binana/profile/3.3.5a-windows-386/symbol/simpletexture/func.sym

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CSimpleTexture__PreLoadXML 004814F0 f end=00481519
CSimpleTexture__SetTexture 00481520 f end=00481584
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CSimpleTexture__SetTexture 00481590 f end=004815D2 ; CSimpleTexture::SetTexture(CImVector const&)
CSimpleTexture__SetBlendMode 00481620 f end=0048163D ; CSimpleTexture::SetBlendMode(EGxBlend)
CSimpleTexture__SetTexCoord 00481640 f end=00481691 ; CSimpleTexture::SetTexCoord(C2Vector const*)
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CSimpleTexture__GetWidth 004817D0 f end=00481847
CSimpleTexture__Init 00483060 f end=00483098
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CSimpleTexture__PostLoadXML 004830E0 f end=0048311E
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CSimpleTexture__SetTexCoord 004831D0 f end=00483220 ; CSimpleTexture::SetTexCoord(CRect const&)
CSimpleTexture__constructor 00484470 f end=004845E6 ; CSimpleTexture::CSimpleTexture(CSimpleFrame*, unsigned int, int)
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CSimpleTexture__SetTexture 004859E0 f end=00485AEE
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CSimpleTexture__LoadXML 00485F40 f end=00486B11 ; CSimpleTexture::LoadXML(XMLNode*, CStatus*)
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CSimpleTexture_SetBlendMode 0048C040 f end=0048C0DE
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CSimpleTexture_SetVertexColor 0048C1C0 f end=0048C23E ; CSimpleTexture_SetVertexColor(lua_State*)
CSimpleTexture_SetAlpha 0048C3E0 f end=0048C4B3 ; CSimpleTexture_SetAlpha(lua_State*)
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CSimpleTexture_SetRotation 0048C860 f end=0048C99D
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CSimpleTexture_SetTexCoord 0048E170 f end=0048E353 ; CSimpleTexture_SetTexCoord(lua_State*)
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CSimpleTexture_SetGradient 0048C240 f end=0048C30E
CSimpleTexture_SetGradientAlpha 0048C310 f end=0048C3DE
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CSimpleTexture__GetHeight 00481850 f end=004818C7
CSimpleTexture__OnFrameSizeChanged 004832C0 f end=00483454
CSimpleTexture__Draw 00485140 f end=00485159