feat(profile): functions called from GameUI

This commit is contained in:
gromchek 2025-04-13 15:37:07 +03:00
parent 896b2762ce
commit 46da5fbf6a
25 changed files with 51 additions and 0 deletions

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@ -0,0 +1 @@
CGChat__ZoneUpdate 00508090 f end=0050825E

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@ -2,3 +2,8 @@ CopyCursorImage 006160B0 f end=00616211 type="int32_t __usercall func@<eax>(uint
UpdateCursor 006162C0 f end=006163AD UpdateCursor 006162C0 f end=006163AD
CursorInitialize 006163B0 f end=006164A5 CursorInitialize 006163B0 f end=006164A5
CursorSetMode 00616800 f end=0061682E type="void __stdcall func(CURSORMODE mode)" CursorSetMode 00616800 f end=0061682E type="void __stdcall func(CURSORMODE mode)"
CursorGetResetMode 00616260 f end=00616266
CursorSetResetMode 00616270 f end=0061627D
CursorGrabMoney 00616510 f end=006165A2
CursorGrabSpell 006165B0 f end=00616625
CursorDropItem 006167E0 f end=006167F9

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@ -23,3 +23,6 @@ s_cvFixedFunction 00CABBA8 l type="CVar*"
s_cvWidescreen 00CABBAC l type="CVar*" s_cvWidescreen 00CABBAC l type="CVar*"
s_cvGxWindow 00CABBB0 l type="CVar*" s_cvGxWindow 00CABBB0 l type="CVar*"
s_cvWindowResizeLock 00CABBB4 l type="CVar*" s_cvWindowResizeLock 00CABBB4 l type="CVar*"
s_cvDeselectOnClick 00BD08F0 l type="CVar*"
s_cvAutoLootDefault 00BD0914 l type="CVar*"
s_cvPredictedPower 00BD0A08 l type="CVar*"

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@ -0,0 +1,2 @@
CGEquipmentManager__GetSetByID 005AE5C0 f end=005AE5F2
CGEquipmentManager__GetFullIconPath 005AE6B0 f end=005AE751

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@ -14,3 +14,4 @@ FrameScript_Flush 0081AC70 f end=0081AC8B
vFrameScript_SignalEvent 0081AC90 f end=0081AE4F ; vFrameScript_SignalEvent(unsigned int, char const*, char*) vFrameScript_SignalEvent 0081AC90 f end=0081AE4F ; vFrameScript_SignalEvent(unsigned int, char const*, char*)
FrameScript_SignalEvent 0081B530 f end=0081B549 ; FrameScript_SignalEvent(unsigned int, char const*, ...) FrameScript_SignalEvent 0081B530 f end=0081B549 ; FrameScript_SignalEvent(unsigned int, char const*, ...)
FrameScript_CreateEvents 0081B5F0 f end=0081B714 ; FrameScript_CreateEvents(char const**, unsigned int) FrameScript_CreateEvents 0081B5F0 f end=0081B714 ; FrameScript_CreateEvents(char const**, unsigned int)
FrameScript_GetCurrentFunction 00817EE0 f end=00817F88

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@ -1 +1,4 @@
CGCamera__SetTarget 006066E0 f end=00606967 CGCamera__SetTarget 006066E0 f end=00606967
CGCamera__ResetModelCamera 005FE320 f end=005FE357
CGCamera__ClearModelCamera 005FE360 f end=005FE398
CGCamera__SetModelCamera 00606570 f end=006066DB

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@ -0,0 +1,2 @@
CGGameObject_C__StartInteraction 0070BAB0 f end=0070BAC0
CGGameObject_C__GetInteractDistanceSquared 0070BAD0 f end=0070BB0D

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@ -70,3 +70,6 @@ CGGameUI__RegisterSavedVariable 0052AED0 f end=0052AF3F
CGGameUI__Idle 0052AF40 f end=0052B36B CGGameUI__Idle 0052AF40 f end=0052B36B
CGGameUI__InitializeGame 0052B550 f end=0052BADA CGGameUI__InitializeGame 0052B550 f end=0052BADA
DisableFadingScreen 005ED080 f end=005ED116 DisableFadingScreen 005ED080 f end=005ED116
CGGameUI__DeleteCursorItem 00524650 f end=00524712
EnableFadingScreen 005ED480 f end=005ED587
UpdateModelForUI 00618110 f end=00618176

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@ -0,0 +1 @@
CGGuildBankInfo__Unlock 005A4CE0 f end=005A4D24

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@ -0,0 +1,3 @@
CGItem_C__Unlock 00707020 f end=00707051
CGItem_C__GetUseSpell 00707C60 f end=00707DA1
CGItem_C__CanBeUsed 00708C10 f end=00708C1E

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@ -0,0 +1,4 @@
CGLootInfo__GetLootType 00588530 f end=00588536
CGLootInfo__HasLoot 00588EB0 f end=00588EFC
CGLootInfo__DoAutoLoot 00588F90 f end=005890F3
CGLootInfo__SetObject 005896B0 f end=00589918

