feat(profile): added listings of virtual functions for CGxDevice, CGxDeviceD3d

This commit is contained in:
phaneron 2024-11-30 07:43:24 -05:00
parent a87e45138d
commit 26db0b63b8
15 changed files with 699 additions and 266 deletions

View file

@ -185,6 +185,7 @@ C44Matrix__RotateAroundZ 004C3380 f
C44Matrix__Rotate 004C33C0 f
C3Vector__Normalize_1 004C3420 f
C3Vector__Normalize_2 004C3600 f
TSGrowableArray_C3Vector__SetCount 004C4B80 f end=004C4C75 type="void __thiscall func(TSGrowableArray_C3Vector* this, uint32_t count)"
C33Matrix__operator_assign_C33Matrix 004C51B0 f
CGlueMgr__SetCurrentAccount 004D7F60 f end=004D7F82
CGlueMgr__DisplayLoginStatus 004D80C0 f end=004D8200
@ -1077,6 +1078,7 @@ Script_GetNumTrackingTypes 0057F170 f end=0057F1AE
Script_GetTrackingInfo 0057F1B0 f end=0057F37A
Script_SetTracking 0057F380 f end=0057F4F0
Script_GetTrackingTexture 0057F4F0 f end=0057F5CE
TSGrowableArray_C2Vector__SetCount 0057FDD0 f end=0057FE93 type="void __thiscall func(TSGrowableArray_C2Vector* this, uint32_t count)"
Script_GetMerchantNumItems 005841D0 f end=005841F2
Script_GetMerchantItemLink 00584200 f end=005842C4
Script_GetMerchantItemMaxStack 005842D0 f end=00584389
@ -2088,6 +2090,7 @@ UpdateCursor 006162C0 f end=006163AD
CursorInitialize 006163B0 f end=006164A5
CursorSetMode 00616800 f end=0061682E type="void __stdcall func(CURSORMODE mode)"
GxXformPush_EGxXform_C44Matrix 00616AD0 f end=00616AE8
TSGrowableArray_CImVector__SetCount 00616CA0 f end=00616D07 type="void __thiscall func(TSGrowableArray_CImVector* this, uint32_t count)"
nullsub_4 00632050 f
nullsub_5 00653A10 f
GxDevCreate 00681290 f end=00681301
@ -2105,8 +2108,8 @@ GxPrimLockIndexPtr 006823A0 f end=006823F8 type="void __stdcall func(EGxPrim pri
GxPrimVertexPtr 00682400 f end=00682781 type="void __stdcall func(uint32_t vertexCount, C3Vector* pos, uint32_t posStride, C3Vector* normal, uint32_t normalStride, CImVector* color, uint32_t colorStride, C2Vector* tex0, uint32_t tex0Stride, C2Vector* tex1, uint32_t tex1Stride)" ; this is one of the functions named 'GxPrimVertexPtr' that uses the fixed-function pipeline
GxPrimLockVertexPtrs 006828C0 f end=006828FE type="void __stdcall func(uint32_t vertexCount, C3Vector* pos, uint32_t posStride, C3Vector* normal, uint32_t normalStride, CImVector* color, uint32_t colorStride, uint8_t* bone, uint32_t boneStride, C2Vector* tex0, uint32_t tex0Stride, C2Vector* tex1, uint32_t tex1Stride)"
GxScenePresent 00682A00 f end=00682A33
CGxDevice__DeviceCreate_WindowProc_CGxFormat 00682CB0 f end=00682CCB type="void __thiscall func(CGxDevice* this, int32_t (*windowProc)(void*, uint32_t, uintptr_t, intptr_t), CGxFormat* format)"
CGxDevice__DeviceCreate_CGxFormat 00682CD0 f end=00682CF0 type="void __thiscall func(CGxDevice* this, CGxFormat* format)"
