diff --git a/profile/3.3.5a-windows-386/include/bc/file/processdir.h b/profile/3.3.5a-windows-386/include/bc/file/processdir.h index 14fea82..d599f86 100644 --- a/profile/3.3.5a-windows-386/include/bc/file/processdir.h +++ b/profile/3.3.5a-windows-386/include/bc/file/processdir.h @@ -10,6 +10,8 @@ struct Blizzard__File__ProcessDirParms { bool isDir; }; -typedef bool (*Blizzard__File__ProcessDirCallback)(const Blizzard__File__ProcessDirParms* parms); +typedef bool (*Blizzard__File__ProcessDirCallback_interface)( + const Blizzard__File__ProcessDirParms* parms); +typedef Blizzard__File__ProcessDirCallback_interface Blizzard__File__ProcessDirCallback; #endif diff --git a/profile/3.3.5a-windows-386/include/bc/thread/tls.h b/profile/3.3.5a-windows-386/include/bc/thread/tls.h index 3b4a5f8..264cc9d 100644 --- a/profile/3.3.5a-windows-386/include/bc/thread/tls.h +++ b/profile/3.3.5a-windows-386/include/bc/thread/tls.h @@ -3,7 +3,8 @@ DECLARE_STRUCT(Blizzard__Thread__TLSSlot); -typedef void (*Blizzard__Thread__TLSDestructor)(void*); +typedef void (*Blizzard__Thread__TLSDestructor_interface)(void*); +typedef Blizzard__Thread__TLSDestructor_interface Blizzard__Thread__TLSDestructor; struct Blizzard__Thread__TLSSlot { uint32_t key; diff --git a/profile/3.3.5a-windows-386/include/console/command.h b/profile/3.3.5a-windows-386/include/console/command.h index e49b051..a1d61ed 100644 --- a/profile/3.3.5a-windows-386/include/console/command.h +++ b/profile/3.3.5a-windows-386/include/console/command.h @@ -8,14 +8,15 @@ DECLARE_STRUCT(CONSOLECOMMAND); STORM_TS_HASH(CONSOLECOMMAND, HASHKEY_STRI); -typedef int32_t (*COMMANDHANDLER)(const char*, const char*); +typedef int32_t (*COMMANDHANDLER_interface)(const char*, const char*); +typedef COMMANDHANDLER_interface COMMANDHANDLER; // class CONSOLECOMMAND : public TSHashObject struct CONSOLECOMMAND { - TSHashObject_CONSOLECOMMAND_HASHKEY_STRI b_base; - COMMANDHANDLER m_handler; - const char* m_helpText; - CATEGORY m_category; + TSHashObject_CONSOLECOMMAND_HASHKEY_STRI _; + COMMANDHANDLER m_handler; + const char* m_helpText; + CATEGORY m_category; }; -#endif \ No newline at end of file +#endif diff --git a/profile/3.3.5a-windows-386/include/console/types.h b/profile/3.3.5a-windows-386/include/console/types.h index 852a3c7..fb79aea 100644 --- a/profile/3.3.5a-windows-386/include/console/types.h +++ b/profile/3.3.5a-windows-386/include/console/types.h @@ -5,47 +5,46 @@ DECLARE_ENUM(COLOR_T); DECLARE_ENUM(CATEGORY); DECLARE_ENUM(EXECMODE); DECLARE_ENUM(CONSOLERESIZESTATE); +DECLARE_ENUM(HIGHLIGHTSTATE); enum COLOR_T { - DEFAULT_COLOR = 0, - INPUT_COLOR = 1, - ECHO_COLOR = 2, - ERROR_COLOR = 3, - WARNING_COLOR = 4, - GLOBAL_COLOR = 5, - ADMIN_COLOR = 6, - HIGHLIGHT_COLOR = 7, - BACKGROUND_COLOR = 8, - NUM_COLORTYPES + DEFAULT_COLOR = 0, + INPUT_COLOR = 1, + ECHO_COLOR = 2, + ERROR_COLOR = 3, + WARNING_COLOR = 4, + GLOBAL_COLOR = 5, + ADMIN_COLOR = 6, + HIGHLIGHT_COLOR = 7, + BACKGROUND_COLOR = 8, + NUM_COLORTYPES }; enum CATEGORY { - DEBUG = 0, - GRAPHICS = 1, - CONSOLE = 2, - COMBAT = 3, - GAME = 4, - DEFAULT = 5, - NET = 6, - SOUND = 7, - GM = 8, - NONE = 9, - LAST + DEBUG = 0, + GRAPHICS = 1, + CONSOLE = 2, + COMBAT = 3, + GAME = 4, + DEFAULT = 5, + NET = 6, + SOUND = 7, + GM = 8, + NONE = 9, + LAST }; enum EXECMODE { - EM_PROMPTOVERWRITE = 0, - EM_RECORDING = 1, - EM_APPEND = 2, - EM_WRITEFILE = 3, - EM_NOTACTIVE = 4, - EM_NUM_EXECMODES + EM_PROMPTOVERWRITE = 0, + EM_RECORDING = 1, + EM_APPEND = 2, + EM_WRITEFILE = 3, + EM_NOTACTIVE = 4, + EM_NUM_EXECMODES }; -enum CONSOLERESIZESTATE { - CS_NONE = 0, - CS_STRETCH = 1, - NUM_CONSOLERESIZESTATES -}; +enum CONSOLERESIZESTATE { CS_NONE = 0, CS_STRETCH = 1, NUM_CONSOLERESIZESTATES }; -#endif \ No newline at end of file +enum HIGHLIGHTSTATE { HS_NONE, HS_HIGHLIGHTING, HS_ENDHIGHLIGHT, NUM_HIGHLIGHTSTATES }; + +#endif diff --git a/profile/3.3.5a-windows-386/include/daynight/dnglare.h b/profile/3.3.5a-windows-386/include/daynight/dnglare.h new file mode 100644 index 0000000..67dfbc1 --- /dev/null +++ b/profile/3.3.5a-windows-386/include/daynight/dnglare.h @@ -0,0 +1,11 @@ +#ifndef DAYNIGHT_DN_GLARE_H +#define DAYNIGHT_DN_GLARE_H + +DECLARE_STRUCT(DayNight__DNGlare); + +struct DayNight__DNGlare { + // TODO: placeholder + int32_t unk00; +}; + +#endif diff --git a/profile/3.3.5a-windows-386/include/db/records.h b/profile/3.3.5a-windows-386/include/db/records.h index c7228c0..1d5c8ca 100644 --- a/profile/3.3.5a-windows-386/include/db/records.h +++ b/profile/3.3.5a-windows-386/include/db/records.h @@ -27,7 +27,7 @@ DECLARE_STRUCT(AttackAnimKitsRec); DECLARE_STRUCT(AttackAnimTypesRec); DECLARE_STRUCT(AuctionHouseRec); DECLARE_STRUCT(BankBagSlotPricesRec); -DECLARE_STRUCT(BannedAddonsRec); +DECLARE_STRUCT(BannedAddOnsRec); DECLARE_STRUCT(BarberShopStyleRec); DECLARE_STRUCT(BattlemasterListRec); DECLARE_STRUCT(CameraModeRec); @@ -129,9 +129,9 @@ DECLARE_STRUCT(ItemSubClassRec); DECLARE_STRUCT(ItemSubClassMaskRec); DECLARE_STRUCT(ItemVisualEffectsRec); DECLARE_STRUCT(ItemVisualsRec); -DECLARE_STRUCT(LFGDungeonExpansionRec); -DECLARE_STRUCT(LFGDungeonGroupRec); -DECLARE_STRUCT(LFGDungeonsRec); +DECLARE_STRUCT(LfgDungeonExpansionRec); +DECLARE_STRUCT(LfgDungeonGroupRec); +DECLARE_STRUCT(LfgDungeonsRec); DECLARE_STRUCT(LanguageWordsRec); DECLARE_STRUCT(LanguagesRec); DECLARE_STRUCT(LightRec); @@ -164,7 +164,7 @@ DECLARE_STRUCT(ObjectEffectModifierRec); DECLARE_STRUCT(ObjectEffectPackageRec); DECLARE_STRUCT(ObjectEffectPackageElemRec); DECLARE_STRUCT(OverrideSpellDataRec); -DECLARE_STRUCT(PVPDifficultyRec); +DECLARE_STRUCT(PvpDifficultyRec); DECLARE_STRUCT(PackageRec); DECLARE_STRUCT(PageTextMaterialRec); DECLARE_STRUCT(PaperDollItemFrameRec); @@ -521,7 +521,7 @@ struct BankBagSlotPricesRec { int32_t m_cost; }; -struct BannedAddonsRec { +struct BannedAddOnsRec { int32_t m_ID; int32_t m_nameMd5[4]; int32_t m_versionMd5[4]; @@ -1413,7 +1413,7 @@ struct ItemVisualsRec { int32_t m_slot[5]; }; -struct LFGDungeonExpansionRec { +struct LfgDungeonExpansionRec { int32_t m_ID; int32_t m_lfgID; int32_t m_expansionLevel; @@ -1424,7 +1424,7 @@ struct LFGDungeonExpansionRec { int32_t m_targetLevelMax; }; -struct LFGDungeonGroupRec { +struct LfgDungeonGroupRec { int32_t m_ID; const char* m_name; int32_t m_orderIndex; @@ -1432,7 +1432,7 @@ struct LFGDungeonGroupRec { int32_t m_typeID; }; -struct LFGDungeonsRec { +struct LfgDungeonsRec { int32_t m_ID; const char* m_name; int32_t m_minLevel; @@ -1707,7 +1707,7 @@ struct OverrideSpellDataRec { int32_t m_flags; }; -struct PVPDifficultyRec { +struct PvpDifficultyRec { int32_t m_ID; int32_t m_mapID; int32_t m_rangeIndex; @@ -3189,7 +3189,7 @@ DB_CLIENT_DB(AttackAnimKitsRec); DB_CLIENT_DB(AttackAnimTypesRec); DB_CLIENT_DB(AuctionHouseRec); DB_CLIENT_DB(BankBagSlotPricesRec); -DB_CLIENT_DB(BannedAddonsRec); +DB_CLIENT_DB(BannedAddOnsRec); DB_CLIENT_DB(BarberShopStyleRec); DB_CLIENT_DB(BattlemasterListRec); DB_CLIENT_DB(CameraModeRec); @@ -3291,9 +3291,9 @@ DB_CLIENT_DB(ItemSubClassRec); DB_CLIENT_DB(ItemSubClassMaskRec); DB_CLIENT_DB(ItemVisualEffectsRec); DB_CLIENT_DB(ItemVisualsRec); -DB_CLIENT_DB(LFGDungeonExpansionRec); -DB_CLIENT_DB(LFGDungeonGroupRec); -DB_CLIENT_DB(LFGDungeonsRec); +DB_CLIENT_DB(LfgDungeonExpansionRec); +DB_CLIENT_DB(LfgDungeonGroupRec); +DB_CLIENT_DB(LfgDungeonsRec); DB_CLIENT_DB(LanguageWordsRec); DB_CLIENT_DB(LanguagesRec); DB_CLIENT_DB(LightRec); @@ -3326,7 +3326,7 @@ DB_CLIENT_DB(ObjectEffectModifierRec); DB_CLIENT_DB(ObjectEffectPackageRec); DB_CLIENT_DB(ObjectEffectPackageElemRec); DB_CLIENT_DB(OverrideSpellDataRec); -DB_CLIENT_DB(PVPDifficultyRec); +DB_CLIENT_DB(PvpDifficultyRec); DB_CLIENT_DB(PackageRec); DB_CLIENT_DB(PageTextMaterialRec); DB_CLIENT_DB(PaperDollItemFrameRec); diff --git a/profile/3.3.5a-windows-386/include/event/context.h b/profile/3.3.5a-windows-386/include/event/context.h index a3773fb..c133f02 100644 --- a/profile/3.3.5a-windows-386/include/event/context.h +++ b/profile/3.3.5a-windows-386/include/event/context.h @@ -6,12 +6,12 @@ #include "common/instance.h" #include "storm/queue/timer_priority_uint32_t.h" -#include "event/message.h" #include "event/handler.h" -#include "event/keydown.h" -#include "event/types.h" -#include "event/timer.h" #include "event/id_table.h" +#include "event/keydown.h" +#include "event/message.h" +#include "event/timer.h" +#include "event/types.h" DECLARE_ENUM(SCHEDSTATE); DECLARE_STRUCT(EvtContext); @@ -22,50 +22,51 @@ DECLARE_HANDLE(HEVENTCONTEXT); // EvtContext::SCHEDSTATE enum SCHEDSTATE { - SCHEDSTATE_ACTIVE = 0x0, - SCHEDSTATE_CLOSED = 0x1, - SCHEDSTATE_DESTROYED = 0x2, - _UNIQUE_SYMBOL_SCHEDSTATE_96 = 0xFFFFFFFF + SCHEDSTATE_ACTIVE = 0x0, + SCHEDSTATE_CLOSED = 0x1, + SCHEDSTATE_DESTROYED = 0x2, + _UNIQUE_SYMBOL_SCHEDSTATE_96 = 0xFFFFFFFF }; COMMON_INSTANCE_ID(EvtContext); -// class EvtContext : public TSingletonInstanceId, m_id)> +// class EvtContext : public TSingletonInstanceId, +// m_id)> struct EvtContext { - TSingletonInstanceId_EvtContext b_base; - // Member variables - SCritSect m_critsect; - uint32_t m_currTime; - SCHEDSTATE m_schedState; - TSTimerPriority_uint32_t m_schedNextWakeTime; - uint32_t m_schedLastIdle; - uint32_t m_schedFlags; - uint32_t m_schedIdleTime; - uint32_t m_schedInitialIdleTime; - uint32_t m_schedWeight; - uint32_t m_schedSmoothWeight; - int32_t m_schedRebalance; - // TSExplicitList m_queueHandlerList[EVENTIDS]; - TSExplicitList_EvtHandler m_queueHandlerList[36]; - // TSExplicitList m_queueMessageList; - TSExplicitList_EvtMessage m_queueMessageList; - uint32_t m_queueSyncButtonState; - // TSExplicitList m_queueSyncKeyDownList; - TSExplicitList_EvtKeyDown m_queueSyncKeyDownList; - EvtIdTable_pointer_to_EvtTimer m_timerIdTable; - EvtTimerQueue m_timerQueue; - HPROPCONTEXT m_propContext; - int32_t unk264; - int32_t unk268; - int32_t unk26C; - void* m_callContext; - uint32_t m_startWatchdog; + TSingletonInstanceId_EvtContext b_base; + // Member variables + SCritSect m_critsect; + uint32_t m_currTime; + SCHEDSTATE m_schedState; + TSTimerPriority_uint32_t m_schedNextWakeTime; + uint32_t m_schedLastIdle; + uint32_t m_schedFlags; + uint32_t m_schedIdleTime; + uint32_t m_schedInitialIdleTime; + uint32_t m_schedWeight; + uint32_t m_schedSmoothWeight; + int32_t m_schedRebalance; + // TSExplicitList m_queueHandlerList[EVENTIDS]; + TSExplicitList_EvtHandler m_queueHandlerList[36]; + // TSExplicitList m_queueMessageList; + TSExplicitList_EvtMessage m_queueMessageList; + uint32_t m_queueSyncButtonState; + // TSExplicitList m_queueSyncKeyDownList; + TSExplicitList_EvtKeyDown m_queueSyncKeyDownList; + EvtIdTable_pointer_to_EvtTimer m_timerIdTable; + EvtTimerQueue m_timerQueue; + HPROPCONTEXT m_propContext; + int32_t unk264; + int32_t unk268; + int32_t unk26C; + void* m_callContext; + uint32_t m_startWatchdog; }; STORM_TS_PRIORITY_QUEUE(EvtContext); - +COMMON_INSTANCE_ID_TABLE(EvtContext); // class EvtContextQueue : public TSPriorityQueue struct EvtContextQueue { - TSPriorityQueue_EvtContext b_base; + TSPriorityQueue_EvtContext b_base; }; -#endif \ No newline at end of file +#endif diff --git a/profile/3.3.5a-windows-386/include/event/types.h b/profile/3.3.5a-windows-386/include/event/types.h index 76dae16..f5f5858 100644 --- a/profile/3.3.5a-windows-386/include/event/types.h +++ b/profile/3.3.5a-windows-386/include/event/types.h @@ -18,260 +18,255 @@ DECLARE_STRUCT(EVENT_DATA_KEY); DECLARE_STRUCT(EVENT_DATA_MOUSE); DECLARE_STRUCT(EVENT_DATA_SIZE); -typedef void* HEVENTCONTEXT; typedef int32_t (*EVENTHANDLERFUNC)(const void*, void*); enum EVENTID { - EVENT_ID_0 = 0, - EVENT_ID_CHAR = 1, - EVENT_ID_FOCUS = 2, - EVENT_ID_3 = 3, - EVENT_ID_DESTROY = 4, - EVENT_ID_5 = 5, - EVENT_ID_IDLE = 6, - EVENT_ID_POLL = 7, - EVENT_ID_INITIALIZE = 8, - EVENT_ID_KEYDOWN = 9, - EVENT_ID_KEYUP = 10, - EVENT_ID_KEYDOWN_REPEATING = 11, - EVENT_ID_MOUSEDOWN = 12, - EVENT_ID_MOUSEMOVE = 13, - EVENT_ID_MOUSEMOVE_RELATIVE = 14, - EVENT_ID_MOUSEUP = 15, - EVENT_ID_MOUSEMODE_CHANGED = 16, - EVENT_ID_MOUSEWHEEL = 17, - EVENT_ID_18 = 18, - EVENT_ID_19 = 19, - EVENT_ID_20 = 20, - EVENT_ID_21 = 21, - EVENT_ID_22 = 22, - EVENT_ID_PAINT = 23, - EVENT_ID_NET_DATA = 24, - EVENT_ID_NET_CONNECT = 25, - EVENT_ID_NET_DISCONNECT = 26, - EVENT_ID_NET_CANTCONNECT = 27, - EVENT_ID_NET_DESTROY = 28, - EVENT_ID_NET_AUTH_CHALLENGE = 29, - EVENT_ID_30 = 30, - EVENT_ID_31 = 31, - EVENT_ID_32 = 32, - EVENT_ID_33 = 33, - EVENT_ID_IME = 34, - EVENT_ID_SIZE = 35, - EVENTIDS = 36 + EVENT_ID_0 = 0, + EVENT_ID_CHAR = 1, + EVENT_ID_FOCUS = 2, + EVENT_ID_3 = 3, + EVENT_ID_DESTROY = 4, + EVENT_ID_5 = 5, + EVENT_ID_IDLE = 6, + EVENT_ID_POLL = 7, + EVENT_ID_INITIALIZE = 8, + EVENT_ID_KEYDOWN = 9, + EVENT_ID_KEYUP = 10, + EVENT_ID_KEYDOWN_REPEATING = 11, + EVENT_ID_MOUSEDOWN = 12, + EVENT_ID_MOUSEMOVE = 13, + EVENT_ID_MOUSEMOVE_RELATIVE = 14, + EVENT_ID_MOUSEUP = 15, + EVENT_ID_MOUSEMODE_CHANGED = 16, + EVENT_ID_MOUSEWHEEL = 17, + EVENT_ID_18 = 18, + EVENT_ID_19 = 19, + EVENT_ID_20 = 20, + EVENT_ID_21 = 21, + EVENT_ID_22 = 22, + EVENT_ID_PAINT = 23, + EVENT_ID_NET_DATA = 24, + EVENT_ID_NET_CONNECT = 25, + EVENT_ID_NET_DISCONNECT = 26, + EVENT_ID_NET_CANTCONNECT = 27, + EVENT_ID_NET_DESTROY = 28, + EVENT_ID_NET_AUTH_CHALLENGE = 29, + EVENT_ID_30 = 30, + EVENT_ID_31 = 31, + EVENT_ID_32 = 32, + EVENT_ID_33 = 33, + EVENT_ID_IME = 34, + EVENT_ID_SIZE = 35, + EVENTIDS = 36 }; enum KEY { - KEY_NONE = 0xFFFFFFFF, - KEY_LSHIFT = 0x0, - KEY_RSHIFT = 0x1, - KEY_LCONTROL = 0x2, - KEY_RCONTROL = 0x3, - KEY_LALT = 0x4, - KEY_RALT = 0x5, - KEY_LASTMETAKEY = 0x5, - KEY_SPACE = 0x20, - KEY_0 = 0x30, - KEY_1 = 0x31, - KEY_2 = 0x32, - KEY_3 = 0x33, - KEY_4 = 0x34, - KEY_5 = 0x35, - KEY_6 = 0x36, - KEY_7 = 0x37, - KEY_8 = 0x38, - KEY_9 = 0x39, - KEY_A = 0x41, - KEY_B = 0x42, - KEY_C = 0x43, - KEY_D = 0x44, - KEY_E = 0x45, - KEY_F = 0x46, - KEY_G = 0x47, - KEY_H = 0x48, - KEY_I = 0x49, - KEY_J = 0x4A, - KEY_K = 0x4B, - KEY_L = 0x4C, - KEY_M = 0x4D, - KEY_N = 0x4E, - KEY_O = 0x4F, - KEY_P = 0x50, - KEY_Q = 0x51, - KEY_R = 0x52, - KEY_S = 0x53, - KEY_T = 0x54, - KEY_U = 0x55, - KEY_V = 0x56, - KEY_W = 0x57, - KEY_X = 0x58, - KEY_Y = 0x59, - KEY_Z = 0x5A, - KEY_TILDE = 0x60, - KEY_NUMPAD0 = 0x100, - KEY_NUMPAD1 = 0x101, - KEY_NUMPAD2 = 0x102, - KEY_NUMPAD3 = 0x103, - KEY_NUMPAD4 = 0x104, - KEY_NUMPAD5 = 0x105, - KEY_NUMPAD6 = 0x106, - KEY_NUMPAD7 = 0x107, - KEY_NUMPAD8 = 0x108, - KEY_NUMPAD9 = 0x109, - KEY_NUMPAD_PLUS = 0x10A, - KEY_NUMPAD_MINUS = 0x10B, - KEY_NUMPAD_MULTIPLY = 0x10C, - KEY_NUMPAD_DIVIDE = 0x10D, - KEY_NUMPAD_DECIMAL = 0x10E, - KEY_NUMPAD_EQUALS = 0x30C, - KEY_PLUS = 0x3D, - KEY_MINUS = 0x2D, - KEY_BRACKET_OPEN = 0x5B, - KEY_BRACKET_CLOSE = 0x5D, - KEY_SLASH = 0x2F, - KEY_BACKSLASH = 0x5C, - KEY_SEMICOLON = 0x3B, - KEY_APOSTROPHE = 0x27, - KEY_COMMA = 0x2C, - KEY_PERIOD = 0x2E, - KEY_ESCAPE = 0x200, - KEY_ENTER = 0x201, - KEY_BACKSPACE = 0x202, - KEY_TAB = 0x203, - KEY_LEFT = 0x204, - KEY_UP = 0x205, - KEY_RIGHT = 0x206, - KEY_DOWN = 0x207, - KEY_INSERT = 0x208, - KEY_DELETE = 0x209, - KEY_HOME = 0x20A, - KEY_END = 0x20B, - KEY_PAGEUP = 0x20C, - KEY_PAGEDOWN = 0x20D, - KEY_CAPSLOCK = 0x20E, - KEY_NUMLOCK = 0x20F, - KEY_SCROLLLOCK = 0x210, - KEY_PAUSE = 0x211, - KEY_PRINTSCREEN = 0x212, - KEY_F1 = 0x300, - KEY_F2 = 0x301, - KEY_F3 = 0x302, - KEY_F4 = 0x303, - KEY_F5 = 0x304, - KEY_F6 = 0x305, - KEY_F7 = 0x306, - KEY_F8 = 0x307, - KEY_F9 = 0x308, - KEY_F10 = 0x309, - KEY_F11 = 0x30A, - KEY_F12 = 0x30B, - KEY_F13 = 0x212, - KEY_F14 = 0x30D, - KEY_F15 = 0x30E, - KEY_F16 = 0x30F, - KEY_F17 = 0x310, - KEY_F18 = 0x311, - KEY_F19 = 0x312, - KEY_LAST = 0x313 + KEY_NONE = 0xFFFFFFFF, + KEY_LSHIFT = 0x0, + KEY_RSHIFT = 0x1, + KEY_LCONTROL = 0x2, + KEY_RCONTROL = 0x3, + KEY_LALT = 0x4, + KEY_RALT = 0x5, + KEY_LASTMETAKEY = 0x5, + KEY_SPACE = 0x20, + KEY_0 = 0x30, + KEY_1 = 0x31, + KEY_2 = 0x32, + KEY_3 = 0x33, + KEY_4 = 0x34, + KEY_5 = 0x35, + KEY_6 = 0x36, + KEY_7 = 0x37, + KEY_8 = 0x38, + KEY_9 = 0x39, + KEY_A = 0x41, + KEY_B = 0x42, + KEY_C = 0x43, + KEY_D = 0x44, + KEY_E = 0x45, + KEY_F = 0x46, + KEY_G = 0x47, + KEY_H = 0x48, + KEY_I = 0x49, + KEY_J = 0x4A, + KEY_K = 0x4B, + KEY_L = 0x4C, + KEY_M = 0x4D, + KEY_N = 0x4E, + KEY_O = 0x4F, + KEY_P = 0x50, + KEY_Q = 0x51, + KEY_R = 0x52, + KEY_S = 0x53, + KEY_T = 0x54, + KEY_U = 0x55, + KEY_V = 0x56, + KEY_W = 0x57, + KEY_X = 0x58, + KEY_Y = 0x59, + KEY_Z = 0x5A, + KEY_TILDE = 0x60, + KEY_NUMPAD0 = 0x100, + KEY_NUMPAD1 = 0x101, + KEY_NUMPAD2 = 0x102, + KEY_NUMPAD3 = 0x103, + KEY_NUMPAD4 = 0x104, + KEY_NUMPAD5 = 0x105, + KEY_NUMPAD6 = 0x106, + KEY_NUMPAD7 = 0x107, + KEY_NUMPAD8 = 0x108, + KEY_NUMPAD9 = 0x109, + KEY_NUMPAD_PLUS = 0x10A, + KEY_NUMPAD_MINUS = 0x10B, + KEY_NUMPAD_MULTIPLY = 0x10C, + KEY_NUMPAD_DIVIDE = 0x10D, + KEY_NUMPAD_DECIMAL = 0x10E, + KEY_NUMPAD_EQUALS = 0x30C, + KEY_PLUS = 0x3D, + KEY_MINUS = 0x2D, + KEY_BRACKET_OPEN = 0x5B, + KEY_BRACKET_CLOSE = 0x5D, + KEY_SLASH = 0x2F, + KEY_BACKSLASH = 0x5C, + KEY_SEMICOLON = 0x3B, + KEY_APOSTROPHE = 0x27, + KEY_COMMA = 0x2C, + KEY_PERIOD = 0x2E, + KEY_ESCAPE = 0x200, + KEY_ENTER = 0x201, + KEY_BACKSPACE = 0x202, + KEY_TAB = 0x203, + KEY_LEFT = 0x204, + KEY_UP = 0x205, + KEY_RIGHT = 0x206, + KEY_DOWN = 0x207, + KEY_INSERT = 0x208, + KEY_DELETE = 0x209, + KEY_HOME = 0x20A, + KEY_END = 0x20B, + KEY_PAGEUP = 0x20C, + KEY_PAGEDOWN = 0x20D, + KEY_CAPSLOCK = 0x20E, + KEY_NUMLOCK = 0x20F, + KEY_SCROLLLOCK = 0x210, + KEY_PAUSE = 0x211, + KEY_PRINTSCREEN = 0x212, + KEY_F1 = 0x300, + KEY_F2 = 0x301, + KEY_F3 = 0x302, + KEY_F4 = 0x303, + KEY_F5 = 0x304, + KEY_F6 = 0x305, + KEY_F7 = 0x306, + KEY_F8 = 0x307, + KEY_F9 = 0x308, + KEY_F10 = 0x309, + KEY_F11 = 0x30A, + KEY_F12 = 0x30B, + KEY_F13 = 0x212, + KEY_F14 = 0x30D, + KEY_F15 = 0x30E, + KEY_F16 = 0x30F, + KEY_F17 = 0x310, + KEY_F18 = 0x311, + KEY_F19 = 0x312, + KEY_LAST = 0x313 }; enum MOUSEBUTTON { - MOUSE_BUTTON_NONE = 0x0, - MOUSE_BUTTON_LEFT = 0x1, - MOUSE_BUTTON_MIDDLE = 0x2, - MOUSE_BUTTON_RIGHT = 0x4, - MOUSE_BUTTON_XBUTTON1 = 0x8, - MOUSE_BUTTON_XBUTTON2 = 0x10, - MOUSE_BUTTON_XBUTTON3 = 0x20, - MOUSE_BUTTON_XBUTTON4 = 0x40, - MOUSE_BUTTON_XBUTTON5 = 0x80, - MOUSE_BUTTON_XBUTTON6 = 0x100, - MOUSE_BUTTON_XBUTTON7 = 0x200, - MOUSE_BUTTON_XBUTTON8 = 0x400, - MOUSE_BUTTON_XBUTTON9 = 0x800, - MOUSE_BUTTON_XBUTTON10 = 0x1000, - MOUSE_BUTTON_XBUTTON11 = 0x2000, - MOUSE_BUTTON_XBUTTON12 = 0x4000, - MOUSE_BUTTON_ALL = 0xFFFFFFFF + MOUSE_BUTTON_NONE = 0x0, + MOUSE_BUTTON_LEFT = 0x1, + MOUSE_BUTTON_MIDDLE = 0x2, + MOUSE_BUTTON_RIGHT = 0x4, + MOUSE_BUTTON_XBUTTON1 = 0x8, + MOUSE_BUTTON_XBUTTON2 = 0x10, + MOUSE_BUTTON_XBUTTON3 = 0x20, + MOUSE_BUTTON_XBUTTON4 = 0x40, + MOUSE_BUTTON_XBUTTON5 = 0x80, + MOUSE_BUTTON_XBUTTON6 = 0x100, + MOUSE_BUTTON_XBUTTON7 = 0x200, + MOUSE_BUTTON_XBUTTON8 = 0x400, + MOUSE_BUTTON_XBUTTON9 = 0x800, + MOUSE_BUTTON_XBUTTON10 = 0x1000, + MOUSE_BUTTON_XBUTTON11 = 0x2000, + MOUSE_BUTTON_XBUTTON12 = 0x4000, + MOUSE_BUTTON_ALL = 0xFFFFFFFF }; -enum MOUSEMODE { - MOUSE_MODE_NORMAL = 0x0, - MOUSE_MODE_RELATIVE = 0x1, - MOUSE_MODES = 0x2 -}; +enum MOUSEMODE { MOUSE_MODE_NORMAL = 0x0, MOUSE_MODE_RELATIVE = 0x1, MOUSE_MODES = 0x2 }; enum OSINPUT { - OS_INPUT_CAPTURE_CHANGED = 0, - OS_INPUT_CHAR = 1, - OS_INPUT_STRING = 2, - OS_INPUT_IME = 3, - OS_INPUT_SIZE = 4, - OS_INPUT_CLOSE = 5, - OS_INPUT_FOCUS = 6, - OS_INPUT_KEY_DOWN = 7, - OS_INPUT_KEY_UP = 8, - OS_INPUT_MOUSE_DOWN = 9, - OS_INPUT_MOUSE_MOVE = 10, - OS_INPUT_MOUSE_WHEEL = 11, - OS_INPUT_MOUSE_MOVE_RELATIVE = 12, - OS_INPUT_MOUSE_UP = 13, - OS_INPUT_14 = 14, - OS_INPUT_15 = 15, - OS_INPUT_16 = 16, - OS_INPUT_17 = 17, - OS_INPUT_18 = 18, - OS_INPUT_SHUTDOWN = 19 + OS_INPUT_CAPTURE_CHANGED = 0, + OS_INPUT_CHAR = 1, + OS_INPUT_STRING = 2, + OS_INPUT_IME = 3, + OS_INPUT_SIZE = 4, + OS_INPUT_CLOSE = 5, + OS_INPUT_FOCUS = 6, + OS_INPUT_KEY_DOWN = 7, + OS_INPUT_KEY_UP = 8, + OS_INPUT_MOUSE_DOWN = 9, + OS_INPUT_MOUSE_MOVE = 10, + OS_INPUT_MOUSE_WHEEL = 11, + OS_INPUT_MOUSE_MOVE_RELATIVE = 12, + OS_INPUT_MOUSE_UP = 13, + OS_INPUT_14 = 14, + OS_INPUT_15 = 15, + OS_INPUT_16 = 16, + OS_INPUT_17 = 17, + OS_INPUT_18 = 18, + OS_INPUT_SHUTDOWN = 19 }; enum OS_MOUSE_MODE { - OS_MOUSE_MODE_NORMAL = 0, - OS_MOUSE_MODE_RELATIVE = 1, - OS_MOUSE_MODES = 2, + OS_MOUSE_MODE_NORMAL = 0, + OS_MOUSE_MODE_RELATIVE = 1, + OS_MOUSE_MODES = 2, }; struct OSEVENT { - OSINPUT id; - int32_t param[4]; + OSINPUT id; + int32_t param[4]; }; struct EVENT_DATA_CHAR { - int32_t ch; - uint32_t metaKeyState; - uint32_t repeat; + int32_t ch; + uint32_t metaKeyState; + uint32_t repeat; }; struct EVENT_DATA_FOCUS { - int32_t focus; + int32_t focus; }; struct EVENT_DATA_IDLE { - float elapsedSec; - uint32_t time; + float elapsedSec; + uint32_t time; }; struct EVENT_DATA_KEY { - KEY key; - uint32_t metaKeyState; - uint32_t repeat; - uint32_t time; + KEY key; + uint32_t metaKeyState; + uint32_t repeat; + uint32_t time; }; struct EVENT_DATA_MOUSE { - MOUSEMODE mode; - MOUSEBUTTON button; - uint32_t buttonState; - uint32_t metaKeyState; - uint32_t flags; - float x; - float y; - int32_t wheelDistance; - uint32_t time; + MOUSEMODE mode; + MOUSEBUTTON button; + uint32_t buttonState; + uint32_t metaKeyState; + uint32_t flags; + float x; + float y; + int32_t wheelDistance; + uint32_t time; }; struct EVENT_DATA_SIZE { - int32_t w; - int32_t h; + int32_t w; + int32_t h; }; -#endif \ No newline at end of file +#endif diff --git a/profile/3.3.5a-windows-386/include/external/d3d9/blend.h b/profile/3.3.5a-windows-386/include/external/d3d9/blend.h new file mode 100644 index 0000000..69c8e66 --- /dev/null +++ b/profile/3.3.5a-windows-386/include/external/d3d9/blend.h @@ -0,0 +1,27 @@ +#ifndef D3D9_BLEND_H +#define D3D9_BLEND_H + +DECLARE_ENUM(D3DBLEND); + +enum D3DBLEND { + D3DBLEND_ZERO = 1, + D3DBLEND_ONE = 2, + D3DBLEND_SRCCOLOR = 3, + D3DBLEND_INVSRCCOLOR = 4, + D3DBLEND_SRCALPHA = 5, + D3DBLEND_INVSRCALPHA = 6, + D3DBLEND_DESTALPHA = 7, + D3DBLEND_INVDESTALPHA = 8, + D3DBLEND_DESTCOLOR = 9, + D3DBLEND_INVDESTCOLOR = 10, + D3DBLEND_SRCALPHASAT = 11, + D3DBLEND_BOTHSRCALPHA = 12, + D3DBLEND_BOTHINVSRCALPHA = 13, + D3DBLEND_BLENDFACTOR = 14, + D3DBLEND_INVBLENDFACTOR = 15, + D3DBLEND_SRCCOLOR2 = 16, + D3DBLEND_INVSRCCOLOR2 = 17, + D3DBLEND_FORCE_DWORD = 0x7fffffff +}; + +#endif diff --git a/profile/3.3.5a-windows-386/include/external/d3d9/cmpfunc.h b/profile/3.3.5a-windows-386/include/external/d3d9/cmpfunc.h new file mode 100644 index 0000000..4887bda --- /dev/null +++ b/profile/3.3.5a-windows-386/include/external/d3d9/cmpfunc.h @@ -0,0 +1,19 @@ +#ifndef D3D9_CMP_FUNC_H +#define D3D9_CMP_FUNC_H + +DECLARE_ENUM(D3DCMPFUNC); + +enum D3DCMPFUNC { + D3DCMP_NEVER = 1, + D3DCMP_LESS = 2, + D3DCMP_EQUAL = 3, + D3DCMP_LESSEQUAL = 4, + D3DCMP_GREATER = 5, + D3DCMP_NOTEQUAL = 6, + D3DCMP_GREATEREQUAL = 7, + D3DCMP_ALWAYS = 8, + + D3DCMP_FORCE_DWORD = 0x7fffffff +}; + +#endif diff --git a/profile/3.3.5a-windows-386/include/external/d3d9/cull.h b/profile/3.3.5a-windows-386/include/external/d3d9/cull.h new file mode 100644 index 0000000..b3849b0 --- /dev/null +++ b/profile/3.3.5a-windows-386/include/external/d3d9/cull.h @@ -0,0 +1,14 @@ +#ifndef D3D9_CULL_H +#define D3D9_CULL_H + +DECLARE_ENUM(D3DCULL); + +enum D3DCULL { + D3DCULL_NONE = 1, + D3DCULL_CW = 2, + D3DCULL_CCW = 3, + + D3DCULL_FORCE_DWORD = 0x7fffffff +}; + +#endif diff --git a/profile/3.3.5a-windows-386/include/external/d3d9/d3d9.h b/profile/3.3.5a-windows-386/include/external/d3d9/d3d9.h index a1e7a17..ed5001b 100644 --- a/profile/3.3.5a-windows-386/include/external/d3d9/d3d9.h +++ b/profile/3.3.5a-windows-386/include/external/d3d9/d3d9.h @@ -1,9 +1,12 @@ #include "external/d3d9/adapteridentifier.h" #include "external/d3d9/basetexture.h" +#include "external/d3d9/blend.h" #include "external/d3d9/caps.h" +#include "external/d3d9/cmpfunc.h" #include "external/d3d9/colorvalue.h" #include "external/d3d9/cubemapfaces.h" #include "external/d3d9/cubetexture.h" +#include "external/d3d9/cull.h" #include "external/d3d9/decltype.h" #include "external/d3d9/declusage.h" #include "external/d3d9/device.h" @@ -28,6 +31,8 @@ #include "external/d3d9/surfacedesc.h" #include "external/d3d9/swapeffect.h" #include "external/d3d9/texture.h" +#include "external/d3d9/textureaddress.h" +#include "external/d3d9/texturefiltertype.h" #include "external/d3d9/vector.h" #include "external/d3d9/vertexbuffer.h" #include "external/d3d9/vertexdeclaration.h" diff --git a/profile/3.3.5a-windows-386/include/external/d3d9/textureaddress.h b/profile/3.3.5a-windows-386/include/external/d3d9/textureaddress.h new file mode 100644 index 0000000..0b4527d --- /dev/null +++ b/profile/3.3.5a-windows-386/include/external/d3d9/textureaddress.h @@ -0,0 +1,16 @@ +#ifndef D3D9_TEXTURE_ADDRESS_H +#define D3D9_TEXTURE_ADDRESS_H + +DECLARE_ENUM(D3DTEXTUREADDRESS); + +enum D3DTEXTUREADDRESS { + D3DTADDRESS_WRAP = 1, + D3DTADDRESS_MIRROR = 2, + D3DTADDRESS_CLAMP = 3, + D3DTADDRESS_BORDER = 4, + D3DTADDRESS_MIRRORONCE = 5, + + D3DTADDRESS_FORCE_DWORD = 0x7fffffff +}; + +#endif diff --git a/profile/3.3.5a-windows-386/include/external/d3d9/texturefiltertype.h b/profile/3.3.5a-windows-386/include/external/d3d9/texturefiltertype.h new file mode 100644 index 0000000..9041377 --- /dev/null +++ b/profile/3.3.5a-windows-386/include/external/d3d9/texturefiltertype.h @@ -0,0 +1,19 @@ +#ifndef D3D9_TEXTURE_FILTER_TYPE_H +#define D3D9_TEXTURE_FILTER_TYPE_H + +DECLARE_ENUM(D3DTEXTUREFILTERTYPE); + +enum D3DTEXTUREFILTERTYPE { + D3DTEXF_NONE = 0, + D3DTEXF_POINT = 1, + D3DTEXF_LINEAR = 2, + D3DTEXF_ANISOTROPIC = 3, + D3DTEXF_FLATCUBIC = 4, + D3DTEXF_GAUSSIANCUBIC = 5, + D3DTEXF_PYRAMIDALQUAD = 6, + D3DTEXF_GAUSSIANQUAD = 7, + D3DTEXF_CONVOLUTIONMONO = 8, + D3DTEXF_FORCE_DWORD = 0x7fffffff +}; + +#endif diff --git a/profile/3.3.5a-windows-386/include/gx/blit.h b/profile/3.3.5a-windows-386/include/gx/blit.h index e955cff..9498f0f 100644 --- a/profile/3.3.5a-windows-386/include/gx/blit.h +++ b/profile/3.3.5a-windows-386/include/gx/blit.h @@ -7,31 +7,32 @@ DECLARE_ENUM(BlitFormat); #include "tempest/vector.h" enum BlitAlpha { - BlitAlpha_0 = 0, - BlitAlpha_1 = 1, - BlitAlpha_8 = 2, - BlitAlpha_Filler = 3, - BlitAlphas_Last = 4 + BlitAlpha_0 = 0, + BlitAlpha_1 = 1, + BlitAlpha_8 = 2, + BlitAlpha_Filler = 3, + BlitAlphas_Last = 4 }; enum BlitFormat { - BlitFormat_Unknown = 0, - BlitFormat_Abgr8888 = 1, - BlitFormat_Argb8888 = 2, - BlitFormat_Argb4444 = 3, - BlitFormat_Argb1555 = 4, - BlitFormat_Rgb565 = 5, - BlitFormat_Dxt1 = 6, - BlitFormat_Dxt3 = 7, - BlitFormat_Dxt5 = 8, - BlitFormat_Uv88 = 9, - BlitFormat_Gr1616F = 10, - BlitFormat_R32F = 11, - BlitFormat_D24X8 = 12, - BlitFormats_Last = 13 + BlitFormat_Unknown = 0, + BlitFormat_Abgr8888 = 1, + BlitFormat_Argb8888 = 2, + BlitFormat_Argb4444 = 3, + BlitFormat_Argb1555 = 4, + BlitFormat_Rgb565 = 5, + BlitFormat_Dxt1 = 6, + BlitFormat_Dxt3 = 7, + BlitFormat_Dxt5 = 8, + BlitFormat_Uv88 = 9, + BlitFormat_Gr1616F = 10, + BlitFormat_R32F = 11, + BlitFormat_D24X8 = 12, + BlitFormats_Last = 13 }; // typedef void (*BLIT_FUNCTION)(const C2iVector&, const void*, uint32_t, void*, uint32_t); -typedef void (*BLIT_FUNCTION)(C2iVector*, void*, uint32_t, void*, uint32_t); +typedef void (*BLIT_FUNCTION_interface)(C2iVector*, void*, uint32_t, void*, uint32_t); +typedef BLIT_FUNCTION_interface BLIT_FUNCTION; -#endif \ No newline at end of file +#endif diff --git a/profile/3.3.5a-windows-386/include/gx/device.h b/profile/3.3.5a-windows-386/include/gx/device.h index f9d0219..d17c195 100644 --- a/profile/3.3.5a-windows-386/include/gx/device.h +++ b/profile/3.3.5a-windows-386/include/gx/device.h @@ -4,29 +4,29 @@ #include "system/types.h" #include "storm/array.h" -#include "storm/array/uint16_t.h" -#include "storm/array/uint32_t.h" #include "storm/array/c2vector.h" #include "storm/array/c3vector.h" #include "storm/array/cimvector.h" +#include "storm/array/uint16_t.h" +#include "storm/array/uint32_t.h" #include "tempest/box.h" #include "tempest/matrix.h" -#include "tempest/rect.h" #include "tempest/plane.h" +#include "tempest/rect.h" #include "tempest/vector.h" -#include "gx/types.h" -#include "gx/caps.h" -#include "gx/format.h" #include "gx/apilight.h" -#include "gx/state_bom.h" -#include "gx/shader.h" -#include "gx/matrix_stack.h" #include "gx/buffer.h" -#include "gx/texture.h" -#include "gx/query.h" +#include "gx/caps.h" #include "gx/emergencymem.h" +#include "gx/format.h" +#include "gx/matrix_stack.h" +#include "gx/query.h" +#include "gx/shader.h" +#include "gx/state_bom.h" +#include "gx/texture.h" +#include "gx/types.h" DECLARE_STRUCT(CGxAppRenderState); DECLARE_STRUCT(CGxPushedRenderState); @@ -36,347 +36,363 @@ DECLARE_STRUCT(CGxDevice__TextureTarget); DECLARE_STRUCT(CGxDevice__v_table); DECLARE_STRUCT(CGxDevice__GxLight); -typedef void (*DEVICERESTOREDCALLBACK)(); +typedef int32_t ( + *GxWindowProc_interface)(void* window, uint32_t message, uintptr_t wparam, intptr_t lparam); +typedef GxWindowProc_interface GxWindowProc; + +typedef void (*DEVICERESTOREDCALLBACK_interface)(); +typedef DEVICERESTOREDCALLBACK_interface DEVICERESTOREDCALLBACK; STORM_TS_GROWABLE_ARRAY(DEVICERESTOREDCALLBACK); -typedef void (*TEXTURERECREATIONCALLBACK)(); +typedef void (*TEXTURERECREATIONCALLBACK_interface)(); +typedef TEXTURERECREATIONCALLBACK_interface TEXTURERECREATIONCALLBACK; STORM_TS_GROWABLE_ARRAY(TEXTURERECREATIONCALLBACK); -typedef void (*STEREOCHANGEDCALLBACK)(); +typedef void (*STEREOCHANGEDCALLBACK_interface)(); +typedef STEREOCHANGEDCALLBACK_interface STEREOCHANGEDCALLBACK; STORM_TS_GROWABLE_ARRAY(STEREOCHANGEDCALLBACK); struct CGxAppRenderState { - CGxStateBom m_value; - uint32_t m_stackDepth; - int32_t m_dirty; + CGxStateBom m_value; + uint32_t m_stackDepth; + int32_t m_dirty; }; STORM_TS_FIXED_ARRAY(CGxAppRenderState); struct CGxPushedRenderState { - EGxRenderState m_which; - CGxStateBom m_value; - uint32_t m_stackDepth; + EGxRenderState m_which; + CGxStateBom m_value; + uint32_t m_stackDepth; }; STORM_TS_GROWABLE_ARRAY(CGxPushedRenderState); struct ShaderConstants { - C4Vector constants[256]; - uint32_t unk1; - uint32_t unk2; + C4Vector constants[256]; + uint32_t unk1; + uint32_t unk2; }; struct CGxDevice__TextureTarget { - CGxTex* m_texture; - uint32_t m_plane; - void* m_apiSpecific; + CGxTex* m_texture; + uint32_t m_plane; + void* m_apiSpecific; }; // 84 functions struct CGxDevice__v_table { - // void ITexMarkAsUpdated(CGxTex* texId); - void* v_fn_0_ITexMarkAsUpdated; - // void IRsSendToHw(EGxRenderState rs); - // no base implementation - void* v_fn_1_IRsSendToHw; - // void ICursorCreate(const CGxFormat& format); - void* v_fn_2_ICursorCreate; - // void ICursorDestroy(); - void* v_fn_3_ICursorDestroy; - // void ICursorDraw(); - void* v_fn_4_ICursorDraw; - // This gets called when window is resized. It runs a list of callbacks in an array. - // two functions that are in this array (ONLY once in-game, not in login screen): - // * 007E7FE0 - // * 00512920 - // void NotifyOnDeviceRestored(); - void* v_fn_5_NotifyOnDeviceRestored; - // void NotifyOnTextureRecreation(); - void* v_fn_6_NotifyOnTextureRecreation; - // void NotifyOnStereoChanged(); - void* v_fn_7_NotifyOnStereoChanged; - // void `scalar deleting destructor'(uint32_t __flags) - void* v_fn_8_scalar_deleting_destructor; - // int32_t DeviceCreate(uintptr_t hwnd, const CGxFormat& format); - void* v_fn_9_DeviceCreate; - // int32_t DeviceCreate(long (*windowProc)(void*, uint32_t, uint32_t, int32_t), CGxFormat const& format); - void* v_fn_10_DeviceCreate; - // void DeviceDestroy(); - void* v_fn_11_DeviceDestroy; - // void DeviceEvictResources(); - void* v_fn_12_DeviceEvictResources; - // int32_t DeviceSetFormat(const CGxFormat& format); - void* v_fn_13_DeviceSetFormat; - // void DeviceSetBaseMipLevel(uint32_t mipLevel); - void* v_fn_14_DeviceSetBaseMipLevel; - // void DeviceSetGamma(const CGxGammaRamp& ramp); - void* v_fn_15_DeviceSetGamma; - // void DeviceSetGamma(float gamma); - void* v_fn_16_DeviceSetGamma; - // no base implementation - // void* DeviceWindow(); - void* v_fn_17_DeviceWindow; - // void DeviceTakeScreenShot(); - void* v_fn_18_DeviceTakeScreenShot; - // void DeviceReadScreenShot(uint32_t& w, uint32_t& h, const CImVector*& pixels) */ - void* v_fn_19_DeviceReadScreenShot; - // void DeviceReadPixels(CiRect& rect, TSGrowableArray& pixels); - void* v_fn_20_DeviceReadPixels; - // void DeviceReadDepths(CiRect& rect, TSGrowableArray& depths); - void* v_fn_21_DeviceReadDepths; - // void DeviceWM(EGxWM wm, int32_t param1, int32_t param2); - void* v_fn_22_DeviceWM; - // void DeviceSetRenderTarget(EGxBuffer buffer, CGxTex* texture, uint32_t plane); - void* v_fn_23_DeviceSetRenderTarget; - // void v_fn_24(); DeviceReleaseDepthBuffer? - // d3d: - // this->m_d3dDevice->GetDepthStencilSurface(&PTR_00C6033C); - // PTR_00C6033C->Release(); - void* v_fn_24; - // void v_fn_25(); DeviceResetDepthBuffer? - // d3d: - // this->m_d3dDevice->SetDepthStencilSurface(PTR_00C6033C); - void* v_fn_25; - // void v_fn_26(CGxTex* texId); DeviceResolveDepthBuffer(CGxTex*) seems to be the most logical candidate for this - // d3d: - // if (this->m_context) { - // if (texId && - // (texId->m_needsCreation || - // (texId->m_apiSpecificData == nullptr && - // texId->m_apiSpecificData2 == nullptr)) { - // this->ITexCreate(texId); - // } - // this->m_d3dDevice->SetDepthStencilSurface(texId->m_apiSpecificData); - // } - // void DeviceResolveDepthBuffer(CGxTex* texId); - void* v_fn_26_DeviceResolveDepthBuffer; - // void DeviceCopyTex(CGxTex* sourceTex, uint32_t sourcePlane, CGxTex* destTex, uint32_t destPlane); - void* v_fn_27_DeviceCopyTex; - // void DeviceOverride(EGxOverride override, uint32_t value); - void* v_fn_28_DeviceOverride; - // void AddDeviceRestoredCallback(DEVICERESTOREDCALLBACK callback); - void* v_fn_29_AddDeviceRestoredCallback; - // int32_t RemoveDeviceRestoredCallback(DEVICERESTOREDCALLBACK callback); - void* v_fn_30_RemoveDeviceRestoredCallback; - // void AddTextureRecreationCallback(TEXTURERECREATIONCALLBACK