feat(binana): no special include directories now, you must pass GHIDRA or IDA as a definition into your preprocessor

This commit is contained in:
phaneron 2024-08-09 07:15:03 -04:00
parent de5bdadc78
commit 1042d9fa22
60 changed files with 3132 additions and 589 deletions

View file

@ -0,0 +1,19 @@
#include <idc.idc>
static import_data_types() {
apply_type(0x004804F0, "void __cdecl func(EvtContext* context, EVENTID id, void* handler, void* param, float priority)");
apply_type(0x004806A0, "int32_t __cdecl func(EvtContext* context, EVENTID id, void *data, size_t bytes)");
apply_type(0x0076E540, "void* __stdcall func(uint32_t bytes, char* filename, int32_t linenumber, uint32_t flags)");
apply_type(0x0076E5A0, "int32_t __stdcall func(void* ptr, char* filename, int32_t linenumber, uint32_t flags)");
apply_type(0x0076E5E0, "void* __stdcall func(void* ptr, uint32_t bytes, char* filename, int32_t linenumber, uint32_t flags)");
apply_type(0x0076F070, "int32_t __stdcall func(char* dest, size_t maxchars, char* format, ...)");
apply_type(0x00774620, "SCritSect* __thiscall func(SCritSect* this)");
apply_type(0x00774630, "void __thiscall func(SCritSect *this)");
apply_type(0x00774640, "void __thiscall func(SCritSect *this)");
apply_type(0x00774650, "void __thiscall func(SCritSect *this)");
apply_type(0x00819EA0, "void __stdcall func(int32_t function, FrameScript_Object* object, int32_t args, char* args_fmt, FrameScript_EventObject* eventObject)");
apply_type(0x00B417C8, "uint32_t");
apply_type(0x00B417D0, "int32_t");
apply_type(0x00B41850, "CDataRecycler");
apply_type(0x00C26DF0, "CImVector[54][1024]");
}

View file

@ -1,5 +1,6 @@
#include <idc.idc>
#include "import_data_types.idc"
static main() {
// Make names
set_name(0x00401070, "CDataStore__FetchWrite");
@ -91,6 +92,7 @@ static main() {
set_name(0x0047DCA0, "EventForceIdleProcessing");
set_name(0x0047DEA0, "IEvtSchedulerDestroy");
set_name(0x0047E910, "InitializeSchedulerThread");
set_name(0x0047EC10, "AttachContextToThread");
set_name(0x0047EFF0, "SchedulerThreadProcProcess");
set_name(0x0047F230, "SchedulerThreadProc");
set_name(0x0047F2D0, "EventDoMessageLoop");
@ -2272,6 +2274,7 @@ static main() {
set_name(0x0076E4A0, "SMemSetDebugFlags");
set_name(0x0076E540, "SMemAlloc");
set_name(0x0076E5A0, "SMemFree");
set_name(0x0076E5E0, "SMemReAlloc");
set_name(0x0076E6E0, "SStrChr");
set_name(0x0076E760, "SStrCmp");
set_name(0x0076E780, "SStrCmpI");
@ -2329,6 +2332,7 @@ static main() {
set_name(0x00809E30, "Script_SpellStopTargeting");
set_name(0x00809EA0, "Script_SpellStopCasting");
set_name(0x0080DC00, "Script_SpellTargetUnit");
set_name(0x00819EA0, "FrameScript_Execute");
set_name(0x0081B720, "Script_GetText");
set_name(0x0081B7B0, "Script_CreateFont");
set_name(0x0081B820, "Script_GetCurrentKeyBoardFocus");
@ -2336,6 +2340,28 @@ static main() {
set_name(0x0081BAB0, "Script_GetNumFrames");
set_name(0x0081BB20, "Script_CreateFrame");
set_name(0x0081BE70, "Script_GetFramesRegisteredForEvent");
set_name(0x0084DBD0, "_lua_gettop");
set_name(0x0084DBF0, "_lua_settop");
set_name(0x0084DCC0, "_lua_insert");
set_name(0x0084DEB0, "_lua_type");
set_name(0x0084DF20, "_lua_isnumber");
set_name(0x0084DF60, "_lua_isstring");
set_name(0x0084E030, "_lua_tonumber");
set_name(0x0084E0E0, "_lua_tolstring");
set_name(0x0084E1C0, "_lua_touserdata");
set_name(0x0084E280, "_lua_pushnil");
set_name(0x0084E2A0, "_lua_pushnumber");
set_name(0x0084E350, "_lua_pushstring");
set_name(0x0084E600, "_lua_rawget");
set_name(0x0084E670, "_lua_rawgeti");
set_name(0x0084E970, "_lua_rawset");
set_name(0x0084F280, "_luaL_error");
set_name(0x0084F7A0, "_luaL_unref");
set_name(0x00850920, "_luaG_runerror");
set_name(0x008562E0, "_luaD_throw");
set_name(0x00856370, "_luaD_precall");
set_name(0x00856760, "luaD_call");
set_name(0x00857CA0, "_luaV_execute");
set_name(0x008695B0, "RestoreMouse");
set_name(0x00869720, "OsInputInitialize");
set_name(0x00869760, "OsInputDestroy");
@ -2545,6 +2571,8 @@ static main() {
set_name(0x00ADBAD4, "s_hRect");
set_name(0x00ADBAE4, "s_baseTextFlags");
set_name(0x00B417C8, "s_mainThread");
set_name(0x00B417D0, "s_interactiveCount");
set_name(0x00B41850, "s_messageRecycler");
set_name(0x00C26DF0, "s_cursorImages");
set_name(0x00C5DF88, "g_theGxDevicePtr");
set_name(0x00C5DFDC, "CGxDevice__s_uiVertexShader");
@ -2736,6 +2764,7 @@ static main() {
set_func_end(0x0047DEA0, 0x0047E117);
set_func_start(0x0047E910, 0x0047E910);
set_func_end(0x0047E910, 0x0047EA69);
set_func_start(0x0047EC10, 0x0047EC10);
set_func_start(0x0047EFF0, 0x0047EFF0);
set_func_end(0x0047EFF0, 0x0047F225);
set_func_start(0x0047F230, 0x0047F230);
@ -7065,6 +7094,8 @@ static main() {
set_func_end(0x0076E540, 0x0076E59A);
set_func_start(0x0076E5A0, 0x0076E5A0);
set_func_end(0x0076E5A0, 0x0076E5C4);
set_func_start(0x0076E5E0, 0x0076E5E0);
set_func_end(0x0076E5E0, 0x0076E6D6);
set_func_start(0x0076E6E0, 0x0076E6E0);
set_func_end(0x0076E6E0, 0x0076E712);
set_func_start(0x0076E760, 0x0076E760);
@ -7179,6 +7210,8 @@ static main() {
set_func_end(0x00809EA0, 0x00809F7E);
set_func_start(0x0080DC00, 0x0080DC00);
set_func_end(0x0080DC00, 0x0080DCE3);
set_func_start(0x00819EA0, 0x00819EA0);
set_func_end(0x00819EA0, 0x0081A2B5);
set_func_start(0x0081B720, 0x0081B720);
set_func_end(0x0081B720, 0x0081B7AF);
set_func_start(0x0081B7B0, 0x0081B7B0);
@ -7193,6 +7226,28 @@ static main() {
set_func_end(0x0081BB20, 0x0081BE68);
set_func_start(0x0081BE70, 0x0081BE70);
set_func_end(0x0081BE70, 0x0081BF4D);
set_func_start(0x0084DBD0, 0x0084DBD0);
set_func_start(0x0084DBF0, 0x0084DBF0);
set_func_start(0x0084DCC0, 0x0084DCC0);
set_func_start(0x0084DEB0, 0x0084DEB0);
set_func_start(0x0084DF20, 0x0084DF20);
set_func_start(0x0084DF60, 0x0084DF60);
set_func_start(0x0084E030, 0x0084E030);
set_func_start(0x0084E0E0, 0x0084E0E0);
set_func_start(0x0084E1C0, 0x0084E1C0);
set_func_start(0x0084E280, 0x0084E280);
set_func_start(0x0084E2A0, 0x0084E2A0);
set_func_start(0x0084E350, 0x0084E350);
set_func_start(0x0084E600, 0x0084E600);
set_func_start(0x0084E670, 0x0084E670);
set_func_start(0x0084E970, 0x0084E970);
set_func_start(0x0084F280, 0x0084F280);
set_func_start(0x0084F7A0, 0x0084F7A0);
set_func_start(0x00850920, 0x00850920);
set_func_start(0x008562E0, 0x008562E0);
set_func_start(0x00856370, 0x00856370);
set_func_start(0x00856760, 0x00856760);
set_func_start(0x00857CA0, 0x00857CA0);
set_func_start(0x008695B0, 0x008695B0);
set_func_end(0x008695B0, 0x008695FB);
set_func_start(0x00869720, 0x00869720);
@ -7444,5 +7499,5 @@ static main() {
set_func_start(0x009DE1C0, 0x009DE1C0);
set_func_start(0x009DE1D0, 0x009DE1D0);
// Apply data types
apply_type(0x00C26DF0, "CImVector[54][1024]");
import_data_types();
}

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@ -1,4 +0,0 @@
#ifndef IDA_STD_BOOL_H
#define IDA_STD_BOOL_H
#endif

