mirror of
https://github.com/thunderbrewhq/binana.git
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feat(profile): label more CGxDevice virtual functions and class members
This commit is contained in:
parent
d67e052d75
commit
5a70c8290f
8 changed files with 283 additions and 18 deletions
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@ -4,6 +4,8 @@
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#include "system/types.h"
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#include "storm/list.h"
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#include "async/object.h"
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DECLARE_STRUCT(TSLink_CAsyncQueue);
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DECLARE_STRUCT(TSExplicitList_CAsyncObject);
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@ -5,7 +5,15 @@
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#include "external/d3d9/device.h"
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typedef struct CGxDeviceD3d CGxDeviceD3d;
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#include "storm/array.h"
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DECLARE_STRUCT(CGxDeviceD3d);
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DECLARE_STRUCT(CGxDeviceD3d__GxVertexDecl);
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struct CGxDeviceD3d__GxVertexDecl {
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uint32_t m_unk00;
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};
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STORM_TS_GROWABLE_ARRAY(CGxDeviceD3d__GxVertexDecl);
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struct CGxDeviceD3d {
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CGxDevice b_base;
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@ -22,7 +30,8 @@ struct CGxDeviceD3d {
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uint32_t unk3AB8;
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uint32_t unk3ABC;
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uint32_t m_d3dStereoHandle;
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uint32_t unk3AC4[7];
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uint32_t unk3AC4[3]; //TSList?
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TSGrowableArray_CGxDeviceD3d__GxVertexDecl m_vertexDecl;
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IDirect3DVertexDeclaration9* m_d3dVertexDecl[14];
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D3DDISPLAYMODE m_desktopDisplayMode;
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int32_t m_inScene;
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@ -4,7 +4,11 @@
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#include "system/types.h"
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#include "storm/array.h"
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#include "storm/array/uint16_t.h"
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#include "storm/array/uint32_t.h"
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#include "storm/array/c2vector.h"
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#include "storm/array/c3vector.h"
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#include "storm/array/cimvector.h"
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#include "tempest/box.h"
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#include "tempest/matrix.h"
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@ -79,14 +83,16 @@ struct CGxDevice__vtable {
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// void NotifyOnDisplayChange();
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void* v_fn_7_NotifyOnDisplayChange;
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// don't know if this ever gets called (something deleted?)
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void* v_fn_8;
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void* v_fn_9;
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void* v_fn_8_destructor;
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// int32_t DeviceCreate(const CGxFormat&);
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void* v_fn_9_DeviceCreate;
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// int32_t DeviceCreate(long (*)(void*, uint32_t, uint32_t, int32_t), CGxFormat const&);
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void* v_fn_10_DeviceCreate;
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// void DeviceDestroy();
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void* v_fn_11_DeviceDestroy;
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void* v_fn_12;
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// int32_t DeviceSetFormat(struct CGxFormat const &);
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// void DeviceEvictResources();
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void* v_fn_12_DeviceEvictResources;
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// int32_t DeviceSetFormat(const CGxFormat&);
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void* v_fn_13_DeviceSetFormat;
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// void DeviceSetBaseMipLevel(uint32_t);
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void* v_fn_14_DeviceSetBaseMipLevel;
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@ -110,15 +116,15 @@ struct CGxDevice__vtable {
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void* v_fn_28_DeviceOverride;
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// void AddDeviceRestoredCallback(DEVICERESTOREDCALLBACK);
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void* v_fn_29_AddDeviceRestoredCallback;
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// void RemoveDeviceRestoredCallback(DEVICERESTOREDCALLBACK);
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// int32_t RemoveDeviceRestoredCallback(DEVICERESTOREDCALLBACK);
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void* v_fn_30_RemoveDeviceRestoredCallback;
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// void AddTextureRecreationCallback(TEXTURERECREATIONCALLBACK);
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void* v_fn_31_AddTextureRecreationCallback;
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// void RemoveTextureRecreationCallback(TEXTURERECREATIONCALLBACK);
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// int32_t RemoveTextureRecreationCallback(TEXTURERECREATIONCALLBACK);
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void* v_fn_32_RemoveTextureRecreationCallback;
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// void AddDisplayChangeCallback(DISPLAYCHANGECALLBACK);
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void* v_fn_33_AddDisplayChangeCallback;
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// void AddDisplayChangeCallback(DISPLAYCHANGECALLBACK);
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// int32_t RemoveDisplayChangeCallback(DISPLAYCHANGECALLBACK);
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void* v_fn_34_RemoveDisplayChangeCallback;
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// void CapsWindowSize(CRect&);
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void* v_fn_35_CapsWindowSize;
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@ -201,7 +207,17 @@ struct CGxDevice {
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TSGrowableArray_CGxPushedRenderState m_pushedStates; // 0x4 (size: 0x14)
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TSGrowableArray_uint32_t m_stackOffsets; // 0x18 (size: 0x14)
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TSGrowableArray_EGxRenderState m_dirtyStates; // 0x2C (size: 0x14)
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uint32_t m_unk34[76];
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uint32_t m_unk34[4];
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C3Vector m_primVertex;
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C2Vector m_primTexCoord[8];
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C3Vector m_primNormal;
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CImVector m_primColor;
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TSGrowableArray_C3Vector m_primVertexArray;
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TSGrowableArray_C2Vector m_primTexCoordArray[8];
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TSGrowableArray_C3Vector m_primNormalArray;
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TSGrowableArray_CImVector m_primColorArray;
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TSGrowableArray_uint16_t m_primIndexArray;
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uint32_t m_primMask;
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CRect m_defWindowRect; // 0x164 (size: 0x10)
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CRect m_curWindowRect; // 0x174 (size: 0x10)
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// uint32_t m_unk184[12] {
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@ -224,8 +240,8 @@ struct CGxDevice {
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int32_t m_windowVisible;
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int32_t intF64;
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int32_t intF68;
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// Invented name, though seems to have the same place as CGxDeviceD3d::m_d3dNeedsReset
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int32_t m_needsUpdate;
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// Invented name, though seems to have the same place as CGxDeviceD3d::m_d3dNeedsReset (Alpha)
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int32_t m_needsReset;
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CBoundingBox m_viewport;
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C44Matrix m_projection;
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C44Matrix m_projNative;
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10
profile/3.3.5a-windows/include/storm/array/c2vector.h
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10
profile/3.3.5a-windows/include/storm/array/c2vector.h
Normal file
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@ -0,0 +1,10 @@
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#ifndef STORM_ARRAY_C_2_VECTOR_H
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#define STORM_ARRAY_C_2_VECTOR_H
