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feat(profile): added listings of virtual functions for CGxDevice, CGxDeviceD3d
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15 changed files with 699 additions and 266 deletions
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@ -1,10 +1,11 @@
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CGxDevice__RsPush 00409670 f end=004096CC type="void __thiscall func(CGxDevice* this)"
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CGxDevice__Caps 00532AF0 f end=00532AF7 type="CGxCaps* __thiscall func(CGxDevice* this)" ; public: class CGxCaps const & __thiscall CGxDevice::Caps(void)const
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CGxDevice__DeviceCreate_WindowProc_CGxFormat 00682CB0 f end=00682CCB type="void __thiscall func(CGxDevice* this, int32_t (*windowProc)(void*, uint32_t, uintptr_t, intptr_t), CGxFormat* format)"
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CGxDevice__DeviceCreate_CGxFormat 00682CD0 f end=00682CF0 type="void __thiscall func(CGxDevice* this, CGxFormat* format)"
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CGxDevice__DeviceCreate 00682CB0 f end=00682CCB type="void __thiscall func(CGxDevice* this, int32_t (*windowProc)(void*, uint32_t, uintptr_t, intptr_t), CGxFormat* format)"
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CGxDevice__DeviceCreate 00682CD0 f end=00682CF0 type="void __thiscall func(CGxDevice* this, uintptr_t hwnd, CGxFormat* format)"
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CGxDevice__DeviceDestroy 00682CF0 f end=00682CFB type="void __thiscall func(CGxDevice* this)"
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CGxDevice__DeviceSetBaseMipLevel 00682D00 f end=00682D10 type="void __thiscall func(CGxDevice* this, uint32_t baseMipLevel)"
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CGxDevice__DeviceApi 00682D20 f end=00682D27 type="EGxApi __thiscall func(CGxDevice* this)"
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CGxDevice__DeviceTakeScreenShot 00682D30 f end=00682D3B type="void __thiscall func(CGxDevice* this)"
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CGxDevice__IDevIsWindowed 00682D40 f end=00682D48 type="int32_t __thiscall func(CGxDevice* this)"
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CGxDevice__DeviceCurWindow 00682D70 f end=00682D76 type="CRect* __thiscall func(CGxDevice* this)"
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CGxDevice__CapsIsWindowVisible 00682DC0 f end=00682DE7 type="int32_t __thiscall func(CGxDevice* this, int32_t a2)"
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@ -12,6 +13,8 @@ CGxDevice__CapsHasContext 00682E20 f end=00682E47 type="int32_t __thiscall func(
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CGxDevice__ScenePresent 00682E50 f end=00682E66 type="void __thiscall func(CGxDevice* this)"
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CGxDevice__PrimIndexPtr 00682F10 f end=00682F3C type="void __thiscall func(CGxDevice* this, CGxBuf* buf)"
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CGxDevice__PrimCalcCount 00682F40 f end=00682F66 type="uint32_t __stdcall func(EGxPrim primType, uint32_t indexCount)"
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CGxDevice__PrimNormal 00682F70 f end=00682F9E type="void __thiscall func(CGxDevice* this, C3Vector* n)"
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CGxDevice__PrimTexCoord 00682FA0 f end=00682FCB type="void __thiscall func(CGxDevice* this, uint32_t tmu, C2Vector* t)"
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CGxDevice__LightEnable 00683080 f end=006830A4 type="void __thiscall func(CGxDevice* this, uint32_t whichLight, int32_t enable)"
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CGxDevice__NeedsUpdate 006830B0 f end=006830F9 type="int32_t __thiscall func(CGxDevice* this, uint32_t app, uint32_t hw, uint32_t appDisables, uint32_t hwDisables, uint32_t flagPos, int32_t* enable)"
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CGxDevice__MasterEnable 00683100 f end=00683121 type="int32_t __thiscall func(CGxDevice* this, EGxMasterEnables state)"
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@ -28,13 +31,17 @@ CGxDevice__CursorSetVisible 00683640 f end=00683650 type="void __thiscall func(C
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CGxDevice__CursorLock 00683650 f end=00683657 type="uint32_t* __thiscall func(CGxDevice* this)"
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CGxDevice__CursorSetDepth 00683660 f end=00683670 type="void __thiscall func(CGxDevice* this, float depth)"
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CGxDevice__DeviceSetFormat 006840F0 f end=0068416C type="int32_t __thiscall func(CGxDevice* this, CGxFormat* format)"