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@ -0,0 +1,39 @@
#ifndef COMMON_DATA_RECYCLER_H
#define COMMON_DATA_RECYCLER_H
#include "system/types.h"
DECLARE_STRUCT(CDataRecycler);
DECLARE_STRUCT(CDataRecycler__vtable);
DECLARE_STRUCT(CDataRecycler__NodeBlock);
DECLARE_STRUCT(CDataRecycler__Node);
struct CDataRecycler__vtable {
void *v_fn_00;
void *v_fn_01;
void *v_fn_02;
void *v_fn_03;
void *v_fn_04;
};
struct CDataRecycler__Node {
CDataRecycler__Node* m_next;
void* m_data;
uint32_t m_bytes;
};
struct CDataRecycler__NodeBlock {
CDataRecycler__NodeBlock* m_next;
CDataRecycler__Node m_nodes[1];
};
struct CDataRecycler {
CDataRecycler__vtable* v_vtable;
int32_t m_nodesRecyclable;
uint32_t m_nodesPerBlock;
CDataRecycler__NodeBlock* m_nodeBlockList;
CDataRecycler__Node* m_nodeFullList;
CDataRecycler__Node* m_nodeEmptyList;
};
#endif

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@ -0,0 +1,13 @@
#ifndef COMMON_HANDLE_H
#define COMMON_HANDLE_H
#include "system/types.h"
#if !defined(DECLARE_HANDLE)
#define DECLARE_HANDLE(name) \
typedef struct name##__ { \
int32_t unused; \
}* name
#endif
#endif

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@ -0,0 +1,43 @@
#ifndef COMMON_INSTANCE_H
#define COMMON_INSTANCE_H
#include "system/types.h"
#include "storm/list.h"
#include "storm/thread.h"
// TSList<T>
// TSLinkedNode<T>
// TInstanceId<T>
// TSingletonInstanceId<T>
#define COMMON_INSTANCE_ID(T) \
STORM_TS_LIST(T) \
typedef struct TInstanceId_##T TInstanceId_##T; \
typedef struct TSingletonInstanceId_##T TSingletonInstanceId_##T; \
struct TInstanceId_##T { \
TSLinkedNode_##T b_base; \
uint32_t m_id; \
}; \
struct TSingletonInstanceId_##T { \
TInstanceId_##T b_base; \
};
#define COMMON_INSTANCE_ID_TABLE(T) \
STORM_TS_LIST(T) \
typedef struct TInstanceIdTable_##T TInstanceIdTable_##T; \
struct TInstanceIdTable_##T { \
SCritSect m_idCritSect; \
uint32_t m_id; \
int32_t m_idWrapped; \
CSRWLock m_idLock[8]; \
TSList_##T m_idList[8]; \
};
// template <class T>
// class TExtraInstanceRecyclable
typedef struct TExtraInstanceRecyclable TExtraInstanceRecyclable;
struct TExtraInstanceRecyclable {
uint32_t m_recycleBytes;
};
#endif

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@ -1,7 +1,7 @@
#ifndef D3D9_CAPS_H
#define D3D9_CAPS_H
#include <stdint.h>
#include "system/types.h"
typedef enum D3DDEVTYPE D3DDEVTYPE;
typedef struct D3DVSHADERCAPS2_0 D3DVSHADERCAPS2_0;

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@ -1,7 +1,7 @@
#ifndef D3D9_DEVICE_H
#define D3D9_DEVICE_H
#include <stdint.h>
#include "system/types.h"
#include "d3d9/caps.h"

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@ -0,0 +1,66 @@
#ifndef EVENT_CONTEXT_H
#define EVENT_CONTEXT_H
#include "storm/thread.h"
#include "common/instance.h"
#include "storm/queue/timer_priority_uint32_t.h"
#include "event/message.h"
#include "event/handler.h"
#include "event/keydown.h"
#include "event/types.h"
#include "event/timer.h"
#include "event/id_table.h"
DECLARE_ENUM(SCHEDSTATE);
DECLARE_STRUCT(EvtContext);
DECLARE_STRUCT(EvtTimer);
DECLARE_HANDLE(HPROPCONTEXT);
// EvtContext::SCHEDSTATE
enum SCHEDSTATE {
SCHEDSTATE_ACTIVE = 0x0,
SCHEDSTATE_CLOSED = 0x1,
SCHEDSTATE_DESTROYED = 0x2,
_UNIQUE_SYMBOL_SCHEDSTATE_96 = 0xFFFFFFFF
};
COMMON_INSTANCE_ID(EvtContext);
// class EvtContext : public TSingletonInstanceId<EvtContext, offsetof(TInstanceId<EvtContext>, m_id)>
struct EvtContext {
TSingletonInstanceId_EvtContext b_base;
uint32_t unkA;
// Member variables
SCritSect m_critsect;
uint32_t m_currTime;
SCHEDSTATE m_schedState;
TSTimerPriority_uint32_t m_schedNextWakeTime;
uint32_t m_schedLastIdle;
uint32_t m_schedFlags;
uint32_t m_schedIdleTime;
uint32_t m_schedInitialIdleTime;
uint32_t m_schedWeight;
uint32_t m_schedSmoothWeight;
int32_t m_schedRebalance;
int32_t unkXX;
int32_t unkXY;
int32_t unkXZ;
int32_t unkYY;
int32_t unkYZ;
// TSExplicitList<EvtHandler, offsetof(EvtHandler, link)> m_queueHandlerList[EVENTIDS];
TSExplicitList_EvtHandler m_queueHandlerList[36];
// TSExplicitList<EvtMessage, offsetof(EvtMessage, link)> m_queueMessageList;
TSExplicitList_EvtMessage m_queueMessageList;
uint32_t m_queueSyncButtonState;
// TSExplicitList<EvtKeyDown, offsetof(EvtKeyDown, link)> m_queueSyncKeyDownList;
TSExplicitList_EvtKeyDown m_queueSyncKeyDownList;
EvtIdTable_pointer_to_EvtTimer m_timerIdTable;
EvtTimerQueue m_timerQueue;
HPROPCONTEXT m_propContext;
void* m_callContext;
uint32_t m_startWatchdog;
};
#endif

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@ -0,0 +1,20 @@
#ifndef EVENT_HANDLER_H
#define EVENT_HANDLER_H
#include "system/types.h"
#include "storm/list.h"
DECLARE_STRUCT(EvtHandler);
STORM_TS_LIST(EvtHandler);
struct EvtHandler {
TSLink_EvtHandler link;
int32_t (*func)(const void*, void*);
void* param;
float priority;
int32_t marker;
};
#endif

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@ -0,0 +1,15 @@
#ifndef EVENT_ID_TABLE_H
#define EVENT_ID_TABLE_H
#include "storm/array.h"
#include "storm/array/uint32_t.h"
#include "event/timer.h"
DECLARE_STRUCT(EvtIdTable_pointer_to_EvtTimer);
struct EvtIdTable_pointer_to_EvtTimer {
TSGrowableArray_pointer_to_EvtTimer m_allocArray;
TSGrowableArray_uint32_t m_freeArray;
};
#endif

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@ -0,0 +1,16 @@
#ifndef EVENT_KEY_DOWN_H
#define EVENT_KEY_DOWN_H
#include "storm/list.h"
#include "event/types.h"
typedef struct EvtKeyDown EvtKeyDown;
STORM_TS_LIST(EvtKeyDown);
struct EvtKeyDown {
TSLink_EvtKeyDown link;
KEY key;
};
#endif

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@ -0,0 +1,23 @@
#ifndef EVENT_MESSAGE_H
#define EVENT_MESSAGE_H
#include "system/types.h"
#include "common/instance.h"
#include "storm/list.h"
#include "event/types.h"
typedef struct EvtMessage EvtMessage;
STORM_TS_LIST(EvtMessage);
// class EvtMessage : public TExtraInstanceRecyclable<EvtMessage>
struct EvtMessage {
TExtraInstanceRecyclable b_base;
TSLink_EvtMessage link;
EVENTID id;
char data[4];
};
#endif

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@ -0,0 +1,32 @@
#ifndef EVENT_TIMER_H
#define EVENT_TIMER_H
#include "system/types.h"
#include "storm/queue/timer_priority_uint32_t.h"
DECLARE_STRUCT(EvtTimer);
DECLARE_STRUCT(EvtTimerQueue);
// class EvtTimer
struct EvtTimer {
// Member variables
uint32_t id;
TSTimerPriority_uint32_t targetTime;
float timeout;
int32_t (*handler)(const void*, void*);
void* param;
int32_t (*guidHandler)(const void*, uint64_t, void*);
uint64_t guidParam;
void* guidParam2;
};
STORM_TS_PRIORITY_QUEUE(EvtTimer);
STORM_TS_GROWABLE_ARRAY_POINTER_TO(EvtTimer);
// class EvtTimerQueue : public TSPriorityQueue<EvtTimer>
struct EvtTimerQueue {
TSPriorityQueue_EvtTimer b_base;
};
#endif

