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chore(profile): a lot of work having to do with graphics
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153 changed files with 2402 additions and 566 deletions
36
profile/3.3.5a-windows-386/include/external/d3d9/basetexture.h
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36
profile/3.3.5a-windows-386/include/external/d3d9/basetexture.h
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#ifndef D3D9_BASE_TEXTURE_H
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#define D3D9_BASE_TEXTURE_H
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DECLARE_STRUCT(IDirect3DBaseTexture9__v_table);
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DECLARE_STRUCT(IDirect3DBaseTexture9);
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struct IDirect3DBaseTexture9__v_table {
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/*** IUnknown methods ***/
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void* v_fn_0_QueryInterface;
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void* v_fn_1_AddRef;
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void* v_fn_2_Release;
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/*** IDirect3DResource9 methods ***/
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void* v_fn_3_GetDevice;
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void* v_fn_4_SetPrivateData;
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void* v_fn_5_GetPrivateData;
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void* v_fn_6_FreePrivateData;
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void* v_fn_7_SetPriority;
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void* v_fn_8_GetPriority;
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void* v_fn_9_PreLoad;
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void* v_fn_10_GetType;
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/*** IDirect3DBaseTexture9 methods ***/
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void* v_fn_11_SetLOD;
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void* v_fn_12_GetLOD;
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void* v_fn_13_GetLevelCount;
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void* v_fn_14_SetAutoGenFilterType;
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void* v_fn_15_GetAutoGenFilterType;
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void* v_fn_16_GenerateMipSubLevels;
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};
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struct IDirect3DBaseTexture9 {
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IDirect3DBaseTexture9__v_table* v_table;
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};
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typedef IDirect3DBaseTexture9* LPDIRECT3DBASETEXTURE9;
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#endif
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