feat(profile): add type information for CGxDevice functions

This commit is contained in:
phaneron 2024-10-04 01:43:35 -04:00
parent 5a70c8290f
commit 34d16625b7
9 changed files with 250 additions and 129 deletions

View file

@ -2,6 +2,7 @@
static import_data_types() {
apply_type(0x00408070, "void __stdcall func(float* minX, float* maxX, float* minY, float* maxY, float* minZ, float* maxZ)");
apply_type(0x00409670, "void __thiscall func(CGxDevice* this)");
apply_type(0x004804F0, "void __cdecl func(EvtContext* context, EVENTID id, void* handler, void* param, float priority)");
apply_type(0x004806A0, "int32_t __cdecl func(EvtContext* context, EVENTID id, void *data, size_t bytes)");
apply_type(0x004B5510, "int32_t __stdcall func(uint32_t width, uint32_t height)");
@ -10,18 +11,78 @@ static import_data_types() {
apply_type(0x004B78A0, "int32_t __usercall func@<eax>(char* ext@<eax>, char* filename, int32_t a3, MipBits** mipBits, uint32_t* width, uint32_t* height, PIXEL_FORMAT* texFormat, int32_t* isOpaque@<ecx>, uint32_t* alphaBits, PIXEL_FORMAT* dataFormat)");
apply_type(0x004B8070, "int32_t __usercall func@<eax>(char* ext@<eax>, char* filename@<ebx>, int32_t a3, MipBits** mipBits, uint32_t* width, uint32_t* height, uint32_t* isOpaque, uint32_t* alphaBits, PIXEL_FORMAT* dataFormat)");
apply_type(0x004B81D0, "MipBits* func(const char* filename, uint32_t* width, uint32_t* height, PIXEL_FORMAT* dataFormat, int32_t* isOpaque, CStatus* status, uint32_t* alphaBits, int32_t a8)");
apply_type(0x00532AF0, "CGxCaps* __thiscall func(CGxDevice* this)");
apply_type(0x006160B0, "int32_t __usercall func@<eax>(uint32_t** image@<eax>, MipBits* mipImages@<ecx>, uint32_t width@<edx>, uint32_t height)");
apply_type(0x00616800, "void __stdcall func(CURSORMODE mode)");
apply_type(0x00681F60, "void __stdcall func(float minX, float maxX, float minY, float maxY, float minZ, float maxZ)");
apply_type(0x00682CB0, "void __thiscall func(CGxDevice* this, int32_t (*windowProc)(void*, uint32_t, uintptr_t, intptr_t), CGxFormat* format)");
apply_type(0x00682D00, "void __thiscall func(CGxDevice* this, uint32_t baseMipLevel)");
apply_type(0x00682D20, "EGxApi __thiscall func(CGxDevice* this)");
apply_type(0x00682D40, "int32_t __thiscall func(CGxDevice* this)");
apply_type(0x00682D70, "CRect* __thiscall func(CGxDevice* this)");
apply_type(0x00682DC0, "int32_t __thiscall func(CGxDevice* this, int32_t a2)");
apply_type(0x00682E20, "int32_t __thiscall func(CGxDevice* this, int32_t a2)");
apply_type(0x00682E50, "void __thiscall func(CGxDevice* this)");
apply_type(0x00682F40, "uint32_t __stdcall func(EGxPrim primType, uint32_t indexCount)");
apply_type(0x00683080, "void __thiscall func(CGxDevice* this, uint32_t whichLight, int32_t enable)");
apply_type(0x006830B0, "int32_t __thiscall func(CGxDevice* this, uint32_t app, uint32_t hw, uint32_t appDisables, uint32_t hwDisables, uint32_t flagPos, int32_t* enable)");
apply_type(0x00683100, "int32_t __thiscall func(CGxDevice* this, EGxMasterEnables state)");
apply_type(0x00683130, "int32_t __thiscall func(CGxDevice* this, CGxBuf* buf, void *data, uint32_t size, uint32_t offset)");
apply_type(0x00683150, "uint8_t* __thiscall func(CGxDevice* this, CGxBuf* buf)");
apply_type(0x00683180, "int32_t __thiscall func(CGxDevice* this, CGxBuf* buf, uint32_t size)");
apply_type(0x006833A0, "void __thiscall func(CGxDevice* this)");
apply_type(0x006833E0, "void __thiscall func(CGxDevice* this, EGxShTarget target, uint32_t index, float* constants, uint32_t count)");
apply_type(0x00683560, "uint8_t* __thiscall func(CGxDevice* this, EGxShTarget target)");
apply_type(0x00683580, "void __thiscall func(CGxDevice* this, EGxShTarget target, uint32_t index, uint32_t count)");
apply_type(0x006835E0, "void __thiscall func(CGxDevice* this)");
apply_type(0x00683610, "void __stdcall func(EGxTexCommand command, uint32_t width, uint32_t height, uint32_t face, uint32_t level, void* userArg, uint32_t* texelStrideInBytes, void** texels)");
apply_type(0x00683640, "void __thiscall func(CGxDevice* this, int32_t visible)");
apply_type(0x00683650, "uint32_t* __thiscall func(CGxDevice* this)");
apply_type(0x00683660, "void __thiscall func(CGxDevice* this, float depth)");
apply_type(0x006840F0, "int32_t __thiscall func(CGxDevice* this, CGxFormat* format)");
apply_type(0x00684190, "int32_t __thiscall func(CGxDevice* this, CGxGammaRamp* ramp)");
apply_type(0x00684360, "void __thiscall func(CGxDevice* this, CRect* rect)");
apply_type(0x006843B0, "void __thiscall func(CGxDevice* this)");
apply_type(0x006843E0, "void __thiscall func(CGxDevice* this)");
apply_type(0x00684410, "void __thiscall func(CGxDevice* this)");
apply_type(0x00684440, "void __thiscall func(CGxDevice* this, uint32_t a2, C4Plane* plane)");
apply_type(0x006847D0, "void __thiscall func(CGxDevice* this, uint32_t a2, CGxLight* light, C3Vector* pos)");
apply_type(0x00684850, "void __thiscall func(CGxDevice* this, EGxPoolTarget target, uint32_t itemSize, uint32_t itemCount)");
apply_type(0x006848A0, "void __thiscall func(CGxDevice* this, CGxTex* texId, CiRect* updateRect, int32_t immediate)");
apply_type(0x00684900, "void __thiscall func(CGxDevice* this, CGxTex* texId)");
apply_type(0x00684970, "int32_t __thiscall func(CGxDevice* this, CGxShader** shaders, EGxShTarget target, char* a4, char* a5, int32_t permutations)");
apply_type(0x00684AD0, "void __thiscall func(CGxDevice* this, CGxFormat* format)");
apply_type(0x00684B50, "void __thiscall func(CGxDevice* this, uint32_t x, uint32_t y)");
apply_type(0x00684C20, "void __stdcall func(char* format, ...)");
apply_type(0x00684C40, "void __stdcall func(CGxCaps* caps)");
apply_type(0x00684D10, "void __stdcall func(CGxFormat* format)");
apply_type(0x006853B0, "void __thiscall func(CGxDevice* this, DEVICERESTOREDCALLBACK fn)");
apply_type(0x006853D0, "int32_t __thiscall func(CGxDevice* this, DEVICERESTOREDCALLBACK fn)");
apply_type(0x00685460, "void __thiscall func(CGxDevice* this, TEXTURERECREATIONCALLBACK fn)");
apply_type(0x00685480, "int32_t __thiscall func(CGxDevice* this, TEXTURERECREATIONCALLBACK fn)");
apply_type(0x00685510, "void __thiscall func(CGxDevice* this, DISPLAYCHANGECALLBACK fn)");
apply_type(0x00685530, "int32_t __thiscall func(CGxDevice* this, DISPLAYCHANGECALLBACK fn)");
apply_type(0x00685970, "void __thiscall func(CGxDevice* this, EGxRenderState which)");
apply_type(0x006859E0, "void __thiscall func(CGxDevice* this, EGxRenderState which)");
apply_type(0x00685A70, "void __thiscall func(CGxDevice* this)");
apply_type(0x00685B50, "void __thiscall func(CGxDevice* this, int32_t force)");
apply_type(0x00685C60, "void __thiscall func(CGxDevice* this, EGxTexTarget target, uint32_t width, uint32_t height, uint32_t depth, EGxTexFormat format, EGxTexFormat dataFormat, CGxTexFlags flags, void* userArg, void (*userFunc)(EGxTexCommand, uint32_t, uint32_t, uint32_t, uint32_t, void*, uint32_t*, void**), char* name, CGxTex** texId)");
apply_type(0x00685EB0, "void __thiscall func(CGxDevice* this, EGxMasterEnables state, int32_t enable)");
apply_type(0x00685F50, "void __thiscall func(CGxDevice* this, EGxRenderState which, void* value)");
apply_type(0x00685FB0, "void __thiscall func(CGxDevice* this)");
apply_type(0x00687660, "CGxBuf* __thiscall func(CGxDevice* this, CGxPool* pool, uint32_t itemSize, uint32_t itemCount, uint32_t index)");
apply_type(0x006876D0, "CGxPool* __thiscall func(CGxDevice* this, EGxPoolTarget target, EGxPoolUsage usage, uint32_t size, EGxPoolHintBits hint, char* name)");
apply_type(0x00687A90, "void __thiscall func(CGxDevice* this)");
apply_type(0x00688340, "void __thiscall func(CGxDevice* this, CGxPool* pool)");
apply_type(0x00688690, "void __thiscall func(CGxDevice* this)");
apply_type(0x006890C0, "void __thiscall func(CGxDevice* this)");
apply_type(0x00689690, "void __thiscall func(CGxDevice *this, uint8_t __flags)");
apply_type(0x006897C0, "void __thiscall func(CGxDevice* this, CGxShader**, EGxShTarget, char*, char*, int32_t)");
apply_type(0x00689EF0, "CGxDevice* __stdcall func()");
apply_type(0x0068BF20, "CGxDevice* __stdcall func()");
apply_type(0x0068C220, "CGxDevice* __stdcall func()");
apply_type(0x006A5A30, "void __thiscall func(CGxDeviceD3d* this)");
apply_type(0x006A5EF0, "void __thiscall func(CGxDevice* this, CGxTex* texId, uint32_t* width, uint32_t* height, uint32_t* baseMip, uint32_t* mipCount)");
apply_type(0x006AA3B0, "int32_t __thiscall func(CTgaFile* this)");
apply_type(0x006AA3E0, "uint32_t __thiscall func(CTgaFile* this)");
apply_type(0x006AA420, "void __thiscall func(CTgaFile* this, uint8_t* pAlphaData, uint8_t* pNoAlphaData, uint8_t* alpha)");