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@ -0,0 +1,277 @@
#ifndef EVENT_TYPES_H
#define EVENT_TYPES_H
#include "system/types.h"
DECLARE_ENUM(EVENTID);
DECLARE_ENUM(KEY);
DECLARE_ENUM(MOUSEBUTTON);
DECLARE_ENUM(MOUSEMODE);
DECLARE_ENUM(OSINPUT);
DECLARE_ENUM(OS_MOUSE_MODE);
DECLARE_STRUCT(OSEVENT);
DECLARE_STRUCT(EVENT_DATA_CHAR);
DECLARE_STRUCT(EVENT_DATA_FOCUS);
DECLARE_STRUCT(EVENT_DATA_IDLE);
DECLARE_STRUCT(EVENT_DATA_KEY);
DECLARE_STRUCT(EVENT_DATA_MOUSE);
DECLARE_STRUCT(EVENT_DATA_SIZE);
typedef void* HEVENTCONTEXT;
typedef int32_t (*EVENTHANDLERFUNC)(const void*, void*);
enum EVENTID {
EVENT_ID_0 = 0,
EVENT_ID_CHAR = 1,
EVENT_ID_FOCUS = 2,
EVENT_ID_3 = 3,
EVENT_ID_DESTROY = 4,
EVENT_ID_5 = 5,
EVENT_ID_IDLE = 6,
EVENT_ID_POLL = 7,
EVENT_ID_INITIALIZE = 8,
EVENT_ID_KEYDOWN = 9,
EVENT_ID_KEYUP = 10,
EVENT_ID_KEYDOWN_REPEATING = 11,
EVENT_ID_MOUSEDOWN = 12,
EVENT_ID_MOUSEMOVE = 13,
EVENT_ID_MOUSEMOVE_RELATIVE = 14,
EVENT_ID_MOUSEUP = 15,
EVENT_ID_MOUSEMODE_CHANGED = 16,
EVENT_ID_MOUSEWHEEL = 17,
EVENT_ID_18 = 18,
EVENT_ID_19 = 19,
EVENT_ID_20 = 20,
EVENT_ID_21 = 21,
EVENT_ID_22 = 22,
EVENT_ID_PAINT = 23,
EVENT_ID_NET_DATA = 24,
EVENT_ID_NET_CONNECT = 25,
EVENT_ID_NET_DISCONNECT = 26,
EVENT_ID_NET_CANTCONNECT = 27,
EVENT_ID_NET_DESTROY = 28,
EVENT_ID_NET_AUTH_CHALLENGE = 29,
EVENT_ID_30 = 30,
EVENT_ID_31 = 31,
EVENT_ID_32 = 32,
EVENT_ID_33 = 33,
EVENT_ID_IME = 34,
EVENT_ID_SIZE = 35,
EVENTIDS = 36
};
enum KEY {
KEY_NONE = 0xFFFFFFFF,
KEY_LSHIFT = 0x0,
KEY_RSHIFT = 0x1,
KEY_LCONTROL = 0x2,
KEY_RCONTROL = 0x3,
KEY_LALT = 0x4,
KEY_RALT = 0x5,
KEY_LASTMETAKEY = 0x5,
KEY_SPACE = 0x20,
KEY_0 = 0x30,
KEY_1 = 0x31,
KEY_2 = 0x32,
KEY_3 = 0x33,
KEY_4 = 0x34,
KEY_5 = 0x35,
KEY_6 = 0x36,
KEY_7 = 0x37,
KEY_8 = 0x38,
KEY_9 = 0x39,
KEY_A = 0x41,
KEY_B = 0x42,
KEY_C = 0x43,
KEY_D = 0x44,
KEY_E = 0x45,
KEY_F = 0x46,
KEY_G = 0x47,
KEY_H = 0x48,
KEY_I = 0x49,
KEY_J = 0x4A,
KEY_K = 0x4B,
KEY_L = 0x4C,
KEY_M = 0x4D,
KEY_N = 0x4E,
KEY_O = 0x4F,
KEY_P = 0x50,
KEY_Q = 0x51,
KEY_R = 0x52,
KEY_S = 0x53,
KEY_T = 0x54,
KEY_U = 0x55,
KEY_V = 0x56,
KEY_W = 0x57,
KEY_X = 0x58,
KEY_Y = 0x59,
KEY_Z = 0x5A,
KEY_TILDE = 0x60,
KEY_NUMPAD0 = 0x100,
KEY_NUMPAD1 = 0x101,
KEY_NUMPAD2 = 0x102,
KEY_NUMPAD3 = 0x103,
KEY_NUMPAD4 = 0x104,
KEY_NUMPAD5 = 0x105,
KEY_NUMPAD6 = 0x106,
KEY_NUMPAD7 = 0x107,
KEY_NUMPAD8 = 0x108,
KEY_NUMPAD9 = 0x109,
KEY_NUMPAD_PLUS = 0x10A,
KEY_NUMPAD_MINUS = 0x10B,
KEY_NUMPAD_MULTIPLY = 0x10C,
KEY_NUMPAD_DIVIDE = 0x10D,
KEY_NUMPAD_DECIMAL = 0x10E,
KEY_NUMPAD_EQUALS = 0x30C,
KEY_PLUS = 0x3D,
KEY_MINUS = 0x2D,
KEY_BRACKET_OPEN = 0x5B,
KEY_BRACKET_CLOSE = 0x5D,
KEY_SLASH = 0x2F,
KEY_BACKSLASH = 0x5C,
KEY_SEMICOLON = 0x3B,
KEY_APOSTROPHE = 0x27,
KEY_COMMA = 0x2C,
KEY_PERIOD = 0x2E,
KEY_ESCAPE = 0x200,
KEY_ENTER = 0x201,
KEY_BACKSPACE = 0x202,
KEY_TAB = 0x203,
KEY_LEFT = 0x204,
KEY_UP = 0x205,
KEY_RIGHT = 0x206,
KEY_DOWN = 0x207,
KEY_INSERT = 0x208,
KEY_DELETE = 0x209,
KEY_HOME = 0x20A,
KEY_END = 0x20B,
KEY_PAGEUP = 0x20C,
KEY_PAGEDOWN = 0x20D,
KEY_CAPSLOCK = 0x20E,
KEY_NUMLOCK = 0x20F,
KEY_SCROLLLOCK = 0x210,
KEY_PAUSE = 0x211,
KEY_PRINTSCREEN = 0x212,
KEY_F1 = 0x300,
KEY_F2 = 0x301,
KEY_F3 = 0x302,
KEY_F4 = 0x303,
KEY_F5 = 0x304,
KEY_F6 = 0x305,
KEY_F7 = 0x306,
KEY_F8 = 0x307,
KEY_F9 = 0x308,
KEY_F10 = 0x309,
KEY_F11 = 0x30A,
KEY_F12 = 0x30B,
KEY_F13 = 0x212,
KEY_F14 = 0x30D,
KEY_F15 = 0x30E,
KEY_F16 = 0x30F,
KEY_F17 = 0x310,
KEY_F18 = 0x311,
KEY_F19 = 0x312,
KEY_LAST = 0x313
};
enum MOUSEBUTTON {
MOUSE_BUTTON_NONE = 0x0,
MOUSE_BUTTON_LEFT = 0x1,
MOUSE_BUTTON_MIDDLE = 0x2,
MOUSE_BUTTON_RIGHT = 0x4,
MOUSE_BUTTON_XBUTTON1 = 0x8,
MOUSE_BUTTON_XBUTTON2 = 0x10,
MOUSE_BUTTON_XBUTTON3 = 0x20,
MOUSE_BUTTON_XBUTTON4 = 0x40,
MOUSE_BUTTON_XBUTTON5 = 0x80,
MOUSE_BUTTON_XBUTTON6 = 0x100,
MOUSE_BUTTON_XBUTTON7 = 0x200,
MOUSE_BUTTON_XBUTTON8 = 0x400,
MOUSE_BUTTON_XBUTTON9 = 0x800,
MOUSE_BUTTON_XBUTTON10 = 0x1000,
MOUSE_BUTTON_XBUTTON11 = 0x2000,
MOUSE_BUTTON_XBUTTON12 = 0x4000,
MOUSE_BUTTON_ALL = 0xFFFFFFFF
};
enum MOUSEMODE {
MOUSE_MODE_NORMAL = 0x0,
MOUSE_MODE_RELATIVE = 0x1,
MOUSE_MODES = 0x2
};
enum OSINPUT {
OS_INPUT_CAPTURE_CHANGED = 0,
OS_INPUT_CHAR = 1,
OS_INPUT_STRING = 2,
OS_INPUT_IME = 3,
OS_INPUT_SIZE = 4,
OS_INPUT_CLOSE = 5,
OS_INPUT_FOCUS = 6,
OS_INPUT_KEY_DOWN = 7,
OS_INPUT_KEY_UP = 8,
OS_INPUT_MOUSE_DOWN = 9,
OS_INPUT_MOUSE_MOVE = 10,
OS_INPUT_MOUSE_WHEEL = 11,
OS_INPUT_MOUSE_MOVE_RELATIVE = 12,
OS_INPUT_MOUSE_UP = 13,
OS_INPUT_14 = 14,
OS_INPUT_15 = 15,
OS_INPUT_16 = 16,
OS_INPUT_17 = 17,
OS_INPUT_18 = 18,
OS_INPUT_SHUTDOWN = 19
};
enum OS_MOUSE_MODE {
OS_MOUSE_MODE_NORMAL = 0,
OS_MOUSE_MODE_RELATIVE = 1,
OS_MOUSE_MODES = 2,
};
struct OSEVENT {
OSINPUT id;
int32_t param[4];
};
struct EVENT_DATA_CHAR {
int32_t ch;
uint32_t metaKeyState;
uint32_t repeat;
};
struct EVENT_DATA_FOCUS {
int32_t focus;
};
struct EVENT_DATA_IDLE {
float elapsedSec;
uint32_t time;
};
struct EVENT_DATA_KEY {
KEY key;
uint32_t metaKeyState;
uint32_t repeat;
uint32_t time;
};
struct EVENT_DATA_MOUSE {
MOUSEMODE mode;
MOUSEBUTTON button;
uint32_t buttonState;
uint32_t metaKeyState;
uint32_t flags;
float x;
float y;
int32_t wheelDistance;
uint32_t time;
};
struct EVENT_DATA_SIZE {
int32_t w;
int32_t h;
};
#endif

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@ -0,0 +1,35 @@
#ifndef FRAMESCRIPT_EVENT_OBJECT_H
#define FRAMESCRIPT_EVENT_OBJECT_H
#include "storm/hash.h"
#include "framescript/object.h"
#include "ui/simpleframe.h"
DECLARE_STRUCT(FrameScript_EventObject);
DECLARE_STRUCT(SIMPLEFRAMENODE);
DECLARE_STRUCT(EVENTLISTENERNODE);
STORM_TS_LIST(SIMPLEFRAMENODE);
STORM_TS_LIST(EVENTLISTENERNODE);
// struct SIMPLEFRAMENODE : TSLinkedNode<SIMPLEFRAMENODE>
struct SIMPLEFRAMENODE {
TSLinkedNode_SIMPLEFRAMENODE b_base;
CSimpleFrame* frame;
};
// struct EVENTLISTENERNODE : TSLinkedNode<EVENTLISTENERNODE> {
struct EVENTLISTENERNODE {
TSLinkedNode_EVENTLISTENERNODE b_base;
FrameScript_Object* listener;
};
STORM_TS_HASH(FrameScript_EventObject, HASHKEY_STRI)
struct FrameScript_EventObject {
TSHashObject_FrameScript_EventObject_HASHKEY_STRI b_base;
};
#endif