CGxDevice__DeviceCreate 00682CB0 f end=00682CCB type="void __thiscall func(CGxDevice* this, int32_t (*windowProc)(void*, uint32_t, uintptr_t, intptr_t), CGxFormat* format)"
CGxDevice__DeviceCreate 00682CD0 f end=00682CF0 type="void __thiscall func(CGxDevice* this, uintptr_t hwnd, CGxFormat* format)"
CGxDevice__DeviceDestroy 00682CF0 f end=00682CFB type="void __thiscall func(CGxDevice* this)"
CGxDevice__DeviceSetBaseMipLevel 00682D00 f end=00682D10 type="void __thiscall func(CGxDevice* this, uint32_t baseMipLevel)"
CGxDevice__DeviceApi 00682D20 f end=00682D27 type="EGxApi __thiscall func(CGxDevice* this)"
@ -2118,6 +2121,8 @@ CGxDevice__CapsHasContext 00682E20 f end=00682E47 type="int32_t __thiscall func(
CGxDevice__ScenePresent 00682E50 f end=00682E66 type="void __thiscall func(CGxDevice* this)"
CGxDevice__PrimIndexPtr 00682F10 f end=00682F3C type="void __thiscall func(CGxDevice* this, CGxBuf* buf)"
CGxDevice__PrimCalcCount 00682F40 f end=00682F66 type="uint32_t __stdcall func(EGxPrim primType, uint32_t indexCount)"
CGxDevice__PrimNormal 00682F70 f end=00682F9E type="void __thiscall func(CGxDevice* this, C3Vector* n)"
CGxDevice__PrimTexCoord 00682FA0 f end=00682FCB type="void __thiscall func(CGxDevice* this, uint32_t tmu, C2Vector* t)"
CGxDevice__LightEnable 00683080 f end=006830A4 type="void __thiscall func(CGxDevice* this, uint32_t whichLight, int32_t enable)"
CGxDevice__NeedsUpdate 006830B0 f end=006830F9 type="int32_t __thiscall func(CGxDevice* this, uint32_t app, uint32_t hw, uint32_t appDisables, uint32_t hwDisables, uint32_t flagPos, int32_t* enable)"
CGxDevice__MasterEnable 00683100 f end=00683121 type="int32_t __thiscall func(CGxDevice* this, EGxMasterEnables state)"
@ -2134,14 +2139,17 @@ CGxDevice__CursorSetVisible 00683640 f end=00683650 type="void __thiscall func(C
CGxDevice__CursorLock 00683650 f end=00683657 type="uint32_t* __thiscall func(CGxDevice* this)"
CGxDevice__CursorSetDepth 00683660 f end=00683670 type="void __thiscall func(CGxDevice* this, float depth)"
CGxDevice__DeviceSetFormat 006840F0 f end=0068416C type="int32_t __thiscall func(CGxDevice* this, CGxFormat* format)"
CGxDevice__DeviceSetGamma_float 00684170 f end=00684189 type="void __thiscall func(CGxDevice* this, float gamma)"
CGxDevice__DeviceSetGamma_CGxGammaRamp 00684190 f end=006841AF type="int32_t __thiscall func(CGxDevice* this, CGxGammaRamp* ramp)"
CGxDevice__DeviceSetGamma 00684170 f end=00684189 type="void __thiscall func(CGxDevice* this, float gamma)"
CGxDevice__DeviceSetGamma 00684190 f end=006841AF type="int32_t __thiscall func(CGxDevice* this, CGxGammaRamp* ramp)"
CGxDevice__DeviceReadScreenShot 00684260 f end=0068429E type="void __thiscall func(CGxDevice* this, uint32_t* w, uint32_t* h, CImVector** pixels)"
