chore(build): refresh generated files

This commit is contained in:
gromchek 2025-10-19 00:43:24 +03:00
parent fc5ebf2e43
commit 57430d2995
3 changed files with 72 additions and 0 deletions

View file

@ -4143,15 +4143,18 @@ static import_symbols() {
set_name(0x0077EC90, "World__SetLoadProgressCallback"); set_name(0x0077EC90, "World__SetLoadProgressCallback");
set_name(0x0077EFF0, "World__Render"); set_name(0x0077EFF0, "World__Render");
set_name(0x0077F310, "World__Intersect"); set_name(0x0077F310, "World__Intersect");
set_name(0x0077FCD0, "World__ObjectIsDrawable");
set_name(0x0077FFB0, "World__ObjectTestConvexVolume"); set_name(0x0077FFB0, "World__ObjectTestConvexVolume");
set_name(0x00780240, "World__ObjectUpdate"); set_name(0x00780240, "World__ObjectUpdate");
set_name(0x00780710, "World__SetDetailDoodadDensity"); set_name(0x00780710, "World__SetDetailDoodadDensity");
set_name(0x00780730, "World__SetDetailDoodadDist"); set_name(0x00780730, "World__SetDetailDoodadDist");
set_name(0x00780860, "World__PrepareAreaOfInterest"); set_name(0x00780860, "World__PrepareAreaOfInterest");
set_name(0x00780CD0, "CMapStaticEntity__ModelLightingCallback");
set_name(0x00780F50, "World__Initialize"); set_name(0x00780F50, "World__Initialize");
set_name(0x00781430, "World__LoadMap"); set_name(0x00781430, "World__LoadMap");
set_name(0x00781500, "World__Preload"); set_name(0x00781500, "World__Preload");
set_name(0x007816F0, "DayNight__Update"); set_name(0x007816F0, "DayNight__Update");
set_name(0x007826E0, "World__ObjectDestroy");
set_name(0x007831A0, "World__PrepareUpdate"); set_name(0x007831A0, "World__PrepareUpdate");
set_name(0x0078DAB0, "CWorldParam__GroundEffectDensityCallback"); set_name(0x0078DAB0, "CWorldParam__GroundEffectDensityCallback");
set_name(0x0078DB10, "CWorldParam__GroundEffectDistCallback"); set_name(0x0078DB10, "CWorldParam__GroundEffectDistCallback");
@ -4181,8 +4184,26 @@ static import_symbols() {
set_name(0x0079E780, "CMap__ClearChunkBufs"); set_name(0x0079E780, "CMap__ClearChunkBufs");
set_name(0x0079E7C0, "CMap__Initialize"); set_name(0x0079E7C0, "CMap__Initialize");
set_name(0x0079F320, "CMap__Destroy"); set_name(0x0079F320, "CMap__Destroy");
set_name(0x007A0490, "CMap__QueryAreaIdTerrain");
set_name(0x007A0530, "CMap__QueryGroundTypeTerrain"); set_name(0x007A0530, "CMap__QueryGroundTypeTerrain");
set_name(0x007A06A0, "CMap__QueryShadow");
set_name(0x007A09D0, "CMap__QueryLiquidStatusMapObjsExt");
set_name(0x007A0B00, "CMap__QueryLiquidStatus");
set_name(0x007A0D60, "CMapEntity__QueryInteriorLighting");
set_name(0x007A0FE0, "CMapEntity__constructor"); set_name(0x007A0FE0, "CMapEntity__constructor");
set_name(0x007A13E0, "CMapStaticEntity__GetMapObjAndGroup");
set_name(0x007A1480, "CMapEntity__QueryInterior");