View file

@ -2137,7 +2137,7 @@ static main() {
set_name(0x00684B50, "CGxDevice__CursorUnlock");
set_name(0x00684C20, "CGxDevice__Log");
set_name(0x00684C40, "CGxDevice__Log_CGxCaps");
set_name(0x00684D10, "CGxDevice__Log");
set_name(0x00684D10, "CGxDevice__Log_CGxFormat");
set_name(0x006853B0, "CGxDevice__AddDeviceRestoredCallback");
set_name(0x006853D0, "CGxDevice__RemoveDeviceRestoredCallback");
set_name(0x00685460, "CGxDevice__AddTextureRecreationCallback");
@ -2150,13 +2150,15 @@ static main() {
set_name(0x00685B50, "CGxDevice__IRsSync");
set_name(0x00685C60, "CGxDevice__TexCreate");
set_name(0x00685EB0, "CGxDevice__MasterEnableSet");
set_name(0x00685F50, "CGxDevice__RsSet");
set_name(0x00685F50, "CGxDevice__RsSet_pointer_to_void");
set_name(0x00685FB0, "CGxDevice__RsPop");
set_name(0x00687660, "CGxDevice__BufCreate");
set_name(0x006876D0, "CGxDevice__PoolCreate");
set_name(0x00687A90, "CGxDevice__ICursorDraw");
set_name(0x00688340, "CGxDevice__PoolDestroy");
set_name(0x00688690, "CGxDevice__CGxDevice");
set_name(0x006890C0, "CGxDevice__destructor");
set_name(0x00689690, "CGxDevice__scalar_deleting_destructor");
set_name(0x006897C0, "CGxDevice__ShaderCreate");
set_name(0x00689A50, "CGxShader__Valid");
set_name(0x00689EF0, "CGxDevice__NewD3d");
@ -6990,6 +6992,10 @@ static main() {
set_func_end(0x00688340, 0x00688372);
set_func_start(0x00688690, 0x00688690);
set_func_end(0x00688690, 0x0068903F);
set_func_start(0x006890C0, 0x006890C0);
set_func_end(0x006890C0, 0x00689460);
set_func_start(0x00689690, 0x00689690);
set_func_end(0x00689690, 0x006896BB);
set_func_start(0x006897C0, 0x006897C0);
set_func_end(0x006897C0, 0x00689A49);
set_func_start(0x00689A50, 0x00689A50);

