chore(build): refresh generated files

This commit is contained in:
gromchek 2026-01-15 01:11:38 +03:00
parent bbf19bfb77
commit 52bd97bc47
9 changed files with 2932 additions and 6 deletions

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

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@ -414,7 +414,7 @@ static import_data_types() {
apply_type(0x006AB700, "uint32_t __stdcall func(uint32_t width, uint32_t height)"); apply_type(0x006AB700, "uint32_t __stdcall func(uint32_t width, uint32_t height)");
apply_type(0x006AB760, "MipBits* __stdcall func(uint32_t fourCC, uint32_t width, uint32_t height, char* filename, int32_t linenumber)"); apply_type(0x006AB760, "MipBits* __stdcall func(uint32_t fourCC, uint32_t width, uint32_t height, char* filename, int32_t linenumber)");
apply_type(0x006AB810, "void __stdcall func(uint32_t fourCC, uint32_t width, uint32_t height, MipBits* bits)"); apply_type(0x006AB810, "void __stdcall func(uint32_t fourCC, uint32_t width, uint32_t height, MipBits* bits)");
apply_type(0x006AB860, "void _stdcall func(C4Pixel* dest, uint32_t destWidth, uint32_t destHeight, C4Pixel* source, uint32_t sourceWidth, uint32_t sourceHeight)"); apply_type(0x006AB860, "void __stdcall func(C4Pixel* dest, uint32_t destWidth, uint32_t destHeight, C4Pixel* source, uint32_t sourceWidth, uint32_t sourceHeight)");
apply_type(0x006ABE00, "void __stdcall func(C2iVector* size, void* in, uint32_t inStride, void* out, uint32_t outStride)"); apply_type(0x006ABE00, "void __stdcall func(C2iVector* size, void* in, uint32_t inStride, void* out, uint32_t outStride)");
apply_type(0x006ABE30, "void __stdcall func(C2iVector* size, void* in, uint32_t inStride, void* out, uint32_t outStride)"); apply_type(0x006ABE30, "void __stdcall func(C2iVector* size, void* in, uint32_t inStride, void* out, uint32_t outStride)");
apply_type(0x006ABE60, "void __stdcall func(C2iVector* size, void* in, uint32_t inStride, void* out, uint32_t outStride)"); apply_type(0x006ABE60, "void __stdcall func(C2iVector* size, void* in, uint32_t inStride, void* out, uint32_t outStride)");
@ -466,7 +466,7 @@ static import_data_types() {
apply_type(0x00763D60, "int32_t __stdcall func(void* param)"); apply_type(0x00763D60, "int32_t __stdcall func(void* param)");
apply_type(0x00763DF0, "void __stdcall func()"); apply_type(0x00763DF0, "void __stdcall func()");
apply_type(0x00764040, "void __stdcall func()"); apply_type(0x00764040, "void __stdcall func()");
apply_type(0x007641A0, "void ___stdcall func(C3Vector* caretpos)"); apply_type(0x007641A0, "void __stdcall func(C3Vector* caretpos)");
apply_type(0x007643F0, "void __stdcall func()"); apply_type(0x007643F0, "void __stdcall func()");
apply_type(0x00764520, "CONSOLELINE* __stdcall func()"); apply_type(0x00764520, "CONSOLELINE* __stdcall func()");
apply_type(0x007645E0, "void __stdcall func(void* param, RECTF* rect, RECTF* visible, float elapsedSec)"); apply_type(0x007645E0, "void __stdcall func(void* param, RECTF* rect, RECTF* visible, float elapsedSec)");

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@ -8269,6 +8269,7 @@ static import_symbols() {
set_name(0x00BD079C, "CGGameUI__m_cursorMoney"); set_name(0x00BD079C, "CGGameUI__m_cursorMoney");
set_name(0x00BD07A0, "CGGameUI__m_currentObjectTrack"); set_name(0x00BD07A0, "CGGameUI__m_currentObjectTrack");
set_name(0x00BD07AC, "CGGameUI__m_interactTarget"); set_name(0x00BD07AC, "CGGameUI__m_interactTarget");
set_name(0x00BD07B0, "CGGameUI__m_lockedTarget");
set_name(0x00BD07B8, "CGGameUI__m_lastTarget"); set_name(0x00BD07B8, "CGGameUI__m_lastTarget");
set_name(0x00BD07C0, "CGGameUI__m_lastEnemyTarget"); set_name(0x00BD07C0, "CGGameUI__m_lastEnemyTarget");
set_name(0x00BD07C8, "CGGameUI__m_lastFriendTraget"); set_name(0x00BD07C8, "CGGameUI__m_lastFriendTraget");

