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chore(profile): a lot of work having to do with graphics
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parent
ebf88595d9
commit
2363e04c76
153 changed files with 2402 additions and 566 deletions
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@ -1,6 +1,7 @@
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CGxDevice__RsPush 00409670 f end=004096CC type="void __thiscall func(CGxDevice* this)"
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CGxDevice__CapsAspectRatio 0050F7C0 f end=0050F824
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CGxDevice__Caps 00532AF0 f end=00532AF7 type="CGxCaps* __thiscall func(CGxDevice* this)" ; public: class CGxCaps const & __thiscall CGxDevice::Caps(void)const
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CGxDevice__InitLights 00682C50 f end=00682CA8 type="void __thiscall func(CGxDevice* this)"
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CGxDevice__DeviceCreate 00682CB0 f end=00682CCB type="void __thiscall func(CGxDevice* this, int32_t (*windowProc)(void*, uint32_t, uintptr_t, intptr_t), CGxFormat* format)"
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CGxDevice__DeviceCreate 00682CD0 f end=00682CF0 type="void __thiscall func(CGxDevice* this, uintptr_t hwnd, CGxFormat* format)"
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CGxDevice__DeviceDestroy 00682CF0 f end=00682CFB type="void __thiscall func(CGxDevice* this)"
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@ -9,6 +10,7 @@ CGxDevice__DeviceApi 00682D20 f end=00682D27 type="EGxApi __thiscall func(CGxDev
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CGxDevice__DeviceTakeScreenShot 00682D30 f end=00682D3B type="void __thiscall func(CGxDevice* this)"
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CGxDevice__IDevIsWindowed 00682D40 f end=00682D48 type="int32_t __thiscall func(CGxDevice* this)"
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CGxDevice__DeviceCurWindow 00682D70 f end=00682D76 type="CRect* __thiscall func(CGxDevice* this)"
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CGxDevice__DeviceDefWindow 00682D80 f end=00682D87 type="CRect* __thiscall func(CGxDevice* this)"
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CGxDevice__CapsIsWindowVisible 00682DC0 f end=00682DE7 type="int32_t __thiscall func(CGxDevice* this, int32_t a2)"
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CGxDevice__CapsHasContext 00682E20 f end=00682E47 type="int32_t __thiscall func(CGxDevice* this, int32_t a2)"
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CGxDevice__ScenePresent 00682E50 f end=00682E66 type="void __thiscall func(CGxDevice* this)"
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@ -33,17 +35,20 @@ CGxDevice__CursorLock 00683650 f end=00683657 type="uint32_t* __thiscall func(CG
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CGxDevice__CursorSetDepth 00683660 f end=00683670 type="void __thiscall func(CGxDevice* this, float depth)"
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CGxDevice__LogOpen 00683670 f end=006836A4 type="void __stdcall func()" ; static void CGxDevice::LogOpen(void)
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CGxDevice__LogClose 006836B0 f end=006836CA
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CGxDevice__WindowConstrainTopByAspect 00683D60 f end=00683DB0 type="void __stdcall func(CiRect* windowRect)"
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CGxDevice__WindowConstrainBottomByAspect 00683DB0 f end=00683DFE type="void __stdcall func(CiRect* windowRect)"
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CGxDevice__WindowConstrainLeftByAspect 00683E00 f end=00683E50 type="void __stdcall func(CiRect* windowRect)"
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CGxDevice__WindowConstrainRightByAspect 00683E50 f end=00683E9E type="void __stdcall func(CiRect* windowRect)"
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CGxDevice__WindowConstrainLeft 00683EA0 f end=00683ECD type="void __stdcall func(CiRect* windowRect)"
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CGxDevice__WindowConstrainRight 00683ED0 f end=00683EFD type="void __stdcall func(CiRect* windowRect)"
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CGxDevice__WindowConstrainTop 00683F00 f end=00683F2B type="void __stdcall func(CiRect* windowRect)"