View file

@ -8,6 +8,8 @@
DECLARE_STRUCT(CAsyncObject);
DECLARE_STRUCT(TSLink_CAsyncObject);
STORM_TS_LIST(CAsyncObject);
struct CAsyncObject {
void* file;
void* buffer;
@ -26,6 +28,5 @@ struct CAsyncObject {
uint16_t padding;
TSLink_CAsyncObject link;
};
STORM_TS_LIST(CAsyncObject);
#endif

View file

@ -82,8 +82,8 @@ struct CGxDevice__vtable {
void* v_fn_6_NotifyOnTextureRecreation;
// void NotifyOnDisplayChange();
void* v_fn_7_NotifyOnDisplayChange;
// don't know if this ever gets called (something deleted?)
void* v_fn_8_destructor;
// public: virtual void * __thiscall CGxDevice::`scalar deleting destructor'(unsigned int)
void* v_fn_8_scalar_deleting_destructor;
// int32_t DeviceCreate(const CGxFormat&);
void* v_fn_9_DeviceCreate;
// int32_t DeviceCreate(long (*)(void*, uint32_t, uint32_t, int32_t), CGxFormat const&);

View file

@ -0,0 +1,21 @@
#ifndef GX_LIGHT_H
#define GX_LIGHT_H
#include "tempest/vector.h"
DECLARE_STRUCT(CGxLight);
struct CGxLight {
// int32_t m_enabled : 1;
// int32_t m_isOmni : 1;
int32_t m_flags;
C3Vector m_dir;
C3Vector m_ambColor;
C3Vector m_dirColor;
C3Vector m_specColor;
float m_constantAttenuation;
float m_linearAttenuation;
float m_quadraticAttenuation;
};
#endif

