chore(build): refresh generated files

This commit is contained in:
gromchek 2025-10-25 22:55:00 +03:00
parent 97e3a3e9ff
commit 5aa505bd8e
3 changed files with 210 additions and 0 deletions

View file

@ -505,6 +505,7 @@ static import_symbols() {
set_name(0x004B8070, "LoadBlpMips");
set_name(0x004B81D0, "TextureLoadImage");
set_name(0x004B8C80, "TextureCreate");
set_name(0x004B9200, "TextureCreate@2");
set_name(0x004B9910, "AsyncFileReadProgressCallback");
set_name(0x004B9930, "AsyncFileReadIngameProgressCallback");
set_name(0x004B9B20, "AsyncFileReadPollHandler");
@ -805,13 +806,102 @@ static import_symbols() {
set_name(0x004E6BE0, "CSimpleModelFFX_ResetLights");
set_name(0x004E6C60, "CSimpleModelFFX_AddLight");
set_name(0x004E6F60, "CSimpleModelFFX__CreateScriptMetaTable");
set_name(0x004E7700, "CCharacterComponent__ComponentCloseFingers");
set_name(0x004E7750, "CCharacterComponent__ComponentOpenFingers");
set_name(0x004E7790, "CCharacterComponent__ApplyMonsterGeosets");
set_name(0x004E79A0, "CCharacterComponent__RemoveLinkpt");
set_name(0x004E7B80, "CCharacterComponent__GetNumSkins");
set_name(0x004E7C10, "CCharacterComponent__GetNumHairStylesForColor");
set_name(0x004E7CB0, "CCharacterComponent__GetNumHairColorsForStyle");
set_name(0x004E7D50, "CCharacterComponent__GetNumFacesForSkin");
set_name(0x004E7DF0, "CCharacterComponent__GetNumFacialFeaturesForHairColor");
set_name(0x004E80E0, "CCharacterComponent__GetNthFacialFeatureIndex");
set_name(0x004E8E70, "CCharacterComponent__CreateRequestAU");
set_name(0x004E8F00, "CCharacterComponent__CreateRequestAL");
set_name(0x004E8F90, "CCharacterComponent__CreateRequestHA");
set_name(0x004E8FF0, "CCharacterComponent__CreateRequestHU");
set_name(0x004E90E0, "CCharacterComponent__CreateRequestHL");
set_name(0x004E91D0, "CCharacterComponent__CreateRequestTU");
set_name(0x004E9280, "CCharacterComponent__CreateRequestTL");
set_name(0x004E9310, "CCharacterComponent__CreateRequestLU");
set_name(0x004E9400, "CCharacterComponent__CreateRequestLL");
set_name(0x004E94B0, "CCharacterComponent__CreateRequestFO");
set_name(0x004E9510, "CCharacterComponent__UpdateSections");
set_name(0x004E9D50, "CCharacterComponent__ValidateComponentData");
set_name(0x004EA0B0, "CCharacterComponent__ReplaceExtraSkinTexture");
set_name(0x004EA150, "CCharacterComponent__ReplaceHairTexture");
set_name(0x004EA1F0, "CCharacterComponent__LoadBaseVariation");
set_name(0x004EA2F0, "CCharacterComponent__SetHairColor");
set_name(0x004EA3E0, "CCharacterComponent__SetHairStyle");
set_name(0x004EA490, "CCharacterComponent__SetFace");
set_name(0x004EA590, "CCharacterComponent__SetBeardStyle");
set_name(0x004EA6B0, "CCharacterComponent__SetSkinColor");
set_name(0x004EA8F0, "CCharacterComponent__ComponentUtilAddItemVisual");
set_name(0x004EAA70, "CCharacterComponent__AddLink");
set_name(0x004EAB50, "CCharacterComponent__MakeAmmoModel");
set_name(0x004EACD0, "CCharacterComponent__AddHandItem");
