GxPrimIndexPtr 00681AB0 f end=00681AFB type="void __stdcall func(uint32_t indexCount, uint16_t* indices)"
GxPrimVertexPtr 00681B00 f end=00681B4B type="void __stdcall func(CGxBuf* buf, EGxVertexBufferFormat format)"
GxPrimVertexPtr 00682400 f end=00682781 type="void __stdcall func(uint32_t vertexCount, C3Vector* pos, uint32_t posStride, C3Vector* normal, uint32_t normalStride, CImVector* color, uint32_t colorStride, C2Vector* tex0, uint32_t tex0Stride, C2Vector* tex1, uint32_t tex1Stride)" ; this is one of the functions named 'GxPrimVertexPtr' that uses the fixed-function pipeline