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feat(profile): more hardware detection
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commit
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16 changed files with 26811 additions and 33 deletions
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@ -4,23 +4,41 @@
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DECLARE_ENUM(CMDOPT);
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enum CMDOPT {
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CMD_D3D = 0,
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CMD_D3D9EX = 1,
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CMD_DATA_DIR = 2,
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CMD_NO_LAG_FIX = 3,
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CMD_LOADFILE = 4,
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CMD_GAMETYPE = 5,
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CMD_OPENGL = 6,
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CMD_SW_TNL = 7,
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CMD_TIMEDEMO = 8,
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CMD_DEMOREZ = 9,
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CMD_DEMODEPTH = 10,
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CMD_DEMODETAIL = 11,
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CMD_DEMOSOUND = 12,
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CMD_FULL_SCREEN = 13,
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CMD_22050HZ = 14,
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CMD_NO_WARNINGS = 15,
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CMDOPTS = 16
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CMD_D3D = 0,
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CMD_D3D9EX = 1,
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CMD_DATA_DIR = 2,
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CMD_NO_LAG_FIX = 3,
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CMD_LOADFILE = 4,
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CMD_GAMETYPE = 5,
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CMD_OPENGL = 6,
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CMD_SW_TNL = 7,
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CMD_TIMEDEMO = 8,
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CMD_DEMOREZ = 9,
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CMD_DEMODEPTH = 10,
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CMD_DEMODETAIL = 11,
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CMD_DEMOSOUND = 12,
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CMD_FULL_SCREEN = 13,
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CMD_22050HZ = 14,
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CMD_NO_WARNINGS = 15,
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// CMDOPTS = 16,
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// NOTE: these extensions are NOT canonically part of the CMDOPT enum, but may be USED as CMDOPT values.
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CMD_RES_800x600 = 16,
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CMD_RES_1024x768 = 17,
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CMD_RES_1280x960 = 18,
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CMD_RES_1280x1024 = 19,
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CMD_RES_1600x1200 = 20,
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CMD_UP_TO_DATE = 21,
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CMD_16_BIT = 22,
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CMD_NO_FIX_LAG = 24,
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CMD_NO_SOUND = 26,
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CMD_SOUND_CHAOS = 27,
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CMD_DEPTH_16 = 29,
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CMD_DEPTH_24 = 30,
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CMD_DEPTH_32 = 31,
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CMD_WINDOWED = 32,
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CMD_CONSOLE = 35,
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CMD_HW_DETECT = 36,
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CMD_GX_OVERRIDE = 39
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};
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#endif
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@ -0,0 +1,31 @@
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#ifndef CONSOLE_DEFAULT_SETTINGS_H
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#define CONSOLE_DEFAULT_SETTINGS_H
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DECLARE_STRUCT(DefaultSettings);
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#include "gx/format.h"
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struct DefaultSettings {
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float farClip;
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// float terrainLODDist;
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uint32_t terrainShadowLOD;
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uint32_t detailDoodadDensity;
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uint32_t detailDoodadAlpha;
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bool animatingDoodads;
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bool trilinear;
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uint32_t numLights;
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bool specularity;
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bool unk19;
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bool unk1A;
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uint32_t waterLOD;
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float particleDensity;
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float unitDrawDist;
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float smallCull;
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float distCull;
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CGxFormat* format;
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uint32_t baseMipLevel;
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uint32_t numChannels;
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bool fivePointOne;
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};
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#endif
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46
profile/3.3.5a-windows-386/include/console/hardware.h
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46
profile/3.3.5a-windows-386/include/console/hardware.h
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@ -0,0 +1,46 @@
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#ifndef CONSOLE_HARDWARE_H
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#define CONSOLE_HARDWARE_H
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#include "db/records.h"
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DECLARE_STRUCT(CpuHardware);
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DECLARE_STRUCT(SoundHardware);
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DECLARE_STRUCT(Hardware__Device);
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DECLARE_STRUCT(Hardware);
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struct CpuHardware {
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uint32_t farclipIdx;
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uint32_t animatingDoodadIdx;
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uint32_t waterLODIdx;
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uint32_t particleDensityIdx;
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uint32_t smallCullDistIdx;
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uint32_t unitDrawDistIdx;
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};
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// struct __declspec(align(4)) SoundHardware
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struct SoundHardware {
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uint32_t numChannels;
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bool fivePointOne;
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};
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// struct Hardware::Device
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struct Hardware__Device {
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uint16_t vendorID;
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uint16_t deviceID;
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uint32_t driverVersionHi;
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uint32_t driverVersionLo;
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};
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struct Hardware {
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Hardware__Device videoDevice;
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Hardware__Device soundDevice;
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uint32_t cpuIdx;
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uint32_t videoIdx;
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uint32_t soundIdx;
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uint32_t memIdx;
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VideoHardwareRec* videoHw;
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CpuHardware* cpuHw;
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SoundHardware* soundHw;
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};
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#endif
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@ -1351,7 +1351,7 @@ struct ItemRandomPropertiesRec {
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int32_t m_ID;
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const char* m_name;
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int32_t m_enchantment[5];
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const char* m_name;
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const char* m_name_lang;
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};
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struct ItemRandomSuffixRec {
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@ -4214,7 +4214,7 @@ struct ItemRandomPropertiesRec {
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int32_t m_ID;
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const char* m_name;
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int32_t m_enchantment[5];
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const char* m_name;
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const char* m_name_lang;
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};
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struct ItemRandomSuffixRec {
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16
profile/3.3.5a-windows-386/include/gx/monitor_mode.h
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16
profile/3.3.5a-windows-386/include/gx/monitor_mode.h
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@ -0,0 +1,16 @@
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#ifndef GX_MONITOR_MODE_H
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#define GX_MONITOR_MODE_H
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DECLARE_STRUCT(CGxMonitorMode);
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#include "tempest/vector.h"
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#include "storm/array.h"
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struct CGxMonitorMode {
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C2iVector size;
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uint32_t bpp;
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uint32_t refreshRate;
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};
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STORM_TS_GROWABLE_ARRAY(CGxMonitorMode);
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#endif
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@ -30,6 +30,8 @@
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#include "common/refcount.h"
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#include "common/rcstring.h"
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#include "console/hardware.h"
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#include "console/default_settings.h"
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#include "console/command.h"
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#include "console/line.h"
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#include "console/var.h"
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@ -54,6 +56,7 @@
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#include "gx/device.h"
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#include "gx/format.h"
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#include "gx/matrix_stack.h"
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#include "gx/monitor_mode.h"
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#include "gx/opengl.h"
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#include "gx/shader.h"
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#include "gx/state_bom.h"
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