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@ -18,7 +18,7 @@ ConsolePostClose 00763C50 f end=00763C5D type="void __stdcall func()"
EventCloseCallback 00763D60 f end=00763D71 type="int32_t __stdcall func(void* param)" EventCloseCallback 00763D60 f end=00763D71 type="int32_t __stdcall func(void* param)"
DrawBackground 00763DF0 f end=00764039 type="void __stdcall func()" DrawBackground 00763DF0 f end=00764039 type="void __stdcall func()"
DrawHighLight 00764040 f end=00764196 type="void __stdcall func()" DrawHighLight 00764040 f end=00764196 type="void __stdcall func()"
DrawCaret 007641A0 f end=007643EA type="void ___stdcall func(C3Vector* caretpos)" DrawCaret 007641A0 f end=007643EA type="void __stdcall func(C3Vector* caretpos)"
PaintBackground 007643F0 f end=00764413 type="void __stdcall func()" PaintBackground 007643F0 f end=00764413 type="void __stdcall func()"
EnforceMaxLines 007644B0 f end=0076451C EnforceMaxLines 007644B0 f end=0076451C
GetInputLine 00764520 f end=007645D3 type="CONSOLELINE* __stdcall func()" GetInputLine 00764520 f end=007645D3 type="CONSOLELINE* __stdcall func()"

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@ -21,6 +21,7 @@ CGGameUI__m_interactMaxDistSq 00BD0798 l
CGGameUI__m_cursorMoney 00BD079C l CGGameUI__m_cursorMoney 00BD079C l
CGGameUI__m_currentObjectTrack 00BD07A0 l CGGameUI__m_currentObjectTrack 00BD07A0 l
CGGameUI__m_interactTarget 00BD07AC l CGGameUI__m_interactTarget 00BD07AC l
CGGameUI__m_lockedTarget 00BD07B0 l
CGGameUI__m_lastTarget 00BD07B8 l CGGameUI__m_lastTarget 00BD07B8 l
CGGameUI__m_lastEnemyTarget 00BD07C0 l CGGameUI__m_lastEnemyTarget 00BD07C0 l
CGGameUI__m_lastFriendTraget 00BD07C8 l CGGameUI__m_lastFriendTraget 00BD07C8 l

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@ -4516,7 +4516,7 @@ CalcLevelSize 006AB620 f end=006AB6B9 type="uint32_t __cdecl func(uint32_t level
CalcLevelCount 006AB700 f end=006AB75C type="uint32_t __stdcall func(uint32_t width, uint32_t height)" CalcLevelCount 006AB700 f end=006AB75C type="uint32_t __stdcall func(uint32_t width, uint32_t height)"
MippedImgAllocA 006AB760 f end=006AB7DF type="MipBits* __stdcall func(uint32_t fourCC, uint32_t width, uint32_t height, char* filename, int32_t linenumber)" MippedImgAllocA 006AB760 f end=006AB7DF type="MipBits* __stdcall func(uint32_t fourCC, uint32_t width, uint32_t height, char* filename, int32_t linenumber)"
MippedImgSet 006AB810 f end=006AB85E type="void __stdcall func(uint32_t fourCC, uint32_t width, uint32_t height, MipBits* bits)" MippedImgSet 006AB810 f end=006AB85E type="void __stdcall func(uint32_t fourCC, uint32_t width, uint32_t height, MipBits* bits)"
FullShrink 006AB860 f end=006ABAAF type="void _stdcall func(C4Pixel* dest, uint32_t destWidth, uint32_t destHeight, C4Pixel* source, uint32_t sourceWidth, uint32_t sourceHeight)" FullShrink 006AB860 f end=006ABAAF type="void __stdcall func(C4Pixel* dest, uint32_t destWidth, uint32_t destHeight, C4Pixel* source, uint32_t sourceWidth, uint32_t sourceHeight)"
Blit_Argb8888_Argb4444 006ABE00 f end=006ABE2F type="void __stdcall func(C2iVector* size, void* in, uint32_t inStride, void* out, uint32_t outStride)" ; s_blits[BlitFormat_Argb8888][BlitFormat_Argb4444][BlitAlpha_0] Blit_Argb8888_Argb4444 006ABE00 f end=006ABE2F type="void __stdcall func(C2iVector* size, void* in, uint32_t inStride, void* out, uint32_t outStride)" ; s_blits[BlitFormat_Argb8888][BlitFormat_Argb4444][BlitAlpha_0]
Blit_Argb8888_Argb1555 006ABE30 f end=006ABE5F type="void __stdcall func(C2iVector* size, void* in, uint32_t inStride, void* out, uint32_t outStride)" ; s_blits[BlitFormat_Argb8888][BlitFormat_Argb1555][BlitAlpha_0] Blit_Argb8888_Argb1555 006ABE30 f end=006ABE5F type="void __stdcall func(C2iVector* size, void* in, uint32_t inStride, void* out, uint32_t outStride)" ; s_blits[BlitFormat_Argb8888][BlitFormat_Argb1555][BlitAlpha_0]
Blit_Argb8888_Rgb565 006ABE60 f end=006ABE8F type="void __stdcall func(C2iVector* size, void* in, uint32_t inStride, void* out, uint32_t outStride)" ; s_blits[BlitFormat_Argb8888][BlitFormat_Rgb565][BlitAlpha_0] Blit_Argb8888_Rgb565 006ABE60 f end=006ABE8F type="void __stdcall func(C2iVector* size, void* in, uint32_t inStride, void* out, uint32_t outStride)" ; s_blits[BlitFormat_Argb8888][BlitFormat_Rgb565][BlitAlpha_0]
@ -5750,7 +5750,7 @@ ConsolePostClose 00763C50 f end=00763C5D type="void __stdcall func()"
EventCloseCallback 00763D60 f end=00763D71 type="int32_t __stdcall func(void* param)" EventCloseCallback 00763D60 f end=00763D71 type="int32_t __stdcall func(void* param)"
DrawBackground 00763DF0 f end=00764039 type="void __stdcall func()" DrawBackground 00763DF0 f end=00764039 type="void __stdcall func()"
DrawHighLight 00764040 f end=00764196 type="void __stdcall func()" DrawHighLight 00764040 f end=00764196 type="void __stdcall func()"
DrawCaret 007641A0 f end=007643EA type="void ___stdcall func(C3Vector* caretpos)" DrawCaret 007641A0 f end=007643EA type="void __stdcall func(C3Vector* caretpos)"
PaintBackground 007643F0 f end=00764413 type="void __stdcall func()" PaintBackground 007643F0 f end=00764413 type="void __stdcall func()"
EnforceMaxLines 007644B0 f end=0076451C EnforceMaxLines 007644B0 f end=0076451C
GetInputLine 00764520 f end=007645D3 type="CONSOLELINE* __stdcall func()" GetInputLine 00764520 f end=007645D3 type="CONSOLELINE* __stdcall func()"
@ -8266,6 +8266,7 @@ CGGameUI__m_interactMaxDistSq 00BD0798 l
CGGameUI__m_cursorMoney 00BD079C l CGGameUI__m_cursorMoney 00BD079C l
CGGameUI__m_currentObjectTrack 00BD07A0 l CGGameUI__m_currentObjectTrack 00BD07A0 l
CGGameUI__m_interactTarget 00BD07AC l CGGameUI__m_interactTarget 00BD07AC l
CGGameUI__m_lockedTarget 00BD07B0 l
CGGameUI__m_lastTarget 00BD07B8 l CGGameUI__m_lastTarget 00BD07B8 l
CGGameUI__m_lastEnemyTarget 00BD07C0 l CGGameUI__m_lastEnemyTarget 00BD07C0 l
CGGameUI__m_lastFriendTraget 00BD07C8 l CGGameUI__m_lastFriendTraget 00BD07C8 l