set_name(0x004EB070, "CCharacterComponent__RemoveHandItem");
set_name(0x004EB150, "CCharacterComponent__SetNextSkin");
set_name(0x004EB290, "CCharacterComponent__SetPrevSkin");
set_name(0x004EB3E0, "CCharacterComponent__SetRandomSkin");
set_name(0x004EB470, "CCharacterComponent__SetRandomHairStyle");
set_name(0x004EB500, "CCharacterComponent__SetNextHairColor");
set_name(0x004EB5C0, "CCharacterComponent__SetPrevHairColor");
set_name(0x004EB680, "CCharacterComponent__SetRandomHairColor");
set_name(0x004EB710, "CCharacterComponent__SetNextFace");
set_name(0x004EB990, "CCharacterComponent__SetPrevFace");
set_name(0x004EBC10, "CCharacterComponent__SetRandomFace");
set_name(0x004EBCA0, "CCharacterComponent__SetNextFacialFeature");
set_name(0x004EBE80, "CCharacterComponent__SetPrevFacialFeature");
set_name(0x004EC050, "CCharacterComponent__SetRandomFacialFeature");
set_name(0x004EC0E0, "CCharacterComponent__ClearGuildTabard");
set_name(0x004EC510, "CCharacterComponent__TurnOffGuildTabardPurchase");
set_name(0x004ED900, "CCharacterComponent__GeosRenderPrep");
set_name(0x004EE460, "CCharacterComponent__RemoveItem");
set_name(0x004EE6D0, "CCharacterComponent__RemoveItemBySlot");
set_name(0x004EF0D0, "CCharacterComponent__AddHelm");
set_name(0x004EF4B0, "CCharacterComponent__BuildShoulderItemPaths");
set_name(0x004EF710, "CCharacterComponent__AreShoulderModelsCorrect");
set_name(0x004EFBE0, "CCharacterComponent__constructor");
set_name(0x004EFDF0, "CCharacterComponent__UpdateBaseTexture");
set_name(0x004EFF10, "CCharacterComponent__CreateBaseTexture");
set_name(0x004F0490, "CCharacterComponent__SetNextHairStyle");
set_name(0x004F0630, "CCharacterComponent__SetPrevHairStyle");
set_name(0x004F0980, "CCharacterComponent__AllocComponent");
set_name(0x004F0E80, "CCharacterComponent__ProcessFinishedRequest");
set_name(0x004F0F70, "CCharacterComponent__CreateComponentFreeLists");
set_name(0x004F10E0, "CCharacterComponent__AllocComponentRequest");
set_name(0x004F1180, "CCharacterComponent__ProcessComponentFinishedList");
set_name(0x004F1520, "CCharacterComponent__RenderPrep");
set_name(0x004F16C0, "CCharacterComponent__FreeComponent");
set_name(0x004F16F0, "CCharacterComponent__ThreadInitialize");
set_name(0x004F1790, "CCharacterComponent__CreateComponentRequest");
set_name(0x004F18F0, "CCharacterComponent__Update");
set_name(0x004F1A20, "CCharacterComponent__Initialize");
set_name(0x004F1ED0, "CCharacterComponent__ThreadDestroy");
set_name(0x004F1FC0, "CCharacterComponent__SkinNpc");
set_name(0x004F20C0, "CCharacterComponent__ReplaceMonsterSkin");
set_name(0x004F21E0, "CCharacterComponent__AddCape");
set_name(0x004F2320, "CCharacterComponent__Destroy");
set_name(0x004F24D0, "CCharacterComponent__Init");
set_name(0x004F2640, "CCharacterComponent__AddItem");
set_name(0x004F2830, "CCharacterComponent__AddItem@2");
set_name(0x004F2880, "CCharacterComponent__AddItemBySlot");
set_name(0x004F29C0, "CCharacterComponent__AddItemByType");