CGxDevice__DeviceSetRenderTarget 006842A0 f end=0068435D type="void __thiscall func(CGxDevice* this, EGxBuffer buffer, CGxTex* texture, uint32_t plane)"
CGxDevice__DeviceSetDefWindow 00684360 f end=006843B0 type="void __thiscall func(CGxDevice* this, CRect* rect)"
CGxDevice__NotifyOnDeviceRestored 006843B0 f end=006843D9 type="void __thiscall func(CGxDevice* this)"
CGxDevice__NotifyOnTextureRecreation 006843E0 f end=00684409 type="void __thiscall func(CGxDevice* this)"
CGxDevice__NotifyOnStereoChanged 00684410 f end=00684439 type="void __thiscall func(CGxDevice* this)"
CGxDevice__ClipPlaneSet 00684440 f end=006844B9 type="void __thiscall func(CGxDevice* this, uint32_t a2, C4Plane* plane)"
CGxDevice__PrimColor 00684590 f end=006845AC type="void __thiscall func(CGxDevice* this, CImVector* c)"
CGxDevice__PrimDrawElements 006845B0 f end=0068461D type="void __thiscall func(CGxDevice* this)"
CGxDevice__LightSet 006847D0 f end=00684843 type="void __thiscall func(CGxDevice* this, uint32_t a2, CGxLight* light, C3Vector* pos)"
CGxDevice__BufStream 00684850 f end=0068489F type="void __thiscall func(CGxDevice* this, EGxPoolTarget target, uint32_t itemSize, uint32_t itemCount)"
CGxDevice__TexMarkForUpdate 006848A0 f end=000684900 type="void __thiscall func(CGxDevice* this, CGxTex* texId, CiRect* updateRect, int32_t immediate)"
@ -2152,12 +2160,15 @@ CGxDevice__CursorUnlock 00684B50 f end=00684B99 type="void __thiscall func(CGxDe
CGxDevice__Log 00684C20 f end=00684C3E type="void __stdcall func(char* format, ...)"
CGxDevice__Log_CGxCaps 00684C40 f end=00684D07 type="void __stdcall func(CGxCaps* caps)" ; CGxDevice::Log(CGxCaps const&) const
CGxDevice__Log_CGxFormat 00684D10 f end=00684D6C type="void __stdcall func(CGxFormat* format)"
CGxDevice__DeviceOverride 00684FE0 f end=00685036 type="void __thiscall func(CGxDevice* this, EGxOverride override, uint32_t value)"
CGxDevice__AddDeviceRestoredCallback 006853B0 f end=006853C6 type="void __thiscall func(CGxDevice* this, DEVICERESTOREDCALLBACK fn)"
CGxDevice__RemoveDeviceRestoredCallback 006853D0 f end=0068545C type="int32_t __thiscall func(CGxDevice* this, DEVICERESTOREDCALLBACK fn)"
CGxDevice__AddTextureRecreationCallback 00685460 f end=00685476 type="void __thiscall func(CGxDevice* this, TEXTURERECREATIONCALLBACK fn)"
CGxDevice__RemoveTextureRecreationCallback 00685480 f end=0068550C type="int32_t __thiscall func(CGxDevice* this, TEXTURERECREATIONCALLBACK fn)"
CGxDevice__AddStereoChangedCallback 00685510 f end=00685526 type="void __thiscall func(CGxDevice* this, STEREOCHANGEDCALLBACK fn)"
CGxDevice__RemoveStereoChangedCallback 00685530 f end=006855BC type="int32_t __thiscall func(CGxDevice* this, STEREOCHANGEDCALLBACK fn)"
CGxDevice__PrimBegin 006855C0 f end=00685638 type="void __thiscall func(CGxDevice* this, EGxPrim primType)"