callback); - void* v_fn_31_AddTextureRecreationCallback; - // int32_t RemoveTextureRecreationCallback(TEXTURERECREATIONCALLBACK callback); - void* v_fn_32_RemoveTextureRecreationCallback; - // void AddStereoChangedCallback(STEREOCHANGEDCALLBACK callback); - void* v_fn_33_AddStereoChangedCallback; - // int32_t RemoveStereoChangeCallback(STEREOCHANGEDCALLBACK callback); - void* v_fn_34_RemoveStereoChangedCallback; - // void CapsWindowSize(CRect& dst); - void* v_fn_35_CapsWindowSize; - // void CapsWindowSizeInScreenCoords(CRect& dst); - void* v_fn_36_CapsWindowSizeInScreenCoords; - // void LogCrashInfo(char* buffer, uint32_t buffersize); - void* v_fn_37_LogCrashInfo; - // void ScenePresent(); - void* v_fn_38_ScenePresent; - // void SceneClear(uint32_t mask, CImVector color); - void* v_fn_39_SceneClear; - // void XformSetProjection(const C44Matrix& matrix); - void* v_fn_40_XformSetProjection; - // void XformSetView(const C44Matrix& matrix); - void* v_fn_41_XformSetView; - // void Draw(CGxBatch* batch, int32_t indexed); - void* v_fn_42_Draw; - // void PrimBegin(EGxPrim primType); - void* v_fn_43_PrimBegin; - // void PrimDrawElements(); - void* v_fn_44_PrimDrawElements; - // void PrimVertex(const C3Vector& v); - void* v_fn_45_PrimVertex; - // void PrimTexCoord(uint32_t tmu, const C2Vector& t); - void* v_fn_46_PrimTexCoord; - // void PrimNormal(const C3Vector& n); - void* v_fn_47_PrimNormal; - // void PrimColor(const CImVector& c); - void* v_fn_48_PrimColor; - // void PrimPointSize(float s); - void* v_fn_49_PrimPointSize; - // void PrimeLineWidth(float w); - void* v_fn_50_PrimLineWidth; - // void MasterEnableSet(EGxMasterEnables state, int32_t enable); - void* v_fn_51_MasterEnableSet; - // void PoolSizeSet(CGxPool* pool, uint32_t size); - void* v_fn_52_PoolSizeSet; - // void PoolDestroy(CGxPool* pool); - void* v_fn_53_PoolDestroy; - // char* BufLock(CGxBuf* buf); - void* v_fn_54_BufLock; - // int32_t BufUnlock(CGxBuf* buf, uint32_t size); - void* v_fn_55_BufUnlock; - // void BufData(CGxBuf* buf, const void* data, uint32_t size, uint32_t offset); - void* v_fn_56_BufData; - // int32_t TexCreate(EGxTexTarget target, uint32_t width, uint32_t height, uint32_t depth, EGxTexFormat format, EGxTexFormat dataFormat, CGxTexFlags flags, void* userArg, void (*userFunc)(EGxTexCommand, uint32_t, uint32_t, uint32_t, uint32_t, void*, uint32_t&, void const*&), const char* name, CGxTex*& texId); - void* v_fn_57_TexCreate; - // void TexDestroy(CGxTex* texId); - void* v_fn_58_TexDestroy; - // int32_t TexCopy(CGxTex* destTex, CGxTex* sourceTex, const C2iVector& pos, const C2iVector& size, uint32_t level, uint32_t plane); - void* v_fn_59_TexCopy; - // bool TexStretch(CGxTex* sourceTex, CGxTex* destTex, const CiRect* destRect, const CiRect* sourceRect, uint32_t level, uint32_t plane); - void* v_fn_60_TexStretch; - // void TexSetCacheSize(int32_t cacheSize); - void* v_fn_61_TexSetCacheSize; - // void QueryCreate(CGxQuery*& query, EGxQueryType type); - void* v_fn_62_QueryCreate; - // void QueryDestroy(CGxQuery*& query); - void* v_fn_63_QueryDestroy; - // bool QueryBegin(CGxQuery* query); - void* v_fn_64_QueryBegin; - // bool QueryEnd(CGxQuery* query); - void* v_fn_65_QueryEnd; - // bool QueryGetParam(CGxQuery* query, EGxQueryParam param, uint32_t* data); - void* v_fn_66_QueryGetParam; - // bool QueryGetData(CGxQuery* query, uint32_t* data); - void* v_fn_67_QueryGetData; - // void ShaderCreate(CGxShader* shaders[], EGxShTarget target, const char* a3, const char* a4, int32_t permutations); - void* v_fn_68_ShaderCreate; - // void ShaderDestroy(CGxShader*& shader); - void* v_fn_69_ShaderDestroy; - // void ShaderConstantsSet(EGxShTarget target, uint32_t index, const float* constraints, uint32_t count); - void* v_fn_70_ShaderConstantsSet; - // void IShaderReload(CGxShader* shader, const char* a2, const char* a3); - void* v_fn_71_IShaderReload; - // void IShaderCreate(CGxShader* shader); - void* v_fn_72_IShaderCreate; - // void CursorSetVisible(int32_t visible); - void* v_fn_73_CursorSetVisible; - // uint32_t* CursorLock(); - void* v_fn_74_CursorLock; - // void CursorUnlock(uint32_t x, uint32_t y); - void* v_fn_75_CursorUnlock; - // void StereoSetConvergence(float c); - void* v_fn_76_StereoSetConvergence; - // float StereoGetConvergence(); - void* v_fn_77_StereoGetConvergence; - // void StereoSetSeparation(float s); - void* v_fn_78_StereoSetSeparation; - // double StereoGetSeparation(); - void* v_fn_79_StereoGetSeparation; - // bool StereoEnabled(); - void* v_fn_80_StereoEnabled; - // void DebugGroupBegin(const char* a1, char* a2); - void* v_fn_81_DebugGroupBegin; - // void DebugGroupEnd(); - void* v_fn_82_DebugGroupEnd; - // void DebugEvent(const char* a1, char* a2); - void* v_fn_83_DebugEvent; + // void ITexMarkAsUpdated(CGxTex* texId); + void* v_fn_0_ITexMarkAsUpdated; + // void IRsSendToHw(EGxRenderState rs); + // no base implementation + void* v_fn_1_IRsSendToHw; + // void ICursorCreate(const CGxFormat& format); + void* v_fn_2_ICursorCreate; + // void ICursorDestroy(); + void* v_fn_3_ICursorDestroy; + // void ICursorDraw(); + void* v_fn_4_ICursorDraw; + // This gets called when window is resized. It runs a list of callbacks in an array. + // two functions that are in this array (ONLY once in-game, not in login screen): + // * 007E7FE0 + // * 00512920 + // void NotifyOnDeviceRestored(); + void* v_fn_5_NotifyOnDeviceRestored; + // void NotifyOnTextureRecreation(); + void* v_fn_6_NotifyOnTextureRecreation; + // void NotifyOnStereoChanged(); + void* v_fn_7_NotifyOnStereoChanged; + // void `scalar deleting destructor'(uint32_t __flags) + void* v_fn_8_scalar_deleting_destructor; + // int32_t DeviceCreate(uintptr_t hwnd, const CGxFormat& format); + void* v_fn_9_DeviceCreate; + // int32_t DeviceCreate(long (*windowProc)(void*, uint32_t, uint32_t, int32_t), CGxFormat const& + // format); + void* v_fn_10_DeviceCreate; + // void DeviceDestroy(); + void* v_fn_11_DeviceDestroy; + // void DeviceEvictResources(); + void* v_fn_12_DeviceEvictResources; + // int32_t DeviceSetFormat(const CGxFormat& format); + void* v_fn_13_DeviceSetFormat; + // void DeviceSetBaseMipLevel(uint32_t mipLevel); + void* v_fn_14_DeviceSetBaseMipLevel; + // void DeviceSetGamma(const CGxGammaRamp& ramp); + void* v_fn_15_DeviceSetGamma; + // void DeviceSetGamma(float gamma); + void* v_fn_16_DeviceSetGamma; + // no base implementation + // void* DeviceWindow(); + void* v_fn_17_DeviceWindow; + // void DeviceTakeScreenShot(); + void* v_fn_18_DeviceTakeScreenShot; + // void DeviceReadScreenShot(uint32_t& w, uint32_t& h, const CImVector*& pixels) */ + void* v_fn_19_DeviceReadScreenShot; + // void DeviceReadPixels(CiRect& rect, TSGrowableArray& pixels); + void* v_fn_20_DeviceReadPixels; + // void DeviceReadDepths(CiRect& rect, TSGrowableArray& depths); + void* v_fn_21_DeviceReadDepths; + // void DeviceWM(EGxWM wm, int32_t param1, int32_t param2); + void* v_fn_22_DeviceWM; + // void DeviceSetRenderTarget(EGxBuffer buffer, CGxTex* texture, uint32_t plane); + void* v_fn_23_DeviceSetRenderTarget; + // void v_fn_24(); DeviceReleaseDepthBuffer? + // d3d: + // this->m_d3dDevice->GetDepthStencilSurface(&PTR_00C6033C); + // PTR_00C6033C->Release(); + void* v_fn_24; + // void v_fn_25(); DeviceResetDepthBuffer? + // d3d: + // this->m_d3dDevice->SetDepthStencilSurface(PTR_00C6033C); + void* v_fn_25; + // void v_fn_26(CGxTex* texId); DeviceResolveDepthBuffer(CGxTex*) seems to be the most logical + // candidate for this d3d: + // if (this->m_context) { + // if (texId && + // (texId->m_needsCreation || + // (texId->m_apiSpecificData == nullptr && + // texId->m_apiSpecificData2 == nullptr)) { + // this->ITexCreate(texId); + // } + // this->m_d3dDevice->SetDepthStencilSurface(texId->m_apiSpecificData); + // } + // void DeviceResolveDepthBuffer(CGxTex* texId); + void* v_fn_26_DeviceResolveDepthBuffer; + // void DeviceCopyTex(CGxTex* sourceTex, uint32_t sourcePlane, CGxTex* destTex, uint32_t + // destPlane); + void* v_fn_27_DeviceCopyTex; + // void DeviceOverride(EGxOverride override, uint32_t value); + void* v_fn_28_DeviceOverride; + // void AddDeviceRestoredCallback(DEVICERESTOREDCALLBACK callback); + void* v_fn_29_AddDeviceRestoredCallback; + // int32_t RemoveDeviceRestoredCallback(DEVICERESTOREDCALLBACK callback); + void* v_fn_30_RemoveDeviceRestoredCallback; + // void AddTextureRecreationCallback(TEXTURERECREATIONCALLBACK callback); + void* v_fn_31_AddTextureRecreationCallback; + // int32_t RemoveTextureRecreationCallback(TEXTURERECREATIONCALLBACK callback); + void* v_fn_32_RemoveTextureRecreationCallback; + // void AddStereoChangedCallback(STEREOCHANGEDCALLBACK callback); + void* v_fn_33_AddStereoChangedCallback; + // int32_t RemoveStereoChangeCallback(STEREOCHANGEDCALLBACK callback); + void* v_fn_34_RemoveStereoChangedCallback; + // void CapsWindowSize(CRect& dst); + void* v_fn_35_CapsWindowSize; + // void CapsWindowSizeInScreenCoords(CRect& dst); + void* v_fn_36_CapsWindowSizeInScreenCoords; + // void LogCrashInfo(char* buffer, uint32_t buffersize); + void* v_fn_37_LogCrashInfo; + // void ScenePresent(); + void* v_fn_38_ScenePresent; + // void SceneClear(uint32_t mask, CImVector color); + void* v_fn_39_SceneClear; + // void XformSetProjection(const C44Matrix& matrix); + void* v_fn_40_XformSetProjection; + // void XformSetView(const C44Matrix& matrix); + void* v_fn_41_XformSetView; + // void Draw(CGxBatch* batch, int32_t indexed); + void* v_fn_42_Draw; + // void PrimBegin(EGxPrim primType); + void* v_fn_43_PrimBegin; + // void PrimDrawElements(); + void* v_fn_44_PrimDrawElements; + // void PrimVertex(const C3Vector& v); + void* v_fn_45_PrimVertex; + // void PrimTexCoord(uint32_t tmu, const C2Vector& t); + void* v_fn_46_PrimTexCoord; + // void PrimNormal(const C3Vector& n); + void* v_fn_47_PrimNormal; + // void PrimColor(const CImVector& c); + void* v_fn_48_PrimColor; + // void PrimPointSize(float s); + void* v_fn_49_PrimPointSize; + // void PrimeLineWidth(float w); + void* v_fn_50_PrimLineWidth; + // void MasterEnableSet(EGxMasterEnables state, int32_t enable); + void* v_fn_51_MasterEnableSet; + // void PoolSizeSet(CGxPool* pool, uint32_t size); + void* v_fn_52_PoolSizeSet; + // void PoolDestroy(CGxPool* pool); + void* v_fn_53_PoolDestroy; + // char* BufLock(CGxBuf* buf); + void* v_fn_54_BufLock; + // int32_t BufUnlock(CGxBuf* buf, uint32_t size); + void* v_fn_55_BufUnlock; + // void BufData(CGxBuf* buf, const void* data, uint32_t size, uint32_t offset); + void* v_fn_56_BufData; + // int32_t TexCreate(EGxTexTarget target, uint32_t width, uint32_t height, uint32_t depth, + // EGxTexFormat format, EGxTexFormat dataFormat, CGxTexFlags flags, void* userArg, void + // (*userFunc)(EGxTexCommand, uint32_t, uint32_t, uint32_t, uint32_t, void*, uint32_t&, void + // const*&), const char* name, CGxTex*& texId); + void* v_fn_57_TexCreate; + // void TexDestroy(CGxTex* texId); + void* v_fn_58_TexDestroy; + // int32_t TexCopy(CGxTex* destTex, CGxTex* sourceTex, const C2iVector& pos, const C2iVector& + // size, uint32_t level, uint32_t plane); + void* v_fn_59_TexCopy; + // bool TexStretch(CGxTex* sourceTex, CGxTex* destTex, const CiRect* destRect, const CiRect* + // sourceRect, uint32_t level, uint32_t plane); + void* v_fn_60_TexStretch; + // void TexSetCacheSize(int32_t cacheSize); + void* v_fn_61_TexSetCacheSize; + // void QueryCreate(CGxQuery*& query, EGxQueryType type); + void* v_fn_62_QueryCreate; + // void QueryDestroy(CGxQuery*& query); + void* v_fn_63_QueryDestroy; + // bool QueryBegin(CGxQuery* query); + void* v_fn_64_QueryBegin; + // bool QueryEnd(CGxQuery* query); + void* v_fn_65_QueryEnd; + // bool QueryGetParam(CGxQuery* query, EGxQueryParam param, uint32_t* data); + void* v_fn_66_QueryGetParam; + // bool QueryGetData(CGxQuery* query, uint32_t* data); + void* v_fn_67_QueryGetData; + // void ShaderCreate(CGxShader* shaders[], EGxShTarget target, const char* a3, const char* a4, + // int32_t permutations); + void* v_fn_68_ShaderCreate; + // void ShaderDestroy(CGxShader*& shader); + void* v_fn_69_ShaderDestroy; + // void ShaderConstantsSet(EGxShTarget target, uint32_t index, const float* constraints, + // uint32_t count); + void* v_fn_70_ShaderConstantsSet; + // void IShaderReload(CGxShader* shader, const char* a2, const char* a3); + void* v_fn_71_IShaderReload; + // void IShaderCreate(CGxShader* shader); + void* v_fn_72_IShaderCreate; + // void CursorSetVisible(int32_t visible); + void* v_fn_73_CursorSetVisible; + // uint32_t* CursorLock(); + void* v_fn_74_CursorLock; + // void CursorUnlock(uint32_t x, uint32_t y); + void* v_fn_75_CursorUnlock; + // void StereoSetConvergence(float c); + void* v_fn_76_StereoSetConvergence; + // float StereoGetConvergence(); + void* v_fn_77_StereoGetConvergence; + // void StereoSetSeparation(float s); + void* v_fn_78_StereoSetSeparation; + // double StereoGetSeparation(); + void* v_fn_79_StereoGetSeparation; + // bool StereoEnabled(); + void* v_fn_80_StereoEnabled; + // void DebugGroupBegin(const char* a1, char* a2); + void* v_fn_81_DebugGroupBegin; + // void DebugGroupEnd(); + void* v_fn_82_DebugGroupEnd; + // void DebugEvent(const char* a1, char* a2); + void* v_fn_83_DebugEvent; }; // this class is 14692 bytes in size struct CGxDevice { - // pointer to struct CGxDevice__vtable - CGxDevice__v_table* v_table; // 0x0 (size: 0x4) - TSGrowableArray_CGxPushedRenderState m_pushedStates; // 0x4 (size: 0x14) - TSGrowableArray_uint32_t m_stackOffsets; // 0x18 (size: 0x14) - TSGrowableArray_EGxRenderState m_dirtyStates; // 0x2C (size: 0x14) - EGxPrim m_primType; - int32_t m_indexLocked; - int32_t m_vertexLocked; - int32_t m_inBeginEnd; - C3Vector m_primVertex; - C2Vector m_primTexCoord[8]; - C3Vector m_primNormal; - CImVector m_primColor; - TSGrowableArray_C3Vector m_primVertexArray; - TSGrowableArray_C2Vector m_primTexCoordArray[8]; - TSGrowableArray_C3Vector m_primNormalArray; - TSGrowableArray_CImVector m_primColorArray; - TSGrowableArray_uint16_t m_primIndexArray; - uint32_t m_primMask; - CRect m_defWindowRect; // 0x164 (size: 0x10) - CRect m_curWindowRect; // 0x174 (size: 0x10) - TSGrowableArray_DEVICERESTOREDCALLBACK m_deviceRestoredCallbacks; // 0x184 - TSGrowableArray_TEXTURERECREATIONCALLBACK m_textureRecreationCallbacks; - TSGrowableArray_STEREOCHANGEDCALLBACK m_stereoChangedCallbacks; // check darwin @ 00a2b779 - EGxApi m_api; // 0x1b4 - uint32_t m_cpuFeatures; - CGxFormat m_format; - CGxCaps m_caps; - uint32_t m_baseMipLevel; - CGxGammaRamp m_gammaRamp; - CGxGammaRamp m_systemGammaRamp; - // TSHashTable_CGxShader_HASHKEY_STRI m_shaderList[GxShTargets_Last]; - // TSHashTable_CGxShader_HASHKEY_STRI m_shaderList[6]; - int32_t (*m_windowProc)(void* window, uint32_t message, uintptr_t wparam, intptr_t lparam); - int32_t m_context; - // Set to zero by CGxDevice::ScenePresent - // prevents Draw from working if != 0 - // m_inRenderPass? - int32_t intF5C; - int32_t m_windowVisible; - // set to 1 by ICursorClip - int32_t m_windowFocus; - // Incremented by CGxDevice::ScenePresent - int32_t m_frameCount; // m_perfCounter? - // seems to have the same place as CGxDeviceD3d::m_d3dNeedsReset (Alpha) - int32_t m_viewportDirty; // m_viewportDirty - CBoundingBox m_viewport; - C44Matrix m_projection; - C44Matrix m_projNative; - // CGxMatrixStack m_xforms[GxXforms_Last]; - CGxMatrixStack m_xforms[11]; - CGxMatrixStack m_texGen[8]; - // used by CGxDevice::ClipPlaneSet - // seems to be a bitmask to note which clip planes are set - uint32_t m_clipPlaneMask; - // used by: - // CGxDevice::ClipPlaneSet - C4Plane m_clipPlane[6]; // m_clipPlanes? - // used by - // CGxDeviceD3d::DeviceSetRenderTarget - // set to 1 - // CGxDeviceD3d::IStateSyncScissorRect - int32_t m_scissorRectDirty; // m_scissorRectDirty? - CRect m_scissorRect; - // something to do with lighting? - // uint32_t unk2548[72]; - CGxApiLight m_lights[4]; - // uint32_t unk2536[60]; - TSHashTable_CGxShader_HASHKEY_STRI m_shaderList[6]; - uint32_t m_appMasterEnables; - uint32_t m_hwMasterEnables; - TSList_CGxPool m_poolList; - uint32_t unk276C[3]; - // CGxBuf* m_bufLocked[GxPoolTargets_Last]; - CGxBuf* m_bufLocked[2]; - CGxPool* m_vertexPool; - CGxPool* m_indexPool; - // CGxBuf* m_streamBufs[GxPoolTargets_Last]; - CGxBuf* m_streamBufs[2]; - // CGxVertexAttrib m_primVertexFormatAttrib[GxVertexBufferFormats_Last]; - CGxVertexAttrib m_primVertexFormatAttrib[14]; - // CGxBuf* m_primVertexFormatBuf[GxVertexBufferFormats_Last]; - CGxBuf* m_primVertexFormatBuf[14]; - uint32_t m_primVertexMask; - uint32_t m_primVertexDirty; - EGxVertexBufferFormat m_primVertexFormat; - CGxBuf* m_primVertexBuf; - uint32_t m_primVertexSize; - CGxBuf* m_primIndexBuf; - int32_t m_primIndexDirty; - // EmergencyMem m_emergencyMem[GxPoolTargets_Last]; - EmergencyMem m_emergencyMem[2]; // 0x28C4 - TSFixedArray_CGxAppRenderState m_appRenderStates; - TSFixedArray_CGxStateBom m_hwRenderStates; - // Accessed by ITexForceRecreation - TSExplicitList_CGxTex m_textures; // 0x2904 (size 0xC) - CGxDevice__TextureTarget