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feat(profile): add model related info
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62 changed files with 25665 additions and 8034 deletions
34
profile/3.3.5a-windows/include/m2/lighting.h
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34
profile/3.3.5a-windows/include/m2/lighting.h
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#ifndef M2_LIGHTING_H
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#define M2_LIGHTING_H
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DECLARE_STRUCT(CM2Lighting);
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#include "m2/scene.h"
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#include "tempest/vector.h"
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#include "tempest/sphere.h"
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#include "tempest/plane.h"
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struct CM2Lighting {
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CM2Scene* m_scene;
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CAaSphere sphere4;
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uint32_t m_flags;
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C3Vector vector18;
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C3Vector vector24;
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C3Vector vector30;
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C3Vector vector3C;
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C3Vector vector48;
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C3Vector m_sunAmbient;
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C3Vector m_sunDiffuse;
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C3Vector m_sunSpecular;
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C3Vector m_sunDir;
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CM2Light* m_lights[4];
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uint32_t m_lightCount;
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float m_fogStart;
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float m_fogEnd;
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float m_fogScale;
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float m_fogDensity;
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C3Vector m_fogColor;
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C4Plane m_liquidPlane;
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};
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#endif
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