set_name(0x007A1500, "CMapEntity__QueryMapObjZoneName");
set_name(0x007A15B0, "CMapEntity__QueryMapObjSubzoneName");
set_name(0x007A1640, "CMapEntity__QueryMapObjAreaTable");
set_name(0x007A1730, "CMapEntity__QueryMapObjFileName");
set_name(0x007A17E0, "CMapEntity__QueryMapObjMinimap");
set_name(0x007A18D0, "CMapEntity__QueryMapObjIDs");
set_name(0x007A1980, "CMapEntity__QueryMapObjMatrix");
set_name(0x007A1A30, "CMapEntity__UpdateMapObjLiquid");
set_name(0x007A1B10, "CMapEntity__QueryLiquidSounds");
set_name(0x007A1BC0, "CMap__UpdateEntity");
set_name(0x007A1E90, "CMapEntity__Tick");
set_name(0x007A4C10, "CMap__TestQueryAdd"); set_name(0x007A4C10, "CMap__TestQueryAdd");
set_name(0x007A5330, "CMap__GetChunkFacets"); set_name(0x007A5330, "CMap__GetChunkFacets");
set_name(0x007A5A60, "CMap__GetChunkFacets@2"); set_name(0x007A5A60, "CMap__GetChunkFacets@2");
@ -4217,6 +4238,7 @@ static import_symbols() {
set_name(0x007AEAE0, "CMapObj__GetGroupName"); set_name(0x007AEAE0, "CMapObj__GetGroupName");
set_name(0x007AEB10, "CMapObj__GetGroupInfo"); set_name(0x007AEB10, "CMapObj__GetGroupInfo");
set_name(0x007AEB40, "CMapObj__QueryLighting"); set_name(0x007AEB40, "CMapObj__QueryLighting");
set_name(0x007AEB90, "CMapObj__QueryLiquidStatus");
set_name(0x007AEC30, "CMapObj__GetDoodadSet"); set_name(0x007AEC30, "CMapObj__GetDoodadSet");
set_name(0x007AEF00, "CMapObj__GetTris"); set_name(0x007AEF00, "CMapObj__GetTris");
set_name(0x007AF0F0, "CMapObj__GetTris@2"); set_name(0x007AF0F0, "CMapObj__GetTris@2");
@ -4323,6 +4345,7 @@ static import_symbols() {
set_name(0x007BA5A0, "CMapRenderChunk__Destroy"); set_name(0x007BA5A0, "CMapRenderChunk__Destroy");
set_name(0x007BA600, "CMapRenderChunk__UpdatePools"); set_name(0x007BA600, "CMapRenderChunk__UpdatePools");
set_name(0x007BD3A0, "CShadowQuery__Initialize"); set_name(0x007BD3A0, "CShadowQuery__Initialize");
set_name(0x007BD5A0, "CMapStaticEntity__ModelEventCallback");
set_name(0x007BD9F0, "CMap__Preload"); set_name(0x007BD9F0, "CMap__Preload");
set_name(0x007BDE50, "CMap__CreateMapObjDefGroups"); set_name(0x007BDE50, "CMap__CreateMapObjDefGroups");
set_name(0x007BEB40, "CMap__CreateDoodadDef"); set_name(0x007BEB40, "CMap__CreateDoodadDef");
@ -4350,12 +4373,23 @@ static import_symbols() {
set_name(0x007C0910, "CMap__AllocMapObjDefGroup"); set_name(0x007C0910, "CMap__AllocMapObjDefGroup");
set_name(0x007C0980, "CMap__AllocChunkLiquid"); set_name(0x007C0980, "CMap__AllocChunkLiquid");
set_name(0x007C09F0, "CMap__FreeBaseObjLink"); set_name(0x007C09F0, "CMap__FreeBaseObjLink");
set_name(0x007C10C0, "CMapStaticEntity__SelectUnderwater");
set_name(0x007C1150, "CMapDoodadDef__SelectLights"); set_name(0x007C1150, "CMapDoodadDef__SelectLights");
set_name(0x007C1380, "CMapDoodadDef__Update");
