chore(build): refresh generated files

This commit is contained in:
gromchek 2025-11-23 21:48:46 +03:00
parent 93fdfe1a79
commit 4e3971454f
4 changed files with 983 additions and 6 deletions

View file

@ -4431,20 +4431,36 @@ static import_symbols() {
set_name(0x00783A40, "World__GetFacets@2");
set_name(0x00783B60, "Weather__GetType");
set_name(0x00783B90, "Weather__FillInDefaultPrecipTexturePath");
set_name(0x007840B0, "Rain__SetStormIntensity");
set_name(0x00784140, "Rain__GetMotionBlurMatrix");
set_name(0x007842D0, "Rain__RealizePacket");
set_name(0x007843E0, "Rain__RealizePacket@2");
set_name(0x007844F0, "Snow__SetStormIntensity");
set_name(0x00784580, "Sand__SetStormIntensity");
set_name(0x007846A0, "Weather__SetType");
set_name(0x00784850, "Weather__SetStormIntensity");
set_name(0x00785140, "Rain__InitDrop");
set_name(0x00785640, "Rain__UpdatePacket");
set_name(0x00785880, "Snow__InitFlake");
set_name(0x00785D60, "Snow__UpdatePacket");
set_name(0x00785EA0, "Sand__InitGrain");
set_name(0x00786210, "Sand__UpdatePacket");
set_name(0x00786330, "Mists__CreateMist");
set_name(0x00786920, "Packet__RainDrop__constructor");
set_name(0x00786990, "Packet__RainPatter__constructor");
set_name(0x00786E10, "Mists__Render");
set_name(0x00787780, "Weather__constructor");
set_name(0x00787920, "PacketList__Packet__RainDrop__Alloc");
set_name(0x00787A10, "PacketList__Packet__RainPatter__Alloc");
set_name(0x00787B00, "PacketList__Packet__SnowFlake__Alloc");
set_name(0x00787BF0, "PacketList__Packet__SandGrain__Alloc");
set_name(0x00787CE0, "Rain__UpdatePackets");
set_name(0x00788090, "Snow__UpdatePacketsSW");
set_name(0x00788660, "Sand__UpdatePacketsSW");
set_name(0x00788C10, "PacketList__Packet__RainDrop__destructor");
set_name(0x00788D50, "PacketList__Packet__RainPatter__destructor");
set_name(0x00788E90, "PacketList__Packet__SnowFlake__destructor");
set_name(0x00788FD0, "PacketList__Packet__SandGrain__destructor");
set_name(0x00789110, "Rain__destructor");
set_name(0x007891B0, "Rain__RenderPatterPacketsSW");
set_name(0x007898A0, "Rain__RenderDropPacketsSW");