binana/profile/3.3.5a-windows-386/include/gx/format.h

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#ifndef GX_FORMAT_H
#define GX_FORMAT_H
#include "system/types.h"
#include "tempest/vector.h"
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DECLARE_ENUM(CGxFormat__Format);
typedef struct CGxFormat CGxFormat;
enum CGxFormat__Format {
Fmt_Rgb565 = 0,
Fmt_ArgbX888 = 1,
Fmt_Argb8888 = 2,
Fmt_Argb2101010 = 3,
Fmt_Ds160 = 4,
Fmt_Ds24X = 5,
Fmt_Ds248 = 6,
Fmt_Ds320 = 7,
Formats_Last = 8
};
struct CGxFormat {
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uint32_t apiSpecificModeID;
bool hwTnL;
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bool hwCursor; // 0x5, UC
int8_t fixLag;
int8_t window;
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bool aspect; // UC
int32_t maximize;
CGxFormat__Format depthFormat;
C2iVector size;
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// set by CVGxTripleBufferCallback
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uint32_t backBufferCount; // buffering? buffer? framebufferCount?
uint32_t multisampleCount;
float multisampleQuality; // UC, write at 00769693
CGxFormat__Format colorFormat;
uint32_t refreshRate;
uint32_t vsync;
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bool stereoEnabled; // UC, 34
// something to do with fixed function?
// write at 0076AD4C
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// vertexShaderTarget ?
int32_t fixedFunction[6];
C2iVector pos;
};
#endif