View file

@ -1,67 +1,69 @@
CGxDevice__RsPush 00409670 f end=004096CC
CGxDevice__Caps 00532AF0 f end=00532AF7 ; public: class CGxCaps const & __thiscall CGxDevice::Caps(void)const
CGxDevice__DeviceCreate_WindowProc_CGxFormat 00682CB0 f end=00682CCB
CGxDevice__DeviceSetBaseMipLevel 00682D00 f end=00682D10
CGxDevice__DeviceApi 00682D20 f end=00682D27
CGxDevice__IDevIsWindowed 00682D40 f end=00682D48
CGxDevice__DeviceCurWindow 00682D70 f end=00682D76
CGxDevice__RsPush 00409670 f end=004096CC type="void __thiscall func(CGxDevice* this)"
CGxDevice__Caps 00532AF0 f end=00532AF7 type="CGxCaps* __thiscall func(CGxDevice* this)" ; public: class CGxCaps const & __thiscall CGxDevice::Caps(void)const
CGxDevice__DeviceCreate_WindowProc_CGxFormat 00682CB0 f end=00682CCB type="void __thiscall func(CGxDevice* this, int32_t (*windowProc)(void*, uint32_t, uintptr_t, intptr_t), CGxFormat* format)"
CGxDevice__DeviceSetBaseMipLevel 00682D00 f end=00682D10 type="void __thiscall func(CGxDevice* this, uint32_t baseMipLevel)"
CGxDevice__DeviceApi 00682D20 f end=00682D27 type="EGxApi __thiscall func(CGxDevice* this)"
CGxDevice__IDevIsWindowed 00682D40 f end=00682D48 type="int32_t __thiscall func(CGxDevice* this)"
CGxDevice__DeviceCurWindow 00682D70 f end=00682D76 type="CRect* __thiscall func(CGxDevice* this)"
CGxDevice__CapsIsWindowVisible 00682DC0 f end=00682DE7 type="int32_t __thiscall func(CGxDevice* this, int32_t a2)"
CGxDevice__CapsHasContext 00682E20 f end=00682E47 type="int32_t __thiscall func(CGxDevice* this, int32_t a2)"
CGxDevice__ScenePresent 00682E50 f end=00682E66
CGxDevice__PrimCalcCount 00682F40 f end=00682F66
CGxDevice__LightEnable 00683080 f end=006830A4
CGxDevice__NeedsUpdate 006830B0 f end=006830F9
CGxDevice__MasterEnable 00683100 f end=00683121
CGxDevice__BufData 00683130 f end=00683142
CGxDevice__BufLock 00683150 f end=00683171
CGxDevice__BufUnlock 00683180 f end=006831A0
CGxDevice__ShaderConstantsClear 006833A0 f end=006833DD
CGxDevice__ShaderConstantsSet 006833E0 f end=00683554
CGxDevice__ShaderConstantsLock 00683560 f end=00683577
CGxDevice__ShaderConstantsUnlock 00683580 f end=006835D6
CGxDevice__ICursorDestroy 006835E0 f end=00683602
CGxDevice__ICursorUpdate 00683610 f end=00683632
CGxDevice__CursorSetVisible 00683640 f end=00683650
CGxDevice__CursorLock 00683650 f end=00683657
CGxDevice__CursorSetDepth 00683660 f end=00683670
CGxDevice__DeviceSetFormat 006840F0 f end=0068416C
CGxDevice__DeviceSetGamma 00684190 f end=006841AF
CGxDevice__DeviceSetDefWindow 00684360 f end=006843B0
CGxDevice__NotifyOnDeviceRestored 006843B0 f end=006843D9
CGxDevice__NotifyOnTextureRecreation 006843E0 f end=00684409
CGxDevice__NotifyOnDisplayChange 00684410 f end=00684439
CGxDevice__ClipPlaneSet 00684440 f end=006844B9
CGxDevice__LightSet 006847D0 f end=00684843
CGxDevice__BufStream 00684850 f end=0068489F
CGxDevice__TexMarkForUpdate 006848A0 f end=000684900
CGxDevice__ITexMarkAsUpdated 00684900 f end=0068492D
CGxDevice__IShaderLoad 00684970 f end=00684AC8
CGxDevice__ICursorCreate 00684AD0 f end=00684B4A
CGxDevice__CursorUnlock 00684B50 f end=00684B99
CGxDevice__Log 00684C20 f end=00684C3E
CGxDevice__Log_CGxCaps 00684C40 f end=00684D07 ; CGxDevice::Log(CGxCaps const&) const
CGxDevice__Log 00684D10 f end=00684D6C
CGxDevice__ScenePresent 00682E50 f end=00682E66 type="void __thiscall func(CGxDevice* this)"
CGxDevice__PrimCalcCount 00682F40 f end=00682F66 type="uint32_t __stdcall func(EGxPrim primType, uint32_t indexCount)"
CGxDevice__LightEnable 00683080 f end=006830A4 type="void __thiscall func(CGxDevice* this, uint32_t whichLight, int32_t enable)"
CGxDevice__NeedsUpdate 006830B0 f end=006830F9 type="int32_t __thiscall func(CGxDevice* this, uint32_t app, uint32_t hw, uint32_t appDisables, uint32_t hwDisables, uint32_t flagPos, int32_t* enable)"
CGxDevice__MasterEnable 00683100 f end=00683121 type="int32_t __thiscall func(CGxDevice* this, EGxMasterEnables state)"
CGxDevice__BufData 00683130 f end=00683142 type="int32_t __thiscall func(CGxDevice* this, CGxBuf* buf, void *data, uint32_t size, uint32_t offset)"
CGxDevice__BufLock 00683150 f end=00683171 type="uint8_t* __thiscall func(CGxDevice* this, CGxBuf* buf)"
CGxDevice__BufUnlock 00683180 f end=006831A0 type="int32_t __thiscall func(CGxDevice* this, CGxBuf* buf, uint32_t size)"
CGxDevice__ShaderConstantsClear 006833A0 f end=006833DD type="void __thiscall func(CGxDevice* this)"
CGxDevice__ShaderConstantsSet 006833E0 f end=00683554 type="void __thiscall func(CGxDevice* this, EGxShTarget target, uint32_t index, float* constants, uint32_t count)"
CGxDevice__ShaderConstantsLock 00683560 f end=00683577 type="uint8_t* __thiscall func(CGxDevice* this, EGxShTarget target)"
CGxDevice__ShaderConstantsUnlock 00683580 f end=006835D6 type="void __thiscall func(CGxDevice* this, EGxShTarget target, uint32_t index, uint32_t count)"
CGxDevice__ICursorDestroy 006835E0 f end=00683602 type="void __thiscall func(CGxDevice* this)"
CGxDevice__ICursorUpdate 00683610 f end=00683632 type="void __stdcall func(EGxTexCommand command, uint32_t width, uint32_t height, uint32_t face, uint32_t level, void* userArg, uint32_t* texelStrideInBytes, void** texels)"
CGxDevice__CursorSetVisible 00683640 f end=00683650 type="void __thiscall func(CGxDevice* this, int32_t visible)"
CGxDevice__CursorLock 00683650 f end=00683657 type="uint32_t* __thiscall func(CGxDevice* this)"
CGxDevice__CursorSetDepth 00683660 f end=00683670 type="void __thiscall func(CGxDevice* this, float depth)"
CGxDevice__DeviceSetFormat 006840F0 f end=0068416C type="int32_t __thiscall func(CGxDevice* this, CGxFormat* format)"
CGxDevice__DeviceSetGamma 00684190 f end=006841AF type="int32_t __thiscall func(CGxDevice* this, CGxGammaRamp* ramp)"
CGxDevice__DeviceSetDefWindow 00684360 f end=006843B0 type="void __thiscall func(CGxDevice* this, CRect* rect)"
CGxDevice__NotifyOnDeviceRestored 006843B0 f end=006843D9 type="void __thiscall func(CGxDevice* this)"