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CGxDevice__DeviceSetGamma_float 00684170 f end=00684189 type="void __thiscall func(CGxDevice* this, float gamma)"
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CGxDevice__DeviceSetGamma_CGxGammaRamp 00684190 f end=006841AF type="int32_t __thiscall func(CGxDevice* this, CGxGammaRamp* ramp)"
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CGxDevice__DeviceSetGamma 00684170 f end=00684189 type="void __thiscall func(CGxDevice* this, float gamma)"
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CGxDevice__DeviceSetGamma 00684190 f end=006841AF type="int32_t __thiscall func(CGxDevice* this, CGxGammaRamp* ramp)"
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CGxDevice__DeviceReadScreenShot 00684260 f end=0068429E type="void __thiscall func(CGxDevice* this, uint32_t* w, uint32_t* h, CImVector** pixels)"
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CGxDevice__DeviceSetRenderTarget 006842A0 f end=0068435D type="void __thiscall func(CGxDevice* this, EGxBuffer buffer, CGxTex* texture, uint32_t plane)"
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CGxDevice__DeviceSetDefWindow 00684360 f end=006843B0 type="void __thiscall func(CGxDevice* this, CRect* rect)"
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CGxDevice__NotifyOnDeviceRestored 006843B0 f end=006843D9 type="void __thiscall func(CGxDevice* this)"
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CGxDevice__NotifyOnTextureRecreation 006843E0 f end=00684409 type="void __thiscall func(CGxDevice* this)"
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CGxDevice__NotifyOnStereoChanged 00684410 f end=00684439 type="void __thiscall func(CGxDevice* this)"
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CGxDevice__ClipPlaneSet 00684440 f end=006844B9 type="void __thiscall func(CGxDevice* this, uint32_t a2, C4Plane* plane)"
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CGxDevice__PrimColor 00684590 f end=006845AC type="void __thiscall func(CGxDevice* this, CImVector* c)"
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CGxDevice__PrimDrawElements 006845B0 f end=0068461D type="void __thiscall func(CGxDevice* this)"
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CGxDevice__LightSet 006847D0 f end=00684843 type="void __thiscall func(CGxDevice* this, uint32_t a2, CGxLight* light, C3Vector* pos)"
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CGxDevice__BufStream 00684850 f end=0068489F type="void __thiscall func(CGxDevice* this, EGxPoolTarget target, uint32_t itemSize, uint32_t itemCount)"
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CGxDevice__TexMarkForUpdate 006848A0 f end=000684900 type="void __thiscall func(CGxDevice* this, CGxTex* texId, CiRect* updateRect, int32_t immediate)"
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@ -45,12 +52,15 @@ CGxDevice__CursorUnlock 00684B50 f end=00684B99 type="void __thiscall func(CGxDe
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CGxDevice__Log 00684C20 f end=00684C3E type="void __stdcall func(char* format, ...)"
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CGxDevice__Log_CGxCaps 00684C40 f end=00684D07 type="void __stdcall func(CGxCaps* caps)" ; CGxDevice::Log(CGxCaps const&) const
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CGxDevice__Log_CGxFormat 00684D10 f end=00684D6C type="void __stdcall func(CGxFormat* format)"
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CGxDevice__DeviceOverride 00684FE0 f end=00685036 type="void __thiscall func(CGxDevice* this, EGxOverride override, uint32_t value)"
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CGxDevice__AddDeviceRestoredCallback 006853B0 f end=006853C6 type="void __thiscall func(CGxDevice* this, DEVICERESTOREDCALLBACK fn)"
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CGxDevice__RemoveDeviceRestoredCallback 006853D0 f end=0068545C type="int32_t __thiscall func(CGxDevice* this, DEVICERESTOREDCALLBACK fn)"
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CGxDevice__AddTextureRecreationCallback 00685460 f end=00685476 type="void __thiscall func(CGxDevice* this, TEXTURERECREATIONCALLBACK fn)"
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CGxDevice__RemoveTextureRecreationCallback 00685480 f end=0068550C type="int32_t __thiscall func(CGxDevice* this, TEXTURERECREATIONCALLBACK fn)"
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CGxDevice__AddStereoChangedCallback 00685510 f end=00685526 type="void __thiscall func(CGxDevice* this, STEREOCHANGEDCALLBACK fn)"
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CGxDevice__RemoveStereoChangedCallback 00685530 f end=006855BC type="int32_t __thiscall func(CGxDevice* this, STEREOCHANGEDCALLBACK fn)"
