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feat(profile): more hardware detection
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16 changed files with 26811 additions and 33 deletions
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#ifndef CONSOLE_DEFAULT_SETTINGS_H
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#define CONSOLE_DEFAULT_SETTINGS_H
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DECLARE_STRUCT(DefaultSettings);
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#include "gx/format.h"
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struct DefaultSettings {
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float farClip;
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// float terrainLODDist;
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uint32_t terrainShadowLOD;
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uint32_t detailDoodadDensity;
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uint32_t detailDoodadAlpha;
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bool animatingDoodads;
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bool trilinear;
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uint32_t numLights;
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bool specularity;
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bool unk19;
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bool unk1A;
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uint32_t waterLOD;
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float particleDensity;
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float unitDrawDist;
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float smallCull;
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float distCull;
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CGxFormat* format;
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uint32_t baseMipLevel;
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uint32_t numChannels;
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bool fivePointOne;
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};
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#endif
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