CGxDevice__NotifyOnTextureRecreation 006843E0 f end=00684409 type="void __thiscall func(CGxDevice* this)"
CGxDevice__NotifyOnDisplayChange 00684410 f end=00684439 type="void __thiscall func(CGxDevice* this)"
CGxDevice__ClipPlaneSet 00684440 f end=006844B9 type="void __thiscall func(CGxDevice* this, uint32_t a2, C4Plane* plane)"
CGxDevice__LightSet 006847D0 f end=00684843 type="void __thiscall func(CGxDevice* this, uint32_t a2, CGxLight* light, C3Vector* pos)"
CGxDevice__BufStream 00684850 f end=0068489F type="void __thiscall func(CGxDevice* this, EGxPoolTarget target, uint32_t itemSize, uint32_t itemCount)"
CGxDevice__TexMarkForUpdate 006848A0 f end=000684900 type="void __thiscall func(CGxDevice* this, CGxTex* texId, CiRect* updateRect, int32_t immediate)"
CGxDevice__ITexMarkAsUpdated 00684900 f end=0068492D type="void __thiscall func(CGxDevice* this, CGxTex* texId)"
CGxDevice__IShaderLoad 00684970 f end=00684AC8 type="int32_t __thiscall func(CGxDevice* this, CGxShader** shaders, EGxShTarget target, char* a4, char* a5, int32_t permutations)"
CGxDevice__ICursorCreate 00684AD0 f end=00684B4A type="void __thiscall func(CGxDevice* this, CGxFormat* format)"
CGxDevice__CursorUnlock 00684B50 f end=00684B99 type="void __thiscall func(CGxDevice* this, uint32_t x, uint32_t y)"
CGxDevice__Log 00684C20 f end=00684C3E type="void __stdcall func(char* format, ...)"
CGxDevice__Log_CGxCaps 00684C40 f end=00684D07 type="void __stdcall func(CGxCaps* caps)" ; CGxDevice::Log(CGxCaps const&) const
CGxDevice__Log_CGxFormat 00684D10 f end=00684D6C type="void __stdcall func(CGxFormat* format)"
CGxDevice__AddDeviceRestoredCallback 006853B0 f end=006853C6 type="void __thiscall func(CGxDevice* this, DEVICERESTOREDCALLBACK fn)"
CGxDevice__RemoveDeviceRestoredCallback 006853D0 f end=0068545C type="int32_t __thiscall func(CGxDevice* this, DEVICERESTOREDCALLBACK fn)"
CGxDevice__AddTextureRecreationCallback 00685460 f end=00685476 type="void __thiscall func(CGxDevice* this, TEXTURERECREATIONCALLBACK fn)"
CGxDevice__RemoveTextureRecreationCallback 00685480 f end=0068550C type="int32_t __thiscall func(CGxDevice* this, TEXTURERECREATIONCALLBACK fn)"
CGxDevice__AddDisplayChangeCallback 00685510 f end=00685526 type="void __thiscall func(CGxDevice* this, DISPLAYCHANGECALLBACK fn)"
CGxDevice__RemoveDisplayChangeCallback 00685530 f end=006855BC type="int32_t __thiscall func(CGxDevice* this, DISPLAYCHANGECALLBACK fn)"
CGxDevice__IRsDirty 00685970 f end=006859DB
CGxDevice__IRsForceUpdate_EGxRenderState 006859E0 f end=00685A65 ; CGxDevice::IRsForceUpdate(EGxRenderState)
CGxDevice__IRsForceUpdate 00685A70 f end=00685B4E ; CGxDevice::IRsForceUpdate()
CGxDevice__IRsSync 00685B50 f end=00685BFE
CGxDevice__TexCreate 00685C60 f end=00685CCB
CGxDevice__MasterEnableSet 00685EB0 f end=00685F33
CGxDevice__RsSet 00685F50 f end=00685FB0
CGxDevice__RsPop 00685FB0 f end=00686116
CGxDevice__BufCreate 00687660 f end=006876C9
CGxDevice__PoolCreate 006876D0 f end=0068773F
CGxDevice__ICursorDraw 00687A90 f end=00687FCA
CGxDevice__PoolDestroy 00688340 f end=00688372
CGxDevice__CGxDevice 00688690 f end=0068903F
CGxDevice__ShaderCreate 006897C0 f end=00689A49
CGxDevice__NewD3d 00689EF0 f end=00689F14
CGxDevice__NewOpenGl 0068BF20 f end=0068BF44
CGxDevice__NewD3d9Ex 0068C220 f end=0068C244
CGxDevice__ITexWHDStartEnd 006A5EF0 f end=006A5FDF
CGxDevice__IRsDirty 00685970 f end=006859DB type="void __thiscall func(CGxDevice* this, EGxRenderState which)"
CGxDevice__IRsForceUpdate_EGxRenderState 006859E0 f end=00685A65 type="void __thiscall func(CGxDevice* this, EGxRenderState which)" ; CGxDevice::IRsForceUpdate(EGxRenderState)
CGxDevice__IRsForceUpdate 00685A70 f end=00685B4E type="void __thiscall func(CGxDevice* this)" ; CGxDevice::IRsForceUpdate()
CGxDevice__IRsSync 00685B50 f end=00685BFE type="void __thiscall func(CGxDevice* this, int32_t force)"
CGxDevice__TexCreate 00685C60 f end=00685CCB type="void __thiscall func(CGxDevice* this, EGxTexTarget target, uint32_t width, uint32_t height, uint32_t depth, EGxTexFormat format, EGxTexFormat dataFormat, CGxTexFlags flags, void* userArg, void (*userFunc)(EGxTexCommand, uint32_t, uint32_t, uint32_t, uint32_t, void*, uint32_t*, void**), char* name, CGxTex** texId)"
CGxDevice__MasterEnableSet 00685EB0 f end=00685F33 type="void __thiscall func(CGxDevice* this, EGxMasterEnables state, int32_t enable)"
CGxDevice__RsSet_pointer_to_void 00685F50 f end=00685FB0 type="void __thiscall func(CGxDevice* this, EGxRenderState which, void* value)"
CGxDevice__RsPop 00685FB0 f end=00686116 type="void __thiscall func(CGxDevice* this)"
CGxDevice__BufCreate 00687660 f end=006876C9 type="CGxBuf* __thiscall func(CGxDevice* this, CGxPool* pool, uint32_t itemSize, uint32_t itemCount, uint32_t index)"
CGxDevice__PoolCreate 006876D0 f end=0068773F type="CGxPool* __thiscall func(CGxDevice* this, EGxPoolTarget target, EGxPoolUsage usage, uint32_t size, EGxPoolHintBits hint, char* name)"
CGxDevice__ICursorDraw 00687A90 f end=00687FCA type="void __thiscall func(CGxDevice* this)"
CGxDevice__PoolDestroy 00688340 f end=00688372 type="void __thiscall func(CGxDevice* this, CGxPool* pool)"
CGxDevice__CGxDevice 00688690 f end=0068903F type="void __thiscall func(CGxDevice* this)"
CGxDevice__destructor 006890C0 f end=00689460 type="void __thiscall func(CGxDevice* this)"
CGxDevice__scalar_deleting_destructor 00689690 f end=006896BB type="void __thiscall func(CGxDevice *this, uint8_t __flags)"
CGxDevice__ShaderCreate 006897C0 f end=00689A49 type="void __thiscall func(CGxDevice* this, CGxShader**, EGxShTarget, char*, char*, int32_t)"
CGxDevice__NewD3d 00689EF0 f end=00689F14 type="CGxDevice* __stdcall func()"
CGxDevice__NewOpenGl 0068BF20 f end=0068BF44 type="CGxDevice* __stdcall func()"
CGxDevice__NewD3d9Ex 0068C220 f end=0068C244 type="CGxDevice* __stdcall func()"
CGxDevice__ITexWHDStartEnd 006A5EF0 f end=006A5FDF type="void __thiscall func(CGxDevice* this, CGxTex* texId, uint32_t* width, uint32_t* height, uint32_t* baseMip, uint32_t* mipCount)"