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@ -1,3 +1,4 @@
M2GetCacheFlags 0081C0B0 f end=0081C0B6 M2GetCacheFlags 0081C0B0 f end=0081C0B6
M2SetCacheFlags 0081C0C0 f end=0081C0CD M2SetCacheFlags 0081C0C0 f end=0081C0CD
M2Initialize 0081C6E0 f end=0081C747 M2Initialize 0081C6E0 f end=0081C747
CM2Model__GetCameraByIndex 00824170 f end=008241CA

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@ -0,0 +1 @@
MinimapSetCorpsePOI 007F4990 f end=007F49FE

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@ -0,0 +1 @@
CGNamePlateFrame__SetCastBarValues 0098F040 f end=0098F382

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@ -0,0 +1,3 @@
CGObject_C__HideHighlightType 00743BC0 f end=00743C6B
CGObject_C__ShowHighlightType 00743C70 f end=00743D47
CGObject_C__UpdateAllWorldObjects 007440F0 f end=00744100

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@ -0,0 +1 @@
CPassenger__GetRawPosition 004F4500 f end=004F45AC

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@ -0,0 +1,2 @@
CGPetInfo__ShowGrid 005D3070 f end=005D3080
CGPetInfo__PetClearTarget 005D4650 f end=005D46EB

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@ -1 +1,3 @@
CloseAllLootRolls 006FAFD0 f end=006FB0FD CloseAllLootRolls 006FAFD0 f end=006FB0FD
CGPlayer_C__ClearLootingObject 006CEDD0 f end=006CEDE7
CGPlayer_C__GetPendingMovie 006CF290 f end=006CF296

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@ -7,3 +7,5 @@ SI2__UnregisterScriptFunctions 00985ED0 f end=00985EEF
SI2__StopGlueAmbience 00985F70 f end=00985FA2 SI2__StopGlueAmbience 00985F70 f end=00985FA2
SI2__StopGlueMusic 009860E0 f end=00986128 SI2__StopGlueMusic 009860E0 f end=00986128
SI2__PlayVocalErrorSound 00986D00 f end=00986DD6 SI2__PlayVocalErrorSound 00986D00 f end=00986DD6
SE2SoundKitProperties__ResetToDefaults 004C5990 f end=004C5A18
SI2__PlayItemSound 004D0090 f end=004D0102

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@ -1,2 +1,5 @@
SpellVisualsClear 007FC9F0 f end=007FCA29 SpellVisualsClear 007FC9F0 f end=007FCA29
Spell_C_StopTargeting 00809A60 f end=00809A79 Spell_C_StopTargeting 00809A60 f end=00809A79
Spell_C_IsTargeting 007FD620 f end=007FD62C
Spell_C_IsCursorWorldObjectHousing 007FD7F0 f end=007FD7F6
Spell_C_CursorWorldObjectRotate 007FD800 f end=007FD82F

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@ -0,0 +1 @@
CGSpellBook__UpdateUsable 0053CF10 f end=0053D1AD

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@ -24,3 +24,4 @@ TSGrowableArray_C3Vector__SetCount 004C4B80 f end=004C4C75 type="void __thiscall
C33Matrix__operator_assign_C33Matrix 004C51B0 f C33Matrix__operator_assign_C33Matrix 004C51B0 f
TSGrowableArray_C2Vector__SetCount 0057FDD0 f end=0057FE93 type="void __thiscall func(TSGrowableArray_C2Vector* this, uint32_t count)" TSGrowableArray_C2Vector__SetCount 0057FDD0 f end=0057FE93 type="void __thiscall func(TSGrowableArray_C2Vector* this, uint32_t count)"
TSGrowableArray_CImVector__SetCount 00616CA0 f end=00616D07 type="void __thiscall func(TSGrowableArray_CImVector* this, uint32_t count)" TSGrowableArray_CImVector__SetCount 00616CA0 f end=00616D07 type="void __thiscall func(TSGrowableArray_CImVector* this, uint32_t count)"
C33Matrix__Rotation 004C5550 f end=004C55A2

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@ -0,0 +1 @@
CGUIBindings__IsModifiedClick 0055F940 f end=0055FAC8

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@ -1 +1,4 @@
CGUnit_C__StopMissileTrajectoryTargeting 006FBF00 f end=006FBF7B CGUnit_C__StopMissileTrajectoryTargeting 006FBF00 f end=006FBF7B
CGUnit_C__StopNamePlateSpellbar 00715B20 f end=00715B46
CGUnit_C__DoPowerRegen 00728A20 f end=00728B09
CGUnit_C__SetTrackingDirection 0072F040 f end=0072F1E8

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@ -1 +1,2 @@
World__SetLoadProgressCallback 0077EC90 f end=0077ECA6 World__SetLoadProgressCallback 0077EC90 f end=0077ECA6
World__Preload 00781500 f end=007815B7