CGxDevice__PrimVertex 00685640 f end=00685961 type="void __thiscall func(CGxDevice* this, C3Vector* v)"
CGxDevice__IRsDirty 00685970 f end=006859DB type="void __thiscall func(CGxDevice* this, EGxRenderState which)"
CGxDevice__IRsForceUpdate_EGxRenderState 006859E0 f end=00685A65 type="void __thiscall func(CGxDevice* this, EGxRenderState which)" ; CGxDevice::IRsForceUpdate(EGxRenderState)
CGxDevice__IRsForceUpdate 00685A70 f end=00685B4E type="void __thiscall func(CGxDevice* this)" ; CGxDevice::IRsForceUpdate()
@ -2168,11 +2179,17 @@ CGxDevice__RsSet_pointer_to_void 00685F50 f end=00685FB0 type="void __thiscall f
CGxDevice__RsPop 00685FB0 f end=00686116 type="void __thiscall func(CGxDevice* this)"
CGxDevice__BufCreate 00687660 f end=006876C9 type="CGxBuf* __thiscall func(CGxDevice* this, CGxPool* pool, uint32_t itemSize, uint32_t itemCount, uint32_t index)"
CGxDevice__PoolCreate 006876D0 f end=0068773F type="CGxPool* __thiscall func(CGxDevice* this, EGxPoolTarget target, EGxPoolUsage usage, uint32_t size, EGxPoolHintBits hint, char* name)"
CGxDevice__QueryCreate 006877C0 f end=00687811 type="void __thiscall func(CGxDevice* this, CGxQuery** query, EGxQueryType queryType)"
CGxDevice__ShaderDestroy 00687820 f end=00687862 type="void __thiscall func(CGxDevice* this, CGxShader** shader)"
CGxDevice__TexDestroy 00687980 f end=006879E1 type="void __thiscall func(CGxDevice* this, CGxTex* texId)"
CGxDevice__QueryDestroy 006879F0 f end=00687A8E type="void __thiscall func(CGxDevice* this, CGxQuery** query)"
CGxDevice__ICursorDraw 00687A90 f end=00687FCA type="void __thiscall func(CGxDevice* this)"
CGxDevice__PoolDestroy 00688340 f end=00688372 type="void __thiscall func(CGxDevice* this, CGxPool* pool)"
CGxDevice__CGxDevice 00688690 f end=0068903F type="void __thiscall func(CGxDevice* this)"
CGxDevice__XformSetProjection 00689040 f end=0068904F type="void __thiscall func(CGxDevice* this, C44Matrix* matrix)"
CGxDevice__XformSetView 00689050 f end=006890C0 type="void __thiscall func(CGxDevice* this, C44Matrix* matrix)"
CGxDevice__destructor 006890C0 f end=00689460 type="void __thiscall func(CGxDevice* this)"
CGxDevice__scalar_deleting_destructor 00689690 f end=006896BB type="void __thiscall func(CGxDevice *this, uint8_t __flags)"
CGxDevice__scalar_deleting_destructor 00689690 f end=006896BB type="void __thiscall func(CGxDevice* this, uint8_t __flags)"
CGxDevice__ShaderCreate 006897C0 f end=00689A49 type="void __thiscall func(CGxDevice* this, CGxShader**, EGxShTarget, char*, char*, int32_t)"
CGxShader__Valid 00689A50 f end=00689A6F
CGxDevice__NewD3d 00689EF0 f end=00689F14 type="CGxDevice* __stdcall func()"
@ -2181,38 +2198,69 @@ CGxDevice__NewOpenGl 0068BF20 f end=0068BF44 type="CGxDevice* __stdcall func()"
CGxDevice__NewD3d9Ex 0068C220 f end=0068C244 type="CGxDevice* __stdcall func()"