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@ -0,0 +1,15 @@
#ifndef FRAMESCRIPT_OBJECT_H
#define FRAMESCRIPT_OBJECT_H
#include "system/types.h"
DECLARE_STRUCT(FrameScript_Object);
struct FrameScript_Object {
void** v_vtable;
int32_t lua_registered;
int32_t lua_objectRef;
int32_t m_onEvent;
};
#endif

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@ -1,136 +1,136 @@
#ifndef GX_BUFFER_H
#define GX_BUFFER_H
#include <stdint.h>
#include "storm/list.h"
#include "tempest/vector.h"
typedef enum EGxPoolHintBits EGxPoolHintBits;
typedef enum EGxPoolTarget EGxPoolTarget;
typedef enum EGxPoolUsage EGxPoolUsage;
typedef enum EGxVertexAttrib EGxVertexAttrib;
typedef enum EGxVertexBufferFormat EGxVertexBufferFormat;
typedef struct ubyte4 ubyte4;
typedef struct CGxVertexAttrib CGxVertexAttrib;
typedef struct CGxVertexPBNT2 CGxVertexPBNT2;
typedef struct CGxVertexPCT CGxVertexPCT;
typedef struct CGxPool CGxPool;
typedef struct CGxBuf CGxBuf;
enum EGxPoolHintBits {
GxPoolHintBit_Unk0 = 0,
GxPoolHintBit_Unk1 = 1,
GxPoolHintBit_Unk2 = 2,
GxPoolHintBit_Unk3 = 3
};
enum EGxPoolTarget {
GxPoolTarget_Vertex = 0,
GxPoolTarget_Index = 1,
GxPoolTargets_Last = 2
};
enum EGxPoolUsage {
GxPoolUsage_Static = 0,
GxPoolUsage_Dynamic = 1,
GxPoolUsage_Stream = 2,
GxPoolUsages_Last = 3
};
enum EGxVertexAttrib {
GxVA_Position = 0,
GxVA_BlendWeight = 1,
GxVA_BlendIndices = 2,
GxVA_Normal = 3,
GxVA_Color0 = 4,
GxVA_Color1 = 5,
GxVA_TexCoord0 = 6,
GxVA_TexCoord1 = 7,
GxVA_TexCoord2 = 8,
GxVA_TexCoord3 = 9,
GxVA_TexCoord4 = 10,
GxVA_TexCoord5 = 11,
GxVA_TexCoord6 = 12,
GxVA_TexCoord7 = 13,
GxVAs_Last = 14
};
enum EGxVertexBufferFormat {
GxVBF_P = 0,
GxVBF_PN = 1,
GxVBF_PNC = 2,
GxVBF_PNT = 3,
GxVBF_PNCT = 4,
GxVBF_PNT2 = 5,
GxVBF_PNCT2 = 6,
GxVBF_PC = 7,
GxVBF_PCT = 8,
GxVBF_PCT2 = 9,
GxVBF_PT = 10,
GxVBF_PT2 = 11,
GxVBF_PBNT2 = 12,
GxVBF_PNC2T2 = 13,
GxVertexBufferFormats_Last = 14
};
struct ubyte4 {
union {
uint8_t b[4];
uint32_t u;
};
};
struct CGxVertexAttrib {
EGxVertexAttrib attrib;
uint32_t type;
uint32_t offset;
uint32_t bufSize;
};
struct CGxVertexPBNT2 {
C3Vector p;
ubyte4 bw;
ubyte4 bi;
C3Vector n;
C2Vector tc[2];
};
struct CGxVertexPCT {
C3Vector p;
CImVector c;
C2Vector tc[1];
};
STORM_TS_LIST(CGxBuf);
STORM_TS_LIST(CGxPool);
// class CGxPool : public TSLinkedNode<CGxPool>
struct CGxPool {
TSLinkedNode_CGxPool b_base;
EGxPoolTarget m_target;
EGxPoolUsage m_usage;
int32_t m_size;
void* m_apiSpecific;
void* m_mem;
int32_t unk1C; // TODO
TSList_CGxBuf m_bufList;
EGxPoolHintBits m_hint;
const char* m_name;
};
// class CGxBuf : public TSLinkedNode<CGxBuf>
struct CGxBuf {
TSLinkedNode_CGxBuf b_base;
CGxPool* m_pool;
uint32_t m_itemSize;
uint32_t m_itemCount;
uint32_t m_size;
uint32_t m_index;
uint8_t unk1C; // TODO
uint8_t unk1D; // TODO
uint8_t unk1E; // TODO
uint8_t unk1F; // TODO
};
#ifndef GX_BUFFER_H
#define GX_BUFFER_H
#include "system/types.h"
#include "storm/list.h"
#include "tempest/vector.h"
typedef enum EGxPoolHintBits EGxPoolHintBits;
typedef enum EGxPoolTarget EGxPoolTarget;
typedef enum EGxPoolUsage EGxPoolUsage;
typedef enum EGxVertexAttrib EGxVertexAttrib;
typedef enum EGxVertexBufferFormat EGxVertexBufferFormat;
typedef struct ubyte4 ubyte4;
typedef struct CGxVertexAttrib CGxVertexAttrib;
typedef struct CGxVertexPBNT2 CGxVertexPBNT2;
typedef struct CGxVertexPCT CGxVertexPCT;
typedef struct CGxPool CGxPool;
typedef struct CGxBuf CGxBuf;
enum EGxPoolHintBits {
GxPoolHintBit_Unk0 = 0,
GxPoolHintBit_Unk1 = 1,
GxPoolHintBit_Unk2 = 2,
GxPoolHintBit_Unk3 = 3
};
enum EGxPoolTarget {
GxPoolTarget_Vertex = 0,
GxPoolTarget_Index = 1,
GxPoolTargets_Last = 2
};
enum EGxPoolUsage {
GxPoolUsage_Static = 0,
GxPoolUsage_Dynamic = 1,
GxPoolUsage_Stream = 2,
GxPoolUsages_Last = 3
};
enum EGxVertexAttrib {
GxVA_Position = 0,
GxVA_BlendWeight = 1,
GxVA_BlendIndices = 2,
GxVA_Normal = 3,
GxVA_Color0 = 4,
GxVA_Color1 = 5,
GxVA_TexCoord0 = 6,
GxVA_TexCoord1 = 7,
GxVA_TexCoord2 = 8,
GxVA_TexCoord3 = 9,
GxVA_TexCoord4 = 10,
GxVA_TexCoord5 = 11,
GxVA_TexCoord6 = 12,
GxVA_TexCoord7 = 13,
GxVAs_Last = 14
};
enum EGxVertexBufferFormat {
GxVBF_P = 0,
GxVBF_PN = 1,
GxVBF_PNC = 2,
GxVBF_PNT = 3,
GxVBF_PNCT = 4,
GxVBF_PNT2 = 5,
GxVBF_PNCT2 = 6,
GxVBF_PC = 7,
GxVBF_PCT = 8,
GxVBF_PCT2 = 9,
GxVBF_PT = 10,
GxVBF_PT2 = 11,
GxVBF_PBNT2 = 12,
GxVBF_PNC2T2 = 13,
GxVertexBufferFormats_Last = 14
};
struct ubyte4 {
union {
uint8_t b[4];
uint32_t u;
};
};
struct CGxVertexAttrib {
EGxVertexAttrib attrib;
uint32_t type;
uint32_t offset;
uint32_t bufSize;
};
struct CGxVertexPBNT2 {
C3Vector p;
ubyte4 bw;
ubyte4 bi;
C3Vector n;
C2Vector tc[2];
};
struct CGxVertexPCT {
C3Vector p;
CImVector c;
C2Vector tc[1];
};
STORM_TS_LIST(CGxBuf);
STORM_TS_LIST(CGxPool);
// class CGxPool : public TSLinkedNode<CGxPool>
struct CGxPool {
TSLinkedNode_CGxPool b_base;
EGxPoolTarget m_target;
EGxPoolUsage m_usage;
int32_t m_size;
void* m_apiSpecific;
void* m_mem;
int32_t unk1C; // TODO
TSList_CGxBuf m_bufList;
EGxPoolHintBits m_hint;
const char* m_name;
};
// class CGxBuf : public TSLinkedNode<CGxBuf>
struct CGxBuf {
TSLinkedNode_CGxBuf b_base;
CGxPool* m_pool;
uint32_t m_itemSize;
uint32_t m_itemCount;
uint32_t m_size;
uint32_t m_index;
uint8_t unk1C; // TODO
uint8_t unk1D; // TODO
uint8_t unk1E; // TODO
uint8_t unk1F; // TODO
};
#endif

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@ -1,7 +1,7 @@
#ifndef GX_CAPS_H
#define GX_CAPS_H
#include <stdint.h>
#include "system/types.h"
#include "gx/types.h"

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@ -1,7 +1,7 @@
#ifndef GX_DEVICE_H
#define GX_DEVICE_H
#include <stdint.h>
#include "system/types.h"
#include "storm/array.h"
#include "storm/array/uint32_t.h"

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@ -1,8 +1,7 @@
#ifndef GX_FORMAT_H
#define GX_FORMAT_H
#include <stdint.h>
#include <stdbool.h>
#include "system/types.h"
#include "tempest/vector.h"

