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feat(profile): refactor lua, bc code
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profile/3.3.5a-windows-386/include/bc/file/streaminginfo.h
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profile/3.3.5a-windows-386/include/bc/file/streaminginfo.h
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#ifndef BC_FILE_STREAMING_INFO_H
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#define BC_FILE_STREAMING_INFO_H
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DECLARE_STRUCT(Blizzard__File__StreamingInfo);
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#include "bc/file/fileinfo.h"
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#include "bc/file/inode.h"
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#include "bc/storage/storageunithandle.h"
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struct Blizzard__File__StreamingInfo {
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Blizzard__Storage__StorageUnitHandle storagehandle;
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Blizzard__File__INODE inode;
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uint32_t streamRefCount;
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Blizzard__File__FileInfo streaminginfo;
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};
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#endif
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