CGxDeviceD3d__ICreateD3dIB 0068E180 f end=0068E1E8
CGxDeviceD3d__ISetPresentParms 0068E250 f end=0068E448
CGxDeviceD3d__PoolDestroy 0068E720 f end=0068E742
CGxDeviceD3d__CursorSetVisible 0068E750 f end=0068E7D6
CGxDeviceD3d__ICursorDraw 0068E810 f end=0068E8F2
CGxDeviceD3d__ICursorCreate 0068E900 f end=0068E975
CGxDeviceD3d__DeviceEvictResources 0068E450 f end=0068E49E type="void __thiscall func(CGxDeviceD3d* this)"
CGxDeviceD3d__DeviceSetBaseMipLevel 0068E4A0 f end=0068E4BD type="void __thiscall func(CGxDeviceD3d* this, uint32_t level)"
CGxDeviceD3d__DeviceSetGamma 0068E4C0 f end=0068E507 type="void __thiscall func(CGxDeviceD3d* this, float gamma)"
CGxDeviceD3d__LogCrashInfo 0068E570 f end=0068E719 type="void __thiscall func(CGxDeviceD3d* this, char* buffer, uint32_t size)"
CGxDeviceD3d__PoolDestroy 0068E720 f end=0068E742 type="void __thiscall func(CGxDeviceD3d* this, CGxPool* this)"
CGxDeviceD3d__CursorSetVisible 0068E750 f end=0068E7D6 type="void __thiscall func(CGxDeviceD3d* this, int32_t visible)"
CGxDeviceD3d__CursorUnlock 0068E7E0 f end=0068E804 type="void __thiscall func(CGxDeviceD3d* this, uint32_t x, uint32_t y)"
CGxDeviceD3d__ICursorDraw 0068E810 f end=0068E8F2 type="void __thiscall func(CGxDeviceD3d* this)"
CGxDeviceD3d__ICursorCreate 0068E900 f end=0068E975 type="void __thiscall func(CGxDeviceD3d* this, CGxFormat* format)"
CGxDeviceD3d__StereoSetConvergence 0068E980 f end=0068E99A type="void __thiscall func(CGxDeviceD3d* this, float c)"
CGxDeviceD3d__StereoSetSeparation 0068E9A0 f end=0068E9BA type="void __thiscall func(CGxDeviceD3d* this, float s)"
CGxDeviceD3d__QueryCreate 0068E9C0 f end=0068EA0A type="void __thiscall func(CGxDeviceD3d* this, CGxQuery** query, EGxQueryType queryType)"
CGxDeviceD3d__QueryBegin 0068EA10 f end=0068EA81 type="bool __thiscall func(CGxDeviceD3d* this, CGxQuery* query)"
CGxDeviceD3d__QueryGetParam 0068EA90 f end=0068EB1D type="bool __thiscall func(CGxDeviceD3d* this, CGxQuery* query, EGxQueryParam param, uint32_t* data)"
CGxDeviceD3d__ICreateWindow 0068EBB0 f end=0068ED78
CGxDeviceD3d__ILoadD3dLib 0068ED80 f end=0068EE13
CGxDeviceD3d__ISetCaps 0068EE20 f end=0068F36D
CGxDeviceD3d__ICreateD3dDevice 0068F3D0 f end=0068F692
CGxDeviceD3d__DeviceSetRenderTarget 0068F770 f end=0068F8F2 type="void __thiscall func(CGxDeviceD3d* this, EGxBuffer buffer, CGxTex* texture, uint32_t plane)"
CGxDeviceD3d__DeviceResolveDepthBuffer 0068F900 f end=0068F94A type="void __thiscall func(CGxDeviceD3d* this, CGxTex* texId)"
CGxDeviceD3d__DeviceCopyTex 0068F950 f end=0068FA5E type="void __thiscall func(CGxDeviceD3d* this, CGxTex* a1, int32_t a2, CGxTex* a3, int32_t a4)"
CGxDeviceD3d__IBufUnlock 0068FA60 f end=0068FADC
CGxDeviceD3d__BufUnlock 0068FAE0 f end=0068FB07
CGxDeviceD3d__BufUnlock 0068FAE0 f end=0068FB07 type="int32_t __thiscall func(CGxDeviceD3d* this, CGxBuf* buf, uint32_t size)"
