feat(profile): Weather struct

This commit is contained in:
gromchek 2025-11-15 21:36:24 +03:00
parent ae4c78c4a2
commit 1a22dec1e2
4 changed files with 102 additions and 0 deletions

View file

@ -1,3 +1,4 @@
operator_new 00401010 f end=00401067 type="void* __stdcall func(uint32_t count)" ; void* operator new(size_t)
operator_delete 00401030 f end=0040104B type="void __stdcall func(void* ptr)" ; void operator delete(void*)
CDataStore__constructor 00401050 f end=0040106E type="CDataStore* __thiscall func(CDataStore* this)"
@ -409,6 +410,7 @@ CLayoutFrame__ClearAllPoints 0048A510 f end=0048A515 ; CLayoutFrame::ClearAllPoi
CLayoutFrame__SetDeferredResize 0048A520 f end=0048A5F0 ; CLayoutFrame::SetDeferredResize(int)
CLayoutFrame__DestroyLayout 0048B130 f end=0048B23B ; CLayoutFrame::DestroyLayout()
CScriptObject__GetScriptObjectByName 0048B5F0 f end=0048B671
CImVector__Set 0048BD20 f end=0048BDDA
CSimpleTexture_SetVertexColor 0048C1C0 f end=0048C23E ; CSimpleTexture_SetVertexColor(lua_State*)
CSimpleTexture_SetAlpha 0048C3E0 f end=0048C4B3 ; CSimpleTexture_SetAlpha(lua_State*)
CSimpleFontString_SetFormattedText 0048D800 f end=0048D88B type="int32_t __stdcall func(lua_State* L)"
@ -562,6 +564,7 @@ C44Matrix__RotateAroundY 004C3340 f
C44Matrix__RotateAroundZ 004C3380 f
C44Matrix__Rotate 004C33C0 f
C3Vector__Normalize 004C3420 f type="void __thiscall func(C3Vector* this)"
C44Matrix__Rotation 004C3460 f end=004C3593
C3Vector__Normalize 004C3600 f type="void __thiscall func(C3Vector* this)"
TSGrowableArray_C3Vector__SetCount 004C4B80 f end=004C4C75 type="void __thiscall func(TSGrowableArray_C3Vector* this, uint32_t count)"
C2Vector__C2Vector 004C4DF0 f end=004C4E06
@ -572,6 +575,8 @@ CMath__NormalizeAngle0to2pi 004C5090 f end=004C50B4
C33Matrix__operator_assign_C33Matrix 004C51B0 f
C33Matrix__Rotation 004C5550 f end=004C55A2
C33Matrix__FromEulerAnglesZYX 004C56D0 f end=004C581A
C33Matrix__Rotation 004C5820 f end=004C5932
C33Matrix__Rotate 004C5940 f end=004C5984
SE2SoundKitProperties__ResetToDefaults 004C5990 f end=004C5A18
SE2__StopSound 004C6390 f end=004C6410
SE2__PlaySoundKit 004C6A40 f end=004C713B
@ -4386,6 +4391,7 @@ SBigPowMod 0077C980 f end=0077C9A4 type="void __stdcall func(BigData* a, BigData
World__MapIsDungeon 0077EC80 f end=0077EC8B
World__SetLoadProgressCallback 0077EC90 f end=0077ECA6
World__Render 0077EFF0 f end=0077F00C
CWorldScene__RenderWeather 0077F030 f end=0077F03B
World__QueryMapId 0077F080 f end=0077F086
World__QueryObjectInside 0077F090 f end=0077F0A4
World__QueryMapObjAreaTable 0077F1B0 f end=0077F1D1
@ -4397,6 +4403,7 @@ CComand_CharacterAmbient 0077F750 f end=0077F7D1
World__ObjectIsDrawable 0077FCD0 f end=0077FD07
World__ObjectTestConvexVolume 0077FFB0 f end=00780122
World__ObjectUpdate 00780240 f end=007804F5
World__GetCamPos 00780640 f end=00780646
World__SetShadowColor 00780660 f end=0078070D
World__SetDetailDoodadDensity 00780710 f end=0078072F
World__SetDetailDoodadDist 00780730 f end=00780761
@ -4419,6 +4426,44 @@ World__PrepareUpdate 007831A0 f end=007834FE
World__Destroy 007837F0 f end=007BA834
World__GetFacets 00783910 f end=00783A36
World__GetFacets 00783A40 f end=00783A5E
Weather__GetType 00783B60 f end=00783B8C
Weather__FillInDefaultPrecipTexturePath 00783B90 f end=00783BCE
Rain__GetMotionBlurMatrix 00784140 f end=0078426F
Rain__RealizePacket 007842D0 f end=007843D9
Weather__SetType 007846A0 f end=0078484C
Weather__SetStormIntensity 00784850 f end=00784A24
Snow__InitFlake 00785880 f end=00785D55
Snow__UpdatePacket 00785D60 f end=00785E9F
Sand__InitGrain 00785EA0 f end=0078620E
Sand__UpdatePacket 00786210 f end=00786330
Mists__CreateMist 00786330 f end=00786559
Mists__Render 00786E10 f end=00787779
Weather__constructor 00787780 f end=0078791A
Rain__UpdatePackets 00787CE0 f end=00788090
Snow__UpdatePacketsSW 00788090 f end=00788657
Sand__UpdatePacketsSW 00788660 f end=00788927
Rain__destructor 00789110 f end=007891A8
Rain__RenderPatterPacketsSW 007891B0 f end=007898A0
Rain__RenderDropPacketsSW 007898A0 f end=0078A029
Rain__RenderPatterPackets 0078A030 f end=0078A63F
Rain__RenderDropPackets 0078A640 f end=0078AE1D
Rain__Render 0078AE20 f end=0078AE6A
Snow__destructor 0078AE70 f end=0078AED1
Snow__RenderPackets 0078AEE0 f end=0078B363
Snow__RenderPackets 0078B370 f end=0078BA51
Snow__Render 0078BA60 f end=0078BA9C
Sand__destructor 0078BAA0 f end=0078BAF6
Sand__RenderPackets 0078BB00 f end=0078BED3
Sand__RenderPackets 0078BEE0 f end=0078C3D3
Sand__Render 0078C3E0 f end=0078C41C
Mists__constructor 0078C420 f end=0078C4F8
Weather__Render 0078CA50 f end=0078CA8C
Rain__constructor 0078CA90 f end=0078CD2A
Snow__constructor 0078CD30 f end=0078CF1F
Sand__constructor 0078CF20 f end=0078D0A8
Weather__Clear 0078D0B0 f end=0078D12A
Weather__Update 0078D170 f end=0078D53C
Weather__destructor 0078D540 f end=0078D602
CWorldParam__TerrainLOD 0078D610 f end=0078D652
CWorldParam__TerrainShadows 0078D660 f end=0078D6A2
CWorldParam__MaxLights 0078D6B0 f end=0078D6E2