* this, CGxBuf* buf, uint32_t size)"
CGxDevice__BuffSizeSet 006831A0 f end=006831C0
CGxDevice__TexIsReadyNow 006831C0 f end=006831E7
CGxDevice__ShaderConstantsClear 006833A0 f end=006833DD type="void __thiscall func(CGxDevice* this)"
CGxDevice__ShaderConstantsSet 006833E0 f end=00683554 type="void __thiscall func(CGxDevice* this, EGxShTarget target, uint32_t index, float* constants, uint32_t count)"
CGxDevice__ShaderConstantsLock 00683560 f end=00683577 type="uint8_t* __thiscall func(CGxDevice* this, EGxShTarget target)"
CGxDevice__ShaderConstantsUnlock 00683580 f end=006835D6 type="void __thiscall func(CGxDevice* this, EGxShTarget target, uint32_t index, uint32_t count)"
CGxDevice__ICursorDestroy 006835E0 f end=00683602 type="void __thiscall func(CGxDevice* this)"
CGxDevice__ICursorUpdate 00683610 f end=00683632 type="void __stdcall func(EGxTexCommand command, uint32_t width, uint32_t height, uint32_t face, uint32_t level, void* userArg, uint32_t* texelStrideInBytes, void** texels)"
CGxDevice__CursorSetVisible 00683640 f end=00683650 type="void __thiscall func(CGxDevice* this, int32_t visible)"
CGxDevice__CursorLock 00683650 f end=00683657 type="uint32_t* __thiscall func(CGxDevice* this)"
CGxDevice__CursorSetDepth 00683660 f end=00683670 type="void __thiscall func(CGxDevice* this, float depth)"
CGxDevice__LogOpen 00683670 f end=006836A4 type="void __stdcall func()" ; static void CGxDevice::LogOpen(void)
CGxDevice__LogClose 006836B0 f end=006836CA
CGxDevice__WaitForFPSCap 006836D0 f end=00683754 type="void __thiscall func(CGxDevice* this)"
CGxDevice__ClampRectToWindow 00683CE0 f end=00683D52 type="void __thiscall func(CGxDevice* this, CiRect* rect)"
CGxDevice__ClampRectTopByAspect 00683D60 f end=00683DB0 type="void __stdcall func(CiRect* windowRect)"
CGxDevice__ClampRectBottomByAspect 00683DB0 f end=00683DFE type="void __stdcall func(CiRect* windowRect)"
CGxDevice__ClampRectLeftByAspect 00683E00 f end=00683E50 type="void __stdcall func(CiRect* windowRect)"
CGxDevice__ClampRectRightByAspect 00683E50 f end=00683E9E type="void __stdcall func(CiRect* windowRect)"
CGxDevice__ClampRectLeft 00683EA0 f end=00683ECD type="void __stdcall func(CiRect* windowRect)"
CGxDevice__ClampRectRight 00683ED0 f end=00683EFD type="void __stdcall func(CiRect* windowRect)"
CGxDevice__ClampRectTop 00683F00 f end=00683F2B type="void __stdcall func(CiRect* windowRect)"
CGxDevice__ClampRectBottom 00683F30 f end=00683F5C type="void __stdcall func(CiRect* windowRect)"
CGxDevice__DeviceSetFormat 006840F0 f end=0068416C type="int32_t __thiscall func(CGxDevice* this, CGxFormat* format)"
CGxDevice__DeviceSetGamma 00684170 f end=00684189 type="void __thiscall func(CGxDevice* this, float gamma)"
CGxDevice__DeviceSetGamma 00684190 f end=006841AF type="int32_t __thiscall func(CGxDevice* this, CGxGammaRamp* ramp)"
CGxDevice__DeviceScreenShot 006841D0 f end=00684254 type="void __thiscall func(CGxDevice* this)"
CGxDevice__DeviceReadScreenShot 00684260 f end=0068429E type="void __thiscall func(CGxDevice* this, uint32_t* w, uint32_t* h, CImVector** pixels)"
CGxDevice__DeviceSetRenderTarget 006842A0 f end=0068435D type="void __thiscall func(CGxDevice* this, EGxBuffer buffer, CGxTex* texture, uint32_t plane)"
CGxDevice__DeviceSetDefWindow 00684360 f end=006843B0 type="void __thiscall func(CGxDevice* this, CRect* rect)"
CGxDevice__NotifyOnDeviceRestored 006843B0 f end=006843D9 type="void __thiscall func(CGxDevice* this)"
CGxDevice__NotifyOnTextureRecreation 006843E0 f end=00684409 type="void __thiscall func(CGxDevice* this)"
