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feat(profile): add model related info
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156b0e0a0b
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2b598e6dd1
62 changed files with 25665 additions and 8034 deletions
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@ -74,13 +74,6 @@ enum EGxVertexBufferFormat {
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GxVertexBufferFormats_Last = 14
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};
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struct ubyte4 {
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union {
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uint8_t b[4];
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uint32_t u;
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};
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};
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struct CGxVertexAttrib {
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EGxVertexAttrib attrib;
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uint32_t type;
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@ -82,7 +82,7 @@ struct CGxDevice__vtable {
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void* v_fn_6_NotifyOnTextureRecreation;
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// void NotifyOnDisplayChange();
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void* v_fn_7_NotifyOnDisplayChange;
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// public: virtual void * __thiscall CGxDevice::`scalar deleting destructor'(unsigned int)
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// void `scalar deleting destructor'(unsigned int)
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void* v_fn_8_scalar_deleting_destructor;
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// int32_t DeviceCreate(const CGxFormat&);
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void* v_fn_9_DeviceCreate;
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@ -98,16 +98,24 @@ struct CGxDevice__vtable {
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void* v_fn_14_DeviceSetBaseMipLevel;
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// void DeviceSetGamma(CGxGammaRamp const&);
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void* v_fn_15_DeviceSetGamma;
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void* v_fn_16;
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// void DeviceSetGamma(float);
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void* v_fn_16_DeviceSetGamma;
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// no base implementation
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void* v_fn_17;
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void* v_fn_18;
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void* v_fn_19;
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void* v_fn_20;
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void* v_fn_21;
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// void* DeviceWindow();
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void* v_fn_17_DeviceWindow;
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// void DeviceTakeScreenShot();
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void* v_fn_18_DeviceTakeScreenShot;
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// void DeviceReadScreenShot(uint32_t&, uint32_t&, const CImVector*&) */
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void* v_fn_19_DeviceReadScreenShot;
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// void DeviceReadPixels(CiRect&, TSGrowableArray<CImVector>&);
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void* v_fn_20_DeviceReadPixels;
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// void DeviceReadDepths(CiRect&, TSGrowableArray<float>&);
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void* v_fn_21_DeviceReadDepths;
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// void DeviceWM(EGxWM, int32_t, int32_t);
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void* v_fn_22_DeviceWM;
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// void DeviceSetRenderTarget(EGxBuffer, CGxTex*, uint32_t);
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void* v_fn_23;
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// void DeviceCopyTex(CGxTex*, uint32_t, CGxTex*, uint32_t);
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void* v_fn_24;
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void* v_fn_25;
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void* v_fn_26;
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@ -180,7 +188,7 @@ struct CGxDevice__vtable {
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void* v_fn_69;
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// void ShaderConstantsSet(EGxShTarget, uint32_t, const float*, uint32_t);
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void* v_fn_70_ShaderConstantsSet;
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void* v_fn_71;
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void* v_fn_71_IShaderDestroy;
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// void IShaderCreate(CGxShader*);
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void* v_fn_72_IShaderCreate;
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// void CursorSetVisible(int32_t);
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@ -189,15 +197,22 @@ struct CGxDevice__vtable {
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void* v_fn_74_CursorLock;
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// void CursorUnlock(uint32_t, uint32_t);
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void* v_fn_75_CursorUnlock;
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void* v_fn_76;
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void* v_fn_77;
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void* v_fn_78;
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void* v_fn_79;
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// void StereoSetConvergence(float);
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void* v_fn_76_StereoSetConvergence;
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// double StereoGetConvergence();
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void* v_fn_77_StereoGetConvergence;
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// void StereoSetSeparation(float);
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void* v_fn_78_StereoSetSeparation;
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// double StereoGetSeparation();
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void* v_fn_79_StereoGetSeparation;
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// bool StereoEnabled();
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void* v_fn_80_StereoEnabled;
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void* v_fn_81;
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void* v_fn_82;
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void* v_fn_83;
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// void DebugGroupBegin(const char*, char*);
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void* v_fn_81_DebugGroupBegin;
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// void DebugGroupEnd();
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void* v_fn_82_DebugGroupEnd;
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// void DebugEvent(const char*, char*);
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void* v_fn_83_DebugEvent;
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};
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// this class is at least 14688 bytes in size
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@ -220,11 +235,9 @@ struct CGxDevice {
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uint32_t m_primMask;
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CRect m_defWindowRect; // 0x164 (size: 0x10)
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CRect m_curWindowRect; // 0x174 (size: 0x10)
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// uint32_t m_unk184[12] {
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TSGrowableArray_DEVICERESTOREDCALLBACK m_deviceRestoredCallbacks;
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TSGrowableArray_DEVICERESTOREDCALLBACK m_deviceRestoredCallbacks; // 0x184
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TSGrowableArray_TEXTURERECREATIONCALLBACK m_textureRecreationCallbacks;
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TSGrowableArray_DISPLAYCHANGECALLBACK m_displayChangeCallbacks;
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// };
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EGxApi m_api; // 0x1b4
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uint32_t m_cpuFeatures;
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CGxFormat m_format;
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@ -2,6 +2,12 @@
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#define GX_TEXTURE_H
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#include "tempest/rect.h"
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#include "common/handle.h"
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#include "storm/array.h"
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typedef HOBJECT HTEXTURE;
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STORM_TS_GROWABLE_ARRAY(HTEXTURE);
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typedef struct CGxTexFlags CGxTexFlags;
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typedef struct CGxTex CGxTex;
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@ -14,7 +20,7 @@ struct CGxTexFlags {
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// unsigned __int32 m_generateMipMaps : 1;
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// unsigned __int32 m_renderTarget : 1;
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// unsigned __int32 m_maxAnisotropy : 5;
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uint32_t m_flags;
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uint32_t f_flags;
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};
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struct CGxTex {
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