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CGxDevice__WindowConstrainBottom 00683F30 f end=00683F5C type="void __stdcall func(CiRect* windowRect)"
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CGxDevice__WaitForFPSCap 006836D0 f end=00683754 type="void __thiscall func(CGxDevice* this)"
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CGxDevice__ClampRectToWindow 00683CE0 f end=00683D52 type="void __thiscall func(CGxDevice* this, CiRect* rect)"
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CGxDevice__ClampRectTopByAspect 00683D60 f end=00683DB0 type="void __stdcall func(CiRect* windowRect)"
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CGxDevice__ClampRectBottomByAspect 00683DB0 f end=00683DFE type="void __stdcall func(CiRect* windowRect)"
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CGxDevice__ClampRectLeftByAspect 00683E00 f end=00683E50 type="void __stdcall func(CiRect* windowRect)"
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CGxDevice__ClampRectRightByAspect 00683E50 f end=00683E9E type="void __stdcall func(CiRect* windowRect)"
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CGxDevice__ClampRectLeft 00683EA0 f end=00683ECD type="void __stdcall func(CiRect* windowRect)"
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CGxDevice__ClampRectRight 00683ED0 f end=00683EFD type="void __stdcall func(CiRect* windowRect)"
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CGxDevice__ClampRectTop 00683F00 f end=00683F2B type="void __stdcall func(CiRect* windowRect)"
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CGxDevice__ClampRectBottom 00683F30 f end=00683F5C type="void __stdcall func(CiRect* windowRect)"
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CGxDevice__DeviceSetFormat 006840F0 f end=0068416C type="int32_t __thiscall func(CGxDevice* this, CGxFormat* format)"
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CGxDevice__DeviceSetGamma 00684170 f end=00684189 type="void __thiscall func(CGxDevice* this, float gamma)"
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CGxDevice__DeviceSetGamma 00684190 f end=006841AF type="int32_t __thiscall func(CGxDevice* this, CGxGammaRamp* ramp)"
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CGxDevice__DeviceScreenShot 006841D0 f end=00684254 type="void __thiscall func(CGxDevice* this)"
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CGxDevice__DeviceReadScreenShot 00684260 f end=0068429E type="void __thiscall func(CGxDevice* this, uint32_t* w, uint32_t* h, CImVector** pixels)"
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CGxDevice__DeviceSetRenderTarget 006842A0 f end=0068435D type="void __thiscall func(CGxDevice* this, EGxBuffer buffer, CGxTex* texture, uint32_t plane)"
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CGxDevice__DeviceSetDefWindow 00684360 f end=006843B0 type="void __thiscall func(CGxDevice* this, CRect* rect)"
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@ -82,16 +87,18 @@ CGxDevice__TexCreate 00685C60 f end=00685CCB type="void __thiscall func(CGxDevic
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CGxDevice__MasterEnableSet 00685EB0 f end=00685F33 type="void __thiscall func(CGxDevice* this, EGxMasterEnables state, int32_t enable)"
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CGxDevice__RsSet_pointer_to_void 00685F50 f end=00685FB0 type="void __thiscall func(CGxDevice* this, EGxRenderState which, void* value)"
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CGxDevice__RsPop 00685FB0 f end=00686116 type="void __thiscall func(CGxDevice* this)"
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CGxDevice__IRsInit 00686120 f end=006865AD type="void __thiscall func(CGxDevice* this)"
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CGxDevice__BufCreate 00687660 f end=006876C9 type="CGxBuf* __thiscall func(CGxDevice* this, CGxPool* pool, uint32_t itemSize, uint32_t itemCount, uint32_t index)"
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CGxDevice__PoolCreate 006876D0 f end=0068773F type="CGxPool* __thiscall func(CGxDevice* this, EGxPoolTarget target, EGxPoolUsage usage, uint32_t size, EGxPoolHintBits hint, char* name)"
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CGxDevice__QueryCreate 006877C0 f end=00687811 type="void __thiscall func(CGxDevice* this, CGxQuery** query, EGxQueryType queryType)"
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CGxDevice__ShaderDestroy 00687820 f end=00687862 type="void __thiscall func(CGxDevice* this, CGxShader** shader)"