CGxDeviceD3d__IBufLock 0068FB10 f end=0068FCDC
CGxDeviceD3d__BufLock 0068FCE0 f end=0068FCFE
CGxDeviceD3d__BufData 0068FD00 f end=0068FD49
CGxDeviceD3d__CGxDeviceD3d 0068FD50 f end=0068FE80
CGxDeviceD3d__BufLock 0068FCE0 f end=0068FCFE type="char* __thiscall func(CGxDeviceD3d* this, CGxBuf* buf)"
CGxDeviceD3d__BufData 0068FD00 f end=0068FD49 type="void __thiscall func(CGxDeviceD3d* this, CGxBuf* buf, const void* data, uint32_t size, uint32_t offset)"
CGxDeviceD3d__CGxDeviceD3d 0068FD50 f end=0068FE80 type="void __thiscall func(CGxDeviceD3d* this)"
CGxDeviceD3d__scalar_deleting_destructor 0068FE80 f end=0068FEC8 type="void __thiscall func(CGxDeviceD3d* this, uint8_t __flags)"
CGxDeviceD3d__DeviceReadPixels 0068FED0 f end=00690144 type="void __thiscall func(CGxDeviceD3d* this, CiRect* rect, TSGrowableArray_CImVector* pixels)"
CGxDeviceD3d__IReleaseD3dResources 00690150 f end=00690223
CGxDeviceD3d__DeviceWM 00690230 f end=0069038D
CGxDeviceD3d__DeviceSetFormat 006904D0 f end=006905E8
CGxDeviceD3d__DeviceWM 00690230 f end=0069038D type="void __thiscall func(CGxDeviceD3d* this, EGxWM wm, int32_t param1, int32_t param2)"
CGxDeviceD3d__DeviceSetFormat 006904D0 f end=006905E8 type="int32_t __thiscall func(CGxDeviceD3d* this, CGxFormat* format)"
CGxDeviceD3d__DeviceDestroy 006905F0 f end=00690679 type="void __thiscall func(CGxDeviceD3d* this)"
CGxDeviceD3d__ICreateD3d 00690680 f end=00690742
CGxDeviceD3d__DeviceCreate_WindowProc_CGxFormat 00690750 f end=00690821
CGxDeviceD3d__DeviceCreate 00690750 f end=00690821 type="void __thiscall func(CGxDeviceD3d* this, int32_t (*windowProc)(void*, uint32_t, uintptr_t, intptr_t), CGxFormat* format)"
CGxDeviceD3d__DeviceCreate 00690830 f end=00690897 type="void __thiscall func(CGxDeviceD3d* this, uintptr_t hwnd, CGxFormat* format)"
CGxDeviceD3d__ICreateD3dVB 0069FB00 f end=0069FB68
CGxDeviceD3d__CreatePoolAPI 0069FB70 f end=0069FBB8
CGxDeviceD3d__ICursorClip 0069FE10 f end=0069FE57 ; UC (invented name)
CGxDeviceD3d__ICursorDestroy 006A00C0 f end=006A0102
CGxDeviceD3d__DeviceSetGamma 0069FE80 f end=0069FEC4 type="void __thiscall func(CGxDeviceD3d* this, CGxGammaRamp* ramp)"
CGxDeviceD3d__DeviceWindow 0069FED0 f end=0069FED7 type="void* __thiscall func(CGxDeviceD3d* this)"
CGxDeviceD3d__DeviceOverride 0069FF40 f end=0069FF7F type="void __thiscall func(CGxDeviceD3d* this, EGxOverride override, uint32_t value)"
CGxDeviceD3d__PoolSizeSet 0069FF80 f end=0069FFCD type="void __thiscall func(CGxDeviceD3d* this, CGxPool* pool, uint32_t size)"
CGxDeviceD3d__ICursorDestroy 006A00C0 f end=006A0102 type="void __thiscall func(CGxDeviceD3d* this)"
CGxDeviceD3d__StereoGetConvergence 006A0110 f end=006A0117 type="float __thiscall func(CGxDeviceD3d* this)"