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@ -1,22 +1,22 @@
#ifndef GX_MATRIX_STACK_H
#define GX_MATRIX_STACK_H
#include <stdint.h>
#include "tempest/matrix.h"
typedef enum CGxMatrixStack__EMatrixFlags CGxMatrixStack__EMatrixFlags;
typedef struct CGxMatrixStack CGxMatrixStack;
enum CGxMatrixStack__EMatrixFlags {
F_Identity = 0x1
};
struct CGxMatrixStack {
uint32_t m_level;
int8_t m_dirty;
C44Matrix m_mtx[4];
uint32_t m_flags[4];
};
#ifndef GX_MATRIX_STACK_H
#define GX_MATRIX_STACK_H
#include "system/types.h"
#include "tempest/matrix.h"
typedef enum CGxMatrixStack__EMatrixFlags CGxMatrixStack__EMatrixFlags;
typedef struct CGxMatrixStack CGxMatrixStack;
enum CGxMatrixStack__EMatrixFlags {
F_Identity = 0x1
};
struct CGxMatrixStack {
uint32_t m_level;
int8_t m_dirty;
C44Matrix m_mtx[4];
uint32_t m_flags[4];
};
#endif

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@ -1,21 +1,21 @@
#ifndef GX_STATE_BOM_H
#define GX_STATE_BOM_H
#include <stdint.h>
#include "storm/array.h"
typedef struct CGxStateBom CGxStateBom;
struct CGxStateBom {
union {
int32_t i[3];
uint32_t u[3];
float f[3];
void* p;
} m_data;
int32_t filler;
};
STORM_TS_FIXED_ARRAY(CGxStateBom);
#ifndef GX_STATE_BOM_H
#define GX_STATE_BOM_H
#include "system/types.h"
#include "storm/array.h"
typedef struct CGxStateBom CGxStateBom;
struct CGxStateBom {
union {
int32_t i[3];
uint32_t u[3];
float f[3];
void* p;
} m_data;
int32_t filler;
};
STORM_TS_FIXED_ARRAY(CGxStateBom);
#endif

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@ -1,7 +1,7 @@
#ifndef GX_TYPES_H
#define GX_TYPES_H
#include <stdint.h>
#include "system/types.h"
#include "storm/array.h"

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@ -1,4 +1,38 @@
// Defines
#include "system/detect.h"
// Types
#include "common/handle.h"
#include "common/instance.h"
#include "common/datarecycler.h"
#include "d3d9/caps.h"
#include "d3d9/device.h"
#include "event/types.h"
#include "event/context.h"
#include "event/handler.h"
#include "event/id_table.h"
#include "event/keydown.h"
#include "event/message.h"
#include "event/timer.h"
#include "framescript/object.h"
#include "framescript/event_object.h"
#include "gx/buffer.h"
#include "gx/caps.h"
#include "gx/device.h"
#include "gx/format.h"
#include "gx/matrix_stack.h"
#include "gx/shader.h"
#include "gx/state_bom.h"
#include "gx/types.h"
#include "gx/batch.h"
#include "gx/d3d9.h"
#include "storm/array.h"
#include "storm/list.h"
#include "storm/hash.h"
@ -12,22 +46,17 @@
#include "tempest/sphere.h"
#include "tempest/vector.h"
#include "gx/buffer.h"
#include "gx/caps.h"
#include "gx/device.h"
#include "gx/format.h"
#include "gx/matrix_stack.h"
#include "gx/shader.h"
#include "gx/state_bom.h"
#include "gx/types.h"
#include "gx/batch.h"
#include "gx/d3d9.h"
#include "ui/simpleframe.h"
// include files that define the use of template classes for standard library types
// template classes for whoa types should be entered immediately after where the type is
#include "storm/array/pointer_to_void.h"
#include "storm/array/uint8_t.h"
#include "storm/array/uint32_t.h"
#include "storm/queue/timer_priority_uint32_t.h"
// template types that are defined in our headers, should be declared immediately after the base type
// and not used anywhere else

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@ -1,7 +1,7 @@
#ifndef STORM_ARRAY_H
#define STORM_ARRAY_H
#include <stdint.h>
#include "system/types.h"
#define STORM_TS_BASE_ARRAY(T) typedef struct TSBaseArray_##T TSBaseArray_##T; \
struct TSBaseArray_##T { \
@ -25,4 +25,28 @@ struct TSGrowableArray_##T { \
uint32_t m_chunk; \
};
// "pointer-to" types hack
#define STORM_TS_BASE_ARRAY_POINTER_TO(T) typedef struct TSBaseArray_pointer_to_##T TSBaseArray_pointer_to_##T; \
struct TSBaseArray_pointer_to_##T { \
uint32_t m_alloc; \
uint32_t m_count; \
T** m_data; \
};
#define STORM_TS_FIXED_ARRAY_POINTER_TO(T) typedef struct TSFixedArray_pointer_to_##T TSFixedArray_pointer_to_##T; \
struct TSFixedArray_pointer_to_##T { \
uint32_t m_alloc; \
uint32_t m_count; \
T** m_data; \
};
#define STORM_TS_GROWABLE_ARRAY_POINTER_TO(T) typedef struct TSGrowableArray_pointer_to_##T TSGrowableArray_pointer_to_##T; \
struct TSGrowableArray_pointer_to_##T { \
uint32_t m_alloc; \
uint32_t m_count; \
T** m_data; \
uint32_t m_chunk; \
};
#endif

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@ -0,0 +1,10 @@
#ifndef STORM_ARRAY_POINTER_TO_VOID_H
#define STORM_ARRAY_POINTER_TO_VOID_H
#include "system/types.h"
#include "storm/array.h"
STORM_TS_GROWABLE_ARRAY_POINTER_TO(void);
#endif

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@ -1,10 +1,10 @@
#ifndef STORM_ARRAY_UINT32_T_H
#define STORM_ARRAY_UINT32_T_H
#include <stdint.h>
#include "storm/array.h"
STORM_TS_GROWABLE_ARRAY(uint32_t);
#ifndef STORM_ARRAY_UINT32_T_H
#define STORM_ARRAY_UINT32_T_H
#include "system/types.h"
#include "storm/array.h"
STORM_TS_GROWABLE_ARRAY(uint32_t);
#endif

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@ -1,10 +1,10 @@
#ifndef STORM_ARRAY_UINT8_T_H
#define STORM_ARRAY_UINT8_T_H
#include <stdint.h>
#include "storm/array.h"
STORM_TS_GROWABLE_ARRAY(uint8_t);
#ifndef STORM_ARRAY_UINT8_T_H
#define STORM_ARRAY_UINT8_T_H
#include "system/types.h"
#include "storm/array.h"
STORM_TS_GROWABLE_ARRAY(uint8_t);
#endif

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@ -1,47 +1,48 @@
#ifndef STORM_HASH_H
#define STORM_HASH_H
#include <stdint.h>
#include "storm/array.h"
#include "storm/list.h"
#define STORM_TS_HASH(T, K) \
STORM_TS_LIST(T) \
STORM_TS_GROWABLE_ARRAY(TSList_##T) \
typedef struct TSHashTable_##T##_##K TSHashTable_##T##_##K; \
typedef struct TSHashObject_##T##_##K TSHashObject_##T##_##K; \
struct TSHashTable_##T##_##K { \
TSList_##T m_fulllist; \
uint32_t m_fullnessIndicator; \
TSGrowableArray_TSList_##T m_slotlistarray; \
uint32_t m_slotmask; \
}; \
struct TSHashObject_##T##_##K { \
uint32_t m_hashval; \
TSLink_##T m_linktoslot; \
TSLink_##T m_linktofull; \
K m_key; \
};
typedef struct HASHKEY_PTR HASHKEY_PTR;
typedef struct HASHKEY_STR HASHKEY_STR;
typedef struct HASHKEY_STRI HASHKEY_STRI;
typedef struct HASHKEY_NONE HASHKEY_NONE;
struct HASHKEY_PTR {
void* m_key;
};
struct HASHKEY_STR {
char* m_str;
};
struct HASHKEY_STRI {
char* m_str;
};
struct HASHKEY_NONE {
};
#ifndef STORM_HASH_H
#define STORM_HASH_H
#include "system/types.h"
#include "storm/array.h"
#include "storm/list.h"
#define STORM_TS_HASH(T, K) \
STORM_TS_LIST(T) \
STORM_TS_GROWABLE_ARRAY(TSList_##T) \
typedef struct TSHashTable_##T##_##K TSHashTable_##T##_##K; \
typedef struct TSHashObject_##T##_##K TSHashObject_##T##_##K; \
struct TSHashTable_##T##_##K { \
TSList_##T m_fulllist; \
uint32_t m_fullnessIndicator; \
TSGrowableArray_TSList_##T m_slotlistarray; \
uint32_t m_slotmask; \
}; \
struct TSHashObject_##T##_##K { \
uint32_t m_hashval; \
TSLink_##T m_linktoslot; \
TSLink_##T m_linktofull; \
K m_key; \
};
DECLARE_STRUCT(HASHKEY_PTR);
DECLARE_STRUCT(HASHKEY_STR);
DECLARE_STRUCT(HASHKEY_STRI);
DECLARE_STRUCT(HASHKEY_NONE);
struct HASHKEY_PTR {
void* m_key;
};
struct HASHKEY_STR {
char* m_str;
};
struct HASHKEY_STRI {
char* m_str;
};
struct HASHKEY_NONE {
int32_t m_unused;
};
#endif