View file

@ -16,7 +16,7 @@ GxXformProjNativeTranspose 00408110 f end=0040820F
GxShaderConstantsSet 00408210 f end=0040823B
GxRsSet_CGxShader 00408240 f end=00408258
GxRsSet_int32_t 00408BF0 f end=00408C27
CGxDevice__RsPush 00409670 f end=004096CC
CGxDevice__RsPush 00409670 f end=004096CC type="void __thiscall func(CGxDevice* this)"
purecall 0040BAA5 f end=0040BACF
nullsub_1 0040D3B5 f
SFile__FileIsLocal 004217C0 f end=004217DA
@ -619,7 +619,7 @@ Script_ResetTutorials 00530830 f end=00530838
Script_TriggerTutorial 005308D0 f end=0053091F
Script_BNConnected 00530EC0 f end=00530F13
Script_IsBNLogin 00530F20 f end=00530F58
CGxDevice__Caps 00532AF0 f end=00532AF7 ; public: class CGxCaps const & __thiscall CGxDevice::Caps(void)const
CGxDevice__Caps 00532AF0 f end=00532AF7 type="CGxCaps* __thiscall func(CGxDevice* this)" ; public: class CGxCaps const & __thiscall CGxDevice::Caps(void)const
Script_BNGetInfo 005343F0 f end=00534581
Script_BNGetNumFriends 00534590 f end=005346EC
Script_BNGetNumFriendToons 005349F0 f end=00534B5C
@ -2092,72 +2092,74 @@ GxDrawLockedElements 00682340 f end=0068239E
GxPrimVertexPtr_FFP 00682400 f end=00682781 ; this is one of the functions named 'GxPrimVertexPtr' that uses the fixed-function pipeline
GxPrimLockVertexPtrs 006828C0 f end=006828FE
GxScenePresent 00682A00 f end=00682A33
CGxDevice__DeviceCreate_WindowProc_CGxFormat 00682CB0 f end=00682CCB
CGxDevice__DeviceSetBaseMipLevel 00682D00 f end=00682D10
CGxDevice__DeviceApi 00682D20 f end=00682D27
CGxDevice__IDevIsWindowed 00682D40 f end=00682D48
CGxDevice__DeviceCurWindow 00682D70 f end=00682D76
CGxDevice__DeviceCreate_WindowProc_CGxFormat 00682CB0 f end=00682CCB type="void __thiscall func(CGxDevice* this, int32_t (*windowProc)(void*, uint32_t, uintptr_t, intptr_t), CGxFormat* format)"
CGxDevice__DeviceSetBaseMipLevel 00682D00 f end=00682D10 type="void __thiscall func(CGxDevice* this, uint32_t baseMipLevel)"
CGxDevice__DeviceApi 00682D20 f end=00682D27 type="EGxApi __thiscall func(CGxDevice* this)"
CGxDevice__IDevIsWindowed 00682D40 f end=00682D48 type="int32_t __thiscall func(CGxDevice* this)"
CGxDevice__DeviceCurWindow 00682D70 f end=00682D76 type="CRect* __thiscall func(CGxDevice* this)"
CGxDevice__CapsIsWindowVisible 00682DC0 f end=00682DE7 type="int32_t __thiscall func(CGxDevice* this, int32_t a2)"
CGxDevice__CapsHasContext 00682E20 f end=00682E47 type="int32_t __thiscall func(CGxDevice* this, int32_t a2)"
CGxDevice__ScenePresent 00682E50 f end=00682E66
CGxDevice__PrimCalcCount 00682F40 f end=00682F66
CGxDevice__LightEnable 00683080 f end=006830A4
CGxDevice__NeedsUpdate 006830B0 f end=006830F9
CGxDevice__MasterEnable 00683100 f end=00683121
CGxDevice__BufData 00683130 f end=00683142
CGxDevice__BufLock 00683150 f end=00683171
CGxDevice__BufUnlock 00683180 f end=006831A0
CGxDevice__ShaderConstantsClear 006833A0 f end=006833DD
CGxDevice__ShaderConstantsSet 006833E0 f end=00683554
CGxDevice__ShaderConstantsLock 00683560 f end=00683577
CGxDevice__ShaderConstantsUnlock 00683580 f end=006835D6
CGxDevice__ICursorDestroy 006835E0 f end=00683602
CGxDevice__ICursorUpdate 00683610 f end=00683632
CGxDevice__CursorSetVisible 00683640 f end=00683650
CGxDevice__CursorLock 00683650 f end=00683657
CGxDevice__CursorSetDepth 00683660 f end=00683670
CGxDevice__DeviceSetFormat 006840F0 f end=0068416C
CGxDevice__DeviceSetGamma 00684190 f end=006841AF
CGxDevice__DeviceSetDefWindow 00684360 f end=006843B0
CGxDevice__NotifyOnDeviceRestored 006843B0 f end=006843D9
CGxDevice__NotifyOnTextureRecreation 006843E0 f end=00684409
CGxDevice__NotifyOnDisplayChange 00684410 f end=00684439
CGxDevice__ClipPlaneSet 00684440 f end=006844B9
CGxDevice__LightSet 006847D0 f end=00684843
CGxDevice__BufStream 00684850 f end=0068489F
CGxDevice__TexMarkForUpdate 006848A0 f end=000684900
CGxDevice__ITexMarkAsUpdated 00684900 f end=0068492D
CGxDevice__IShaderLoad 00684970 f end=00684AC8
CGxDevice__ICursorCreate 00684AD0 f end=00684B4A
CGxDevice__CursorUnlock 00684B50 f end=00684B99
CGxDevice__Log 00684C20 f end=00684C3E
CGxDevice__Log_CGxCaps 00684C40 f end=00684D07 ; CGxDevice::Log(CGxCaps const&) const
CGxDevice__Log 00684D10 f end=00684D6C
CGxDevice__ScenePresent 00682E50 f end=00682E66 type="void __thiscall func(CGxDevice* this)"
CGxDevice__PrimCalcCount 00682F40 f end=00682F66 type="uint32_t __stdcall func(EGxPrim primType, uint32_t indexCount)"
CGxDevice__LightEnable 00683080 f end=006830A4 type="void __thiscall func(CGxDevice* this, uint32_t whichLight, int32_t enable)"
CGxDevice__NeedsUpdate 006830B0 f end=006830F9 type="int32_t __thiscall func(CGxDevice* this, uint32_t app, uint32_t hw, uint32_t appDisables, uint32_t hwDisables, uint32_t flagPos, int32_t* enable)"
CGxDevice__MasterEnable 00683100 f end=00683121 type="int32_t __thiscall func(CGxDevice* this, EGxMasterEnables state)"
CGxDevice__BufData 00683130 f end=00683142 type="int32_t __thiscall func(CGxDevice* this, CGxBuf* buf, void *data, uint32_t size, uint32_t offset)"
CGxDevice__BufLock 00683150 f end=00683171 type="uint8_t* __thiscall func(CGxDevice* this, CGxBuf* buf)"
CGxDevice__BufUnlock 00683180 f end=006831A0 type="int32_t __thiscall func(CGxDevice* this, CGxBuf* buf, uint32_t size)"
CGxDevice__ShaderConstantsClear 006833A0 f end=006833DD type="void __thiscall func(CGxDevice* this)"
CGxDevice__ShaderConstantsSet 006833E0 f end=00683554 type="void __thiscall func(CGxDevice* this, EGxShTarget target, uint32_t index, float* constants, uint32_t count)"
CGxDevice__ShaderConstantsLock 00683560 f end=00683577 type="uint8_t* __thiscall func(CGxDevice* this, EGxShTarget target)"
CGxDevice__ShaderConstantsUnlock 00683580 f end=006835D6 type="void __thiscall func(CGxDevice* this, EGxShTarget target, uint32_t index, uint32_t count)"
CGxDevice__ICursorDestroy 006835E0 f end=00683602 type="void __thiscall func(CGxDevice* this)"
CGxDevice__ICursorUpdate 00683610 f end=00683632 type="void __stdcall func(EGxTexCommand command, uint32_t width, uint32_t height, uint32_t face, uint32_t level, void* userArg, uint32_t* texelStrideInBytes, void** texels)"
CGxDevice__CursorSetVisible 00683640 f end=00683650 type="void __thiscall func(CGxDevice* this, int32_t visible)"
CGxDevice__CursorLock 00683650 f end=00683657 type="uint32_t* __thiscall func(CGxDevice* this)"
CGxDevice__CursorSetDepth 00683660 f end=00683670 type="void __thiscall func(CGxDevice* this, float depth)"
CGxDevice__DeviceSetFormat 006840F0 f end=0068416C type="int32_t __thiscall func(CGxDevice* this, CGxFormat* format)"
CGxDevice__DeviceSetGamma 00684190 f end=006841AF type="int32_t __thiscall func(CGxDevice* this, CGxGammaRamp* ramp)"
CGxDevice__DeviceSetDefWindow 00684360 f end=006843B0 type="void __thiscall func(CGxDevice* this, CRect* rect)"
