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chore(profile): a lot of work having to do with graphics
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153 changed files with 2402 additions and 566 deletions
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@ -9,7 +9,7 @@ CM2Shared__AssignBatchTextureComboIndices 008374A0 f end=00837672 ; CM2Shared::A
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CM2Shared__SubstituteSpecializedShaders 00837680 f end=00837A3D ; CM2Shared::SubstituteSpecializedShaders()
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CM2Shared__InitializeSkinProfile 00837A40 f end=00837ED4 ; CM2Shared::InitializeSkinProfile()
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CM2Shared__FinishLoadingSkinProfile 00838490 f end=00838593 ; CM2Shared::FinishLoadingSkinProfile(unsigned int)
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CM2Shared__CM2Shared 0083C5F0 f end=0083C6DC ; CM2Shared::CM2Shared(CM2Cache*)
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CM2Shared__constructor 0083C5F0 f end=0083C6DC ; CM2Shared::CM2Shared(CM2Cache*)
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CM2Shared__InitLowPrioritySequence 0083C6E0 f end=0083CA8D ; CM2Shared::InitLowPrioritySequence(unsigned int, unsigned char*, unsigned int)
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CM2Shared__FinishLoadingLowPrioritySequence 0083CA90 f end=0083CB10 ; CM2Shared::FinishLoadingLowPrioritySequence(unsigned int, CAsyncObject*)
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CM2Shared__SkinProfileLoadedCallback 0083CB10 f end=0083CB3B ; CM2Shared::SkinProfileLoadedCallback(void*)
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@ -22,4 +22,4 @@ CM2Shared__destructor 0083D5B0 f end=0083D833 ; CM2Shared::~CM2Shared()
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CM2Shared__LowPrioritySequenceLoadedCallback 0083D840 f end=0083D9E1 ; CM2Shared::LowPrioritySequenceLoadedCallback(void*)
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CM2Shared__LowPrioritySequenceFailedCallback 0083D9F0 f end=0083DA10 ; CM2Shared::LowPrioritySequenceFailedCallback(void*)
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CM2Shared__LoadLowPrioritySequence 0083DA10 f end=0083DC8D ; CM2Shared::LoadLowPrioritySequence(unsigned short)
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CM2Shared__Release 0083DC90 f end=0083DCE8 ; CM2Shared::Release()
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CM2Shared__Release 0083DC90 f end=0083DCE8 ; CM2Shared::Release()
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