chore(binana): add a lot of texture functions

This commit is contained in:
phaneron 2024-08-27 04:00:05 -04:00
parent 1042d9fa22
commit 571579c3c4
19 changed files with 2001 additions and 45 deletions

View file

@ -9,11 +9,11 @@ DECLARE_STRUCT(CDataRecycler__NodeBlock);
DECLARE_STRUCT(CDataRecycler__Node);
struct CDataRecycler__vtable {
void *v_fn_00;
void *v_fn_01;
void *v_fn_02;
void *v_fn_03;
void *v_fn_04;
void* v_fn_00;
void* v_fn_01;
void* v_fn_02;
void* v_fn_03;
void* v_fn_04;
};
struct CDataRecycler__Node {

View file

@ -0,0 +1,36 @@
#ifndef COMMON_STATUS_H
#define COMMON_STATUS_H
#include "storm/list.h"
DECLARE_ENUM(STATUS_TYPE);
DECLARE_STRUCT(CStatus);
DECLARE_STRUCT(CStatus__STATUSENTRY);
enum STATUS_TYPE {
STATUS_INFO = 0x0,
STATUS_WARNING = 0x1,
STATUS_ERROR = 0x2,
STATUS_FATAL = 0x3,
STATUS_NUMTYPES = 0x4
};
STORM_TS_LIST(CStatus__STATUSENTRY);
struct CStatus__STATUSENTRY {
char* text;
STATUS_TYPE severity;
TSLink_CStatus__STATUSENTRY link;
};
struct CStatus {
TSExplicitList_CStatus__STATUSENTRY statusList;
};
// class CWOWClientStatus : public CStatus {
// public:
// HSLOG m_logFile = nullptr;
// };
#endif