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@ -33,7 +33,7 @@ CalcLevelSize 006AB620 f end=006AB6B9 type="uint32_t __cdecl func(uint32_t level
CalcLevelCount 006AB700 f end=006AB75C type="uint32_t __stdcall func(uint32_t width, uint32_t height)" CalcLevelCount 006AB700 f end=006AB75C type="uint32_t __stdcall func(uint32_t width, uint32_t height)"
MippedImgAllocA 006AB760 f end=006AB7DF type="MipBits* __stdcall func(uint32_t fourCC, uint32_t width, uint32_t height, char* filename, int32_t linenumber)" MippedImgAllocA 006AB760 f end=006AB7DF type="MipBits* __stdcall func(uint32_t fourCC, uint32_t width, uint32_t height, char* filename, int32_t linenumber)"
MippedImgSet 006AB810 f end=006AB85E type="void __stdcall func(uint32_t fourCC, uint32_t width, uint32_t height, MipBits* bits)" MippedImgSet 006AB810 f end=006AB85E type="void __stdcall func(uint32_t fourCC, uint32_t width, uint32_t height, MipBits* bits)"
FullShrink 006AB860 f end=006ABAAF type="void _stdcall func(C4Pixel* dest, uint32_t destWidth, uint32_t destHeight, C4Pixel* source, uint32_t sourceWidth, uint32_t sourceHeight)" FullShrink 006AB860 f end=006ABAAF type="void __stdcall func(C4Pixel* dest, uint32_t destWidth, uint32_t destHeight, C4Pixel* source, uint32_t sourceWidth, uint32_t sourceHeight)"
CBLPFile__Close 006AE8B0 f end=006AE8DA type="void __thiscall func(CBLPFile* this)" CBLPFile__Close 006AE8B0 f end=006AE8DA type="void __thiscall func(CBLPFile* this)"
CBLPFile__Source 006AE900 f end=006AE990 type="int32_t __thiscall func(CBLPFile* this, void* fileBits)" CBLPFile__Source 006AE900 f end=006AE990 type="int32_t __thiscall func(CBLPFile* this, void* fileBits)"
CBLPFile__DecompPalFastPath 006AE990 f end=006AE9D6 type="void __thiscall func(CBLPFile* this, uint8_t* data, void* tempbuffer, uint32_t colorSize)" CBLPFile__DecompPalFastPath 006AE990 f end=006AE9D6 type="void __thiscall func(CBLPFile* this, uint8_t* data, void* tempbuffer, uint32_t colorSize)"