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@ -1,31 +1,33 @@
#ifndef STORM_LIST_H
#define STORM_LIST_H
#include <stdint.h>
// to make an object self referential
// forward-declare 'struct Object_type' as 'Object_type'
// then define 'struct Object_type'
// TSLink<T>
#define STORM_TS_LINK(T) typedef struct TSLink_##T TSLink_##T; \
struct TSLink_##T { \
TSLink_##T* m_prevlink; \
T* m_next; \
};
// TSList<T>
// TSLinkedNode<T>
#define STORM_TS_LIST(T) \
STORM_TS_LINK(T) \
typedef struct TSList_##T TSList_##T; \
typedef struct TSLinkedNode_##T TSLinkedNode_##T; \
struct TSList_##T { \
ptrdiff_t m_linkoffset; \
TSLink_##T m_terminator; \
}; \
struct TSLinkedNode_##T { \
TSLink_##T m_link; \
};
#ifndef STORM_LIST_H
#define STORM_LIST_H
#include "system/types.h"
// to make an object self referential
// forward-declare 'struct Object_type' as 'Object_type'
// then define 'struct Object_type'
// TSLink<T>
#define STORM_TS_LINK(T) typedef struct TSLink_##T TSLink_##T; \
struct TSLink_##T { \
TSLink_##T* m_prevlink; \
T* m_next; \
};
// TSList<T>
// TSExplicitList<T>
// TSLinkedNode<T>
#define STORM_TS_LIST(T) \
STORM_TS_LINK(T) \
typedef struct TSList_##T TSList_##T; \
typedef struct TSList_##T TSExplicitList_##T; \
typedef struct TSLinkedNode_##T TSLinkedNode_##T; \
struct TSList_##T { \
ptrdiff_t m_linkoffset; \
TSLink_##T m_terminator; \
}; \
struct TSLinkedNode_##T { \
TSLink_##T m_link; \
};
#endif

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@ -0,0 +1,31 @@
#ifndef STORM_QUEUE_H
#define STORM_QUEUE_H
#include "system/types.h"
#include "storm/array/pointer_to_void.h"
DECLARE_STRUCT(CSBasePriorityQueue);
DECLARE_STRUCT(CSBasePriority);
struct CSBasePriorityQueue {
TSGrowableArray_pointer_to_void b_base;
uint32_t m_linkOffset;
};
struct CSBasePriority {
CSBasePriorityQueue* m_queue;
uint32_t m_index;
};
#define STORM_TS_TIMER_PRIORITY(T) \
typedef struct TSTimerPriority_##T TSTimerPriority_##T; \
struct TSTimerPriority_##T { \
CSBasePriority b_base; \
T m_val; \
};
#define STORM_TS_PRIORITY_QUEUE(T) \
typedef CSBasePriorityQueue TSPriorityQueue_##T;
#endif

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@ -0,0 +1,10 @@
#ifndef STORM_QUEUE_TIMER_PRIORITY_UINT32_T_H
#define STORM_QUEUE_TIMER_PRIORITY_UINT32_T_H
#include "system/types.h"
#include "storm/queue.h"
STORM_TS_TIMER_PRIORITY(uint32_t);
#endif

View file

@ -0,0 +1,17 @@
#ifndef STORM_THREAD_H
#define STORM_THREAD_H
#include "system/types.h"
DECLARE_STRUCT(SCritSect);
typedef struct CSRWLock CSRWLock;
struct SCritSect {
uint8_t m_critsect[24];
};
struct CSRWLock {
uint8_t m_opaqueData[12];
};
#endif

View file

@ -0,0 +1,23 @@
#ifndef SYSTEM_DETECT_H
#define SYSTEM_DETECT_H
#if !defined(IDA) && !defined(GHIDRA) && !defined(BINANA_GENERATOR)
#error "Preprocessor mode not detected! You must define either IDA or GHIDRA or BINANA_GENERATOR"
#endif
#if defined(IDA)
// why does this work?
#define DECLARE_ENUM(E) typedef enum E##__ E
#else
#define DECLARE_ENUM(E) typedef enum E E
#endif
#define DECLARE_STRUCT(T) typedef struct T T
#endif

View file

@ -1,5 +1,8 @@
#ifndef IDA_STD_INT_H
#define IDA_STD_INT_H
#ifndef SYSTEM_TYPES_H
#define SYSTEM_TYPES_H
// stdint
#if defined(IDA) || defined(BINANA_GENERATOR)
typedef signed char int8_t;
typedef short int16_t;
@ -14,4 +17,24 @@ typedef int32_t ptrdiff_t;
typedef uint32_t uintptr_t;
typedef int32_t intptr_t;
#else
#include <stdint.h>
#endif
// stdbool
#if defined(BINANA_GENERATOR)
typedef char bool;
#endif
#if defined(GHIDRA)
#include <stdbool.h>
#endif
#endif

View file

@ -1,21 +1,21 @@
#ifndef TEMPEST_BOX_H
#define TEMPEST_BOX_H
#include "tempest/vector.h"
#include "tempest/range.h"
typedef struct CAaBox CAaBox;
typedef struct CBoundingBox CBoundingBox;
struct CAaBox {
C3Vector b;
C3Vector t;
};
struct CBoundingBox {
CRange x;
CRange y;
CRange z;
};
#ifndef TEMPEST_BOX_H
#define TEMPEST_BOX_H
#include "tempest/vector.h"
#include "tempest/range.h"
DECLARE_STRUCT(CAaBox);
DECLARE_STRUCT(CBoundingBox);
struct CAaBox {
C3Vector b;
C3Vector t;
};
struct CBoundingBox {
CRange x;
CRange y;
CRange z;
};
#endif

View file

@ -1,55 +1,55 @@
#ifndef TEMPEST_MATRIX_H
#define TEMPEST_MATRIX_H
typedef struct C33Matrix C33Matrix;
typedef struct C34Matrix C34Matrix;
typedef struct C44Matrix C44Matrix;
struct C33Matrix {
float a0;
float a1;
float a2;
float b0;
float b1;
float b2;
float c0;
float c1;
float c2;
};
struct C34Matrix {
float a0;
float a1;
float a2;
float b0;
float b1;
float b2;
float c0;
float c1;
float c2;
float d0;
float d1;
float d2;
};
struct C44Matrix {
float a0;
float a1;
float a2;
float a3;
float b0;
float b1;
float b2;
float b3;
float c0;
float c1;
float c2;
float c3;
float d0;
float d1;
float d2;
float d3;
};
#ifndef TEMPEST_MATRIX_H
#define TEMPEST_MATRIX_H
DECLARE_STRUCT(C33Matrix);
DECLARE_STRUCT(C34Matrix);
DECLARE_STRUCT(C44Matrix);
struct C33Matrix {
float a0;
float a1;
float a2;
float b0;
float b1;
float b2;
float c0;
float c1;
float c2;
};
struct C34Matrix {
float a0;
float a1;
float a2;
float b0;
float b1;
float b2;
float c0;
float c1;
float c2;
float d0;
float d1;
float d2;
};
struct C44Matrix {
float a0;
float a1;
float a2;
float a3;
float b0;
float b1;
float b2;
float b3;
float c0;
float c1;
float c2;
float c3;
float d0;
float d1;
float d2;
float d3;
};
#endif

View file

@ -1,13 +1,13 @@
#ifndef TEMPEST_PLANE_H
#define TEMPEST_PLANE_H
#include "tempest/vector.h"
typedef struct C4Plane C4Plane;
struct C4Plane {
C3Vector n;
float d;
};
#ifndef TEMPEST_PLANE_H
#define TEMPEST_PLANE_H
#include "tempest/vector.h"
DECLARE_STRUCT(C4Plane);
struct C4Plane {
C3Vector n;
float d;
};
#endif

View file

@ -1,13 +1,13 @@
#ifndef TEMPEST_QUATERNION_H
#define TEMPEST_QUATERNION_H
typedef struct C4Quaternion C4Quaternion;
struct C4Quaternion {
float x;
float y;
float z;
float w;
};
#ifndef TEMPEST_QUATERNION_H
#define TEMPEST_QUATERNION_H
DECLARE_STRUCT(C4Quaternion);
struct C4Quaternion {
float x;
float y;
float z;
float w;
};
#endif

View file

@ -1,19 +1,19 @@
#ifndef TEMPEST_RANGE_H
#define TEMPEST_RANGE_H
#include <stdint.h>
typedef struct CRange CRange;
typedef struct CiRange CiRange;
struct CRange {
float l;
float h;
};
struct CiRange {
int32_t l;
int32_t h;
};
#ifndef TEMPEST_RANGE_H
#define TEMPEST_RANGE_H
#include "system/types.h"
DECLARE_STRUCT(CRange);
DECLARE_STRUCT(CiRange);
struct CRange {
float l;
float h;
};
struct CiRange {
int32_t l;
int32_t h;
};
#endif

View file

@ -1,23 +1,23 @@
#ifndef TEMPEST_RECT_H
#define TEMPEST_RECT_H
#include <stdint.h>
typedef struct CRect CRect;
typedef struct CiRect CiRect;
struct CRect {
float minY; // t
float minX; // l
float maxY; // b
float maxX; // r
};
struct CiRect {
int32_t minY;
int32_t minX;
int32_t maxY;
int32_t maxX;
};
#ifndef TEMPEST_RECT_H
#define TEMPEST_RECT_H
#include "system/types.h"
DECLARE_STRUCT(CRect);
DECLARE_STRUCT(CiRect);
struct CRect {
float minY; // t
float minX; // l
float maxY; // b
float maxX; // r
};
struct CiRect {
int32_t minY;
int32_t minX;
int32_t maxY;
int32_t maxX;
};
#endif

View file

@ -1,13 +1,13 @@
#ifndef TEMPEST_SPHERE_H
#define TEMPEST_SPHERE_H
#include "tempest/vector.h"
typedef struct CAaSphere CAaSphere;
struct CAaSphere {
C3Vector n;
float d;
};
#ifndef TEMPEST_SPHERE_H
#define TEMPEST_SPHERE_H
#include "tempest/vector.h"
DECLARE_STRUCT(CAaSphere);
struct CAaSphere {
C3Vector n;
float d;
};
#endif