CGxDevice__NotifyOnDeviceRestored 006843B0 f end=006843D9 type="void __thiscall func(CGxDevice* this)"
CGxDevice__NotifyOnTextureRecreation 006843E0 f end=00684409 type="void __thiscall func(CGxDevice* this)"
CGxDevice__NotifyOnDisplayChange 00684410 f end=00684439 type="void __thiscall func(CGxDevice* this)"
CGxDevice__ClipPlaneSet 00684440 f end=006844B9 type="void __thiscall func(CGxDevice* this, uint32_t a2, C4Plane* plane)"
CGxDevice__LightSet 006847D0 f end=00684843 type="void __thiscall func(CGxDevice* this, uint32_t a2, CGxLight* light, C3Vector* pos)"
CGxDevice__BufStream 00684850 f end=0068489F type="void __thiscall func(CGxDevice* this, EGxPoolTarget target, uint32_t itemSize, uint32_t itemCount)"
CGxDevice__TexMarkForUpdate 006848A0 f end=000684900 type="void __thiscall func(CGxDevice* this, CGxTex* texId, CiRect* updateRect, int32_t immediate)"
CGxDevice__ITexMarkAsUpdated 00684900 f end=0068492D type="void __thiscall func(CGxDevice* this, CGxTex* texId)"
CGxDevice__IShaderLoad 00684970 f end=00684AC8 type="int32_t __thiscall func(CGxDevice* this, CGxShader** shaders, EGxShTarget target, char* a4, char* a5, int32_t permutations)"
CGxDevice__ICursorCreate 00684AD0 f end=00684B4A type="void __thiscall func(CGxDevice* this, CGxFormat* format)"
CGxDevice__CursorUnlock 00684B50 f end=00684B99 type="void __thiscall func(CGxDevice* this, uint32_t x, uint32_t y)"
CGxDevice__Log 00684C20 f end=00684C3E type="void __stdcall func(char* format, ...)"
CGxDevice__Log_CGxCaps 00684C40 f end=00684D07 type="void __stdcall func(CGxCaps* caps)" ; CGxDevice::Log(CGxCaps const&) const
CGxDevice__Log_CGxFormat 00684D10 f end=00684D6C type="void __stdcall func(CGxFormat* format)"
CGxDevice__AddDeviceRestoredCallback 006853B0 f end=006853C6 type="void __thiscall func(CGxDevice* this, DEVICERESTOREDCALLBACK fn)"
CGxDevice__RemoveDeviceRestoredCallback 006853D0 f end=0068545C type="int32_t __thiscall func(CGxDevice* this, DEVICERESTOREDCALLBACK fn)"
CGxDevice__AddTextureRecreationCallback 00685460 f end=00685476 type="void __thiscall func(CGxDevice* this, TEXTURERECREATIONCALLBACK fn)"
CGxDevice__RemoveTextureRecreationCallback 00685480 f end=0068550C type="int32_t __thiscall func(CGxDevice* this, TEXTURERECREATIONCALLBACK fn)"
CGxDevice__AddDisplayChangeCallback 00685510 f end=00685526 type="void __thiscall func(CGxDevice* this, DISPLAYCHANGECALLBACK fn)"
CGxDevice__RemoveDisplayChangeCallback 00685530 f end=006855BC type="int32_t __thiscall func(CGxDevice* this, DISPLAYCHANGECALLBACK fn)"
CGxDevice__IRsDirty 00685970 f end=006859DB
CGxDevice__IRsForceUpdate_EGxRenderState 006859E0 f end=00685A65 ; CGxDevice::IRsForceUpdate(EGxRenderState)
CGxDevice__IRsForceUpdate 00685A70 f end=00685B4E ; CGxDevice::IRsForceUpdate()
CGxDevice__IRsSync 00685B50 f end=00685BFE
CGxDevice__TexCreate 00685C60 f end=00685CCB
CGxDevice__MasterEnableSet 00685EB0 f end=00685F33
CGxDevice__RsSet 00685F50 f end=00685FB0
CGxDevice__RsPop 00685FB0 f end=00686116
CGxDevice__BufCreate 00687660 f end=006876C9
CGxDevice__PoolCreate 006876D0 f end=0068773F
CGxDevice__ICursorDraw 00687A90 f end=00687FCA
CGxDevice__PoolDestroy 00688340 f end=00688372
CGxDevice__CGxDevice 00688690 f end=0068903F
CGxDevice__ShaderCreate 006897C0 f end=00689A49
CGxDevice__IRsDirty 00685970 f end=006859DB type="void __thiscall func(CGxDevice* this, EGxRenderState which)"
CGxDevice__IRsForceUpdate_EGxRenderState 006859E0 f end=00685A65 type="void __thiscall func(CGxDevice* this, EGxRenderState which)" ; CGxDevice::IRsForceUpdate(EGxRenderState)
CGxDevice__IRsForceUpdate 00685A70 f end=00685B4E type="void __thiscall func(CGxDevice* this)" ; CGxDevice::IRsForceUpdate()
CGxDevice__IRsSync 00685B50 f end=00685BFE type="void __thiscall func(CGxDevice* this, int32_t force)"
CGxDevice__TexCreate 00685C60 f end=00685CCB type="void __thiscall func(CGxDevice* this, EGxTexTarget target, uint32_t width, uint32_t height, uint32_t depth, EGxTexFormat format, EGxTexFormat dataFormat, CGxTexFlags flags, void* userArg, void (*userFunc)(EGxTexCommand, uint32_t, uint32_t, uint32_t, uint32_t, void*, uint32_t*, void**), char* name, CGxTex** texId)"
CGxDevice__MasterEnableSet 00685EB0 f end=00685F33 type="void __thiscall func(CGxDevice* this, EGxMasterEnables state, int32_t enable)"
CGxDevice__RsSet_pointer_to_void 00685F50 f end=00685FB0 type="void __thiscall func(CGxDevice* this, EGxRenderState which, void* value)"
CGxDevice__RsPop 00685FB0 f end=00686116 type="void __thiscall func(CGxDevice* this)"
CGxDevice__BufCreate 00687660 f end=006876C9 type="CGxBuf* __thiscall func(CGxDevice* this, CGxPool* pool, uint32_t itemSize, uint32_t itemCount, uint32_t index)"
CGxDevice__PoolCreate 006876D0 f end=0068773F type="CGxPool* __thiscall func(CGxDevice* this, EGxPoolTarget target, EGxPoolUsage usage, uint32_t size, EGxPoolHintBits hint, char* name)"
CGxDevice__ICursorDraw 00687A90 f end=00687FCA type="void __thiscall func(CGxDevice* this)"
CGxDevice__PoolDestroy 00688340 f end=00688372 type="void __thiscall func(CGxDevice* this, CGxPool* pool)"
CGxDevice__CGxDevice 00688690 f end=0068903F type="void __thiscall func(CGxDevice* this)"
CGxDevice__destructor 006890C0 f end=00689460 type="void __thiscall func(CGxDevice* this)"
CGxDevice__scalar_deleting_destructor 00689690 f end=006896BB type="void __thiscall func(CGxDevice *this, uint8_t __flags)"
CGxDevice__ShaderCreate 006897C0 f end=00689A49 type="void __thiscall func(CGxDevice* this, CGxShader**, EGxShTarget, char*, char*, int32_t)"
CGxShader__Valid 00689A50 f end=00689A6F
CGxDevice__NewD3d 00689EF0 f end=00689F14
CGxDevice__NewD3d 00689EF0 f end=00689F14 type="CGxDevice* __stdcall func()"
CGxDeviceOpenGl__CGxDeviceOpenGl 0068BBC0 f end=0068BD15
CGxDevice__NewOpenGl 0068BF20 f end=0068BF44
CGxDevice__NewD3d9Ex 0068C220 f end=0068C244
CGxDevice__NewOpenGl 0068BF20 f end=0068BF44 type="CGxDevice* __stdcall func()"
CGxDevice__NewD3d9Ex 0068C220 f end=0068C244 type="CGxDevice* __stdcall func()"
CGxDeviceD3d__ICreateD3dIB 0068E180 f end=0068E1E8
CGxDeviceD3d__ISetPresentParms 0068E250 f end=0068E448
CGxDeviceD3d__PoolDestroy 0068E720 f end=0068E742
@ -2209,7 +2211,7 @@ CGxDeviceD3d__CapsWindowSize 006A5A00 f end=006A5A25
CGxDeviceD3d__IXformSetWorld 006A5A30 f end=006A5A92 type="void __thiscall func(CGxDeviceD3d* this)"
CGxDeviceD3d__IBindPixelShader 006A5C70 f end=006A5D48
CGxDeviceD3d__IShaderCreate 006A5E10 f end=006A5E36
CGxDevice__ITexWHDStartEnd 006A5EF0 f end=006A5FDF
CGxDevice__ITexWHDStartEnd 006A5EF0 f end=006A5FDF type="void __thiscall func(CGxDevice* this, CGxTex* texId, uint32_t* width, uint32_t* height, uint32_t* baseMip, uint32_t* mipCount)"
CGxDeviceD3d__SceneClear 006A74B0 f end=006A7538
CGxDeviceD3d__CapsWindowSizeInScreenCoords 006A9920 f end=006A99D4
CGxDeviceD3d__XformSetProjection 006A9B40 f end=006A9D88