CGxDeviceD3d__StereoGetSeparation 006A0120 f end=006A0127 type="float __thiscall func(CGxDeviceD3d* this)"
CGxDeviceD3d__StereoEnabled 006A0130 f end=006A013D type="bool __thiscall func(CGxDeviceD3d* this)"
CGxDeviceD3d__QueryDestroy 006A0190 f end=006A01C0 type="bool __thiscall func(CGxDeviceD3d* this, CGxQuery** query)"
CGxDeviceD3d__QueryEnd 006A0240 f end=006A0272 type="bool __thiscall func(CGxDeviceD3d* this, CGxQuery* query)"
CGxDeviceD3d__QueryGetData 006A0310 f end=006A035F type="bool __thiscall func(CGxDeviceD3d* this, CGxQuery* query, uint32_t* data)"
CGxDeviceD3d__WindowProcD3d 006A0360 f end=006A0834
CGxDeviceD3d__DeviceReadDepths 006A1950 f end=006A19C4 type="void __thiscall func(CGxDeviceD3d* this, CiRect* rect, TSGrowableArray_float* depths)"
CGxDeviceD3d9Ex__CGxDeviceD3d9Ex 006A1A90 f end=006A1C24
CGxDeviceD3d__TexDestroy 006A2BB0 f end=006A2BF1 type="void __thiscall func(CGxDeviceD3d* this, CGxTex* texId)"
CGxDeviceD3d__ITexCreate 006A2C00 f end=006A2D7E
CGxDeviceD3d__ITexUpload 006A2D80 f end=006A3062
CGxDeviceD3d__ITexMarkAsUpdated 006A3070 f end=006A30CF
CGxDeviceD3d__ITexMarkAsUpdated 006A3070 f end=006A30CF type="void __thiscall func(CGxDeviceD3d* this, CGxTex* texId)"
CGxDeviceD3d__TexCopy 006A30D0 f end=006A31D6 type="void __thiscall func(CGxDeviceD3d* this, CGxTex* a1, CGxTex* a2, C2iVector* a3, C2iVector* a4, uint32_t a5, uint32_t a6)"
CGxDeviceD3d__TexStretch 006A31E0 f end=006A3349 type="void __thiscall func(CGxDeviceD3d* this, CGxTex* a1, CGxTex* a2, CiRect* a3, CiRect* a4, uint32_t a5, uint32_t a6)"
CGxDeviceD3d__ISceneBegin 006A3350 f end=006A3417
CGxDeviceD3d__ISceneEnd 006A3420 f end=006A3449
CGxDeviceD3d__ScenePresent 006A3450 f end=006A3611
CGxDeviceD3d__Draw 006A3620 f end=006A3716
CGxDeviceD3d__ScenePresent 006A3450 f end=006A3611 type="void __thiscall func(CGxDeviceD3d* this, uint32_t mask)"
CGxDeviceD3d__Draw 006A3620 f end=006A3716 type="void __thiscall func(CGxDeviceD3d* this, CGxBatch* batch)"
CGxDeviceD3d__IStateSyncEnables 006A3810 f end=006A386E
CGxDeviceD3d__ISetVertexBuffer 006A39E0 f end=006A3A59
CGxDeviceD3d__IStateSetD3DDefaults 006A3A60 f end=006A3C34
@ -2222,23 +2270,25 @@ CGxDeviceD3d__ISetAlphaOp 006A41F0 f end=006A424C
CGxDeviceD3d__IStateSyncMaterial 006A4700 f end=006A4846
CGxDeviceD3d__IStateSyncXforms 006A4850 f end=006A48FE
CGxDeviceD3d__ISetTexture 006A4900 f end=006A4AB3
CGxDeviceD3d__IRsSendToHw 006A4C30 f end=006A5499
CGxDeviceD3d__IRsSendToHw 006A4C30 f end=006A5499 type="void __thiscall func(CGxDeviceD3d* this, EGxRenderState rs)"
CGxDeviceD3d__ICreateD3dVertexDecl 006A5540 f end=006A5677
CGxDeviceD3d__IStateSyncVertexPtrs 006A5700 f end=006A5934
CGxDeviceD3d__IStateSync 006A5940 f end=006A59f5
CGxDeviceD3d__CapsWindowSize 006A5A00 f end=006A5A25