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#include "tempest/vector.h"
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#include "storm/array.h"
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STORM_TS_GROWABLE_ARRAY(C2Vector);
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#endif
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10
profile/3.3.5a-windows/include/storm/array/c3vector.h
Normal file
10
profile/3.3.5a-windows/include/storm/array/c3vector.h
Normal file
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@ -0,0 +1,10 @@
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#ifndef STORM_ARRAY_C_3_VECTOR_H
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#define STORM_ARRAY_C_3_VECTOR_H
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#include "tempest/vector.h"
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#include "storm/array.h"
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STORM_TS_GROWABLE_ARRAY(C3Vector);
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#endif
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10
profile/3.3.5a-windows/include/storm/array/cimvector.h
Normal file
10
profile/3.3.5a-windows/include/storm/array/cimvector.h
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@ -0,0 +1,10 @@
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#ifndef STORM_ARRAY_C_IM_VECTOR_H
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#define STORM_ARRAY_C_IM_VECTOR_H
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#include "tempest/vector.h"
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#include "storm/array.h"
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STORM_TS_GROWABLE_ARRAY(CImVector);
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#endif
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10
profile/3.3.5a-windows/include/storm/array/uint16_t.h
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10
profile/3.3.5a-windows/include/storm/array/uint16_t.h
Normal file
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@ -0,0 +1,10 @@
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#ifndef STORM_ARRAY_UINT16_T_H
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#define STORM_ARRAY_UINT16_T_H
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#include "system/types.h"
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#include "storm/array.h"
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STORM_TS_GROWABLE_ARRAY(uint16_t);
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#endif
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@ -821,6 +821,17 @@
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}
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]
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},
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{
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"name": "CGxDeviceD3d__GxVertexDecl",
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"size": 4,
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"members": [
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{
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"type": "uint32_t",
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"name": "m_unk00",
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"offset": 0
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}
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]
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},
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{
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"name": "CGxDevice__vtable",
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"size": 336,
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@ -867,12 +878,12 @@
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},
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{
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"type": "void*",
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"name": "v_fn_8",
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"name": "v_fn_8_destructor",
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"offset": 32
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},
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{
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"type": "void*",
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"name": "v_fn_9",
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"name": "v_fn_9_DeviceCreate",
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"offset": 36
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},
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{
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@ -887,7 +898,7 @@
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},
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{
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"type": "void*",
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"name": "v_fn_12",
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"name": "v_fn_12_DeviceEvictResources",
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"offset": 48
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},
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{
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@ -2797,6 +2808,84 @@
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}
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]
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},
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{
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"name": "TSGrowableArray_C2Vector",
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"size": 16,
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"members": [
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{
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"type": "uint32_t",
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"name": "m_alloc",
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"offset": 0
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},
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{
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"type": "uint32_t",
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"name": "m_count",
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"offset": 4
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},
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{
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"type": "C2Vector*",
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"name": "m_data",
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"offset": 8
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},
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{
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"type": "uint32_t",
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"name": "m_chunk",
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"offset": 12
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}
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]
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},
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{
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"name": "TSGrowableArray_C3Vector",
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"size": 16,
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"members": [
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{
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"type": "uint32_t",
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"name": "m_alloc",
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"offset": 0
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},
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{
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"type": "uint32_t",
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"name": "m_count",
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"offset": 4
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},
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{
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"type": "C3Vector*",
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"name": "m_data",
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"offset": 8
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},
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{
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"type": "uint32_t",
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"name": "m_chunk",
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"offset": 12
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}
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]
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},
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{
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"name": "TSGrowableArray_CGxDeviceD3d__GxVertexDecl",
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"size": 16,
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"members": [
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{
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"type": "uint32_t",
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"name": "m_alloc",
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"offset": 0
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},
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{
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"type": "uint32_t",
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"name": "m_count",
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"offset": 4
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},
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{
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"type": "CGxDeviceD3d__GxVertexDecl*",
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"name": "m_data",
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"offset": 8
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},
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{
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"type": "uint32_t",
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"name": "m_chunk",
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"offset": 12
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}
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]
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},