m_textureTarget[2]; - TSExplicitList_CGxQuery m_queryList; // 0x2928 - int32_t m_scrShotClick; // 0x2934 - uint32_t m_scrShotWidth; // 0x2938 - uint32_t m_scrShotHeight; // 0x293C - TSGrowableArray_CImVector m_scrShotPixels; // 0x2940 - int32_t m_cursorVisible; - int32_t m_hwCursor; // 0x2954 (size 0x4) - uint32_t m_cursorHotspotX; - uint32_t m_cursorHotspotY; - uint32_t m_cursor[1024]; // 0x2960 (size 0x4) - CGxTex* m_cursorTexture; // 0x3960 (size 0x4) - float m_cursorDepth; // 0x3964 (size 0x4) - // 0x3968 == 14692 (the complete size of CGxDevice) + // pointer to struct CGxDevice__vtable + CGxDevice__v_table* v_table; // 0x0 (size: 0x4) + TSGrowableArray_CGxPushedRenderState m_pushedStates; // 0x4 (size: 0x14) + TSGrowableArray_uint32_t m_stackOffsets; // 0x18 (size: 0x14) + TSGrowableArray_EGxRenderState m_dirtyStates; // 0x2C (size: 0x14) + EGxPrim m_primType; + int32_t m_indexLocked; + int32_t m_vertexLocked; + int32_t m_inBeginEnd; + C3Vector m_primVertex; + C2Vector m_primTexCoord[8]; + C3Vector m_primNormal; + CImVector m_primColor; + TSGrowableArray_C3Vector m_primVertexArray; + TSGrowableArray_C2Vector m_primTexCoordArray[8]; + TSGrowableArray_C3Vector m_primNormalArray; + TSGrowableArray_CImVector m_primColorArray; + TSGrowableArray_uint16_t m_primIndexArray; + uint32_t m_primMask; + CRect m_defWindowRect; // 0x164 (size: 0x10) + CRect m_curWindowRect; // 0x174 (size: 0x10) + TSGrowableArray_DEVICERESTOREDCALLBACK m_deviceRestoredCallbacks; // 0x184 + TSGrowableArray_TEXTURERECREATIONCALLBACK m_textureRecreationCallbacks; + TSGrowableArray_STEREOCHANGEDCALLBACK m_stereoChangedCallbacks; // check darwin @ 00a2b779 + EGxApi m_api; // 0x1b4 + uint32_t m_cpuFeatures; + CGxFormat m_format; + CGxCaps m_caps; + uint32_t m_baseMipLevel; + CGxGammaRamp m_gammaRamp; + CGxGammaRamp m_systemGammaRamp; + // TSHashTable_CGxShader_HASHKEY_STRI m_shaderList[GxShTargets_Last]; + // TSHashTable_CGxShader_HASHKEY_STRI m_shaderList[6]; + int32_t (*m_windowProc)(void* window, uint32_t message, uintptr_t wparam, intptr_t lparam); + int32_t m_context; + // Set to zero by CGxDevice::ScenePresent + // prevents Draw from working if != 0 + // m_inRenderPass? + int32_t intF5C; + int32_t m_windowVisible; + // set to 1 by ICursorClip + int32_t m_windowFocus; + // Incremented by CGxDevice::ScenePresent + int32_t m_frameCount; // m_perfCounter? + // seems to have the same place as CGxDeviceD3d::m_d3dNeedsReset (Alpha) + int32_t m_viewportDirty; // m_viewportDirty + CBoundingBox m_viewport; + C44Matrix m_projection; + C44Matrix m_projNative; + // CGxMatrixStack m_xforms[GxXforms_Last]; + CGxMatrixStack m_xforms[11]; + CGxMatrixStack m_texGen[8]; + // used by CGxDevice::ClipPlaneSet + // seems to be a bitmask to note which clip planes are set + uint32_t m_clipPlaneMask; + // used by: + // CGxDevice::ClipPlaneSet + C4Plane m_clipPlane[6]; // m_clipPlanes? + // used by + // CGxDeviceD3d::DeviceSetRenderTarget + // set to 1 + // CGxDeviceD3d::IStateSyncScissorRect + int32_t m_scissorRectDirty; // m_scissorRectDirty? + CRect m_scissorRect; + // something to do with lighting? + // uint32_t unk2548[72]; + CGxApiLight m_lights[4]; + // uint32_t unk2536[60]; + TSHashTable_CGxShader_HASHKEY_STRI m_shaderList[6]; + uint32_t m_appMasterEnables; + uint32_t m_hwMasterEnables; + TSList_CGxPool m_poolList; + uint32_t unk276C[3]; + // CGxBuf* m_bufLocked[GxPoolTargets_Last]; + CGxBuf* m_bufLocked[2]; + CGxPool* m_vertexPool; + CGxPool* m_indexPool; + // CGxBuf* m_streamBufs[GxPoolTargets_Last]; + CGxBuf* m_streamBufs[2]; + // CGxVertexAttrib m_primVertexFormatAttrib[GxVertexBufferFormats_Last]; + CGxVertexAttrib m_primVertexFormatAttrib[14]; + // CGxBuf* m_primVertexFormatBuf[GxVertexBufferFormats_Last]; + CGxBuf* m_primVertexFormatBuf[14]; + uint32_t m_primVertexMask; + uint32_t m_primVertexDirty; + EGxVertexBufferFormat m_primVertexFormat; + CGxBuf* m_primVertexBuf; + uint32_t m_primVertexSize; + CGxBuf* m_primIndexBuf; + int32_t m_primIndexDirty; + // EmergencyMem m_emergencyMem[GxPoolTargets_Last]; + EmergencyMem m_emergencyMem[2]; // 0x28C4 + TSFixedArray_CGxAppRenderState m_appRenderStates; + TSFixedArray_CGxStateBom m_hwRenderStates; + // Accessed by ITexForceRecreation + TSExplicitList_CGxTex m_textures; // 0x2904 (size 0xC) + CGxDevice__TextureTarget m_textureTarget[2]; + TSExplicitList_CGxQuery m_queryList; // 0x2928 + int32_t m_scrShotClick; // 0x2934 + uint32_t m_scrShotWidth; // 0x2938 + uint32_t m_scrShotHeight; // 0x293C + TSGrowableArray_CImVector m_scrShotPixels; // 0x2940 + int32_t m_cursorVisible; + int32_t m_hwCursor; // 0x2954 (size 0x4) + uint32_t m_cursorHotspotX; + uint32_t m_cursorHotspotY; + uint32_t m_cursor[1024]; // 0x2960 (size 0x4) + CGxTex* m_cursorTexture; // 0x3960 (size 0x4) + float m_cursorDepth; // 0x3964 (size 0x4) + // 0x3968 == 14692 (the complete size of CGxDevice) }; -#endif \ No newline at end of file +#endif diff --git a/profile/3.3.5a-windows-386/include/gx/texture.h b/profile/3.3.5a-windows-386/include/gx/texture.h index f70e532..e5f6b4b 100644 --- a/profile/3.3.5a-windows-386/include/gx/texture.h +++ b/profile/3.3.5a-windows-386/include/gx/texture.h @@ -1,8 +1,8 @@ #ifndef GX_TEXTURE_H #define GX_TEXTURE_H -#include "tempest/rect.h" #include "common/handle.h" +#include "tempest/rect.h" #include "storm/array.h" @@ -10,50 +10,60 @@ typedef HOBJECT HTEXTURE; STORM_TS_GROWABLE_ARRAY(HTEXTURE); typedef struct CGxTexFlags CGxTexFlags; -typedef struct CGxTex CGxTex; +typedef struct CGxTex CGxTex; // !gxTex->m_flags.m_multiSampled struct CGxTexFlags { - // unsigned __int32 m_filter : 3; - // unsigned __int32 m_wrapU : 1; - // unsigned __int32 m_wrapV : 1; - // unsigned __int32 m_forceMipTracking : 1; - // unsigned __int32 m_generateMipMaps : 1; - // unsigned __int32 m_renderTarget : 1; - // unsigned __int32 m_maxAnisotropy : 5; + // unsigned __int32 m_filter : 3; + // unsigned __int32 m_wrapU : 1; + // unsigned __int32 m_wrapV : 1; + // unsigned __int32 m_forceMipTracking : 1; + // unsigned __int32 m_generateMipMaps : 1; + // unsigned __int32 m_renderTarget : 1; + // unsigned __int32 m_maxAnisotropy : 5; - - uint32_t f_flags; + uint32_t f_flags; }; STORM_TS_LIST(CGxTex); struct CGxTex { - CiRect m_updateRect; - int16_t m_updatePlaneMin; - int16_t m_updatePlaneMax; - uint32_t m_width; - uint32_t m_height; - uint32_t m_depth; - uint32_t m_target; - uint32_t m_format; - uint32_t m_dataFormat; - CGxTexFlags m_flags; - void* m_userArg; - void* m_userFunc; - void* m_apiSpecificData; - void* m_apiSpecificData2; - TSLink_CGxTex m_link; - uint32_t unk48; - uint32_t unk4C; - uint32_t unk50; - uint32_t unk54; - int8_t char58; - int8_t char59; - int8_t m_needsUpdate; - int8_t m_needsCreation; - int8_t m_needsFlagUpdate; - int8_t char5D; - uint16_t m_pad; + CiRect m_updateRect; + int16_t m_updatePlaneMin; + int16_t m_updatePlaneMax; + uint32_t m_width; + uint32_t m_height; + uint32_t m_depth; + uint32_t m_target; + uint32_t m_format; + uint32_t m_dataFormat; + CGxTexFlags m_flags; + void* m_userArg; + void* m_userFunc; + void* m_apiSpecificData; + void* m_apiSpecificData2; + TSLink_CGxTex m_link; + uint32_t unk48; + uint32_t unk4C; + uint32_t unk50; + uint32_t unk54; + int8_t char58; + int8_t char59; + int8_t m_needsUpdate; + int8_t m_needsCreation; + int8_t m_needsFlagUpdate; + int8_t char5D; + uint16_t m_pad; }; -#endif \ No newline at end of file +typedef void (*GxTexCallback_interface)( + EGxTexCommand, + uint32_t, + uint32_t, + uint32_t, + uint32_t, + void*, + uint32_t*, + void**); +typedef GxTexCallback_interface GxTexCallback; + +#endif diff --git a/profile/3.3.5a-windows-386/include/gx/types.h b/profile/3.3.5a-windows-386/include/gx/types.h index ca61d0a..d28eb6b 100644 --- a/profile/3.3.5a-windows-386/include/gx/types.h +++ b/profile/3.3.5a-windows-386/include/gx/types.h @@ -5,7 +5,6 @@ #include "storm/array.h" - DECLARE_ENUM(EGxApi); DECLARE_ENUM(EGxBlend); DECLARE_ENUM(EGxBuffer); @@ -21,6 +20,7 @@ DECLARE_ENUM(EGxShPS); DECLARE_ENUM(EGxShTarget); DECLARE_ENUM(EGxShVS); DECLARE_ENUM(EGxQueryType); +DECLARE_ENUM(EGxQueryParam); DECLARE_ENUM(EGxTexCommand); DECLARE_ENUM(EGxTexFilter); DECLARE_ENUM(EGxTexFormat); @@ -39,373 +39,349 @@ DECLARE_STRUCT(MipBits); DECLARE_STRUCT(CGxGammaRamp); enum EGxApi { - GxApi_OpenGl = 0, - GxApi_D3d9 = 1, - GxApi_D3d9Ex = 2, - GxApi_D3d10 = 3, - GxApi_D3d11 = 4, - GxApi_GLL = 5, - GxApis_Last = 6 + GxApi_OpenGl = 0, + GxApi_D3d9 = 1, + GxApi_D3d9Ex = 2, + GxApi_D3d10 = 3, + GxApi_D3d11 = 4, + GxApi_GLL = 5, + GxApis_Last = 6 }; enum EGxBlend { - GxBlend_Opaque = 0, - GxBlend_AlphaKey = 1, - GxBlend_Alpha = 2, - GxBlend_Add = 3, - GxBlend_Mod = 4, - GxBlend_Mod2x = 5, - GxBlend_ModAdd = 6, - GxBlend_InvSrcAlphaAdd = 7, - GxBlend_InvSrcAlphaOpaque = 8, - GxBlend_SrcAlphaOpaque = 9, - GxBlend_NoAlphaAdd = 10, - GxBlend_ConstantAlpha = 11, - GxBlends_Last = 12 + GxBlend_Opaque = 0, + GxBlend_AlphaKey = 1, + GxBlend_Alpha = 2, + GxBlend_Add = 3, + GxBlend_Mod = 4, + GxBlend_Mod2x = 5, + GxBlend_ModAdd = 6, + GxBlend_InvSrcAlphaAdd = 7, + GxBlend_InvSrcAlphaOpaque = 8, + GxBlend_SrcAlphaOpaque = 9, + GxBlend_NoAlphaAdd = 10, + GxBlend_ConstantAlpha = 11, + GxBlends_Last = 12 }; -enum EGxBuffer { - GxBuffers_Color = 0, - GxBuffers_Depth = 1, - GxBuffers_Last = 2 -}; +enum EGxBuffer { GxBuffers_Color = 0, GxBuffers_Depth = 1, GxBuffers_Last = 2 }; enum EGxColorFormat { - GxCF_argb = 0, - GxCF_rgba = 1, - GxColorFormats_Last = 2, + GxCF_argb = 0, + GxCF_rgba = 1, + GxColorFormats_Last = 2, }; -enum EGxFontHJusts { - GxHJ_Left = 0, - GxHJ_Center = 1, - GxHJ_Right = 2, - GxHJ_Last = 3 -}; +enum EGxFontHJusts { GxHJ_Left = 0, GxHJ_Center = 1, GxHJ_Right = 2, GxHJ_Last = 3 }; -enum EGxFontVJusts { - GxVJ_Top = 0, - GxVJ_Middle = 1, - GxVJ_Bottom = 2, - GxVJ_Last = 3 -}; +enum EGxFontVJusts { GxVJ_Top = 0, GxVJ_Middle = 1, GxVJ_Bottom = 2, GxVJ_Last = 3 }; enum EGxMasterEnables { - GxMasterEnable_Lighting = 0, - GxMasterEnable_Fog = 1, - GxMasterEnable_DepthTest = 2, - GxMasterEnable_DepthWrite = 3, - GxMasterEnable_ColorWrite = 4, - GxMasterEnable_Culling = 5, - GxMasterEnable_DoubleBuffering = 6, - GxMasterEnable_NormalProjection = 7, - GxMasterEnable_PolygonFill = 8, - GxMasterEnables_Last = 9 + GxMasterEnable_Lighting = 0, + GxMasterEnable_Fog = 1, + GxMasterEnable_DepthTest = 2, + GxMasterEnable_DepthWrite = 3, + GxMasterEnable_ColorWrite = 4, + GxMasterEnable_Culling = 5, + GxMasterEnable_DoubleBuffering = 6, + GxMasterEnable_NormalProjection = 7, + GxMasterEnable_PolygonFill = 8, + GxMasterEnables_Last = 9 }; enum EGxOverride { - GxOverride_PixelShader = 0, - GxOverride_Unk1 = 1, - GxOverride_Unk2 = 2, - GxOverride_Unk3 = 3, - GxOverride_Unk4 = 4, - GxOverride_Unk5 = 5, - GxOverride_Unk6 = 6, - GxOverride_Unk7 = 7, - GxOverride_Unk8 = 8, - GxOverrides_Last = 9 + GxOverride_PixelShader = 0, + GxOverride_Unk1 = 1, + GxOverride_Unk2 = 2, + GxOverride_Unk3 = 3, + GxOverride_Unk4 = 4, + GxOverride_Unk5 = 5, + GxOverride_Unk6 = 6, + GxOverride_Unk7 = 7, + GxOverride_Unk8 = 8, + GxOverrides_Last = 9 }; enum EGxPrim { - GxPrim_Points = 0, - GxPrim_Lines = 1, - GxPrim_LineStrip = 2, - GxPrim_Triangles = 3, - GxPrim_TriangleStrip = 4, - GxPrim_TriangleFan = 5, - GxPrims_Last = 6 + GxPrim_Points = 0, + GxPrim_Lines = 1, + GxPrim_LineStrip = 2, + GxPrim_Triangles = 3, + GxPrim_TriangleStrip = 4, + GxPrim_TriangleFan = 5, + GxPrims_Last = 6 }; enum EGxPrimMask { - GxPrim_Position = 0x1, - GxPrim_BlendWeight = 0x2, - GxPrim_BlendIndices = 0x4, - GxPrim_Normal = 0x8, - GxPrim_Color0 = 0x10, - GxPrim_Color1 = 0x20, - GxPrim_TexCoord0 = 0x40, - GxPrim_TexCoord1 = 0x80 + GxPrim_Position = 0x1, + GxPrim_BlendWeight = 0x2, + GxPrim_BlendIndices = 0x4, + GxPrim_Normal = 0x8, + GxPrim_Color0 = 0x10, + GxPrim_Color1 = 0x20, + GxPrim_TexCoord0 = 0x40, + GxPrim_TexCoord1 = 0x80 }; +enum EGxQueryParam { GxQueryParam_Unk0 = 0, GxQueryParams_Last = 1 }; + enum EGxRenderState { - GxRs_PolygonOffset = 0, - GxRs_MatDiffuse = 1, - GxRs_MatEmissive = 2, - GxRs_MatSpecular = 3, - GxRs_MatSpecularExp = 4, - GxRs_NormalizeNormals = 5, - GxRs_BlendingMode = 6, - GxRs_AlphaRef = 7, - GxRs_FogStart = 8, - GxRs_FogEnd = 9, - GxRs_FogColor = 10, - GxRs_Lighting = 11, - GxRs_Fog = 12, - GxRs_DepthTest = 13, - GxRs_DepthFunc = 14, - GxRs_DepthWrite = 15, - GxRs_ColorWrite = 16, - GxRs_Culling = 17, - GxRs_ClipPlaneMask = 18, - GxRs_Multisample = 19, - GxRs_ScissorTest = 20, - GxRs_Texture0 = 21, - GxRs_Texture1 = 22, - GxRs_Texture2 = 23, - GxRs_Texture3 = 24, - GxRs_Texture4 = 25, - GxRs_Texture5 = 26, - GxRs_Texture6 = 27, - GxRs_Texture7 = 28, - GxRs_Texture8 = 29, - GxRs_Texture9 = 30, - GxRs_Texture10 = 31, - GxRs_Texture11 = 32, - GxRs_Texture12 = 33, - GxRs_Texture13 = 34, - GxRs_Texture14 = 35, - GxRs_Texture15 = 36, - GxRs_ColorOp0 = 37, - GxRs_ColorOp1 = 38, - GxRs_ColorOp2 = 39, - GxRs_ColorOp3 = 40, - GxRs_ColorOp4 = 41, - GxRs_ColorOp5 = 42, - GxRs_ColorOp6 = 43, - GxRs_ColorOp7 = 44, - GxRs_AlphaOp0 = 45, - GxRs_AlphaOp1 = 46, - GxRs_AlphaOp2 = 47, - GxRs_AlphaOp3 = 48, - GxRs_AlphaOp4 = 49, - GxRs_AlphaOp5 = 50, - GxRs_AlphaOp6 = 51, - GxRs_AlphaOp7 = 52, - GxRs_TexGen0 = 53, - GxRs_TexGen1 = 54, - GxRs_TexGen2 = 55, - GxRs_TexGen3 = 56, - GxRs_TexGen4 = 57, - GxRs_TexGen5 = 58, - GxRs_TexGen6 = 59, - GxRs_TexGen7 = 60, - GxRs_TextureShader0 = 61, - GxRs_TextureShader1 = 62, - GxRs_TextureShader2 = 63, - GxRs_TextureShader3 = 64, - GxRs_TextureShader4 = 65, - GxRs_TextureShader5 = 66, - GxRs_TextureShader6 = 67, - GxRs_TextureShader7 = 68, - GxRs_TextureCoord0 = 69, - GxRs_TextureCoord1 = 70, - GxRs_TextureCoord2 = 71, - GxRs_TextureCoord3 = 72, - GxRs_TextureCoord4 = 73, - GxRs_TextureCoord5 = 74, - GxRs_TextureCoord6 = 75, - GxRs_TextureCoord7 = 76, - GxRs_VertexShader = 77, - GxRs_PixelShader = 78, - GxRs_PointScale = 79, - GxRs_PointScaleAttenuation = 80, - GxRs_PointScaleMin = 81, - GxRs_PointScaleMax = 82, - GxRs_PointSprite = 83, - Unk84 = 84, // LineWidth? BlendFactor? - GxRs_ColorMaterial = 85, - GxRenderStates_Last = 86 + GxRs_PolygonOffset = 0, + GxRs_MatDiffuse = 1, + GxRs_MatEmissive = 2, + GxRs_MatSpecular = 3, + GxRs_MatSpecularExp = 4, + GxRs_NormalizeNormals = 5, + GxRs_BlendingMode = 6, + GxRs_AlphaRef = 7, + GxRs_FogStart = 8, + GxRs_FogEnd = 9, + GxRs_FogColor = 10, + GxRs_Lighting = 11, + GxRs_Fog = 12, + GxRs_DepthTest = 13, + GxRs_DepthFunc = 14, + GxRs_DepthWrite = 15, + GxRs_ColorWrite = 16, + GxRs_Culling = 17, + GxRs_ClipPlaneMask = 18, + GxRs_Multisample = 19, + GxRs_ScissorTest = 20, + GxRs_Texture0 = 21, + GxRs_Texture1 = 22, + GxRs_Texture2 = 23, + GxRs_Texture3 = 24, + GxRs_Texture4 = 25, + GxRs_Texture5 = 26, + GxRs_Texture6 = 27, + GxRs_Texture7 = 28, + GxRs_Texture8 = 29, + GxRs_Texture9 = 30, + GxRs_Texture10 = 31, + GxRs_Texture11 = 32, + GxRs_Texture12 = 33, + GxRs_Texture13 = 34, + GxRs_Texture14 = 35, + GxRs_Texture15 = 36, + GxRs_ColorOp0 = 37, + GxRs_ColorOp1 = 38, + GxRs_ColorOp2 = 39, + GxRs_ColorOp3 = 40, + GxRs_ColorOp4 = 41, + GxRs_ColorOp5 = 42, + GxRs_ColorOp6 = 43, + GxRs_ColorOp7 = 44, + GxRs_AlphaOp0 = 45, + GxRs_AlphaOp1 = 46, + GxRs_AlphaOp2 = 47, + GxRs_AlphaOp3 = 48, + GxRs_AlphaOp4 = 49, + GxRs_AlphaOp5 = 50, + GxRs_AlphaOp6 = 51, + GxRs_AlphaOp7 = 52, + GxRs_TexGen0 = 53, + GxRs_TexGen1 = 54, + GxRs_TexGen2 = 55, + GxRs_TexGen3 = 56, + GxRs_TexGen4 = 57, + GxRs_TexGen5 = 58, + GxRs_TexGen6 = 59, + GxRs_TexGen7 = 60, + GxRs_TextureShader0 = 61, + GxRs_TextureShader1 = 62, + GxRs_TextureShader2 = 63, + GxRs_TextureShader3 = 64, + GxRs_TextureShader4 = 65, + GxRs_TextureShader5 = 66, + GxRs_TextureShader6 = 67, + GxRs_TextureShader7 = 68, + GxRs_TextureCoord0 = 69, + GxRs_TextureCoord1 = 70, + GxRs_TextureCoord2 = 71, + GxRs_TextureCoord3 = 72, + GxRs_TextureCoord4 = 73, + GxRs_TextureCoord5 = 74, + GxRs_TextureCoord6 = 75, + GxRs_TextureCoord7 = 76, + GxRs_VertexShader = 77, + GxRs_PixelShader = 78, + GxRs_PointScale = 79, + GxRs_PointScaleAttenuation = 80, + GxRs_PointScaleMin = 81, + GxRs_PointScaleMax = 82, + GxRs_PointSprite = 83, + Unk84 = 84, // LineWidth? BlendFactor? + GxRs_ColorMaterial = 85, + GxRenderStates_Last = 86 }; STORM_TS_GROWABLE_ARRAY(EGxRenderState); enum EGxShPS { - GxShPS_none = 0, - GxShPS_ps_1_1 = 1, - GxShPS_ps_1_4 = 2, - GxShPS_ps_2_0 = 3, - GxShPS_ps_3_0 = 4, - GxShPS_ps_4_0 = 5, - GxShPS_ps_5_0 = 6, - GxShPS_nvrc = 7, - GxShPS_nvts = 8, - GxShPS_nvts2 = 9, - GxShPS_nvts3 = 10, - GxShPS_nvfp2 = 11, - GxShPS_arbfp1 = 12, - GxShPS_glsl = 13, + GxShPS_none = 0, + GxShPS_ps_1_1 = 1, + GxShPS_ps_1_4 = 2, + GxShPS_ps_2_0 = 3, + GxShPS_ps_3_0 = 4, + GxShPS_ps_4_0 = 5, + GxShPS_ps_5_0 = 6, + GxShPS_nvrc = 7, + GxShPS_nvts = 8, + GxShPS_nvts2 = 9, + GxShPS_nvts3 = 10, + GxShPS_nvfp2 = 11, + GxShPS_arbfp1 = 12, + GxShPS_glsl = 13, }; enum EGxShTarget { - GxSh_Vertex = 0, - GxSh_Hull = 1, - GxSh_Domain = 2, - GxSh_Geometry = 3, - GxSh_Pixel = 4, - GxSh_Compute = 5, - GxShTargets_Last = 6 + GxSh_Vertex = 0, + GxSh_Hull = 1, + GxSh_Domain = 2, + GxSh_Geometry = 3, + GxSh_Pixel = 4, + GxSh_Compute = 5, + GxShTargets_Last = 6 }; enum EGxShVS { - GxShVS_none = 0, - GxShVS_vs_1_1 = 1, - GxShVS_vs_2_0 = 2, - GxShVS_vs_3_0 = 3, - GxShVS_vs_4_0 = 4, - GxShVS_vs_5_0 = 5, - GxShVS_arbvp1 = 6, - GxShVS_arbvp1_cg12 = 7, - GxShVS_nvvp = 8, - GxShVS_nvvp2 = 9, - GxShVS_nvvp3 = 10, - GxShVS_glsl = 11 + GxShVS_none = 0, + GxShVS_vs_1_1 = 1, + GxShVS_vs_2_0 = 2, + GxShVS_vs_3_0 = 3, + GxShVS_vs_4_0 = 4, + GxShVS_vs_5_0 = 5, + GxShVS_arbvp1 = 6, + GxShVS_arbvp1_cg12 = 7, + GxShVS_nvvp = 8, + GxShVS_nvvp2 = 9, + GxShVS_nvvp3 = 10, + GxShVS_glsl = 11 }; enum EGxTexCommand { - GxTex_Lock = 0, - GxTex_Latch = 1, - GxTex_Unlock = 2, - GxTex_3 = 3, // - GxTexCommands_Last = 4 + GxTex_Lock = 0, + GxTex_Latch = 1, + GxTex_Unlock = 2, + GxTex_3 = 3, // + GxTexCommands_Last = 4 }; enum EGxTexFilter { - GxTex_Nearest = 0x0, - GxTex_Linear = 0x1, - GxTex_NearestMipNearest = 0x2, - GxTex_LinearMipNearest = 0x3, - GxTex_LinearMipLinear = 0x4, - GxTex_Anisotropic = 0x5, - GxTexFilters_Last = 0x6, + GxTex_Nearest = 0x0, + GxTex_Linear = 0x1, + GxTex_NearestMipNearest = 0x2, + GxTex_LinearMipNearest = 0x3, + GxTex_LinearMipLinear = 0x4, + GxTex_Anisotropic = 0x5, + GxTexFilters_Last = 0x6, }; enum EGxTexFormat { - GxTex_Unknown = 0x0, - GxTex_Abgr8888 = 0x1, - GxTex_Argb8888 = 0x2, - GxTex_Argb4444 = 0x3, - GxTex_Argb1555 = 0x4, - GxTex_Rgb565 = 0x5, - GxTex_Dxt1 = 0x6, - GxTex_Dxt3 = 0x7, - GxTex_Dxt5 = 0x8, - GxTex_Uv88 = 0x9, - GxTex_Gr1616F = 0xA, - GxTex_R32F = 0xB, - GxTex_D24X8 = 0xC, - GxTexFormats_Last = 0xD, + GxTex_Unknown = 0x0, + GxTex_Abgr8888 = 0x1, + GxTex_Argb8888 = 0x2, + GxTex_Argb4444 = 0x3, + GxTex_Argb1555 = 0x4, + GxTex_Rgb565 = 0x5, + GxTex_Dxt1 = 0x6, + GxTex_Dxt3 = 0x7, + GxTex_Dxt5 = 0x8, + GxTex_Uv88 = 0x9, + GxTex_Gr1616F = 0xA, + GxTex_R32F = 0xB, + GxTex_D24X8 = 0xC, + GxTexFormats_Last = 0xD, }; enum EGxTexGen { - GxTexGen_Disable = 0x0, - GxTexGen_Object = 0x1, - GxTexGen_World = 0x2, - GxTexGen_View = 0x3, - GxTexGen_ViewReflection = 0x4, - GxTexGen_ViewNormal = 0x5, - GxTexGen_SphereMap = 0x6, - GxTexGens_Last = 0x7, + GxTexGen_Disable = 0x0, + GxTexGen_Object = 0x1, + GxTexGen_World = 0x2, + GxTexGen_View = 0x3, + GxTexGen_ViewReflection = 0x4, + GxTexGen_ViewNormal = 0x5, + GxTexGen_SphereMap = 0x6, + GxTexGens_Last = 0x7, }; enum EGxTexTarget { - GxTex_2d = 0x0, - GxTex_CubeMap = 0x1, - GxTex_Rectangle = 0x2, - GxTex_NonPow2 = 0x3, - GxTexTargets_Last = 0x4 + GxTex_2d = 0x0, + GxTex_CubeMap = 0x1, + GxTex_Rectangle = 0x2, + GxTex_NonPow2 = 0x3, + GxTexTargets_Last = 0x4 }; -enum EGxTexWrapMode { - GxTex_Clamp = 0, - GxTex_Wrap = 1 -}; +enum EGxTexWrapMode { GxTex_Clamp = 0, GxTex_Wrap = 1 }; enum EGxQueryType { - GxQueryType_Occlusion = 0, - // TODO + GxQueryType_Occlusion = 0, + // TODO }; enum EGxXform { - GxXform_Tex0 = 0, - GxXform_Tex1 = 1, - GxXform_Tex2 = 2, - GxXform_Tex3 = 3, - GxXform_Tex4 = 4, - GxXform_Tex5 = 5, - GxXform_Tex6 = 6, - GxXform_Tex7 = 7, - GxXform_World = 8, - GxXform_Projection = 9, - GxXform_View = 10, - GxXforms_Last = 11 + GxXform_Tex0 = 0, + GxXform_Tex1 = 1, + GxXform_Tex2 = 2, + GxXform_Tex3 = 3, + GxXform_Tex4 = 4, + GxXform_Tex5 = 5, + GxXform_Tex6 = 6, + GxXform_Tex7 = 7, + GxXform_World = 8, + GxXform_Projection = 9, + GxXform_View = 10, + GxXforms_Last = 11 }; -enum EGxuDrawListCategory { - GxuCat_0 = 0, - GxuCat_1 = 1, - GxuCat_2 = 2 -}; +enum EGxuDrawListCategory { GxuCat_0 = 0, GxuCat_1 = 1, GxuCat_2 = 2 }; enum EGxWM { - GxWM_Size = 0, - GxWM_DisplayChange = 1, - GxWM_Destroy = 2, - GxWM_SetFocus = 3, - GxWM_KillFocus = 4, + GxWM_Size = 0, + GxWM_DisplayChange = 1, + GxWM_Destroy = 2, + GxWM_SetFocus = 3, + GxWM_KillFocus = 4, }; -enum COLOR_FILE_FORMAT { - COLOR_JPEG = 0, - COLOR_PAL = 1, - COLOR_DXT = 2, - COLOR_3 = 3 -}; +enum COLOR_FILE_FORMAT { COLOR_JPEG = 0, COLOR_PAL = 1, COLOR_DXT = 2, COLOR_3 = 3 }; enum PIXEL_FORMAT { - PIXEL_DXT1 = 0x0, - PIXEL_DXT3 = 0x1, - PIXEL_ARGB8888 = 0x2, - PIXEL_ARGB1555 = 0x3, - PIXEL_ARGB4444 = 0x4, - PIXEL_RGB565 = 0x5, - PIXEL_A8 = 0x6, - PIXEL_DXT5 = 0x7, - PIXEL_UNSPECIFIED = 0x8, - PIXEL_ARGB2565 = 0x9, - NUM_PIXEL_FORMATS = 0xA + PIXEL_DXT1 = 0x0, + PIXEL_DXT3 = 0x1, + PIXEL_ARGB8888 = 0x2, + PIXEL_ARGB1555 = 0x3, + PIXEL_ARGB4444 = 0x4, + PIXEL_RGB565 = 0x5, + PIXEL_A8 = 0x6, + PIXEL_DXT5 = 0x7, + PIXEL_UNSPECIFIED = 0x8, + PIXEL_ARGB2565 = 0x9, + NUM_PIXEL_FORMATS = 0xA }; struct C4Pixel { - uint8_t b; - uint8_t g; - uint8_t r; - uint8_t a; + uint8_t b; + uint8_t g; + uint8_t r; + uint8_t a; }; struct C4LargePixel { - uint64_t b; - uint64_t g; - uint64_t r; - uint64_t a; + uint64_t b; + uint64_t g; + uint64_t r; + uint64_t a; }; struct MipBits { - C4Pixel* mip[1]; + C4Pixel* mip[1]; }; struct CGxGammaRamp { - uint16_t red[256]; - uint16_t green[256]; - uint16_t blue[256]; + uint16_t red[256]; + uint16_t green[256]; + uint16_t blue[256]; }; #endif diff --git a/profile/3.3.5a-windows-386/include/lua/object.h b/profile/3.3.5a-windows-386/include/lua/object.h index aa8eabd..d5b3044 100644 --- a/profile/3.3.5a-windows-386/include/lua/object.h +++ b/profile/3.3.5a-windows-386/include/lua/object.h @@ -89,6 +89,7 @@ union Udata { struct Proto { GCObject* next; + uint32_t unk04; lu_byte tt; lu_byte marked; TValue* k; diff --git a/profile/3.3.5a-windows-386/include/lua/types.h b/profile/3.3.5a-windows-386/include/lua/types.h index d170dfe..8a9791b 100644 --- a/profile/3.3.5a-windows-386/include/lua/types.h +++ b/profile/3.3.5a-windows-386/include/lua/types.h @@ -45,9 +45,11 @@ struct lua_longjmp { typedef lu_int32 Instruction; -typedef int32_t (*lua_CFunction)(lua_State*); +typedef int32_t (*lua_CFunction_interface)(lua_State*); +typedef lua_CFunction_interface lua_CFunction; -typedef void* (*lua_Alloc)(void*, void*, size_t, size_t); +typedef void* (*lua_Alloc_interface)(void*, void*, size_t, size_t); +typedef lua_Alloc_interface lua_Alloc; struct luaL_Reg { const char* name; diff --git a/profile/3.3.5a-windows-386/include/main.h b/profile/3.3.5a-windows-386/include/main.h index 3ce0ac5..5f80fd3 100644 --- a/profile/3.3.5a-windows-386/include/main.h +++ b/profile/3.3.5a-windows-386/include/main.h @@ -66,6 +66,8 @@ #include "cursor/types.h" +#include "daynight/dnglare.h" + #include "event/context.h" #include "event/handler.h" #include "event/id_table.h" @@ -176,10 +178,13 @@ #include "ui/scriptregion.h" #include "ui/simplebatchedmesh.h" #include "ui/simpleframe.h" +#include "ui/simplemodel.h" #include "ui/simpleregion.h" #include "ui/simpletexture.h" #include "ui/simpletop.h" +#include "xml/xml.h" + // include files that define the use of template classes for standard library types // template classes for whoa types should be entered immediately after where the type is diff --git a/profile/3.3.5a-windows-386/include/nvapi/nvapi.h b/profile/3.3.5a-windows-386/include/nvapi/nvapi.h index 6fc5557..fd5cea2 100644 --- a/profile/3.3.5a-windows-386/include/nvapi/nvapi.h +++ b/profile/3.3.5a-windows-386/include/nvapi/nvapi.h @@ -6,179 +6,256 @@ DECLARE_ENUM(NvAPI_Status); DECLARE_ENUM(NV_StereoRegistryProfileType); enum NvAPI_Status { - NVAPI_OK = 0, //!< Success. Request is completed. - NVAPI_ERROR = -1, //!< Generic error - NVAPI_LIBRARY_NOT_FOUND = -2, //!< NVAPI support library cannot be loaded. - NVAPI_NO_IMPLEMENTATION = -3, //!< not implemented in current driver installation - NVAPI_API_NOT_INITIALIZED = -4, //!< NvAPI_Initialize has not been called (successfully) - NVAPI_INVALID_ARGUMENT = -5, //!< The argument/parameter value is not valid or NULL. - NVAPI_NVIDIA_DEVICE_NOT_FOUND = -6, //!< No NVIDIA display driver, or NVIDIA GPU driving a display, was found. - NVAPI_END_ENUMERATION = -7, //!< No more items to enumerate - NVAPI_INVALID_HANDLE = -8, //!< Invalid handle - NVAPI_INCOMPATIBLE_STRUCT_VERSION = -9, //!< An argument's structure version is not supported - NVAPI_HANDLE_INVALIDATED = -10, //!< The handle is no longer valid (likely due to GPU or display re-configuration) - NVAPI_OPENGL_CONTEXT_NOT_CURRENT = -11, //!< No NVIDIA OpenGL context is current (but needs to be) - NVAPI_INVALID_POINTER = -14, //!< An invalid pointer, usually NULL, was passed as a parameter - NVAPI_NO_GL_EXPERT = -12, //!< OpenGL Expert is not supported by the current drivers - NVAPI_INSTRUMENTATION_DISABLED = -13, //!< OpenGL Expert is supported, but driver instrumentation is currently disabled - NVAPI_NO_GL_NSIGHT = -15, //!< OpenGL does not support Nsight + NVAPI_OK = 0, //!< Success. Request is completed. + NVAPI_ERROR = -1, //!< Generic error + NVAPI_LIBRARY_NOT_FOUND = -2, //!< NVAPI support library cannot be loaded. + NVAPI_NO_IMPLEMENTATION = -3, //!< not implemented in current driver installation + NVAPI_API_NOT_INITIALIZED = -4, //!< NvAPI_Initialize has not been called (successfully) + NVAPI_INVALID_ARGUMENT = -5, //!< The argument/parameter value is not valid or NULL. + NVAPI_NVIDIA_DEVICE_NOT_FOUND = + -6, //!< No NVIDIA display driver, or NVIDIA GPU driving a display, was found. + NVAPI_END_ENUMERATION = -7, //!< No more items to enumerate + NVAPI_INVALID_HANDLE = -8, //!< Invalid handle + NVAPI_INCOMPATIBLE_STRUCT_VERSION = -9, //!< An argument's structure version is not supported + NVAPI_HANDLE_INVALIDATED = + -10, //!< The handle is no longer valid (likely due to GPU or display re-configuration) + NVAPI_OPENGL_CONTEXT_NOT_CURRENT = + -11, //!< No NVIDIA OpenGL context is current (but needs to be) + NVAPI_INVALID_POINTER = -14, //!< An invalid pointer, usually NULL, was passed as a parameter + NVAPI_NO_GL_EXPERT = -12, //!< OpenGL Expert is not supported by the current drivers + NVAPI_INSTRUMENTATION_DISABLED = + -13, //!< OpenGL Expert is supported, but driver instrumentation is currently disabled + NVAPI_NO_GL_NSIGHT = -15, //!< OpenGL does not support Nsight - NVAPI_EXPECTED_LOGICAL_GPU_HANDLE = -100, //!< Expected a logical GPU handle for one or more parameters - NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE = -101, //!< Expected a physical GPU handle for one or more parameters - NVAPI_EXPECTED_DISPLAY_HANDLE = -102, //!< Expected an NV display handle for one or more parameters - NVAPI_INVALID_COMBINATION = -103, //!< The combination of parameters is not valid. - NVAPI_NOT_SUPPORTED = -104, //!< Requested feature is not supported in the selected GPU - NVAPI_PORTID_NOT_FOUND = -105, //!< No port ID was found for the I2C transaction - NVAPI_EXPECTED_UNATTACHED_DISPLAY_HANDLE = -106, //!< Expected an unattached display handle as one of the input parameters. - NVAPI_INVALID_PERF_LEVEL = -107, //!< Invalid perf level - NVAPI_DEVICE_BUSY = -108, //!< Device is busy; request not fulfilled - NVAPI_NV_PERSIST_FILE_NOT_FOUND = -109, //!< NV persist file is not found - NVAPI_PERSIST_DATA_NOT_FOUND = -110, //!< NV persist data is not found - NVAPI_EXPECTED_TV_DISPLAY = -111, //!< Expected a TV output display - NVAPI_EXPECTED_TV_DISPLAY_ON_DCONNECTOR = -112, //!< Expected a TV output on the D Connector - HDTV_EIAJ4120. - NVAPI_NO_ACTIVE_SLI_TOPOLOGY = -113, //!< SLI is not active on this device. - NVAPI_SLI_RENDERING_MODE_NOTALLOWED = -114, //!< Setup of SLI rendering mode is not possible right now. - NVAPI_EXPECTED_DIGITAL_FLAT_PANEL = -115, //!< Expected a digital flat panel. - NVAPI_ARGUMENT_EXCEED_MAX_SIZE = -116, //!< Argument exceeds the expected size. - NVAPI_DEVICE_SWITCHING_NOT_ALLOWED = -117, //!< Inhibit is ON due to one of the flags in NV_GPU_DISPLAY_CHANGE_INHIBIT or SLI active. - NVAPI_TESTING_CLOCKS_NOT_SUPPORTED = -118, //!< Testing of clocks is not supported. - NVAPI_UNKNOWN_UNDERSCAN_CONFIG = -119, //!< The specified underscan config is from an unknown source (e.g. INF) - NVAPI_TIMEOUT_RECONFIGURING_GPU_TOPO = -120, //!< Timeout while reconfiguring GPUs - NVAPI_DATA_NOT_FOUND = -121, //!< Requested data was not found - NVAPI_EXPECTED_ANALOG_DISPLAY = -122, //!< Expected an analog display - NVAPI_NO_VIDLINK = -123, //!< No SLI video bridge is present - NVAPI_REQUIRES_REBOOT = -124, //!< NVAPI requires a reboot for the settings to take effect - NVAPI_INVALID_HYBRID_MODE = -125, //!< The function is not supported with the current Hybrid mode. - NVAPI_MIXED_TARGET_TYPES = -126, //!< The target types are not all the same - NVAPI_SYSWOW64_NOT_SUPPORTED = -127, //!< The function is not supported from 32-bit on a 64-bit system. - NVAPI_IMPLICIT_SET_GPU_TOPOLOGY_CHANGE_NOT_ALLOWED = -128, //!< There is no implicit GPU topology active. Use NVAPI_SetHybridMode to change topology. - NVAPI_REQUEST_USER_TO_CLOSE_NON_MIGRATABLE_APPS = -129, //!< Prompt the user to close all non-migratable applications. - NVAPI_OUT_OF_MEMORY = -130, //!< Could not allocate sufficient memory to complete the call. - NVAPI_WAS_STILL_DRAWING = -131, //!< The previous operation that is transferring information to or from this surface is incomplete. - NVAPI_FILE_NOT_FOUND = -132, //!< The file was not found. - NVAPI_TOO_MANY_UNIQUE_STATE_OBJECTS = -133, //!< There are too many unique instances of a particular type of state object. - NVAPI_INVALID_CALL = -134, //!< The method call is invalid. For example, a method's parameter may not be a valid pointer. - NVAPI_D3D10_1_LIBRARY_NOT_FOUND = -135, //!< d3d10_1.dll cannot be loaded. - NVAPI_FUNCTION_NOT_FOUND = -136, //!< Couldn't find the function in the loaded DLL. - NVAPI_INVALID_USER_PRIVILEGE = -137, //!< The application will require Administrator privileges to access this API. - //!< The application can be elevated to a higher permission level by selecting "Run as Administrator". - NVAPI_EXPECTED_NON_PRIMARY_DISPLAY_HANDLE = -138, //!< The handle corresponds to GDIPrimary. - NVAPI_EXPECTED_COMPUTE_GPU_HANDLE = -139, //!< Setting Physx GPU requires that the GPU is compute-capable. - NVAPI_STEREO_NOT_INITIALIZED = -140, //!< The Stereo part of NVAPI failed to initialize completely. Check if the stereo driver is installed. - NVAPI_STEREO_REGISTRY_ACCESS_FAILED = -141, //!< Access to stereo-related registry keys or values has failed. - NVAPI_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED = -142, //!< The given registry profile type is not supported. - NVAPI_STEREO_REGISTRY_VALUE_NOT_SUPPORTED = -143, //!< The given registry value is not supported. - NVAPI_STEREO_NOT_ENABLED = -144, //!< Stereo is not enabled and the function needed it to execute completely. - NVAPI_STEREO_NOT_TURNED_ON = -145, //!< Stereo is not turned on and the function needed it to execute completely. - NVAPI_STEREO_INVALID_DEVICE_INTERFACE = -146, //!< Invalid device interface. - NVAPI_STEREO_PARAMETER_OUT_OF_RANGE = -147, //!< Separation percentage or JPEG image capture quality is out of [0-100] range. - NVAPI_STEREO_FRUSTUM_ADJUST_MODE_NOT_SUPPORTED = -148, //!< The given frustum adjust mode is not supported. - NVAPI_TOPO_NOT_POSSIBLE = -149, //!< The mosaic topology is not possible given the current state of the hardware. - NVAPI_MODE_CHANGE_FAILED = -150, //!< An attempt to do a display resolution mode change has failed. - NVAPI_D3D11_LIBRARY_NOT_FOUND = -151, //!< d3d11.dll/d3d11_beta.dll cannot be loaded. - NVAPI_INVALID_ADDRESS = -152, //!< Address is outside of valid range. - NVAPI_STRING_TOO_SMALL = -153, //!< The pre-allocated string is too small to hold the result. - NVAPI_MATCHING_DEVICE_NOT_FOUND = -154, //!< The input does not match any of the available devices. - NVAPI_DRIVER_RUNNING = -155, //!< Driver is running. - NVAPI_DRIVER_NOTRUNNING = -156, //!< Driver is not running. - NVAPI_ERROR_DRIVER_RELOAD_REQUIRED = -157, //!< A driver reload is required to apply these settings. - NVAPI_SET_NOT_ALLOWED = -158, //!< Intended setting is not allowed. - NVAPI_ADVANCED_DISPLAY_TOPOLOGY_REQUIRED = -159, //!< Information can't be returned due to "advanced display topology". - NVAPI_SETTING_NOT_FOUND = -160, //!< Setting is not found. - NVAPI_SETTING_SIZE_TOO_LARGE = -161, //!< Setting size is too large. - NVAPI_TOO_MANY_SETTINGS_IN_PROFILE = -162, //!< There are too many settings for a profile. - NVAPI_PROFILE_NOT_FOUND = -163, //!< Profile is not found. - NVAPI_PROFILE_NAME_IN_USE = -164, //!< Profile name is duplicated. - NVAPI_PROFILE_NAME_EMPTY = -165, //!< Profile name is empty. - NVAPI_EXECUTABLE_NOT_FOUND = -166, //!< Application not found in the Profile. - NVAPI_EXECUTABLE_ALREADY_IN_USE = -167, //!< Application already exists in the other profile. - NVAPI_DATATYPE_MISMATCH = -168, //!< Data Type mismatch - NVAPI_PROFILE_REMOVED = -169, //!< The profile passed as parameter has been removed and is no longer valid. - NVAPI_UNREGISTERED_RESOURCE = -170, //!< An unregistered resource was passed as a parameter. - NVAPI_ID_OUT_OF_RANGE = -171, //!< The DisplayId corresponds to a display which is not within the normal outputId range. - NVAPI_DISPLAYCONFIG_VALIDATION_FAILED = -172, //!< Display topology is not valid so the driver cannot do a mode set on this configuration. - NVAPI_DPMST_CHANGED = -173, //!< Display Port Multi-Stream topology has been changed. - NVAPI_INSUFFICIENT_BUFFER = -174, //!