binana/profile/3.3.5a-windows-386/include/ui/layoutframe.h

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C
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#ifndef UI_LAYOUT_FRAME_H
#define UI_LAYOUT_FRAME_H
#include "tempest/rect.h"
#include "storm/list.h"
DECLARE_STRUCT(CLayoutFrame__FRAMENODE);
DECLARE_STRUCT(CLayoutFrame_vtable);
DECLARE_STRUCT(CLayoutFrame);
STORM_TS_LIST(CLayoutFrame__FRAMENODE);
struct CLayoutFrame__FRAMENODE {
TSLinkedNode_CLayoutFrame__FRAMENODE b_base;
CLayoutFrame* frame;
uint32_t dep;
};
struct CLayoutFrame_vtable {
void* v_fn_00;
void* v_fn_01;
void* v_fn_02;
void* v_fn_03;
void* v_fn_04;
void* v_fn_05;
void* v_fn_06;
void* v_fn_07;
void* v_fn_08;
void* v_fn_09;
void* v_fn_10;
void* v_fn_11;
void* v_fn_12;
void* v_fn_13;
void* v_fn_14;
void* v_fn_15;
void* v_fn_16;
void* v_fn_17;
void* v_fn_18;
};
struct CLayoutFrame {
CLayoutFrame_vtable* v_vtable;
uint32_t resizeLink[2];
void* m_points[9];
TSList_CLayoutFrame__FRAMENODE m_resizeList;
uint32_t m_guard;
uint32_t m_flags;
CRect m_rect;
float m_width;
float m_height;
float m_layoutScale;
float m_layoutDepth;
float float64;
float float68;
float float6C;
float float70;
};
#endif