CGxDevice__NotifyOnStereoChanged 00684410 f end=00684439 type="void __thiscall func(CGxDevice* this)"
CGxDevice__ClipPlaneSet 00684440 f end=006844B9 type="void __thiscall func(CGxDevice* this, uint32_t a2, C4Plane* plane)"
CGxDevice__PrimColor 00684590 f end=006845AC type="void __thiscall func(CGxDevice* this, CImVector* c)"
CGxDevice__PrimDrawElements 006845B0 f end=0068461D type="void __thiscall func(CGxDevice* this)"
CGxDevice__LightSet 006847D0 f end=00684843 type="void __thiscall func(CGxDevice* this, uint32_t a2, CGxLight* light, C3Vector* pos)"
CGxDevice__BufStream 00684850 f end=0068489F type="void __thiscall func(CGxDevice* this, EGxPoolTarget target, uint32_t itemSize, uint32_t itemCount)"
CGxDevice__TexMarkForUpdate 006848A0 f end=00684900 type="void __thiscall func(CGxDevice* this, CGxTex* texId, CiRect* updateRect, int32_t immediate)"
CGxDevice__ITexMarkAsUpdated 00684900 f end=0068492D type="void __thiscall func(CGxDevice* this, CGxTex* texId)"
CGxDevice__IShaderLoad 00684970 f end=00684AC8 type="int32_t __thiscall func(CGxDevice* this, CGxShader** shaders, EGxShTarget target, char* a4, char* a5, int32_t permutations)"
CGxDevice__ICursorCreate 00684AD0 f end=00684B4A type="void __thiscall func(CGxDevice* this, CGxFormat* format)"
CGxDevice__CursorUnlock 00684B50 f end=00684B99 type="void __thiscall func(CGxDevice* this, uint32_t x, uint32_t y)"
CGxDevice__VLog 00684BA0 f end=00684C15 type="void __stdcall func(char* format, va_list args)"
CGxDevice__Log 00684C20 f end=00684C3E type="void __stdcall func(char* format, ...)"
CGxDevice__Log 00684C40 f end=00684D07 type="void __stdcall func(CGxCaps* caps)" ; CGxDevice::Log(CGxCaps const&) const
CGxDevice__Log 00684D10 f end=00684D6C type="void __stdcall func(CGxFormat* format)"
CGxDevice__Sub684D70 00684D70 f type="int32_t __stdcall func(float aspectRatio, C2iVector* adjust, RECT* rect)"
CGxDevice__DeviceOverride 00684FE0 f end=00685036 type="void __thiscall func(CGxDevice* this, EGxOverride override, uint32_t value)"
CGxDevice__AddDeviceRestoredCallback 006853B0 f end=006853C6 type="void __thiscall func(CGxDevice* this, DEVICERESTOREDCALLBACK fn)"
CGxDevice__RemoveDeviceRestoredCallback 006853D0 f end=0068545C type="int32_t __thiscall func(CGxDevice* this, DEVICERESTOREDCALLBACK fn)"
CGxDevice__AddTextureRecreationCallback 00685460 f end=00685476 type="void __thiscall func(CGxDevice* this, TEXTURERECREATIONCALLBACK fn)"
CGxDevice__RemoveTextureRecreationCallback 00685480 f end=0068550C type="int32_t __thiscall func(CGxDevice* this, TEXTURERECREATIONCALLBACK fn)"
CGxDevice__AddStereoChangedCallback 00685510 f end=00685526 type="void __thiscall func(CGxDevice* this, STEREOCHANGEDCALLBACK fn)"
CGxDevice__RemoveStereoChangedCallback 00685530 f end=006855BC type="int32_t __thiscall func(CGxDevice* this, STEREOCHANGEDCALLBACK fn)"
CGxDevice__PrimBegin 006855C0 f end=00685638 type="void __thiscall func(CGxDevice* this, EGxPrim primType)"
CGxDevice__PrimVertex 00685640 f end=00685961 type="void __thiscall func(CGxDevice* this, C3Vector* v)"
CGxDevice__IRsDirty 00685970 f end=006859DB type="void __thiscall func(CGxDevice* this, EGxRenderState which)"
CGxDevice__IRsForceUpdate_EGxRenderState 006859E0 f end=00685A65 type="void __thiscall func(CGxDevice* this, EGxRenderState which)" ; CGxDevice::IRsForceUpdate(EGxRenderState)
CGxDevice__IRsForceUpdate 00685A70 f end=00685B4E type="void __thiscall func(CGxDevice* this)" ; CGxDevice::IRsForceUpdate()
CGxDevice__IRsSync 00685B50 f end=00685BFE type="void __thiscall func(CGxDevice* this, int32_t force)"