< Input buffer is insufficient to hold the contents. - NVAPI_ACCESS_DENIED = -175, //!< No access to the caller. - NVAPI_MOSAIC_NOT_ACTIVE = -176, //!< The requested action cannot be performed without Mosaic being enabled. - NVAPI_SHARE_RESOURCE_RELOCATED = -177, //!< The surface is relocated away from video memory. - NVAPI_REQUEST_USER_TO_DISABLE_DWM = -178, //!< The user should disable DWM before calling NvAPI. - NVAPI_D3D_DEVICE_LOST = -179, //!< D3D device status is D3DERR_DEVICELOST or D3DERR_DEVICENOTRESET - the user has to reset the device. - NVAPI_INVALID_CONFIGURATION = -180, //!< The requested action cannot be performed in the current state. - NVAPI_STEREO_HANDSHAKE_NOT_DONE = -181, //!< Call failed as stereo handshake not completed. - NVAPI_EXECUTABLE_PATH_IS_AMBIGUOUS = -182, //!< The path provided was too short to determine the correct NVDRS_APPLICATION - NVAPI_DEFAULT_STEREO_PROFILE_IS_NOT_DEFINED = -183, //!< Default stereo profile is not currently defined - NVAPI_DEFAULT_STEREO_PROFILE_DOES_NOT_EXIST = -184, //!< Default stereo profile does not exist - NVAPI_CLUSTER_ALREADY_EXISTS = -185, //!< A cluster is already defined with the given configuration. - NVAPI_DPMST_DISPLAY_ID_EXPECTED = -186, //!< The input display id is not that of a multi stream enabled connector or a display device in a multi stream topology - NVAPI_INVALID_DISPLAY_ID = -187, //!< The input display id is not valid or the monitor associated to it does not support the current operation - NVAPI_STREAM_IS_OUT_OF_SYNC = -188, //!< While playing secure audio stream, stream goes out of sync - NVAPI_INCOMPATIBLE_AUDIO_DRIVER = -189, //!< Older audio driver version than required - NVAPI_VALUE_ALREADY_SET = -190, //!< Value already set, setting again not allowed. - NVAPI_TIMEOUT = -191, //!< Requested operation timed out - NVAPI_GPU_WORKSTATION_FEATURE_INCOMPLETE = -192, //!< The requested workstation feature set has incomplete driver internal allocation resources - NVAPI_STEREO_INIT_ACTIVATION_NOT_DONE = -193, //!< Call failed because InitActivation was not called. - NVAPI_SYNC_NOT_ACTIVE = -194, //!< The requested action cannot be performed without Sync being enabled. - NVAPI_SYNC_MASTER_NOT_FOUND = -195, //!< The requested action cannot be performed without Sync Master being enabled. - NVAPI_INVALID_SYNC_TOPOLOGY = -196, //!< Invalid displays passed in the NV_GSYNC_DISPLAY pointer. - NVAPI_ECID_SIGN_ALGO_UNSUPPORTED = -197, //!< The specified signing algorithm is not supported. Either an incorrect value was entered or the current installed driver/hardware does not support the input value. - NVAPI_ECID_KEY_VERIFICATION_FAILED = -198, //!< The encrypted public key verification has failed. - NVAPI_FIRMWARE_OUT_OF_DATE = -199, //!< The device's firmware is out of date. - NVAPI_FIRMWARE_REVISION_NOT_SUPPORTED = -200, //!< The device's firmware is not supported. - NVAPI_LICENSE_CALLER_AUTHENTICATION_FAILED = -201, //!< The caller is not authorized to modify the License. - NVAPI_D3D_DEVICE_NOT_REGISTERED = -202, //!< The user tried to use a deferred context without registering the device first - NVAPI_RESOURCE_NOT_ACQUIRED = -203, //!< Head or SourceId was not reserved for the VR Display before doing the Modeset or the dedicated display. - NVAPI_TIMING_NOT_SUPPORTED = -204, //!< Provided timing is not supported. - NVAPI_HDCP_ENCRYPTION_FAILED = -205, //!< HDCP Encryption Failed for the device. Would be applicable when the device is HDCP Capable. - NVAPI_PCLK_LIMITATION_FAILED = -206, //!< Provided mode is over sink device pclk limitation. - NVAPI_NO_CONNECTOR_FOUND = -207, //!< No connector on GPU found. - NVAPI_HDCP_DISABLED = -208, //!< When a non-HDCP capable HMD is connected, we would inform user by this code. - NVAPI_API_IN_USE = -209, //!< Atleast an API is still being called - NVAPI_NVIDIA_DISPLAY_NOT_FOUND = -210, //!< No display found on Nvidia GPU(s). - NVAPI_PRIV_SEC_VIOLATION = -211, //!< Priv security violation, improper access to a secured register. - NVAPI_INCORRECT_VENDOR = -212, //!< NVAPI cannot be called by this vendor - NVAPI_DISPLAY_IN_USE = -213, //!< DirectMode Display is already in use - NVAPI_UNSUPPORTED_CONFIG_NON_HDCP_HMD = -214, //!< The Config is having Non-NVidia GPU with Non-HDCP HMD connected - NVAPI_MAX_DISPLAY_LIMIT_REACHED = -215, //!< GPU's Max Display Limit has Reached - NVAPI_INVALID_DIRECT_MODE_DISPLAY = -216, //!< DirectMode not Enabled on the Display - NVAPI_GPU_IN_DEBUG_MODE = -217, //!< GPU is in debug mode, OC is NOT allowed. - NVAPI_D3D_CONTEXT_NOT_FOUND = -218, //!< No NvAPI context was found for this D3D object - NVAPI_STEREO_VERSION_MISMATCH = -219, //!< there is version mismatch between stereo driver and dx driver - NVAPI_GPU_NOT_POWERED = -220, //!< GPU is not powered and so the request cannot be completed. - NVAPI_ERROR_DRIVER_RELOAD_IN_PROGRESS = -221, //!< The display driver update in progress. - NVAPI_WAIT_FOR_HW_RESOURCE = -222, //!< Wait for HW resources allocation - NVAPI_REQUIRE_FURTHER_HDCP_ACTION = -223, //!< operation requires further HDCP action - NVAPI_DISPLAY_MUX_TRANSITION_FAILED = -224, //!< Dynamic Mux transition failure - NVAPI_INVALID_DSC_VERSION = -225, //!< Invalid DSC version - NVAPI_INVALID_DSC_SLICECOUNT = -226, //!< Invalid DSC slice count - NVAPI_INVALID_DSC_OUTPUT_BPP = -227, //!< Invalid DSC output BPP - NVAPI_FAILED_TO_LOAD_FROM_DRIVER_STORE = -228, //!< There was an error while loading nvapi.dll from the driver store. - NVAPI_NO_VULKAN = -229, //!< OpenGL does not export Vulkan fake extensions - NVAPI_REQUEST_PENDING = -230, //!< A request for NvTOPPs telemetry CData has already been made and is pending a response. - NVAPI_RESOURCE_IN_USE = -231, //!< Operation cannot be performed because the resource is in use. - NVAPI_INVALID_IMAGE = -232, //!< Device kernel image is invalid - NVAPI_INVALID_PTX = -233, //!< PTX JIT compilation failed - NVAPI_NVLINK_UNCORRECTABLE = -234, //!< Uncorrectable NVLink error was detected during the execution - NVAPI_JIT_COMPILER_NOT_FOUND = -235, //!< PTX JIT compiler library was not found. - NVAPI_INVALID_SOURCE = -236, //!< Device kernel source is invalid. - NVAPI_ILLEGAL_INSTRUCTION = -237, //!< While executing a kernel, the device encountered an illegal instruction. - NVAPI_INVALID_PC = -238, //!< While executing a kernel, the device program counter wrapped its address space - NVAPI_LAUNCH_FAILED = -239, //!< An exception occurred on the device while executing a kernel - NVAPI_NOT_PERMITTED = -240, //!< Attempted operation is not permitted. - NVAPI_CALLBACK_ALREADY_REGISTERED = -241, //!< The callback function has already been registered. - NVAPI_CALLBACK_NOT_FOUND = -242, //!< The callback function is not found or not registered. - NVAPI_INVALID_OUTPUT_WIRE_FORMAT = -243, //!< Invalid Wire Format for the VR HMD + NVAPI_EXPECTED_LOGICAL_GPU_HANDLE = + -100, //!< Expected a logical GPU handle for one or more parameters + NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE = + -101, //!< Expected a physical GPU handle for one or more parameters + NVAPI_EXPECTED_DISPLAY_HANDLE = + -102, //!< Expected an NV display handle for one or more parameters + NVAPI_INVALID_COMBINATION = -103, //!< The combination of parameters is not valid. + NVAPI_NOT_SUPPORTED = -104, //!< Requested feature is not supported in the selected GPU + NVAPI_PORTID_NOT_FOUND = -105, //!< No port ID was found for the I2C transaction + NVAPI_EXPECTED_UNATTACHED_DISPLAY_HANDLE = + -106, //!< Expected an unattached display handle as one of the input parameters. + NVAPI_INVALID_PERF_LEVEL = -107, //!< Invalid perf level + NVAPI_DEVICE_BUSY = -108, //!< Device is busy; request not fulfilled + NVAPI_NV_PERSIST_FILE_NOT_FOUND = -109, //!< NV persist file is not found + NVAPI_PERSIST_DATA_NOT_FOUND = -110, //!< NV persist data is not found + NVAPI_EXPECTED_TV_DISPLAY = -111, //!< Expected a TV output display + NVAPI_EXPECTED_TV_DISPLAY_ON_DCONNECTOR = + -112, //!< Expected a TV output on the D Connector - HDTV_EIAJ4120. + NVAPI_NO_ACTIVE_SLI_TOPOLOGY = -113, //!< SLI is not active on this device. + NVAPI_SLI_RENDERING_MODE_NOTALLOWED = + -114, //!< Setup of SLI rendering mode is not possible right now. + NVAPI_EXPECTED_DIGITAL_FLAT_PANEL = -115, //!< Expected a digital flat panel. + NVAPI_ARGUMENT_EXCEED_MAX_SIZE = -116, //!< Argument exceeds the expected size. + NVAPI_DEVICE_SWITCHING_NOT_ALLOWED = -117, //!< Inhibit is ON due to one of the flags in + //!< NV_GPU_DISPLAY_CHANGE_INHIBIT or SLI active. + NVAPI_TESTING_CLOCKS_NOT_SUPPORTED = -118, //!< Testing of clocks is not supported. + NVAPI_UNKNOWN_UNDERSCAN_CONFIG = + -119, //!< The specified underscan config is from an unknown source (e.g. INF) + NVAPI_TIMEOUT_RECONFIGURING_GPU_TOPO = -120, //!< Timeout while reconfiguring GPUs + NVAPI_DATA_NOT_FOUND = -121, //!< Requested data was not found + NVAPI_EXPECTED_ANALOG_DISPLAY = -122, //!< Expected an analog display + NVAPI_NO_VIDLINK = -123, //!< No SLI video bridge is present + NVAPI_REQUIRES_REBOOT = -124, //!< NVAPI requires a reboot for the settings to take effect + NVAPI_INVALID_HYBRID_MODE = + -125, //!< The function is not supported with the current Hybrid mode. + NVAPI_MIXED_TARGET_TYPES = -126, //!< The target types are not all the same + NVAPI_SYSWOW64_NOT_SUPPORTED = + -127, //!< The function is not supported from 32-bit on a 64-bit system. + NVAPI_IMPLICIT_SET_GPU_TOPOLOGY_CHANGE_NOT_ALLOWED = + -128, //!< There is no implicit GPU topology active. Use NVAPI_SetHybridMode to change + //!< topology. + NVAPI_REQUEST_USER_TO_CLOSE_NON_MIGRATABLE_APPS = + -129, //!< Prompt the user to close all non-migratable applications. + NVAPI_OUT_OF_MEMORY = -130, //!< Could not allocate sufficient memory to complete the call. + NVAPI_WAS_STILL_DRAWING = -131, //!< The previous operation that is transferring information to + //!< or from this surface is incomplete. + NVAPI_FILE_NOT_FOUND = -132, //!< The file was not found. + NVAPI_TOO_MANY_UNIQUE_STATE_OBJECTS = + -133, //!< There are too many unique instances of a particular type of state object. + NVAPI_INVALID_CALL = -134, //!< The method call is invalid. For example, a method's parameter + //!< may not be a valid pointer. + NVAPI_D3D10_1_LIBRARY_NOT_FOUND = -135, //!< d3d10_1.dll cannot be loaded. + NVAPI_FUNCTION_NOT_FOUND = -136, //!< Couldn't find the function in the loaded DLL. + NVAPI_INVALID_USER_PRIVILEGE = + -137, //!< The application will require Administrator privileges to access this API. + //!< The application can be elevated to a higher permission level by selecting "Run as + //!< Administrator". + NVAPI_EXPECTED_NON_PRIMARY_DISPLAY_HANDLE = -138, //!< The handle corresponds to GDIPrimary. + NVAPI_EXPECTED_COMPUTE_GPU_HANDLE = + -139, //!< Setting Physx GPU requires that the GPU is compute-capable. + NVAPI_STEREO_NOT_INITIALIZED = -140, //!< The Stereo part of NVAPI failed to initialize + //!< completely. Check if the stereo driver is installed. + NVAPI_STEREO_REGISTRY_ACCESS_FAILED = + -141, //!< Access to stereo-related registry keys or values has failed. + NVAPI_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED = + -142, //!< The given registry profile type is not supported. + NVAPI_STEREO_REGISTRY_VALUE_NOT_SUPPORTED = + -143, //!< The given registry value is not supported. + NVAPI_STEREO_NOT_ENABLED = + -144, //!< Stereo is not enabled and the function needed it to execute completely. + NVAPI_STEREO_NOT_TURNED_ON = + -145, //!< Stereo is not turned on and the function needed it to execute completely. + NVAPI_STEREO_INVALID_DEVICE_INTERFACE = -146, //!< Invalid device interface. + NVAPI_STEREO_PARAMETER_OUT_OF_RANGE = + -147, //!< Separation percentage or JPEG image capture quality is out of [0-100] range. + NVAPI_STEREO_FRUSTUM_ADJUST_MODE_NOT_SUPPORTED = + -148, //!< The given frustum adjust mode is not supported. + NVAPI_TOPO_NOT_POSSIBLE = + -149, //!< The mosaic topology is not possible given the current state of the hardware. + NVAPI_MODE_CHANGE_FAILED = + -150, //!< An attempt to do a display resolution mode change has failed. + NVAPI_D3D11_LIBRARY_NOT_FOUND = -151, //!< d3d11.dll/d3d11_beta.dll cannot be loaded. + NVAPI_INVALID_ADDRESS = -152, //!< Address is outside of valid range. + NVAPI_STRING_TOO_SMALL = -153, //!< The pre-allocated string is too small to hold the result. + NVAPI_MATCHING_DEVICE_NOT_FOUND = + -154, //!< The input does not match any of the available devices. + NVAPI_DRIVER_RUNNING = -155, //!< Driver is running. + NVAPI_DRIVER_NOTRUNNING = -156, //!< Driver is not running. + NVAPI_ERROR_DRIVER_RELOAD_REQUIRED = + -157, //!< A driver reload is required to apply these settings. + NVAPI_SET_NOT_ALLOWED = -158, //!< Intended setting is not allowed. + NVAPI_ADVANCED_DISPLAY_TOPOLOGY_REQUIRED = + -159, //!< Information can't be returned due to "advanced display topology". + NVAPI_SETTING_NOT_FOUND = -160, //!< Setting is not found. + NVAPI_SETTING_SIZE_TOO_LARGE = -161, //!< Setting size is too large. + NVAPI_TOO_MANY_SETTINGS_IN_PROFILE = -162, //!< There are too many settings for a profile. + NVAPI_PROFILE_NOT_FOUND = -163, //!< Profile is not found. + NVAPI_PROFILE_NAME_IN_USE = -164, //!< Profile name is duplicated. + NVAPI_PROFILE_NAME_EMPTY = -165, //!< Profile name is empty. + NVAPI_EXECUTABLE_NOT_FOUND = -166, //!< Application not found in the Profile. + NVAPI_EXECUTABLE_ALREADY_IN_USE = -167, //!< Application already exists in the other profile. + NVAPI_DATATYPE_MISMATCH = -168, //!< Data Type mismatch + NVAPI_PROFILE_REMOVED = + -169, //!< The profile passed as parameter has been removed and is no longer valid. + NVAPI_UNREGISTERED_RESOURCE = -170, //!< An unregistered resource was passed as a parameter. + NVAPI_ID_OUT_OF_RANGE = -171, //!< The DisplayId corresponds to a display which is not within + //!< the normal outputId range. + NVAPI_DISPLAYCONFIG_VALIDATION_FAILED = -172, //!< Display topology is not valid so the driver + //!< cannot do a mode set on this configuration. + NVAPI_DPMST_CHANGED = -173, //!< Display Port Multi-Stream topology has been changed. + NVAPI_INSUFFICIENT_BUFFER = -174, //!< Input buffer is insufficient to hold the contents. + NVAPI_ACCESS_DENIED = -175, //!< No access to the caller. + NVAPI_MOSAIC_NOT_ACTIVE = + -176, //!< The requested action cannot be performed without Mosaic being enabled. + NVAPI_SHARE_RESOURCE_RELOCATED = -177, //!< The surface is relocated away from video memory. + NVAPI_REQUEST_USER_TO_DISABLE_DWM = -178, //!< The user should disable DWM before calling NvAPI. + NVAPI_D3D_DEVICE_LOST = -179, //!< D3D device status is D3DERR_DEVICELOST or + //!< D3DERR_DEVICENOTRESET - the user has to reset the device. + NVAPI_INVALID_CONFIGURATION = + -180, //!< The requested action cannot be performed in the current state. + NVAPI_STEREO_HANDSHAKE_NOT_DONE = -181, //!< Call failed as stereo handshake not completed. + NVAPI_EXECUTABLE_PATH_IS_AMBIGUOUS = + -182, //!< The path provided was too short to determine the correct NVDRS_APPLICATION + NVAPI_DEFAULT_STEREO_PROFILE_IS_NOT_DEFINED = + -183, //!< Default stereo profile is not currently defined + NVAPI_DEFAULT_STEREO_PROFILE_DOES_NOT_EXIST = -184, //!< Default stereo profile does not exist + NVAPI_CLUSTER_ALREADY_EXISTS = + -185, //!< A cluster is already defined with the given configuration. + NVAPI_DPMST_DISPLAY_ID_EXPECTED = + -186, //!< The input display id is not that of a multi stream enabled connector or a display + //!< device in a multi stream topology + NVAPI_INVALID_DISPLAY_ID = -187, //!< The input display id is not valid or the monitor + //!< associated to it does not support the current operation + NVAPI_STREAM_IS_OUT_OF_SYNC = + -188, //!< While playing secure audio stream, stream goes out of sync + NVAPI_INCOMPATIBLE_AUDIO_DRIVER = -189, //!< Older audio driver version than required + NVAPI_VALUE_ALREADY_SET = -190, //!< Value already set, setting again not allowed. + NVAPI_TIMEOUT = -191, //!< Requested operation timed out + NVAPI_GPU_WORKSTATION_FEATURE_INCOMPLETE = + -192, //!< The requested workstation feature set has incomplete driver internal allocation + //!< resources + NVAPI_STEREO_INIT_ACTIVATION_NOT_DONE = + -193, //!< Call failed because InitActivation was not called. + NVAPI_SYNC_NOT_ACTIVE = + -194, //!< The requested action cannot be performed without Sync being enabled. + NVAPI_SYNC_MASTER_NOT_FOUND = + -195, //!< The requested action cannot be performed without Sync Master being enabled. + NVAPI_INVALID_SYNC_TOPOLOGY = + -196, //!< Invalid displays passed in the NV_GSYNC_DISPLAY pointer. + NVAPI_ECID_SIGN_ALGO_UNSUPPORTED = + -197, //!< The specified signing algorithm is not supported. Either an incorrect value was + //!< entered or the current installed driver/hardware does not support the input + //!< value. + NVAPI_ECID_KEY_VERIFICATION_FAILED = + -198, //!