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CGxDevice__DeviceCreateStreamBufs 00687900 f end=00687937
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CGxDevice__DeviceCreatePools 00687940 f end=00687980
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CGxDevice__TexDestroy 00687980 f end=006879E1 type="void __thiscall func(CGxDevice* this, CGxTex* texId)"
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CGxDevice__QueryDestroy 006879F0 f end=00687A8E type="void __thiscall func(CGxDevice* this, CGxQuery** query)"
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CGxDevice__ICursorDraw 00687A90 f end=00687FCA type="void __thiscall func(CGxDevice* this)"
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CGxDevice__PoolDestroy 00688340 f end=00688372 type="void __thiscall func(CGxDevice* this, CGxPool* pool)"
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CGxDevice__CGxDevice 00688690 f end=0068903F type="void __thiscall func(CGxDevice* this)"
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CGxDevice__constructor 00688690 f end=0068903F type="void __thiscall func(CGxDevice* this)"
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CGxDevice__XformSetProjection 00689040 f end=0068904F type="void __thiscall func(CGxDevice* this, C44Matrix* matrix)"
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CGxDevice__XformSetView 00689050 f end=006890C0 type="void __thiscall func(CGxDevice* this, C44Matrix* matrix)"
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CGxDevice__destructor 006890C0 f end=00689460 type="void __thiscall func(CGxDevice* this)"
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@ -107,6 +114,3 @@ CGxDevice__AdapterMonitorModes 0068A4C0 f end=0068A589 type="void __stdcall func
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CGxDevice__NewOpenGl 0068BF20 f end=0068BF44 type="CGxDevice* __stdcall func()"
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CGxDevice__NewD3d9Ex 0068C220 f end=0068C244 type="CGxDevice* __stdcall func()"
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CGxDevice__ITexWHDStartEnd 006A5EF0 f end=006A5FDF type="void __thiscall func(CGxDevice* this, CGxTex* texId, uint32_t* width, uint32_t* height, uint32_t* baseMip, uint32_t* mipCount)"
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CGxDevice__DeviceCreateStreamBufs 00687900 f end=00687937
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CGxDevice__IRsInit 00686120 f end=006865AD type="void __thiscall func(CGxDevice* this)"
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CGxDevice__InitLights 00682C50 f end=00682CA8 type="void __thiscall func(CGxDevice* this)"
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@ -1,12 +1,12 @@
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CGxDevice__s_texFormatBitDepth 00A2DAF8 l type="uint32_t[13]"
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CGxDevice__s_texFormatBytesPerBlock 00A2DB60 l type="uint32_t[13]"
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CGxDevice__v_table 00A2DDC0 l type="CGxDevice__v_table"
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CGxDevice__kWinMinSize 00AD8BC0 l type="C2iVector"
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g_theGxDevicePtr 00C5DF88 l type="CGxDevice*"
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CGxDevice__s_uiVertexShader 00C5DFD8 l
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CGxDevice__s_shadowConstants 00C5DFE0 l
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CGxDevice__kWinAspect 00C5FFF0 l type="float"
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CGxDevice__m_logBytes 00C5FFF4 l type="uint32_t"
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CGxDevice__m_log 00C5FFF8 l type="HSLOG"
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CGxDevice__s_uiPixelShader 00C5FFFC l
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CGxDevice__s_clientAdjust 00C60300 l type="C2iVector"
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CGxDevice__kWinMinSize 00AD8BC0 l type="C2iVector"
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CGxDevice__kWinAspect 00C5FFF0 l type="float"
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CGxDevice__s_texFormatBytesPerBlock 00A2DB60 l type="uint32_t[13]"
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CGxDevice__s_texFormatBitDepth 00A2DAF8 l type="uint32_t[13]"
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