set_name(0x007C1660, "CMap__LinkStaticEntityGetChunk");
set_name(0x007C1730, "CMapEntity__SelectLights"); set_name(0x007C1730, "CMapEntity__SelectLights");
set_name(0x007C1AD0, "CMapStaticEntity__AdjustLightmap");
set_name(0x007C1C40, "CMapDoodadDef__QueryInteriorLighting");
set_name(0x007C1DC0, "CMap__LinkIntersectMapObjDefGroup"); set_name(0x007C1DC0, "CMap__LinkIntersectMapObjDefGroup");
set_name(0x007C1FF0, "CMap__LinkObjectToMapObjDefGroup"); set_name(0x007C1FF0, "CMap__LinkObjectToMapObjDefGroup");
set_name(0x007C21E0, "CMapDoodadDef__constructor"); set_name(0x007C21E0, "CMapDoodadDef__constructor");
set_name(0x007C23F0, "CMapDoodadDef__SelectUnderwater");
set_name(0x007C25D0, "CMap__LinkIntersectMapObjDef"); set_name(0x007C25D0, "CMap__LinkIntersectMapObjDef");
set_name(0x007C2700, "CMap__LinkIntersectMapObjDefs");
set_name(0x007C28F0, "CMap__LinkStaticEntity");
set_name(0x007C2A70, "CMap__LinkStaticEntitySingle2");
set_name(0x007C2E70, "CMap__LinkStaticEntityMultiple2");
set_name(0x007C2F80, "CMap__LinkStaticEntity@2");
set_name(0x007C3020, "CMapDoodadDef__Purge"); set_name(0x007C3020, "CMapDoodadDef__Purge");
set_name(0x007C3150, "CMap__PurgeMapObjDefGroup"); set_name(0x007C3150, "CMap__PurgeMapObjDefGroup");
set_name(0x007C3250, "CMap__PurgeMapObjDef"); set_name(0x007C3250, "CMap__PurgeMapObjDef");
@ -4507,6 +4541,7 @@ static import_symbols() {
set_name(0x007F3230, "DayNight__SetColors"); set_name(0x007F3230, "DayNight__SetColors");
set_name(0x007F3920, "DayNight__UpdateLighting"); set_name(0x007F3920, "DayNight__UpdateLighting");
set_name(0x007F4990, "MinimapSetCorpsePOI"); set_name(0x007F4990, "MinimapSetCorpsePOI");
set_name(0x007F5BA0, "MinimapUpdate");
set_name(0x007F9EE0, "SpellVisualsBlizzardStop"); set_name(0x007F9EE0, "SpellVisualsBlizzardStop");
set_name(0x007FC9F0, "SpellVisualsClear"); set_name(0x007FC9F0, "SpellVisualsClear");
set_name(0x007FD620, "Spell_C_IsTargeting"); set_name(0x007FD620, "Spell_C_IsTargeting");
@ -5982,6 +6017,7 @@ static import_symbols() {
set_name(0x00CD8614, "CWorldScene__s_defaultBlendTexture"); set_name(0x00CD8614, "CWorldScene__s_defaultBlendTexture");
set_name(0x00CD8618, "CWorldScene__s_defaultTexture"); set_name(0x00CD8618, "CWorldScene__s_defaultTexture");
set_name(0x00CD8798, "CWorldScene__frustumIndex"); set_name(0x00CD8798, "CWorldScene__frustumIndex");
set_name(0x00CD87A8, "CWorldScene__camTargetEntity");
set_name(0x00CDB168, "CWorldScene__frustumStack"); set_name(0x00CDB168, "CWorldScene__frustumStack");
set_name(0x00CE049E, "CMap__enableTerrainShaderPixel"); set_name(0x00CE049E, "CMap__enableTerrainShaderPixel");
set_name(0x00CE049F, "CMap__enableTerrainShaderVertex"); set_name(0x00CE049F, "CMap__enableTerrainShaderVertex");

View file