< The encrypted public key verification has failed. + NVAPI_FIRMWARE_OUT_OF_DATE = -199, //!< The device's firmware is out of date. + NVAPI_FIRMWARE_REVISION_NOT_SUPPORTED = -200, //!< The device's firmware is not supported. + NVAPI_LICENSE_CALLER_AUTHENTICATION_FAILED = + -201, //!< The caller is not authorized to modify the License. + NVAPI_D3D_DEVICE_NOT_REGISTERED = + -202, //!< The user tried to use a deferred context without registering the device first + NVAPI_RESOURCE_NOT_ACQUIRED = -203, //!< Head or SourceId was not reserved for the VR Display + //!< before doing the Modeset or the dedicated display. + NVAPI_TIMING_NOT_SUPPORTED = -204, //!< Provided timing is not supported. + NVAPI_HDCP_ENCRYPTION_FAILED = -205, //!< HDCP Encryption Failed for the device. Would be + //!< applicable when the device is HDCP Capable. + NVAPI_PCLK_LIMITATION_FAILED = -206, //!< Provided mode is over sink device pclk limitation. + NVAPI_NO_CONNECTOR_FOUND = -207, //!< No connector on GPU found. + NVAPI_HDCP_DISABLED = + -208, //!< When a non-HDCP capable HMD is connected, we would inform user by this code. + NVAPI_API_IN_USE = -209, //!< Atleast an API is still being called + NVAPI_NVIDIA_DISPLAY_NOT_FOUND = -210, //!< No display found on Nvidia GPU(s). + NVAPI_PRIV_SEC_VIOLATION = + -211, //!< Priv security violation, improper access to a secured register. + NVAPI_INCORRECT_VENDOR = -212, //!< NVAPI cannot be called by this vendor + NVAPI_DISPLAY_IN_USE = -213, //!< DirectMode Display is already in use + NVAPI_UNSUPPORTED_CONFIG_NON_HDCP_HMD = + -214, //!< The Config is having Non-NVidia GPU with Non-HDCP HMD connected + NVAPI_MAX_DISPLAY_LIMIT_REACHED = -215, //!< GPU's Max Display Limit has Reached + NVAPI_INVALID_DIRECT_MODE_DISPLAY = -216, //!< DirectMode not Enabled on the Display + NVAPI_GPU_IN_DEBUG_MODE = -217, //!< GPU is in debug mode, OC is NOT allowed. + NVAPI_D3D_CONTEXT_NOT_FOUND = -218, //!< No NvAPI context was found for this D3D object + NVAPI_STEREO_VERSION_MISMATCH = + -219, //!< there is version mismatch between stereo driver and dx driver + NVAPI_GPU_NOT_POWERED = -220, //!< GPU is not powered and so the request cannot be completed. + NVAPI_ERROR_DRIVER_RELOAD_IN_PROGRESS = -221, //!< The display driver update in progress. + NVAPI_WAIT_FOR_HW_RESOURCE = -222, //!< Wait for HW resources allocation + NVAPI_REQUIRE_FURTHER_HDCP_ACTION = -223, //!< operation requires further HDCP action + NVAPI_DISPLAY_MUX_TRANSITION_FAILED = -224, //!< Dynamic Mux transition failure + NVAPI_INVALID_DSC_VERSION = -225, //!< Invalid DSC version + NVAPI_INVALID_DSC_SLICECOUNT = -226, //!< Invalid DSC slice count + NVAPI_INVALID_DSC_OUTPUT_BPP = -227, //!< Invalid DSC output BPP + NVAPI_FAILED_TO_LOAD_FROM_DRIVER_STORE = + -228, //!< There was an error while loading nvapi.dll from the driver store. + NVAPI_NO_VULKAN = -229, //!< OpenGL does not export Vulkan fake extensions + NVAPI_REQUEST_PENDING = -230, //!< A request for NvTOPPs telemetry CData has already been made + //!< and is pending a response. + NVAPI_RESOURCE_IN_USE = -231, //!< Operation cannot be performed because the resource is in use. + NVAPI_INVALID_IMAGE = -232, //!< Device kernel image is invalid + NVAPI_INVALID_PTX = -233, //!< PTX JIT compilation failed + NVAPI_NVLINK_UNCORRECTABLE = + -234, //!< Uncorrectable NVLink error was detected during the execution + NVAPI_JIT_COMPILER_NOT_FOUND = -235, //!< PTX JIT compiler library was not found. + NVAPI_INVALID_SOURCE = -236, //!< Device kernel source is invalid. + NVAPI_ILLEGAL_INSTRUCTION = + -237, //!< While executing a kernel, the device encountered an illegal instruction. + NVAPI_INVALID_PC = + -238, //!< While executing a kernel, the device program counter wrapped its address space + NVAPI_LAUNCH_FAILED = -239, //!< An exception occurred on the device while executing a kernel + NVAPI_NOT_PERMITTED = -240, //!< Attempted operation is not permitted. + NVAPI_CALLBACK_ALREADY_REGISTERED = + -241, //!< The callback function has already been registered. + NVAPI_CALLBACK_NOT_FOUND = -242, //!< The callback function is not found or not registered. + NVAPI_INVALID_OUTPUT_WIRE_FORMAT = -243, //!< Invalid Wire Format for the VR HMD }; enum NV_StereoRegistryProfileType { - NVAPI_STEREO_DEFAULT_REGISTRY_PROFILE, //!< Default registry configuration profile. - NVAPI_STEREO_DX9_REGISTRY_PROFILE, //!< Separate registry configuration profile for a DirectX 9 executable. - NVAPI_STEREO_DX10_REGISTRY_PROFILE //!< Separate registry configuration profile for a DirectX 10 executable. + NVAPI_STEREO_DEFAULT_REGISTRY_PROFILE, //!< Default registry configuration profile. + NVAPI_STEREO_DX9_REGISTRY_PROFILE, //!< Separate registry configuration profile for a DirectX 9 + //!< executable. + NVAPI_STEREO_DX10_REGISTRY_PROFILE //!< Separate registry configuration profile for a DirectX 10 + //!< executable. }; struct NvAPI_InterfaceTable { - uintptr_t func; - uint32_t id; + void* func; + uint32_t id; }; -#endif \ No newline at end of file +typedef void* StereoHandle; + +#endif diff --git a/profile/3.3.5a-windows-386/include/storm/array/uint32_t.h b/profile/3.3.5a-windows-386/include/storm/array/uint32_t.h index 38e2920..bbebc85 100644 --- a/profile/3.3.5a-windows-386/include/storm/array/uint32_t.h +++ b/profile/3.3.5a-windows-386/include/storm/array/uint32_t.h @@ -6,5 +6,6 @@ #include "storm/array.h" STORM_TS_GROWABLE_ARRAY(uint32_t); +STORM_TS_FIXED_ARRAY(uint32_t); -#endif \ No newline at end of file +#endif diff --git a/profile/3.3.5a-windows-386/include/storm/cmd.h b/profile/3.3.5a-windows-386/include/storm/cmd.h index e1e2c2e..4cda6cf 100644 --- a/profile/3.3.5a-windows-386/include/storm/cmd.h +++ b/profile/3.3.5a-windows-386/include/storm/cmd.h @@ -11,68 +11,72 @@ DECLARE_STRUCT(PROCESSING); #include "storm/list.h" // Callback types -typedef int32_t (*CMDEXTRACALLBACK)(const char*); -typedef int32_t (*CMDERRORCALLBACK)(CMDERROR*); -typedef int32_t (*CMDPARAMSCALLBACK)(CMDPARAMS*, const char*); +typedef int32_t (*CMDEXTRACALLBACK_interface)(const char*); +typedef int32_t (*CMDERRORCALLBACK_interface)(CMDERROR*); +typedef int32_t (*CMDPARAMSCALLBACK_interface)(CMDPARAMS*, const char*); + +typedef CMDEXTRACALLBACK_interface CMDEXTRACALLBACK; +typedef CMDERRORCALLBACK_interface CMDERRORCALLBACK; +typedef CMDPARAMSCALLBACK_interface CMDPARAMSCALLBACK; // Details a command line argument // class ARGLIST struct ARGLIST { - uint32_t flags; - uint32_t id; - const char* name; - CMDPARAMSCALLBACK callback; + uint32_t flags; + uint32_t id; + const char* name; + CMDPARAMSCALLBACK callback; }; // Parameters passed to argument callback // class CMDPARAMS struct CMDPARAMS { - uint32_t flags; - uint32_t id; - const char* name; - void* variable; - uint32_t setvalue; - uint32_t setmask; - union { - int32_t boolvalue; - int32_t signedvalue; - uint32_t unsignedvalue; - const char* stringvalue; - }; + uint32_t flags; + uint32_t id; + const char* name; + void* variable; + uint32_t setvalue; + uint32_t setmask; + union { + int32_t boolvalue; + int32_t signedvalue; + uint32_t unsignedvalue; + const char* stringvalue; + }; }; // Command definitions // class CMDDEF : public TSLinkedNode struct CMDDEF { - TSLinkedNode_CMDDEF b_base; - uint32_t flags; - uint32_t id; - char name[16]; - int32_t namelength; - uint32_t setvalue; - uint32_t setmask; - void* variableptr; - uint32_t variablebytes; - CMDPARAMSCALLBACK callback; - int32_t found; - union { - uint32_t currvalue; - char* currvaluestr; - }; + TSLinkedNode_CMDDEF b_base; + uint32_t flags; + uint32_t id; + char name[16]; + int32_t namelength; + uint32_t setvalue; + uint32_t setmask; + void* variableptr; + uint32_t variablebytes; + CMDPARAMSCALLBACK callback; + int32_t found; + union { + uint32_t currvalue; + char* currvaluestr; + }; }; // class CMDERROR struct CMDERROR { - uint32_t errorcode; - const char* itemstr; - const char* errorstr; + uint32_t errorcode; + const char* itemstr; + const char* errorstr; }; -// class PROCESSING +// class PROCESSING struct PROCESSING { - CMDDEF* ptr; - char name[16]; - int32_t namelength; + CMDDEF* ptr; + char name[16]; + int32_t namelength; }; -#endif \ No newline at end of file +#endif diff --git a/profile/3.3.5a-windows-386/include/xml/xml.h b/profile/3.3.5a-windows-386/include/xml/xml.h new file mode 100644 index 0000000..c453b12 --- /dev/null +++ b/profile/3.3.5a-windows-386/include/xml/xml.h @@ -0,0 +1,30 @@ +#ifndef XML_XML_H +#define XML_XML_H + +DECLARE_STRUCT(XMLNode); +DECLARE_STRUCT(XMLAttribute); + +#include "common/rcstring.h" +#include "storm/array.h" + +struct XMLAttribute { + // Member variables + RCString m_name; + RCString m_value; +}; +STORM_TS_GROWABLE_ARRAY(XMLAttribute); + +struct XMLNode { + // Member variables + void* m_userData; + XMLNode* m_parent; + XMLNode* m_child; + RCString m_name; + char* m_body; + uint32_t m_bodyLen; + TSGrowableArray_XMLAttribute m_attributes; + uint32_t m_offset; + XMLNode* m_next; +}; + +#endif diff --git a/profile/3.3.5a-windows-386/symbol/bc/func.sym b/profile/3.3.5a-windows-386/symbol/bc/func.sym index daee92d..c0d62cc 100644 --- a/profile/3.3.5a-windows-386/symbol/bc/func.sym +++ b/profile/3.3.5a-windows-386/symbol/bc/func.sym @@ -41,13 +41,13 @@ Blizzard__Memory__Free 00428480 f end=004284A4 Blizzard__String__FindFilename 00428500 f end=00428538 type="char* __stdcall func(char* str)" Blizzard__String__FindExtension 00428600 f end=00428613 Blizzard__String__FirstPathSeparator 00428640 f end=00428668 -Blizzard__String__Copy 00428670 f end=004286BB type="int32_t __stdcall func(char* dst, const char* src, int32_t count)" +Blizzard__String__Copy 00428670 f end=004286BB type="int32_t __stdcall func(char* dst, char* src, int32_t count)" Blizzard__String__Append 004286C0 f end=00428721 type="int32_t __stdcall func(char* dst, char* src, int32_t count)" Blizzard__String__EqualI 00428780 f end=004287A8 Blizzard__String__Length 004287E0 f end=004287FD Blizzard__String__MemFill 00428920 f end=0042893A -Blizzard__Unicode__ConvertUTF16to8 00428940 f end=00428AFC type="int32_t __stdcall func(uint8_t* dst, uint32_t dstmaxchars, const uint16_t* src, uint32_t srcmaxchars, uint32_t* dstchars, uint32_t* srcchars)" -Blizzard__Unicode__ConvertUTF8to16 00428B00 f end=00428C94 type="int32_t __stdcall func(uint16_t* dst, uint32_t dstmaxchars, const uint8_t* src, uint32_t srcmaxchars, uint32_t* dstchars, uint32_t* srcchars)" +Blizzard__Unicode__ConvertUTF16to8 00428940 f end=00428AFC type="int32_t __stdcall func(uint8_t* dst, uint32_t dstmaxchars, uint16_t* src, uint32_t srcmaxchars, uint32_t* dstchars, uint32_t* srcchars)" +Blizzard__Unicode__ConvertUTF8to16 00428B00 f end=00428C94 type="int32_t __stdcall func(uint16_t* dst, uint32_t dstmaxchars, uint8_t* src, uint32_t srcmaxchars, uint32_t* dstchars, uint32_t* srcchars)" Blizzard__Time__FromFileTime 00428F00 f end=00428F56 type="Blizzard__Time__Timestamp __stdcall func(uint64_t fileTime)" Blizzard__String__QuickFormat_1024__constructor 00429790 f end=004297C5 type="Blizzard__String__QuickFormat_1024* __stdcall func(Blizzard__String__QuickFormat_1024* this, char* format, ...)" ; Compiler magic converted this OOP constructor into a variadic __stdcall\nBlizzard::String::QuickFormat<1024>::QuickFormat() Blizzard__String__MakeUnivPath 0042A9B0 f end=0042A9FB type="void __stdcall func(char* src, char* dst, int32_t count)" @@ -70,7 +70,7 @@ Blizzard__Debug__AddErrorToStack 00432210 f end=004324D3 type="Blizzard__Debug__ System_File__GetRootChars 004325C0 f type="int32_t __stdcall func(Blizzard__File__Filesystem* fs, System_File__Stacked__FileParms* parms)" Blizzard__Streaming__Manifests__TimeslotItem__HandleTag 00432720 f end=004327CA Blizzard__String__JoinPath 00433510 f end=0043356B type="void __stdcall func(char* a1, int32_t a2, char* a3, char* a4)" ; Blizzard::String::JoinPath(char*, int, char const*, char const*) -System_File__FromNativeName 00433590 f end=00433650 type="void __stdcall func(uint8_t *buffer, uint32_t buffersize, const char *str)" +System_File__FromNativeName 00433590 f end=00433650 type="void __stdcall func(uint8_t* buffer, uint32_t buffersize, char* str)" Blizzard__StringConversion_CodepageToUTF8__ToNative__constructor 00433650 f end=0043375A type="void __thiscall func(Blizzard__StringConversion_CodepageToUTF8__ToNative* this, char* str)" ; Blizzard::StringConversion_CodepageToUTF8::ToNative::ToNative(const char*) System_Thread__AllocateLocalStorage 00433760 f end=004337B7 type="bool __stdcall func(Blizzard__Thread__TLSSlot* slot, Blizzard__Thread__TLSDestructor destructorFn)" Blizzard__Using__DependsOn 00433870 f end=004338E6 type="void __stdcall func(char* me, char* dependsOn)" diff --git a/profile/3.3.5a-windows-386/symbol/client/func.sym b/profile/3.3.5a-windows-386/symbol/client/func.sym index 536bf5f..580d39a 100644 --- a/profile/3.3.5a-windows-386/symbol/client/func.sym +++ b/profile/3.3.5a-windows-386/symbol/client/func.sym @@ -16,7 +16,7 @@ CCommand_TimingInfo 004032A0 f end=004032FF ClientIdle 00403340 f end=00403362 ClientSetTimer 00403370 f end=00403379 ClientSetTimer 00403380 f end=004033A1 -ClientKillTimer 004033B0 f end=004033B9 type="void __stdcall ClientKillTimer(uint32_t timerId, void* handlerAddress, char* handlerName)" +ClientKillTimer 004033B0 f end=004033B9 type="void __stdcall func(uint32_t timerId, void* handlerAddress, char* handlerName)" ClientPostClose 004033C0 f end=004033D1 StartupStreaming 00403600 f end=004036A4 type="void __stdcall func(char* manifest@)" StartupReport 004036B0 f end=0040371B diff --git a/profile/3.3.5a-windows-386/symbol/console/func.sym b/profile/3.3.5a-windows-386/symbol/console/func.sym index 8e6b289..a3deb67 100644 --- a/profile/3.3.5a-windows-386/symbol/console/func.sym +++ b/profile/3.3.5a-windows-386/symbol/console/func.sym @@ -73,7 +73,7 @@ AddLineToExecFile 0076B2A0 f end=0076B3A9 ConsoleDetectSetDefaults 0076B3F0 f type="void __stdcall func(DefaultSettings* defaults, Hardware* hardware)" ; void SetDefaults(DefaultSettings&, const Hardware&) ConsoleDetectSetDefaultsFormat 0076B520 f end=0076B53D type="void __stdcall func(DefaultSettings* defaults, Hardware* hardware)" ; ConsoleDetectSetDefaultsFormat(DefaultSettings&, const Hardware&) SetVideoIdx 0076B540 f end=0076B594 type="void __stdcall func(Hardware* hardware@)" -PrintStartupError 0076B5A0 f end=0076B616 type="void __usercall __noreturn func(int32_t messageID, const char* fallbackMessage)" +PrintStartupError 0076B5A0 f end=0076B616 type="void __usercall __noreturn func(int32_t messageID, char* fallbackMessage)" ConsoleDetectSaveHardware 0076B620 f end=0076B7DB ConsoleDetectDetectHardware 0076BA30 f end=0076BBE9 type="void __stdcall func(Hardware* hardware, bool* hwChanged)" ; ConsoleDetectDetectHardware(Hardware&, bool&) CConsole__PrintError 00772A80 f end=00772A99 diff --git a/profile/3.3.5a-windows-386/symbol/cvar/func.sym b/profile/3.3.5a-windows-386/symbol/cvar/func.sym index 0815ddb..4512999 100644 --- a/profile/3.3.5a-windows-386/symbol/cvar/func.sym +++ b/profile/3.3.5a-windows-386/symbol/cvar/func.sym @@ -19,7 +19,7 @@ CVar__LookupRegistered 00767460 f end=00767488 CvarCommandHandler 00767680 f end=0076783A CVar__Reset 00767840 f end=007678F0 CVar__Default 007678F0 f end=007679A0 -CVar__Register 00767FC0 f end=007681E9 type="CVar* __stdcall func(char* name, char* help, uint32_t flags, const char* value, void* fcn, uint32_t category, bool a7, void* arg, bool a9)" +CVar__Register 00767FC0 f end=007681E9 type="CVar* __stdcall func(char* name, char* help, uint32_t flags, char* value, void* fcn, uint32_t category, bool a7, void* arg, bool a9)" CVar__Initialize 00768340 f end=00768402 type="void __stdcall func(char* filename)" CVGxColorBitsCallback 00769240 f end=007692CF type="bool __stdcall func(CVar* h, char* oldValue, char* newValue, void* arg)" CVGxDepthBitsCallback 007692D0 f end=0076935F type="bool __stdcall func(CVar* h, char* oldValue, char* newValue, void* arg)" diff --git a/profile/3.3.5a-windows-386/symbol/gxdevice/func.sym b/profile/3.3.5a-windows-386/symbol/gxdevice/func.sym index da65531..4a7aa42 100644 --- a/profile/3.3.5a-windows-386/symbol/gxdevice/func.sym +++ b/profile/3.3.5a-windows-386/symbol/gxdevice/func.sym @@ -3,7 +3,7 @@ CGxDevice__CapsAspectRatio 0050F7C0 f end=0050F824 CGxDevice__Caps 00532AF0 f end=00532AF7 type="CGxCaps* __thiscall func(CGxDevice* this)" ; public: class CGxCaps const & __thiscall CGxDevice::Caps(void)const GxTexSetWrap 00681450 f end=0068146C CGxDevice__InitLights 00682C50 f end=00682CA8 type="void __thiscall func(CGxDevice* this)" -CGxDevice__DeviceCreate 00682CB0 f end=00682CCB type="void __thiscall func(CGxDevice* this, int32_t (*windowProc)(void*, uint32_t, uintptr_t, intptr_t), CGxFormat* format)" +CGxDevice__DeviceCreate 00682CB0 f end=00682CCB type="void __thiscall func(CGxDevice* this, GxWindowProc windowProc, CGxFormat* format)" CGxDevice__DeviceCreate 00682CD0 f end=00682CF0 type="void __thiscall func(CGxDevice* this, uintptr_t