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CGxDevice__PrimBegin 006855C0 f end=00685638 type="void __thiscall func(CGxDevice* this, EGxPrim primType)"
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CGxDevice__PrimVertex 00685640 f end=00685961 type="void __thiscall func(CGxDevice* this, C3Vector* v)"
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CGxDevice__IRsDirty 00685970 f end=006859DB type="void __thiscall func(CGxDevice* this, EGxRenderState which)"
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CGxDevice__IRsForceUpdate_EGxRenderState 006859E0 f end=00685A65 type="void __thiscall func(CGxDevice* this, EGxRenderState which)" ; CGxDevice::IRsForceUpdate(EGxRenderState)
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CGxDevice__IRsForceUpdate 00685A70 f end=00685B4E type="void __thiscall func(CGxDevice* this)" ; CGxDevice::IRsForceUpdate()
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@ -61,15 +71,19 @@ CGxDevice__RsSet_pointer_to_void 00685F50 f end=00685FB0 type="void __thiscall f
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CGxDevice__RsPop 00685FB0 f end=00686116 type="void __thiscall func(CGxDevice* this)"
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CGxDevice__BufCreate 00687660 f end=006876C9 type="CGxBuf* __thiscall func(CGxDevice* this, CGxPool* pool, uint32_t itemSize, uint32_t itemCount, uint32_t index)"
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CGxDevice__PoolCreate 006876D0 f end=0068773F type="CGxPool* __thiscall func(CGxDevice* this, EGxPoolTarget target, EGxPoolUsage usage, uint32_t size, EGxPoolHintBits hint, char* name)"
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CGxDevice__QueryCreate 006877C0 f end=00687811 type="void __thiscall func(CGxDevice* this, CGxQuery** query, EGxQueryType queryType)"
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CGxDevice__ShaderDestroy 00687820 f end=00687862 type="void __thiscall func(CGxDevice* this, CGxShader** shader)"
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CGxDevice__TexDestroy 00687980 f end=006879E1 type="void __thiscall func(CGxDevice* this, CGxTex* texId)"
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CGxDevice__QueryDestroy 006879F0 f end=00687A8E type="void __thiscall func(CGxDevice* this, CGxQuery** query)"
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CGxDevice__ICursorDraw 00687A90 f end=00687FCA type="void __thiscall func(CGxDevice* this)"
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CGxDevice__PoolDestroy 00688340 f end=00688372 type="void __thiscall func(CGxDevice* this, CGxPool* pool)"
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CGxDevice__CGxDevice 00688690 f end=0068903F type="void __thiscall func(CGxDevice* this)"
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CGxDevice__XformSetProjection 00689040 f end=0068904F type="void __thiscall func(CGxDevice* this, C44Matrix* matrix)"
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CGxDevice__XformSetView 00689050 f end=006890C0 type="void __thiscall func(CGxDevice* this, C44Matrix* matrix)"
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CGxDevice__destructor 006890C0 f end=00689460 type="void __thiscall func(CGxDevice* this)"
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CGxDevice__scalar_deleting_destructor 00689690 f end=006896BB type="void __thiscall func(CGxDevice *this, uint8_t __flags)"
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CGxDevice__scalar_deleting_destructor 00689690 f end=006896BB type="void __thiscall func(CGxDevice* this, uint8_t __flags)"
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CGxDevice__ShaderCreate 006897C0 f end=00689A49 type="void __thiscall func(CGxDevice* this, CGxShader**, EGxShTarget, char*, char*, int32_t)"
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CGxDevice__NewD3d 00689EF0 f end=00689F14 type="CGxDevice* __stdcall func()"
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CGxDevice__NewOpenGl 0068BF20 f end=0068BF44 type="CGxDevice* __stdcall func()"
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CGxDevice__NewD3d9Ex 0068C220 f end=0068C244 type="CGxDevice* __stdcall func()"
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CGxDevice__ITexWHDStartEnd 006A5EF0 f end=006A5FDF type="void __thiscall func(CGxDevice* this, CGxTex* texId, uint32_t* width, uint32_t* height, uint32_t* baseMip, uint32_t* mipCount)"
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CGxDevice__DeviceTakeScreenShot 00682D30 f end=00682D3B type="void __thiscall func(CGxDevice* this)"
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CGxDevice__DeviceReadScreenShot 00684260 f end=0068429E type="void __thiscall func(CGxDevice* this, uint32_t* w, uint32_t* h, CImVector** pixels)"
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