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{
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"name": "TSGrowableArray_CGxPushedRenderState",
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"size": 16,
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@ -2823,6 +2912,32 @@
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}
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]
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},
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{
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"name": "TSGrowableArray_CImVector",
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"size": 16,
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"members": [
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{
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"type": "uint32_t",
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"name": "m_alloc",
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"offset": 0
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},
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{
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"type": "uint32_t",
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"name": "m_count",
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"offset": 4
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},
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{
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"type": "CImVector*",
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"name": "m_data",
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"offset": 8
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},
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{
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"type": "uint32_t",
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"name": "m_chunk",
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"offset": 12
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}
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]
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},
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{
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"name": "TSGrowableArray_CSimpleBatchedMesh",
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"size": 16,
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@ -3265,6 +3380,32 @@
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}
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]
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},
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{
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"name": "TSGrowableArray_uint16_t",
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"size": 16,
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"members": [
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{
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"type": "uint32_t",
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"name": "m_alloc",
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"offset": 0
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},
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{
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"type": "uint32_t",
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"name": "m_count",
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"offset": 4
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},
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{
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"type": "uint16_t*",
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"name": "m_data",
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"offset": 8
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},
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{
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"type": "uint32_t",
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"name": "m_chunk",
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"offset": 12
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}
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]
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},
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{
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"name": "TSGrowableArray_uint32_t",
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"size": 16,
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@ -7445,9 +7586,61 @@
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{
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"type": "uint32_t",
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"name": "m_unk34",
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"arrsize": 76,
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"arrsize": 4,
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"offset": 52
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},
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{
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"type": "C3Vector",
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"name": "m_primVertex",
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"offset": 68
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},
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{
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"type": "C2Vector",
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"name": "m_primTexCoord",
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"arrsize": 8,
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"offset": 80
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},
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{
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"type": "C3Vector",
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"name": "m_primNormal",
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"offset": 144
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},
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{
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"type": "CImVector",
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"name": "m_primColor",
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"offset": 156
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},
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{
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"type": "TSGrowableArray_C3Vector",
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"name": "m_primVertexArray",
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"offset": 160
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},
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{
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"type": "TSGrowableArray_C2Vector",
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"name": "m_primTexCoordArray",
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"arrsize": 8,
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"offset": 176
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},
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{
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"type": "TSGrowableArray_C3Vector",
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"name": "m_primNormalArray",
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"offset": 304
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},
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{
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"type": "TSGrowableArray_CImVector",
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"name": "m_primColorArray",
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"offset": 320
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},
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{
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"type": "TSGrowableArray_uint16_t",
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"name": "m_primIndexArray",
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"offset": 336
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},
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{
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"type": "uint32_t",
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"name": "m_primMask",
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"offset": 352
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},
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{
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"type": "CRect",
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"name": "m_defWindowRect",
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@ -7540,7 +7733,7 @@
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},
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{
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"type": "int32_t",
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"name": "m_needsUpdate",
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"name": "m_needsReset",
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"offset": 3948
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},
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{
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@ -8338,9 +8531,14 @@
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{
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"type": "uint32_t",
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"name": "unk3AC4",
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"arrsize": 7,
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"arrsize": 3,
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"offset": 15052
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},
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{
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"type": "TSGrowableArray_CGxDeviceD3d__GxVertexDecl",
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"name": "m_vertexDecl",
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"offset": 15064
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},
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{
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"type": "IDirect3DVertexDeclaration9*",
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"name": "m_d3dVertexDecl",
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