feat(core): CheatEngine script loaders

This commit is contained in:
gromchek 2026-01-31 18:29:03 +03:00
parent f9fe6ca3e7
commit 4ca5f1bbe5
15 changed files with 4578 additions and 17 deletions

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@ -164,23 +164,7 @@ To load the type information JSON file:
make ce-lua
```
**For Units**
* Select a target unit (it must be of type Unit).
* Execute the script: [Load_CGUnit.lua](https://github.com/thunderbrewhq/binana/blob/master/profile/3.3.5a-windows-386/cheatengine/Load_CGUnit.lua)
*(Menu: Table -> Show Cheat Table Lua Script)*
**For Player (your character)**
* Execute the script: [Load_CGPlayer.lua](https://github.com/thunderbrewhq/binana/blob/master/profile/3.3.5a-windows-386/cheatengine/Load_CGPlayer.lua)
**For Corpses**
* Execute the script: [Load_CGCorpse.lua](https://github.com/thunderbrewhq/binana/blob/master/profile/3.3.5a-windows-386/cheatengine/Load_CGCorpse.lua)
* Then hover your mouse cursor over the corpse.
**For Items** (items in the main 16-slot backpack)
* Execute the script: [Load_CGItem.lua](https://github.com/thunderbrewhq/binana/blob/master/profile/3.3.5a-windows-386/cheatengine/Load_CGItem.lua)
**For Containers** (only for equipped bags)
* Execute the script: [Load_CGContainer.lua](https://github.com/thunderbrewhq/binana/blob/master/profile/3.3.5a-windows-386/cheatengine/Load_CGContainer.lua)
[Read cheat engine script info](CheatEngineScriptsInfo.md)
# How to generate a C struct