@ -4139,15 +4139,18 @@ World__MapIsDungeon 0077EC80 f end=0077EC8B
World__SetLoadProgressCallback 0077EC90 f end=0077ECA6 World__SetLoadProgressCallback 0077EC90 f end=0077ECA6
World__Render 0077EFF0 f end=0077F00C World__Render 0077EFF0 f end=0077F00C
World__Intersect 0077F310 f end=0077F319 World__Intersect 0077F310 f end=0077F319
World__ObjectIsDrawable 0077FCD0 f end=0077FD07
World__ObjectTestConvexVolume 0077FFB0 f end=00780122 World__ObjectTestConvexVolume 0077FFB0 f end=00780122
World__ObjectUpdate 00780240 f end=007804F5 World__ObjectUpdate 00780240 f end=007804F5
World__SetDetailDoodadDensity 00780710 f end=0078072F World__SetDetailDoodadDensity 00780710 f end=0078072F
World__SetDetailDoodadDist 00780730 f end=00780761 World__SetDetailDoodadDist 00780730 f end=00780761
World__PrepareAreaOfInterest 00780860 f end=00780CCF World__PrepareAreaOfInterest 00780860 f end=00780CCF
CMapStaticEntity__ModelLightingCallback 00780CD0 f end=00780E1F
World__Initialize 00780F50 f end=0078142F World__Initialize 00780F50 f end=0078142F
World__LoadMap 00781430 f end=007814F2 World__LoadMap 00781430 f end=007814F2
World__Preload 00781500 f end=007815B7 World__Preload 00781500 f end=007815B7
DayNight__Update 007816F0 f end=007819BC ; DayNight::Update(unsigned int, float, float) DayNight__Update 007816F0 f end=007819BC ; DayNight::Update(unsigned int, float, float)
World__ObjectDestroy 007826E0 f end=00782732
World__PrepareUpdate 007831A0 f end=007834FE World__PrepareUpdate 007831A0 f end=007834FE
CWorldParam__GroundEffectDensityCallback 0078DAB0 f end=0078DB0B CWorldParam__GroundEffectDensityCallback 0078DAB0 f end=0078DB0B
CWorldParam__GroundEffectDistCallback 0078DB10 f end=0078DB8A CWorldParam__GroundEffectDistCallback 0078DB10 f end=0078DB8A
@ -4177,8 +4180,26 @@ CMap__ClearChunkDetailDoodads 0079E730 f end=0079E774
CMap__ClearChunkBufs 0079E780 f end=0079E7B6 CMap__ClearChunkBufs 0079E780 f end=0079E7B6
CMap__Initialize 0079E7C0 f end=0079EFD4 CMap__Initialize 0079E7C0 f end=0079EFD4
CMap__Destroy 0079F320 f end=0079F646 CMap__Destroy 0079F320 f end=0079F646
CMap__QueryAreaIdTerrain 007A0490 f end=007A0530
CMap__QueryGroundTypeTerrain 007A0530 f end=007A0699 CMap__QueryGroundTypeTerrain 007A0530 f end=007A0699
CMap__QueryShadow 007A06A0 f end=007A0811
CMap__QueryLiquidStatusMapObjsExt 007A09D0 f end=007A0AFF
CMap__QueryLiquidStatus 007A0B00 f end=007A0B42
CMapEntity__QueryInteriorLighting 007A0D60 f end=007A0EC8
CMapEntity__constructor 007A0FE0 f end=007A1098 CMapEntity__constructor 007A0FE0 f end=007A1098
CMapStaticEntity__GetMapObjAndGroup 007A13E0 f end=007A147D
CMapEntity__QueryInterior 007A1480 f end=007A14F7
CMapEntity__QueryMapObjZoneName 007A1500 f end=007A15A1
CMapEntity__QueryMapObjSubzoneName 007A15B0 f end=007A1640
