binana/profile/3.3.5a-windows-386/include/map/liquidparticle.h

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2026-04-01 17:37:40 -04:00
#ifndef MAP_LIQUID_PARTICLE_H
#define MAP_LIQUID_PARTICLE_H
DECLARE_STRUCT(LiquidParticle);
#include "tempest/vector.h"
struct LiquidParticle {
C3Vector position;
float size;
};
#endif