View file

@ -1,43 +1,43 @@
#ifndef TEMPEST_VECTOR_H
#define TEMPEST_VECTOR_H
#include <stdint.h>
typedef struct C2Vector C2Vector;
typedef struct C2iVector C2iVector;
typedef struct C3Vector C3Vector;
typedef struct C4Vector C4Vector;
typedef struct CImVector CImVector;
struct C2Vector {
float x;
float y;
};
struct C2iVector {
int32_t x;
int32_t y;
};
struct C3Vector {
float x;
float y;
float z;
};
struct C4Vector {
float x;
float y;
float z;
float w;
};
struct CImVector {
uint8_t b;
uint8_t g;
uint8_t r;
uint8_t a;
};
#ifndef TEMPEST_VECTOR_H
#define TEMPEST_VECTOR_H
#include "system/types.h"
DECLARE_STRUCT(C2Vector);
DECLARE_STRUCT(C2iVector);
DECLARE_STRUCT(C3Vector);
DECLARE_STRUCT(C4Vector);
DECLARE_STRUCT(CImVector);
struct C2Vector {
float x;
float y;
};
struct C2iVector {
int32_t x;
int32_t y;
};
struct C3Vector {
float x;
float y;
float z;
};
struct C4Vector {
float x;
float y;
float z;
float w;
};
struct CImVector {
uint8_t b;
uint8_t g;
uint8_t r;
uint8_t a;
};
#endif

View file

@ -0,0 +1,9 @@
#ifndef UI_SIMPLE_FRAME_H
#define UI_SIMPLE_FRAME_H
DECLARE_STRUCT(CSimpleFrame);
struct CSimpleFrame {
};
#endif

View file

@ -1,35 +1,35 @@
g_commandHistory 00ca3a28 l ; char[10394]
g_commandHistoryIndex 00caba28 l ; uint32
g_consoleCommandHash 00caba30 l ; TSHashTable<CONSOLECOMMAND, HASHKEY_CONSTSTRI>
g_defaultCommand 00caba2c l ; command function pointer
s_active 007649af l ; int32 as boolean
s_baseTextFlags 00adbae4 l ; uint32
s_batch 00ca1874 l ; CGxStringBatch*
s_caret 00ca1694 l ; int32
s_caretpixwidth 00ca1718 l
s_caretpixheight 00ca1690 l
s_charSpacing 00ca19a8 l ; float
s_completedCmd 00ca1984 l ; int32
s_completionMode 00ca1980 l
s_consoleAccessEnabled 00cabcc4 l ; int32 as boolean
s_consoleHeight 00ca19b0 l ; float
s_consoleHotKey 00adbac4 l ; KEY
s_consoleResizeState 00ca1990 l ; CONSOLERESIZESTATE
s_currlineptr 00ca1720 l ; CONSOLELINE*
s_fontHeight 00adbacc l ; float
s_fontName 00ca1768 l ; char[260]
s_highlightState 00ca1994 l ; HIGHLIGHTSTATE
s_highlightLeftCharIndex 00ca19a0 l ; uint32
s_highlightRightCharIndex 00ca19a4 l ; uint32
s_historyIndex 00adbac8 l ; int32
s_hRect 00adbad4 l ; RECTF
s_inputString 00ca171c l ; CGxString*
s_layerBackground 00ca1724 l ; HLAYER
s_layerText 00ca1870 l ; HLAYER
s_partial 00ca1878 l ; char[100]
s_rect 00adbab4 l ; RECTF
s_repeatCount 00ca186c l ; uint32
s_repeatBuffer 00ca1728 l ; char[64]
carettime 00ca19f0 l ; float
s_NumLines 00ca197c l ; int32
g_commandHistory 00ca3a28 l ; char[10394]
g_commandHistoryIndex 00caba28 l ; uint32
g_consoleCommandHash 00caba30 l ; TSHashTable<CONSOLECOMMAND, HASHKEY_CONSTSTRI>
g_defaultCommand 00caba2c l ; command function pointer
s_active 007649af l ; int32 as boolean
s_baseTextFlags 00adbae4 l ; uint32
s_batch 00ca1874 l ; CGxStringBatch*
s_caret 00ca1694 l ; int32
s_caretpixwidth 00ca1718 l
s_caretpixheight 00ca1690 l
s_charSpacing 00ca19a8 l ; float
s_completedCmd 00ca1984 l ; int32
s_completionMode 00ca1980 l
s_consoleAccessEnabled 00cabcc4 l ; int32 as boolean
s_consoleHeight 00ca19b0 l ; float
s_consoleHotKey 00adbac4 l ; KEY
s_consoleResizeState 00ca1990 l ; CONSOLERESIZESTATE
s_currlineptr 00ca1720 l ; CONSOLELINE*
s_fontHeight 00adbacc l ; float
s_fontName 00ca1768 l ; char[260]
s_highlightState 00ca1994 l ; HIGHLIGHTSTATE
s_highlightLeftCharIndex 00ca19a0 l ; uint32
s_highlightRightCharIndex 00ca19a4 l ; uint32
s_historyIndex 00adbac8 l ; int32
s_hRect 00adbad4 l ; RECTF
s_inputString 00ca171c l ; CGxString*
s_layerBackground 00ca1724 l ; HLAYER
s_layerText 00ca1870 l ; HLAYER
s_partial 00ca1878 l ; char[100]
s_rect 00adbab4 l ; RECTF
s_repeatCount 00ca186c l ; uint32
s_repeatBuffer 00ca1728 l ; char[64]
carettime 00ca19f0 l ; float
s_NumLines 00ca197c l ; int32
s_textFont 00ca198c l ; HTEXTFONT

View file

@ -26,9 +26,9 @@ IEvtQueueCheckSyncMouseState 004804C0 f end=004804E6
IEvtQueueDestroy 004804B0 f end=004804BA
IEvtQueueDispatch 00480AD0 f end=00480BCB
IEvtQueueDispatchAll 00480BD0 f end=00480D28
IEvtQueueRegister 004804F0 f end=004805F4
IEvtQueueRegister 004804F0 f end=004805F4 type="void __cdecl func(EvtContext* context, EVENTID id, void* handler, void* param, float priority)"
IEvtQueueUnregister 00480D30 f end=00480DD1
IEvtQueuePost 004806A0 f end=0048071F
IEvtQueuePost 004806A0 f end=0048071F type="int32_t __cdecl func(EvtContext* context, EVENTID id, void *data, size_t bytes)"
IEvtSchedulerCreateContext 0047F5C0 f end=0047F6B9
IEvtSchedulerInitialize 0047F2F0 f end=0047F5BA
IEvtSchedulerDestroy 0047DEA0 f end=0047E117
@ -46,4 +46,5 @@ PropGet 0047CC20 f end=0047CC41
InitializeSchedulerThread 0047E910 f end=0047EA69
SynthesizeIdle 0047DBC0 f end=0047DC14
SynthesizePaint 0047DC50 f end=0047DC8D
SynthesizePoll 0047DC20 f end=0047DC50
SynthesizePoll 0047DC20 f end=0047DC50
AttachContextToThread 0047EC10 f

View file

@ -1 +1,3 @@
s_mainThread 00b417c8 l
s_mainThread 00b417c8 l type="uint32_t"
s_messageRecycler 00B41850 l type="CDataRecycler"
s_interactiveCount 00B417D0 l type="int32_t"

View file

@ -0,0 +1 @@
FrameScript_Execute 00819EA0 f end=0081A2B5 type="void __stdcall func(int32_t function, FrameScript_Object* object, int32_t args, char* args_fmt, FrameScript_EventObject* eventObject)"

View file

@ -0,0 +1,22 @@
_lua_gettop 0084DBD0 f
_lua_settop 0084DBF0 f
_lua_insert 0084DCC0 f
_lua_type 0084DEB0 f
_lua_isnumber 0084DF20 f
_lua_isstring 0084DF60 f
_lua_tonumber 0084E030 f
_lua_tolstring 0084E0E0 f
_lua_touserdata 0084E1C0 f
_lua_pushnil 0084E280 f
_lua_pushnumber 0084E2A0 f
_lua_pushstring 0084E350 f
_lua_rawget 0084E600 f
_lua_rawgeti 0084E670 f
_lua_rawset 0084E970 f
_luaL_error 0084F280 f
_luaL_unref 0084F7A0 f
_luaG_runerror 00850920 f
_luaD_throw 008562E0 f
_luaD_precall 00856370 f
luaD_call 00856760 f
_luaV_execute 00857CA0 f