CMapEntity__QueryMapObjAreaTable 007A1640 f end=007A172F
CMapEntity__QueryMapObjFileName 007A1730 f end=007A17D1
CMapEntity__QueryMapObjMinimap 007A17E0 f end=007A18C6
CMapEntity__QueryMapObjIDs 007A18D0 f end=007A197E
CMapEntity__QueryMapObjMatrix 007A1980 f end=007A1A26
CMapEntity__UpdateMapObjLiquid 007A1A30 f end=007A1B0A
CMapEntity__QueryLiquidSounds 007A1B10 f end=007A1BB3
CMap__UpdateEntity 007A1BC0 f end=007A1E83
CMapEntity__Tick 007A1E90 f end=007A2064
CMap__TestQueryAdd 007A4C10 f end=007A4EDD CMap__TestQueryAdd 007A4C10 f end=007A4EDD
CMap__GetChunkFacets 007A5330 f end=007A55DC CMap__GetChunkFacets 007A5330 f end=007A55DC
CMap__GetChunkFacets 007A5A60 f end=007A5DC8 CMap__GetChunkFacets 007A5A60 f end=007A5DC8
@ -4213,6 +4234,7 @@ CMapObj__WaitLoadGroup 007AEAB0 f end=007AEAE0
CMapObj__GetGroupName 007AEAE0 f end=007AEB0F CMapObj__GetGroupName 007AEAE0 f end=007AEB0F
CMapObj__GetGroupInfo 007AEB10 f end=007AEB32 CMapObj__GetGroupInfo 007AEB10 f end=007AEB32
CMapObj__QueryLighting 007AEB40 f end=007AEB84 CMapObj__QueryLighting 007AEB40 f end=007AEB84
CMapObj__QueryLiquidStatus 007AEB90 f end=007AEC23
CMapObj__GetDoodadSet 007AEC30 f end=007AECAF CMapObj__GetDoodadSet 007AEC30 f end=007AECAF
CMapObj__GetTris 007AEF00 f end=007AEFFC CMapObj__GetTris 007AEF00 f end=007AEFFC
CMapObj__GetTris 007AF0F0 f end=007AF1F2 CMapObj__GetTris 007AF0F0 f end=007AF1F2
@ -4319,6 +4341,7 @@ CMapRenderChunk__DestroyBufs 007BA3D0 f end=007BA5A0
CMapRenderChunk__Destroy 007BA5A0 f end=007BA600 CMapRenderChunk__Destroy 007BA5A0 f end=007BA600
CMapRenderChunk__UpdatePools 007BA600 f end=007BA7B6 CMapRenderChunk__UpdatePools 007BA600 f end=007BA7B6
CShadowQuery__Initialize 007BD3A0 f end=007BD44D CShadowQuery__Initialize 007BD3A0 f end=007BD44D
CMapStaticEntity__ModelEventCallback 007BD5A0 f end=007BD8A0
CMap__Preload 007BD9F0 f end=007BDA62 CMap__Preload 007BD9F0 f end=007BDA62
CMap__CreateMapObjDefGroups 007BDE50 f end=007BDFDE CMap__CreateMapObjDefGroups 007BDE50 f end=007BDFDE
CMap__CreateDoodadDef 007BEB40 f end=007BECCA CMap__CreateDoodadDef 007BEB40 f end=007BECCA
@ -4346,12 +4369,23 @@ CMap__AllocLight 007C08A0 f end=007C0907 ; public: static class CMapLight * __fa
CMap__AllocMapObjDefGroup 007C0910 f end=007C0977 CMap__AllocMapObjDefGroup 007C0910 f end=007C0977
CMap__AllocChunkLiquid 007C0980 f end=007C09E6 CMap__AllocChunkLiquid 007C0980 f end=007C09E6
CMap__FreeBaseObjLink 007C09F0 f end=007C0A8B CMap__FreeBaseObjLink 007C09F0 f end=007C0A8B
CMapStaticEntity__SelectUnderwater 007C10C0 f end=007C1141
CMapDoodadDef__SelectLights 007C1150 f end=007C1371 ; CMapDoodadDef::SelectLights(CM2Lighting*) CMapDoodadDef__SelectLights 007C1150 f end=007C1371 ; CMapDoodadDef::SelectLights(CM2Lighting*)