set_name(0x004F2CE0, "TextureCacheCopyTexture");
set_name(0x004F2D80, "TextureCacheHasMips");
set_name(0x004F2DB0, "TextureCacheResetLoadCount");
set_name(0x004F31A0, "TextureCacheDestroyTexture");
set_name(0x004F3930, "TextureCacheCreateTexture");
set_name(0x004F39A0, "ComponentFlagsMatch");
set_name(0x004F3A40, "GetSelectionFromContext");
set_name(0x004F3A90, "GetContextFromSelection");
set_name(0x004F3AE0, "ComponentGetNumVariations");
set_name(0x004F3B10, "ComponentGetNumColors");
set_name(0x004F3B50, "ComponentValidateBase");
set_name(0x004F3BA0, "ComponentGetSectionsRecord");
set_name(0x004F3DD0, "BuildComponentArray");
set_name(0x004F41B0, "CountFacialFeatures");
set_name(0x004F4280, "CPassenger__PostInit");
set_name(0x004F4500, "CPassenger__GetRawPosition");
set_name(0x004F4A10, "CGObject_C__TotalFieldsSaved");
@ -4785,6 +4875,7 @@ static import_symbols() {
set_name(0x00829160, "CM2Model__SetVertices");
set_name(0x00829AA0, "CM2Model__RenderModelBatchesForProjectedTexture");
set_name(0x0082BE60, "CM2Model__constructor");
set_name(0x0082C7C0, "CM2Model__SetGeometryVisible");
set_name(0x0082C970, "CM2Model__OptimizeVisibleGeometry");
set_name(0x0082D2F0, "CM2Model__AnimateParticlesMT");
set_name(0x0082D6F0, "CM2Model__AnimateTextureTransformsMT");
@ -5463,6 +5554,7 @@ static import_symbols() {
set_name(0x00AD3350, "g_charStartOutfitDB");
set_name(0x00AD3374, "g_charTitlesDB");
set_name(0x00AD3398, "g_characterFacialHairStylesDB");
set_name(0x00AD33A0, "g_characterFacialHairStylesDB@2");
set_name(0x00AD33BC, "g_chatChannelsDB");
set_name(0x00AD33E0, "g_chatProfanityDB");
set_name(0x00AD3404, "g_chrClassesDB");
@ -5758,9 +5850,22 @@ static import_symbols() {
set_name(0x00B6AFA0, "CGlueMgr__m_showedDisconnect");
set_name(0x00B6B0D0, "CCharacterCreation__m_charPreferences");
set_name(0x00B6B180, "CCharacterCreation__m_raceIndex");
set_name(0x00B6B18C, "CCharacterComponent__m_skinIndex");
set_name(0x00B6B250, "CGlueMgr__m_surveyDownload");
set_name(0x00B6B25C, "CGlueMgr__m_patchDownload");
set_name(0x00B6B260, "CGlueMgr__m_deleteLocalPatch");
set_name(0x00B6B4E0, "CCharacterComponent__s_threadPropContext");
set_name(0x00B6B4E4, "CCharacterComponent__s_bComponentCompression");
set_name(0x00B6B4E8, "CCharacterComponent__s_bComponentThread");
set_name(0x00B6B4F4, "CCharacterComponent__s_mipLevels");
set_name(0x00B6B704, "CCharacterComponent__s_gxFormatHigh");
set_name(0x00B6B85C, "CCharacterComponent__s_gxFormat");
set_name(0x00B6B860, "CCharacterComponent__s_characterFacialHairStylesList");
set_name(0x00B6B864, "CCharacterComponent__s_chrVarArray");
set_name(0x00B6B874, "CCharacterComponent__s_chrVarArrayLength");
set_name(0x00B6B9C8, "CCharacterComponent__s_thread");
set_name(0x00B6B9CC, "CCharacterComponent__s_threadBeginEvent");
set_name(0x00B6BA50, "s_loadCount");
set_name(0x00B743E0, "CGChat__s_activeDisplayChannelName");
set_name(0x00B74468, "CGChat__s_displayChannels");
set_name(0x00BCEB60, "CGChat__m_whisperDstHistory");