CGxDeviceD3d__CapsWindowSize 006A5A00 f end=006A5A25 type="void __thiscall func(CGxDeviceD3d* this, CRect* dst)"
CGxDeviceD3d__IXformSetWorld 006A5A30 f end=006A5A92 type="void __thiscall func(CGxDeviceD3d* this)"
CGxDeviceD3d__IBindPixelShader 006A5C70 f end=006A5D48
CGxDeviceD3d__IShaderCreate 006A5E10 f end=006A5E36
CGxDeviceD3d__IShaderReload 006A5D50 f end=006A5E07 type="void __thiscall func(CGxDeviceD3d* this, CGxShader* shader, const char* a2, const char* a3)"
CGxDeviceD3d__IShaderCreate 006A5E10 f end=006A5E36 type="void __thiscall func(CGxDeviceD3d* this, CGxShader* shader)"
CGxDevice__ITexWHDStartEnd 006A5EF0 f end=006A5FDF type="void __thiscall func(CGxDevice* this, CGxTex* texId, uint32_t* width, uint32_t* height, uint32_t* baseMip, uint32_t* mipCount)"
CGxDeviceD3d__SceneClear 006A74B0 f end=006A7538
CGxDeviceD3d__CapsWindowSizeInScreenCoords 006A9920 f end=006A99D4
CGxDeviceD3d__XformSetProjection 006A9B40 f end=006A9D88
CGxDeviceD3d__XformSetView 006A9E00 f end=006A9E09
CGxDeviceD3d__SceneClear 006A74B0 f end=006A7538 type="void __thiscall func(CGxDeviceD3d* this, uint32_t mask, CImVector color)"
CGxDeviceD3d__CapsWindowSizeInScreenCoords 006A9920 f end=006A99D4 type="void __thiscall func(CGxDeviceD3d* this, CRect* dst)"
CGxDeviceD3d__XformSetProjection 006A9B40 f end=006A9D88 type="void __thiscall func(CGxDeviceD3d* this, C44Matrix* matrix)"
CGxDeviceD3d__XformSetView 006A9E00 f end=006A9E09 type="void __thiscall func(CGxDeviceD3d* this, C44Matrix* matrix)"
CGxDeviceD3d__IShaderConstantsFlush 006A9FE0 f end=006AA06D
CGxDeviceD3d__IShaderCreatePixel 006AA070 f end=006AA0C5
CGxDeviceD3d__IShaderCreateVertex 006AA0D0 f end=006AA125
CGxDeviceD3d__ShaderCreate 006AA130 f end=006AA18A
CGxDeviceD3d__IShaderCreatePixel 006AA070 f end=006AA0C5 type="void __thiscall func(CGxDeviceD3d* this, CGxShader* shader)"
CGxDeviceD3d__IShaderCreateVertex 006AA0D0 f end=006AA125 type="void __thiscall func(CGxDeviceD3d* this, CGxShader* shader)"
CGxDeviceD3d__ShaderCreate 006AA130 f end=006AA18A type="void __thiscall func(CGxShader** shaders, EGxShTarget target, char* a3, char* a4, int32_t permutations)"
CGxDeviceD3d__ShaderDestroy 006AA190 f end=006AA207 type="void __thiscall func(CGxDeviceD3d* this, CGxShader** shader)"
CGxDeviceD3d__IBindVertexShader 006AA2F0 f end=006AA346
CTgaFile__ColorMapEntryBytes 006AA350 f end=006AA379 ; UC
CTgaFile__ColorMapBytes 006AA380 f end=006AA3B0
@ -2540,6 +2590,7 @@ OsGetExePath 0086BEA0 f end=0086BEBE
OsGuiGetWindow 0086C6A0 f end=0086C6CE
OsIMEInitialize 0086D0A0 f end=0086D0B8
OsIMEDestroy 0086D0C0 f end=0086D0Df
TSExplicitList_CGxBuf__LinkToTail 0086E200 f end=0086E25F type="void __thiscall func(TSExplicitList_CGxBuf* this, CGxBuf* ptr)"
OsCallSetContext 0086F5A0 f end=0086F5EA
OsCallInitialize 0086F760 f end=0086F875
OsCallInitializeContext 0086F880 f end=0086F902