View file

@ -17232,6 +17232,22 @@
"icount": "0x0",
"parent": "0x288690"
},
{
"manual": true,
"start": "0x2890c0",
"end": "0x28945f",
"module": "wow.exe",
"icount": "0x0",
"parent": "0x2890c0"
},
{
"manual": true,
"start": "0x289690",
"end": "0x2896ba",
"module": "wow.exe",
"icount": "0x0",
"parent": "0x289690"
},
{
"manual": true,
"start": "0x2897c0",
@ -34121,7 +34137,7 @@
{
"manual": true,
"module": "wow.exe",
"text": "CGxDevice__Log",
"text": "CGxDevice__Log_CGxFormat",
"address": "0x284d10"
},
{
@ -34199,7 +34215,7 @@
{
"manual": true,
"module": "wow.exe",
"text": "CGxDevice__RsSet",
"text": "CGxDevice__RsSet_pointer_to_void",
"address": "0x285f50"
},
{
@ -34238,6 +34254,18 @@
"text": "CGxDevice__CGxDevice",
"address": "0x288690"
},
{
"manual": true,
"module": "wow.exe",
"text": "CGxDevice__destructor",
"address": "0x2890c0"
},
{
"manual": true,
"module": "wow.exe",
"text": "CGxDevice__scalar_deleting_destructor",
"address": "0x289690"
},
{
"manual": true,
"module": "wow.exe",

View file

@ -878,7 +878,7 @@
},
{
"type": "void*",
"name": "v_fn_8_destructor",
"name": "v_fn_8_scalar_deleting_destructor",
"offset": 32
},
{
@ -5536,7 +5536,7 @@
},
{
"name": "CAsyncObject",
"size": 40,
"size": 48,
"members": [
{
"type": "void*",
@ -5622,7 +5622,7 @@
},
{
"name": "TSLinkedNode_CAsyncObject",
"size": 0,
"size": 8,
"members": [
{
"type": "TSLink_CAsyncObject",
@ -6162,7 +6162,7 @@
},
{
"name": "TSList_CAsyncObject",
"size": 4,
"size": 12,
"members": [
{
"type": "ptrdiff_t",