View file

@ -87,6 +87,7 @@ SynthesizePaint 0047DC50 f end=0047DC8D
EventForceIdleProcessing 0047DCA0 f end=0047DE09
IEvtSchedulerDestroy 0047DEA0 f end=0047E117
InitializeSchedulerThread 0047E910 f end=0047EA69
AttachContextToThread 0047EC10 f
SchedulerThreadProcProcess 0047EFF0 f end=0047F225
SchedulerThreadProc 0047F230 f end=0047F2C1 ; IEvtSchedulerProcess as an independent function appears to be optimized out
EventDoMessageLoop 0047F2D0 f end=0047F2EC
@ -101,8 +102,8 @@ IEvtInputGetMousePosition 004800A0 f end=004800EF
IEvtInputProcess 00480410 f end=004804A8
IEvtQueueDestroy 004804B0 f end=004804BA
IEvtQueueCheckSyncMouseState 004804C0 f end=004804E6
IEvtQueueRegister 004804F0 f end=004805F4
IEvtQueuePost 004806A0 f end=0048071F
IEvtQueueRegister 004804F0 f end=004805F4 type="void __cdecl func(EvtContext* context, EVENTID id, void* handler, void* param, float priority)"
IEvtQueuePost 004806A0 f end=0048071F type="int32_t __cdecl func(EvtContext* context, EVENTID id, void *data, size_t bytes)"
IEvtQueueCheckSyncKeyState 00480A50 f end=00480AC2
IEvtQueueDispatch 00480AD0 f end=00480BCB
IEvtQueueDispatchAll 00480BD0 f end=00480D28
@ -2266,15 +2267,16 @@ ConsoleCommandRegister 00769100 f end=007691B3
ConsoleAccessGetEnabled 00769230 f end=00769236
ConsoleDeviceInitialize 0076AB80 f end=0076B287
SMemSetDebugFlags 0076E4A0 f end=0076E4D2
SMemAlloc 0076E540 f end=0076E59A
SMemFree 0076E5A0 f end=0076E5C4
SMemAlloc 0076E540 f end=0076E59A type="void* __stdcall func(uint32_t bytes, char* filename, int32_t linenumber, uint32_t flags)"
SMemFree 0076E5A0 f end=0076E5C4 type="int32_t __stdcall func(void* ptr, char* filename, int32_t linenumber, uint32_t flags)"
SMemReAlloc 0076E5E0 f end=0076E6D6 type="void* __stdcall func(void* ptr, uint32_t bytes, char* filename, int32_t linenumber, uint32_t flags)"
SStrChr 0076E6E0 f end=0076E712
SStrCmp 0076E760 f end=0076E77B
SStrCmpI 0076E780 f end=0076E79B
SStrCopy 0076ED20 f end=0076ED98
SStrLen 0076EE30 f end=0076EE5E
SStrPack 0076EF70 f end=0076F001
SStrPrintf 0076F070 f end=0076F09E
SStrPrintf 0076F070 f end=0076F09E type="int32_t __stdcall func(char* dest, size_t maxchars, char* format, ...)"
SStrVPrintf 0076F0A0 f end=0076F0CE
SStrTokenize 0076F1E0 f end=0076F331
SStrHashHT 0076F640 f end=0076F6B9
@ -2289,10 +2291,10 @@ SCmdProcess 00773890 f end=00773986
SCmdProcessCommandLine 00773990 f end=007739AD
StormInitialize 007739E0 f end=007739F4
StormSetOption 00773A80 f end=00773C81
SCritSect__SCritSect 00774620 f end=0077462E
SCritSect__destructor 00774630 f end=00774638
SCritSect__Enter 00774640 f end=00774648
SCritSect__Leave 00774650 f end=00774658
SCritSect__SCritSect 00774620 f end=0077462E type="SCritSect* __thiscall func(SCritSect* this)"
SCritSect__destructor 00774630 f end=00774638 type="void __thiscall func(SCritSect *this)"
SCritSect__Enter 00774640 f end=00774648 type="void __thiscall func(SCritSect *this)"
SCritSect__Leave 00774650 f end=00774658 type="void __thiscall func(SCritSect *this)"
CSRWLock__Leave 00774660 f end=00774675
SSyncObject__Wait 00774690 f end=007746A4
SEvent__Set 00774720 f end=0077472A
@ -2325,6 +2327,7 @@ Script_CancelUnitBuff 00804220 f end=00804420
Script_SpellStopTargeting 00809E30 f end=00809E96
Script_SpellStopCasting 00809EA0 f end=00809F7E
Script_SpellTargetUnit 0080DC00 f end=0080DCE3
FrameScript_Execute 00819EA0 f end=0081A2B5 type="void __stdcall func(int32_t function, FrameScript_Object* object, int32_t args, char* args_fmt, FrameScript_EventObject* eventObject)"
Script_GetText 0081B720 f end=0081B7AF
Script_CreateFont 0081B7B0 f end=0081B81E
Script_GetCurrentKeyBoardFocus 0081B820 f end=0081B86C
@ -2332,6 +2335,28 @@ Script_EnumerateFrames 0081B9C0 f end=0081BAAA
Script_GetNumFrames 0081BAB0 f end=0081BB15
Script_CreateFrame 0081BB20 f end=0081BE68
Script_GetFramesRegisteredForEvent 0081BE70 f end=0081BF4D
_lua_gettop 0084DBD0 f
_lua_settop 0084DBF0 f
_lua_insert 0084DCC0 f
_lua_type 0084DEB0 f
_lua_isnumber 0084DF20 f
_lua_isstring 0084DF60 f
_lua_tonumber 0084E030 f
_lua_tolstring 0084E0E0 f
_lua_touserdata 0084E1C0 f
_lua_pushnil 0084E280 f
_lua_pushnumber 0084E2A0 f
_lua_pushstring 0084E350 f
_lua_rawget 0084E600 f
_lua_rawgeti 0084E670 f
_lua_rawset 0084E970 f
_luaL_error 0084F280 f
_luaL_unref 0084F7A0 f
_luaG_runerror 00850920 f
_luaD_throw 008562E0 f
_luaD_precall 00856370 f
luaD_call 00856760 f
_luaV_execute 00857CA0 f
RestoreMouse 008695B0 f end=008695FB
OsInputInitialize 00869720 f end=00869757 ; actually called by IEvtInputInitialize, but this is optimized out
OsInputDestroy 00869760 f end=008697D3
@ -2532,6 +2557,8 @@ nullsub_149 009DE1C0 f
nullsub_150 009DE1D0 f
CGxDevice__vtable 00A2DDC0 l
CGxDeviceOpenGl__vtable 00A2E198 l
s_interactiveCount 00B417D0 l type="int32_t"
s_messageRecycler 00B41850 l type="CDataRecycler"
s_cursorImages 00C26DF0 l type="CImVector[54][1024]"
g_theGxDevicePtr 00C5DF88 l
CGxDevice__s_uiVertexShader 00C5DFDC l
@ -2545,7 +2572,7 @@ s_historyIndex 00adbac8 l ; int32
s_fontHeight 00adbacc l ; float
s_hRect 00adbad4 l ; RECTF
s_baseTextFlags 00adbae4 l ; uint32
s_mainThread 00b417c8 l
s_mainThread 00b417c8 l type="uint32_t"
s_caretpixheight 00ca1690 l
s_caret 00ca1694 l ; int32
s_caretpixwidth 00ca1718 l

View file

@ -5,8 +5,9 @@ SErrSetLogTitleString 00771890 f end=007718F2
SErrSetLogTitleCallback 00771900 f end=00771957
SErrRegisterHandler 00771B80 f end=00771C15
SErrCatchUnhandledExceptions 00772B20 f end=00772B2C
SMemAlloc 0076E540 f end=0076E59A
SMemFree 0076E5A0 f end=0076E5C4
SMemAlloc 0076E540 f end=0076E59A type="void* __stdcall func(uint32_t bytes, char* filename, int32_t linenumber, uint32_t flags)"
SMemFree 0076E5A0 f end=0076E5C4 type="int32_t __stdcall func(void* ptr, char* filename, int32_t linenumber, uint32_t flags)"
SMemReAlloc 0076E5E0 f end=0076E6D6 type="void* __stdcall func(void* ptr, uint32_t bytes, char* filename, int32_t linenumber, uint32_t flags)"
SMemSetDebugFlags 0076E4A0 f end=0076E4D2
SRegLoadValue 00770840 f end=007708E9
SRegSaveValue 007709A0 f end=007709E8
@ -16,7 +17,7 @@ SStrCmpI 0076E780 f end=0076E79B
SStrCopy 0076ED20 f end=0076ED98
SStrLen 0076EE30 f end=0076EE5E
SStrPack 0076EF70 f end=0076F001
SStrPrintf 0076F070 f end=0076F09E
SStrPrintf 0076F070 f end=0076F09E type="int32_t __stdcall func(char* dest, size_t maxchars, char* format, ...)"
SStrVPrintf 0076F0A0 f end=0076F0CE
SStrTokenize 0076F1E0 f end=0076F331
SStrHashHT 0076F640 f end=0076F6B9
@ -26,9 +27,9 @@ SSyncObject__Wait 00774690 f end=007746A4
StormInitialize 007739E0 f end=007739F4
StormSetOption 00773A80 f end=00773C81
TSList__LinkNode 004F71A0 f end=004F724D
SCritSect__SCritSect 00774620 f end=0077462E
SCritSect__Enter 00774640 f end=00774648
SCritSect__Leave 00774650 f end=00774658
SCritSect__destructor 00774630 f end=00774638
SCritSect__SCritSect 00774620 f end=0077462E type="SCritSect* __thiscall func(SCritSect* this)"
SCritSect__Enter 00774640 f end=00774648 type="void __thiscall func(SCritSect *this)"
SCritSect__Leave 00774650 f end=00774658 type="void __thiscall func(SCritSect *this)"
SCritSect__destructor 00774630 f end=00774638 type="void __thiscall func(SCritSect *this)"
SRgnCreate 00777980 f end=00777A78
SRgnDelete 00777940 f end=00777971

View file

@ -712,6 +712,14 @@
"icount": "0x0",
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@ -18152,6 +18160,14 @@
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@ -18608,6 +18624,14 @@
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@ -18664,6 +18688,182 @@
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{
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@ -20784,6 +20984,12 @@
"text": "InitializeSchedulerThread",
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},
{
"manual": true,
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},
{
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"module": "wow.exe",
@ -33870,6 +34076,12 @@
"text": "SMemFree",
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},
{
"manual": true,
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{
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@ -34212,6 +34424,12 @@
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},
{
"manual": true,
"module": "wow.exe",
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},
{
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@ -34254,6 +34472,138 @@
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},
{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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},
{
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},
{
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{
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{
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{
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{
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{
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},
{
"manual": true,
"module": "wow.exe",
@ -35508,6 +35858,18 @@
"text": "s_mainThread",
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},
{
"manual": true,
"module": "wow.exe",
"text": "s_interactiveCount",
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},
{
"manual": true,
"module": "wow.exe",
"text": "s_messageRecycler",
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},
{
"manual": true,
"module": "wow.exe",

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