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feat(profile): refactor lua, bc code
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40 changed files with 3424 additions and 0 deletions
33
profile/3.3.5a-windows-386/include/map/mapbaseobj.h
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33
profile/3.3.5a-windows-386/include/map/mapbaseobj.h
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#ifndef MAP_MAP_BASE_OBJ_H
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#define MAP_MAP_BASE_OBJ_H
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DECLARE_STRUCT(CMapBaseObj);
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DECLARE_STRUCT(CMapBaseObjLink);
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#include "storm/list.h"
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STORM_TS_LIST(CMapBaseObjLink);
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struct CMapBaseObjLink {
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uint32_t objectIndex; // 0x00
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CMapBaseObj* owner; // 0x04
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CMapBaseObj* ref; // 0x08
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TSLink_CMapBaseObjLink refLink; // 0x0C - 0x14
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TSLink_CMapBaseObjLink ownerLink; // 0x14 - 0x1C
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};
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struct CMapBaseObj {
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void** vtable; // 0x00
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int32_t objectIndex; // 0x04
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uint16_t type; // 0x08
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uint16_t refCount; // 0x0A
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int32_t unk_C; // 0x0C
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CMapBaseObj* prev; // 0x10
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CMapBaseObj* next; // 0x14
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TSExplicitList_CMapBaseObjLink list; // 0x18 - 0x24
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};
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#endif
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