binana/profile/3.3.5a-windows-386/include/gx/state_bom.h

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#ifndef GX_STATE_BOM_H
#define GX_STATE_BOM_H
#include "system/types.h"
#include "storm/array.h"
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DECLARE_STRUCT(CGxStateBom);
struct CGxStateBom {
union {
int32_t i[3];
uint32_t u[3];
float f[3];
void* p;
} m_data;
int32_t filler;
};
STORM_TS_FIXED_ARRAY(CGxStateBom);
#endif