CMapDoodadDef__Update 007C1380 f end=007C15ED
CMap__LinkStaticEntityGetChunk 007C1660 f end=007C1726
CMapEntity__SelectLights 007C1730 f end=007C1ACA ; CMapEntity::SelectLights(CM2Lighting*) CMapEntity__SelectLights 007C1730 f end=007C1ACA ; CMapEntity::SelectLights(CM2Lighting*)
CMapStaticEntity__AdjustLightmap 007C1AD0 f end=007C1C3A
CMapDoodadDef__QueryInteriorLighting 007C1C40 f end=007C1DB8
CMap__LinkIntersectMapObjDefGroup 007C1DC0 f end=007C1F19 CMap__LinkIntersectMapObjDefGroup 007C1DC0 f end=007C1F19
CMap__LinkObjectToMapObjDefGroup 007C1FF0 f end=007C2035 CMap__LinkObjectToMapObjDefGroup 007C1FF0 f end=007C2035
CMapDoodadDef__constructor 007C21E0 f end=007C234A CMapDoodadDef__constructor 007C21E0 f end=007C234A
CMapDoodadDef__SelectUnderwater 007C23F0 f end=007C25C5
CMap__LinkIntersectMapObjDef 007C25D0 f end=007C26FB CMap__LinkIntersectMapObjDef 007C25D0 f end=007C26FB
CMap__LinkIntersectMapObjDefs 007C2700 f end=007C28E6
CMap__LinkStaticEntity 007C28F0 f end=007C2A67
CMap__LinkStaticEntitySingle2 007C2A70 f end=007C2BE1
CMap__LinkStaticEntityMultiple2 007C2E70 f end=007C2F76
CMap__LinkStaticEntity 007C2F80 f end=007C2FE4
CMapDoodadDef__Purge 007C3020 f end=007C30A6 CMapDoodadDef__Purge 007C3020 f end=007C30A6
CMap__PurgeMapObjDefGroup 007C3150 f end=007C3243 CMap__PurgeMapObjDefGroup 007C3150 f end=007C3243
CMap__PurgeMapObjDef 007C3250 f end=007C332D CMap__PurgeMapObjDef 007C3250 f end=007C332D
@ -4503,6 +4537,7 @@ DayNightInitialize 007F2790 f end=007F2A1F
DayNight__SetColors 007F3230 f end=007F3913 ; DayNight::SetColors() DayNight__SetColors 007F3230 f end=007F3913 ; DayNight::SetColors()
DayNight__UpdateLighting 007F3920 f end=007F39AA ; DayNight::UpdateLighting() DayNight__UpdateLighting 007F3920 f end=007F39AA ; DayNight::UpdateLighting()
MinimapSetCorpsePOI 007F4990 f end=007F49FE MinimapSetCorpsePOI 007F4990 f end=007F49FE
MinimapUpdate 007F5BA0 f end=007F6539
SpellVisualsBlizzardStop 007F9EE0 f end=007F9EF8 SpellVisualsBlizzardStop 007F9EE0 f end=007F9EF8
SpellVisualsClear 007FC9F0 f end=007FCA29 SpellVisualsClear 007FC9F0 f end=007FCA29
Spell_C_IsTargeting 007FD620 f end=007FD62C Spell_C_IsTargeting 007FD620 f end=007FD62C
@ -5978,6 +6013,7 @@ CBarrier__s_mask 00CD860C l
CWorldScene__s_defaultBlendTexture 00CD8614 l CWorldScene__s_defaultBlendTexture 00CD8614 l
CWorldScene__s_defaultTexture 00CD8618 l CWorldScene__s_defaultTexture 00CD8618 l
CWorldScene__frustumIndex 00CD8798 l CWorldScene__frustumIndex 00CD8798 l
CWorldScene__camTargetEntity 00CD87A8 l
CWorldScene__frustumStack 00CDB168 l CWorldScene__frustumStack 00CDB168 l
CMap__enableTerrainShaderPixel 00CE049E l CMap__enableTerrainShaderPixel 00CE049E l
CMap__enableTerrainShaderVertex 00CE049F l CMap__enableTerrainShaderVertex 00CE049F l