CGxDevice__TexCreate 00685C60 f end=00685CCB type="void __thiscall func(CGxDevice* this, EGxTexTarget target, uint32_t width, uint32_t height, uint32_t depth, EGxTexFormat format, EGxTexFormat dataFormat, CGxTexFlags flags, void* userArg, void (*userFunc)(EGxTexCommand, uint32_t, uint32_t, uint32_t, uint32_t, void*, uint32_t*, void**), char* name, CGxTex** texId)"
CGxDevice__TexSetWrap 00685D40 f end=00685DBF
CGxDevice__MasterEnableSet 00685EB0 f end=00685F33 type="void __thiscall func(CGxDevice* this, EGxMasterEnables state, int32_t enable)"
CGxDevice__RsSet_pointer_to_void 00685F50 f end=00685FB0 type="void __thiscall func(CGxDevice* this, EGxRenderState which, void* value)"
CGxDevice__RsPop 00685FB0 f end=00686116 type="void __thiscall func(CGxDevice* this)"
CGxDevice__IRsInit 00686120 f end=006865AD type="void __thiscall func(CGxDevice* this)"
CGxDevice__RsInit 006865B0 f end=0068765C
CGxDevice__BufCreate 00687660 f end=006876C9 type="CGxBuf* __thiscall func(CGxDevice* this, CGxPool* pool, uint32_t itemSize, uint32_t itemCount, uint32_t index)"
CGxDevice__PoolCreate 006876D0 f end=0068773F type="CGxPool* __thiscall func(CGxDevice* this, EGxPoolTarget target, EGxPoolUsage usage, uint32_t size, EGxPoolHintBits hint, char* name)"
CGxDevice__QueryCreate 006877C0 f end=00687811 type="void __thiscall func(CGxDevice* this, CGxQuery** query, EGxQueryType queryType)"
CGxDevice__ShaderDestroy 00687820 f end=00687862 type="void __thiscall func(CGxDevice* this, CGxShader** shader)"
CGxDevice__DeviceCreateStreamBufs 00687900 f end=00687937
CGxDevice__DeviceCreatePools 00687940 f end=00687980
CGxDevice__TexDestroy 00687980 f end=006879E1 type="void __thiscall func(CGxDevice* this, CGxTex* texId)"
CGxDevice__QueryDestroy 006879F0 f end=00687A8E type="void __thiscall func(CGxDevice* this, CGxQuery** query)"
CGxDevice__ICursorDraw 00687A90 f end=00687FCA type="void __thiscall func(CGxDevice* this)"
CGxDevice__PoolDestroy 00688340 f end=00688372 type="void __thiscall func(CGxDevice* this, CGxPool* pool)"
CGxDevice__constructor 00688690 f end=0068903F type="void __thiscall func(CGxDevice* this)"
CGxDevice__XformSetProjection 00689040 f end=0068904F type="void __thiscall func(CGxDevice* this, C44Matrix* matrix)"
CGxDevice__XformSetView 00689050 f end=006890C0 type="void __thiscall func(CGxDevice* this, C44Matrix* matrix)"
CGxDevice__destructor 006890C0 f end=00689460 type="void __thiscall func(CGxDevice* this)"
CGxDevice__scalar_deleting_destructor 00689690 f end=006896BB type="void __thiscall func(CGxDevice* this, uint8_t __flags)"
CGxDevice__ShaderCreate 006897C0 f end=00689A49 type="void __thiscall func(CGxDevice* this, CGxShader**, EGxShTarget, char*, char*, int32_t)"
HToI 00689B90 f end=00689C02 type="__int16 __usercall func@<ax>(char* h@<eax>, int count)"
CGxDevice__AdapterID 00689C10 f end=00689DA2
CGxDevice__AdapterInfer 00689DB0 f end=00689E7B
CGxDevice__FindDisplayDevice 00689EA0 f end=00689EF0 type="int32_t __stdcall func(PDISPLAY_DEVICEA device, uint32_t flag)" ; UC
CGxDevice__NewD3d 00689EF0 f end=00689F14 type="CGxDevice* __stdcall func()"
CGxDevice__AdapterDesktopMode 00689F20 f end=00689F87 type="int32_t __stdcall func(CGxMonitorMode* mode)"
CGxDevice__AdapterMonitorModes 0068A4C0 f end=0068A589 type="void __stdcall func(TSGrowableArray_CGxMonitorMode* modes)"
CGxDevice__NewOpenGl 0068BF20 f end=0068BF44 type="CGxDevice* __stdcall func()"
CGxDevice__NewD3d9Ex 0068C220 f end=0068C244 type="CGxDevice* __stdcall func()"
CGxDevice__ITexWHDStartEnd 006A5EF0 f end=006A5FDF type="void __thiscall func(CGxDevice* this, CGxTex* texId, uint32_t* width, uint32_t* height, uint32_t* baseMip, uint32_t* mipCount)"
