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feat(profile): refactor lua, bc code
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40 changed files with 3424 additions and 0 deletions
177
profile/3.3.5a-windows-386/include/map/mapobj.h
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177
profile/3.3.5a-windows-386/include/map/mapobj.h
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#ifndef MAP_MAP_OBJ_H
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#define MAP_MAP_OBJ_H
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DECLARE_STRUCT(CMapObjGroup);
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DECLARE_STRUCT(CMapObj);
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#include "async/object.h"
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#include "map/vbb_list.h"
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#include "map/wmo_chunks.h"
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#include "storm/list.h"
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#include "tempest/box.h"
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#include "tempest/vector.h"
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STORM_TS_LIST(CMapObjGroup);
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struct CMapObjGroup {
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int32_t objectIndex;
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VBBList_Block* vertsBlock;
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VBBList_Block* transparencyVertsBlock;
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VBBList_Block* indicesBlock;
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VBBList_Block* liquidVertsBlock;
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VBBList_Block* liquidIndicesBlock;
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float timer;
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void* unk_1C;
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int32_t unk_20;
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int32_t unk_24;
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int32_t unk_28;
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int16_t unk_2C[2];
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int32_t flags;
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CAaBox bbox;
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float distToCamera;
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int32_t portalStart;
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int32_t portalCount;
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int32_t fogs;
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uint16_t transparencyBatchesCount;
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uint16_t intBatchCount;
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int32_t extBatchCount;
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void* CAaBspNodePtr1;
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void* CAaBspNodePtr2;
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uint16_t* nodeFaceIndices;
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int32_t bspNodesCount;
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int32_t nodeFaceIndicesCount;
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int32_t unk_7C;
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int32_t unk_80;
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int32_t unk_84;
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int32_t unk_88;
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int32_t unk_8C;
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int32_t unk_90;
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int32_t unk_94;
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int32_t unk_98;
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int32_t unk_9C;
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int32_t unk_A0;
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int32_t unk_A4;
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int32_t unk_A8;
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int32_t unk_AC;
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int32_t unk_B0;
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CAaBox bbox2;
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int32_t unk_CC;
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int32_t unkFlags;
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int32_t unk_D4;
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int32_t minimapTag;
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char* groupName;
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SMOPoly* polyList;
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uint16_t* indices;
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int32_t unk_E8;
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C3Vector* vertexList;
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C3Vector* normalList;
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C2Vector* textureVertexList;
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int32_t unk_F8;
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SMOBatch* batchList;
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int32_t unk_100;
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int32_t unk_104;
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uint16_t* doodadRefList;
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CImVector* colorVertexList;
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CImVector* colorVertexListExtra;
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int32_t unk_114;
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C2iVector liquidVerts;
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C2iVector liquidTiles;
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C3Vector liquidCorner;
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int32_t luquidMaterialId;
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SMOLiquidVert* liquidVertexList;
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SMOLTile* liquidTileList;
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float liquidHeight;
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int32_t unk_144;
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int32_t unk_148;
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int32_t unkFlag;
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int32_t unk_150;
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int32_t polyListSize;
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int32_t indicesCount;
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int32_t unk_15C;
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int32_t vertexListCount;
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int32_t normalListCount;
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int32_t textureVertexListCount;
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int32_t unk_16C;
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int32_t batchListCount;
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int32_t unk_174;
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int32_t doodadRefListCount;
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int32_t colorVertexListSize;
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int32_t colorVertexListExtraSize;
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int32_t wmoGroupId;
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void* filePtr;
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int32_t fileSize;
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CMapObj* parent;
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int32_t unk_194;
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CAsyncObject* asyncObjPtr;
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int32_t unkLoadedFlag;
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int32_t unkIndexMin1;
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int32_t unkIndexMax1;
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uint16_t unkIndexMin2;
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uint16_t unkIndexMax2;
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int32_t TSExplicitList__m_linkoffset;
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void* TSExplicitList__ptr;
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void* TSExplicitList__ptr2;
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CMapObjGroup* perv;
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CMapObjGroup* next;
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};
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struct CMapObj {
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int32_t objectIndex;
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int32_t unk_04;
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int32_t unk_08;
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CMapObj* mapObjPtr1;
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int32_t unk_10;
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CMapObj* mapObjPtr2;
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int32_t unk_18;
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char m_wmoName[260];
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SMOHeader* header;
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char* textureNameList;
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char* groupNameList;
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char* skybox;
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SMOGroupInfo* groupInfo;
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C3Vector* portalVertexList;
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SMOPortal* portalList;
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SMOPortalRef* portalRefList;
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C3Vector* visBlockVertList;
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SMOVisibleBlock* visBlockList;
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SMOLight* lightList;
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SMODoodadSet* doodadSetList;
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char* doodadNameList;
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SMODoodadDef* doodadDefList;
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SMOFog* fogList;
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C4Plane* convexVolumePlanes;
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SMOMaterial* materialList;
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int32_t texturesSize;
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int32_t groupNameSize;
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int32_t groupInfoCount;
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int32_t planeVertCount;
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int32_t portalsCount;
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int32_t portalRefCount;
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int32_t visBlockVertCount;
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int32_t visBlockCount;
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int32_t ligtsCount;
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int32_t doodadSetCount;
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int32_t doodadNameSize;
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int32_t doodadDefCount;
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int32_t fogsCount;
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int32_t convexVolumePlaneCount;
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int32_t materialsCount;
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uint32_t argb_color;
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int32_t unk_1A4;
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CAaBox bbox;
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float distToCamera;
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int32_t unk_1C4;
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int32_t unk_1C8;
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void* pWmoData;
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int32_t wmoFileSize;
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int32_t refCount;
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float flushTimer;
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CAsyncObject* asyncObject;
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int32_t isGroupLoaded;
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int32_t unk_1E4;
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TSExplicitList_CMapObjGroup mapObjGroupList;
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int32_t mapObjGroupCount;
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CMapObjGroup* mapObjGroupArray[512];
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};
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#endif
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