hwnd, CGxFormat* format)" CGxDevice__DeviceDestroy 00682CF0 f end=00682CFB type="void __thiscall func(CGxDevice* this)" CGxDevice__DeviceSetBaseMipLevel 00682D00 f end=00682D10 type="void __thiscall func(CGxDevice* this, uint32_t baseMipLevel)" @@ -86,7 +86,7 @@ CGxDevice__IRsDirty 00685970 f end=006859DB type="void __thiscall func(CGxDevice CGxDevice__IRsForceUpdate_EGxRenderState 006859E0 f end=00685A65 type="void __thiscall func(CGxDevice* this, EGxRenderState which)" ; CGxDevice::IRsForceUpdate(EGxRenderState) CGxDevice__IRsForceUpdate 00685A70 f end=00685B4E type="void __thiscall func(CGxDevice* this)" ; CGxDevice::IRsForceUpdate() CGxDevice__IRsSync 00685B50 f end=00685BFE type="void __thiscall func(CGxDevice* this, int32_t force)" -CGxDevice__TexCreate 00685C60 f end=00685CCB type="void __thiscall func(CGxDevice* this, EGxTexTarget target, uint32_t width, uint32_t height, uint32_t depth, EGxTexFormat format, EGxTexFormat dataFormat, CGxTexFlags flags, void* userArg, void (*userFunc)(EGxTexCommand, uint32_t, uint32_t, uint32_t, uint32_t, void*, uint32_t*, void**), char* name, CGxTex** texId)" +CGxDevice__TexCreate 00685C60 f end=00685CCB type="void __thiscall func(CGxDevice* this, EGxTexTarget target, uint32_t width, uint32_t height, uint32_t depth, EGxTexFormat format, EGxTexFormat dataFormat, CGxTexFlags flags, void* userArg, GxTexCallback userFunc, char* name, CGxTex** texId)" CGxDevice__TexSetWrap 00685D40 f end=00685DBF CGxDevice__MasterEnableSet 00685EB0 f end=00685F33 type="void __thiscall func(CGxDevice* this, EGxMasterEnables state, int32_t enable)" CGxDevice__RsSet_pointer_to_void 00685F50 f end=00685FB0 type="void __thiscall func(CGxDevice* this, EGxRenderState which, void* value)" @@ -109,7 +109,7 @@ CGxDevice__XformSetView 00689050 f end=006890C0 type="void __thiscall func(CGxDe CGxDevice__destructor 006890C0 f end=00689460 type="void __thiscall func(CGxDevice* this)" CGxDevice__scalar_deleting_destructor 00689690 f end=006896BB type="void __thiscall func(CGxDevice* this, uint8_t __flags)" CGxDevice__ShaderCreate 006897C0 f end=00689A49 type="void __thiscall func(CGxDevice* this, CGxShader**, EGxShTarget, char*, char*, int32_t)" -HToI 00689B90 f end=00689C02 type="__int16 __usercall func@(char* h@, int count)" +HToI 00689B90 f end=00689C02 type="int16_t __usercall func@(char* h@, int count)" CGxDevice__AdapterID 00689C10 f end=00689DA2 CGxDevice__AdapterInfer 00689DB0 f end=00689E7B CGxDevice__FindDisplayDevice 00689EA0 f end=00689EF0 type="int32_t __stdcall func(PDISPLAY_DEVICEA device, uint32_t flag)" ; UC diff --git a/profile/3.3.5a-windows-386/symbol/gxdeviced3d/func.sym b/profile/3.3.5a-windows-386/symbol/gxdeviced3d/func.sym index 109025a..aa6ec6e 100644 --- a/profile/3.3.5a-windows-386/symbol/gxdeviced3d/func.sym +++ b/profile/3.3.5a-windows-386/symbol/gxdeviced3d/func.sym @@ -29,7 +29,7 @@ CGxDeviceD3d__IBufUnlock 0068FA60 f end=0068FADC type="int32_t __thiscall func(C CGxDeviceD3d__BufUnlock 0068FAE0 f end=0068FB07 type="int32_t __thiscall func(CGxDeviceD3d* this, CGxBuf* buf, uint32_t size)" CGxDeviceD3d__IBufLock 0068FB10 f end=0068FCDC type="uint8_t* __thiscall func(CGxDeviceD3d* this, CGxBuf* buf)" CGxDeviceD3d__BufLock 0068FCE0 f end=0068FCFE type="char* __thiscall func(CGxDeviceD3d* this, CGxBuf* buf)" -CGxDeviceD3d__BufData 0068FD00 f end=0068FD49 type="void __thiscall func(CGxDeviceD3d* this, CGxBuf* buf, const void* data, uint32_t size, uint32_t offset)" +CGxDeviceD3d__BufData 0068FD00 f end=0068FD49 type="void __thiscall func(CGxDeviceD3d* this, CGxBuf* buf, void* data, uint32_t size, uint32_t offset)" CGxDeviceD3d__constructor 0068FD50 f end=0068FE80 type="void __thiscall func(CGxDeviceD3d* this)" CGxDeviceD3d__scalar_deleting_destructor 0068FE80 f end=0068FEC8 type="void __thiscall func(CGxDeviceD3d* this, uint8_t __flags)" CGxDeviceD3d__DeviceReadPixels 0068FED0 f end=00690144 type="void __thiscall func(CGxDeviceD3d* this, CiRect* rect, TSGrowableArray_CImVector* pixels)" @@ -39,7 +39,7 @@ CGxDeviceD3d__IDestroyD3d 006903B0 f end=006904C4 CGxDeviceD3d__DeviceSetFormat 006904D0 f end=006905E8 type="int32_t __thiscall func(CGxDeviceD3d* this, CGxFormat* format)" CGxDeviceD3d__DeviceDestroy 006905F0 f end=00690679 type="void __thiscall func(CGxDeviceD3d* this)" CGxDeviceD3d__ICreateD3d 00690680 f end=00690742 type="int32_t __thiscall func(CGxDeviceD3d* this)" -CGxDeviceD3d__DeviceCreate 00690750 f end=00690821 type="int32_t __thiscall func(CGxDeviceD3d* this, int32_t (*windowProc)(void*, uint32_t, uintptr_t, intptr_t), CGxFormat* format)" +CGxDeviceD3d__DeviceCreate 00690750 f end=00690821 type="int32_t __thiscall func(CGxDeviceD3d* this, GxWindowProc windowProc, CGxFormat* format)" CGxDeviceD3d__DeviceCreate 00690830 f end=00690897 type="int32_t __thiscall func(CGxDeviceD3d* this, void* hwnd, CGxFormat* format)" CGxDeviceD3d__Sub69FAA0 0069FAA0 f end=0069FAFE type="int32_t __thiscall func(CGxDeviceD3d* this, D3DFORMAT format)" CGxDeviceD3d__ICreateD3dVB 0069FB00 f end=0069FB68 type="LPDIRECT3DVERTEXBUFFER9 __thiscall func(EGxPoolUsage usage, uint32_t size)" @@ -97,7 +97,7 @@ CGxDeviceD3d__CapsWindowSize 006A5A00 f end=006A5A25 type="void __thiscall func( CGxDeviceD3d__IXformSetWorld 006A5A30 f end=006A5A92 type="void __thiscall func(CGxDeviceD3d* this)" CGxDeviceD3d__IXformSetTex 006A5AA0 f end=006A5C65 type="void __thiscall func(CGxDeviceD3d* this, uint32_t tmu)" CGxDeviceD3d__IBindPixelShader 006A5C70 f end=006A5D48 type="void __thiscall func(CGxDeviceD3d* this, CGxShader* ps)" -CGxDeviceD3d__IShaderReload 006A5D50 f end=006A5E07 type="void __thiscall func(CGxDeviceD3d* this, CGxShader* shader, const char* a2, const char* a3)" +CGxDeviceD3d__IShaderReload 006A5D50 f end=006A5E07 type="void __thiscall func(CGxDeviceD3d* this, CGxShader* shader, char* a2, char* a3)" CGxDeviceD3d__IShaderCreate 006A5E10 f end=006A5E36 type="void __thiscall func(CGxDeviceD3d* this, CGxShader* shader)" CGxDeviceD3d__IReleaseD3dShaders 006A5E40 f end=006A5EEC type="void __thiscall func(CGxDeviceD3d* this, int32_t freeShaders)" CGxDeviceD3d__SceneClear 006A74B0 f end=006A7538 type="void __thiscall func(CGxDeviceD3d* this, uint32_t mask, CImVector color)" diff --git a/profile/3.3.5a-windows-386/symbol/lua/func.sym b/profile/3.3.5a-windows-386/symbol/lua/func.sym index 1bbba6c..734fb63 100644 --- a/profile/3.3.5a-windows-386/symbol/lua/func.sym +++ b/profile/3.3.5a-windows-386/symbol/lua/func.sym @@ -1,10 +1,17 @@ -luaO_fb2int 0084D3D0 f end=0084D3ED +luaO_fb2int 0084D3D0 f end=0084D3ED type="int32_t __stdcall func(uint32_t x)" luaO_log2 0084D3F0 f end=0084D418 type="int32_t __stdcall func(uint32_t x)" -luaO_rawequalObj 0084D420 f end=0084D467 -luaO_pushvfstring 0084D580 f end=0084D7C6 +luaO_rawequalObj 0084D420 f end=0084D467 type="bool __stdcall func(TValue* t1, TValue* t2)" +luaO_pushvfstring 0084D580 f end=0084D7C6 type="char* __stdcall func(lua_State* L, char* fmt, va_list argp)" +pushstr 0084D520 f end=0084D57F type="void __usercall func(lua_State* L@, char* str@)" luaO_chunkid 0084D860 f end=0084D9B2 type="void __stdcall func(char* out, char* src, size_t bufflen)" index2adr 0084D9C0 f end=0084DA48 type="TValue* __usercall func@(lua_State* L@, int32_t idx@)" -luaA_pushobject 0084DA50 f end=0084DAA8 +luaV_tostring 00856EA0 f end=00856F0F type="int32_t __stdcall func(lua_State* L, StkId obj)" +luaA_pushobject 0084DA50 f end=0084DAA8 type="void __stdcall func(lua_State* L, TValue* o)" +luaG_concaterror 00850BF0 f end=00850C13 type="void __stdcall func(lua_State* L, StkId p1, StkId p2)" +luaG_typeerror 00850B60 f end=00850BEC type="void __stdcall func(lua_State* L, TValue* o, char* op)" +getobjname 008505A0 f end=008506F9 type="char* __usercall func@(lua_State* L, CallInfo* ci, int32_t stackpos@, char** name)" +symbexec 00850130 f end=0085050D type="Instruction __stdcall func(Proto* pt, int32_t lastpc, int32_t reg)" +checkArgMode 008500E0 f end=0085012C lua_checkstack 0084DAB0 f end=0084DB06 lua_xmove 0084DB10 f end=0084DB90 lua_newthread 0084DB90 f end=0084DBD0 diff --git a/profile/3.3.5a-windows-386/symbol/lua/label.sym b/profile/3.3.5a-windows-386/symbol/lua/label.sym index 7347a01..5f81345 100644 --- a/profile/3.3.5a-windows-386/symbol/lua/label.sym +++ b/profile/3.3.5a-windows-386/symbol/lua/label.sym @@ -3,3 +3,7 @@ luaO_nilobject_ 00A46F78 l type="TValue" lua_gctag 00D413AC l type="int32_t" dummynode_ 00A48280 l type="Node" log_2 00A46F88 l type="lu_byte[256]" +lua_taintexpected 00D413A0 l type="int32_t" +lua_taintedclosure 00D413A4 l type="int32_t" +luaT_typenames 00A48208 l type="char*[11]" +luaP_opmodes 00A484B4 l type="lu_byte[38]" diff --git a/profile/3.3.5a-windows-386/symbol/nvapi/label.sym b/profile/3.3.5a-windows-386/symbol/nvapi/label.sym index 653ad6e..fd480c3 100644 --- a/profile/3.3.5a-windows-386/symbol/nvapi/label.sym +++ b/profile/3.3.5a-windows-386/symbol/nvapi/label.sym @@ -1,3 +1,3 @@ -NvApi__s_initialized 00B2376C l +NvAPI__s_initialized 00B2376C l result 00B23770 l type="int32_t" -NvApi__s_interface_table 00B23778 l type="NvApi__InterfaceTable[253]" +NvAPI__s_interface_table 00B23778 l type="NvAPI_InterfaceTable[253]" diff --git a/profile/3.3.5a-windows-386/symbol/os/func.sym b/profile/3.3.5a-windows-386/symbol/os/func.sym index 63b7762..0bf271b 100644 --- a/profile/3.3.5a-windows-386/symbol/os/func.sym +++ b/profile/3.3.5a-windows-386/symbol/os/func.sym @@ -41,7 +41,7 @@ OsGetExePath 0086BEA0 f end=0086BEBE OsGuiSetWindowTitle 0086C650 f end=0086C696 OsGuiGetWindow 0086C6A0 f end=0086C6CE OsGuiSetGxWindow 0086C6D0 f end=0086C6DD -OsGuiMessageBox 0086C6E0 f end=0086C7D0 type="int32_t __stdcall func(void* parentWindow, int32_t style, const char* message, const char* title)" +OsGuiMessageBox 0086C6E0 f end=0086C7D0 type="int32_t __stdcall func(void* parentWindow, int32_t style, char* message, char* title)" OsIMEGetClauseInfo 0086CDB0 f end=0086CF84 OsIMEEnable 0086CF90 f end=0086CFE2 OsIMEInitialize 0086D0A0 f end=0086D0B8 diff --git a/profile/3.3.5a-windows-386/symbol/simplefontstring/func.sym b/profile/3.3.5a-windows-386/symbol/simplefontstring/func.sym index 8062e30..16d13f0 100644 --- a/profile/3.3.5a-windows-386/symbol/simplefontstring/func.sym +++ b/profile/3.3.5a-windows-386/symbol/simplefontstring/func.sym @@ -6,7 +6,7 @@ CSimpleFontString__GetNumCharsWithinWidth 00482510 f end=004825D8 CSimpleFontString__GetNumCharsWithinWidthFromEnd 004825E0 f end=004826A8 CSimpleFontString__AddAnimTranslation 00482720 f end=00482764 CSimpleFontString__SetFont 00483750 f end=0048388A -CSimpleFontString__SetText 00483910 f end=00483A3D type="void __thiscall func(CSimpleFontString* this, char* a1, int32_t a2)" +CSimpleFontString__SetText 00483910 f end=00483A3D ; type="void __thiscall func(CSimpleFontString* this, char* a1, int32_t a2)" CSimpleFontString__GetDisplayText 00483A40 f end=00483C3C CSimpleFontString__SetJustificationOffset 00483C40 f end=00483CC8 CSimpleFontString__AddShadow 00483CD0 f end=00483DCF diff --git a/profile/3.3.5a-windows-386/symbol/storm/func.sym b/profile/3.3.5a-windows-386/symbol/storm/func.sym index fbc7603..cea408d 100644 --- a/profile/3.3.5a-windows-386/symbol/storm/func.sym +++ b/profile/3.3.5a-windows-386/symbol/storm/func.sym @@ -39,7 +39,7 @@ SSetCurrentProcessAffinityMask 0076FE00 f end=0076FE18 SCreateProcess 00770290 f end=00770397 ILoadValue 007703A0 f end=00770483 type="int32_t __usercall func@(void* parentKey, char* subKeyName@, char* valuename, uint32_t* datatype, uint8_t* buffer@, uint32_t bytes@, uint32_t* bytesread@)" InternalLoadEntry 00770490 f end=00770575 type="int32_t __usercall func@(char* keyname, char* valuename, uint32_t flags, uint32_t* datatype, void* buffer, uint32_t bytes, uint32_t* bytesread@)" -InternalSaveEntry 00770580 f end=00770719 type="int32_t __usercall func@(char* keyname, char* valuename, uint32_t flags@, uint32_t datatype, const void* buffer, uint32_t bytes@)" +InternalSaveEntry 00770580 f end=00770719 type="int32_t __usercall func@(char* keyname, char* valuename, uint32_t flags@, uint32_t datatype, void* buffer, uint32_t bytes@)" SRegLoadString 00770720 f end=0077083B SRegLoadValue 00770840 f end=007708E9 type="int32_t __stdcall func(char* keyname, char* valuename, uint32_t flags, uint32_t* value)" SRegSaveString 007708F0 f end=0077099C @@ -60,9 +60,9 @@ StormInitialize 007739E0 f end=007739F4 StormDestroy 00773A00 f end=00773A2F StormSetOption 00773A80 f end=00773C81 type="int32_t __stdcall func(int optname, void* optval, uint32_t optlen)" SCritSect__constructor 00774620 f end=0077462E type="SCritSect* __thiscall func(SCritSect* this)" -SCritSect__destructor 00774630 f end=00774638 type="void __thiscall func(SCritSect *this)" -SCritSect__Enter 00774640 f end=00774648 type="void __thiscall func(SCritSect *this)" -SCritSect__Leave 00774650 f end=00774658 type="void __thiscall func(SCritSect *this)" +SCritSect__destructor 00774630 f end=00774638 type="void __thiscall func(SCritSect* this)" +SCritSect__Enter 00774640 f end=00774648 type="void __thiscall func(SCritSect* this)" +SCritSect__Leave 00774650 f end=00774658 type="void __thiscall func(SCritSect* this)" SSyncObject__Valid 00774680 f end=00774688 SSyncObject__Wait 00774690 f end=007746A4 SEvent__Set 00774720 f end=0077472A diff --git a/profile/3.3.5a-windows-386/symbol/tempest/func.sym b/profile/3.3.5a-windows-386/symbol/tempest/func.sym index b3325bb..3c4ac33 100644 --- a/profile/3.3.5a-windows-386/symbol/tempest/func.sym +++ b/profile/3.3.5a-windows-386/symbol/tempest/func.sym @@ -38,7 +38,7 @@ C33Matrix__Rotation 004C5820 f end=004C5932 C33Matrix__Rotate 004C5940 f end=004C5984 TSGrowableArray_C2Vector__SetCount 0057FDD0 f end=0057FE93 type="void __thiscall func(TSGrowableArray_C2Vector* this, uint32_t count)" TSGrowableArray_CImVector__SetCount 00616CA0 f end=00616D07 type="void __thiscall func(TSGrowableArray_CImVector* this, uint32_t count)" -C44Matrix__Inverse 006A43A0 f type="C44Matrix* __thiscall func(C44Matrix *this, C44Matrix* __return_ptr result)" +C44Matrix__Inverse 006A43A0 f type="C44Matrix* __thiscall func(C44Matrix* this, C44Matrix* __return_ptr result)" CFacet__Set 007912C0 f end=00791378 C4Quaternion__Slerp 00982460 f end=0098256C ; C4Quaternion::Slerp(float, C4Quaternion const&, C4Quaternion const&) C4Quaternion__Nlerp 00982630 f end=0098269F ; C4Quaternion::Nlerp(float, C4Quaternion const&, C4Quaternion const&) diff --git a/profile/3.3.5a-windows-386/symbol/texture/func.sym b/profile/3.3.5a-windows-386/symbol/texture/func.sym index f8231a1..ac3b177 100644 --- a/profile/3.3.5a-windows-386/symbol/texture/func.sym +++ b/profile/3.3.5a-windows-386/symbol/texture/func.sym @@ -22,7 +22,7 @@ TextureFreeMippedImg 004B7300 f end=004B73D9 type="void func(MipBits* image)" LoadTgaMips 004B78A0 f end=004B7AA0 type="int32_t __usercall func@(char* ext@, char* filename, int32_t a3, MipBits** mipBits, uint32_t* width, uint32_t* height, PIXEL_FORMAT* texFormat, int32_t* isOpaque@, uint32_t* alphaBits, PIXEL_FORMAT* dataFormat)" TextureInitialize 004B7F80 f end=004B7FF7 LoadBlpMips 004B8070 f end=004B81CE type="int32_t __usercall func@(char* ext@, char* filename@, int32_t a3, MipBits** mipBits, uint32_t* width, uint32_t* height, uint32_t* isOpaque, uint32_t* alphaBits, PIXEL_FORMAT* dataFormat)" -TextureLoadImage 004B81D0 f end=004B8385 type="MipBits* func(const char* filename, uint32_t* width, uint32_t* height, PIXEL_FORMAT* dataFormat, int32_t* isOpaque, CStatus* status, uint32_t* alphaBits, int32_t a8)" +TextureLoadImage 004B81D0 f end=004B8385 type="MipBits* __stdcall func(char* filename, uint32_t* width, uint32_t* height, PIXEL_FORMAT* dataFormat, int32_t* isOpaque, CStatus* status, uint32_t* alphaBits, int32_t a8)" TextureCreate 004B8C80 f end=004B8D6A TextureCreate 004B9200 f end=004B9235 TextureCreateSolid 004B9550 f end=004B95B0 @@ -67,7 +67,7 @@ CBLPFile__DecompPalARGB565DitherFloydSteinberg 006AF140 f end=006AF33F type="voi CBLPFile__DecompPalARGB2565DitherFloydSteinberg 006AF340 f end=006AF65D type="void __thiscall func(CBLPFile* this, uint8_t* data, void* tempbuffer, uint32_t width, uint32_t height)" CBLPFile__Pixels 006AF6A0 f end=006AF6D1 type="uint32_t __thiscall func(CBLPFile* this, uint32_t mipLevel)" CBLPFile__Unlock 006AF6E0 f end=006AF728 -CBLPFile__GetFormatSize 006AF730 f end=006AF7E9 type="int32_t __thiscall func(CBLPFile *this, PIXEL_FORMAT format, uint32_t mipLevel, uint32_t* size, uint32_t* stride)" +CBLPFile__GetFormatSize 006AF730 f end=006AF7E9 type="int32_t __thiscall func(CBLPFile* this, PIXEL_FORMAT format, uint32_t mipLevel, uint32_t* size, uint32_t* stride)" CBLPFile__DecompPal 006AF810 f end=006AF984 type="int32_t __thiscall func(CBLPFile* this, PIXEL_FORMAT format, uint32_t mipLevel, uint8_t* data, void* tempBuffer)" CBLPFile__Lock 006AF990 f end=006AFB55 CBLPFile__Lock2 006AFCE0 f end=006AFF06 type="int32_t __thiscall func(CBLPFile* this, char* fileName, PIXEL_FORMAT format, uint32_t mipLevel, unsigned char* data, uint32_t* stride)"