chore(build): refresh generated files

This commit is contained in:
gromchek 2025-10-06 00:30:17 +03:00
parent 0badf94361
commit 67eccc7f1c
3 changed files with 82 additions and 2 deletions

View file

@ -4153,6 +4153,9 @@ CWorldParam__GroundEffectDensityCallback 0078DAB0 f end=0078DB0B
CWorldParam__GroundEffectDistCallback 0078DB10 f end=0078DB8A
AreaListRegisterLocation 0078F020 f end=0078F1EC
CWorldScene__FrustumXform 0078FB00 f end=0078FB20
CWorldScene__FrustumCull 0078FB20 f end=0078FB47
CWorldScene__FrustumPop 0078FB50 f end=0078FB58
CWorldScene__ClipBufferCull 0078FDC0 f end=0078FF99
CWorldScene__FrustumSet 00791100 f end=00791120
CWorldScene__RenderChunksZoneDebug 00793C30 f end=00793D11
CWorldScene__LocateViewer3 00795D40 f end=00795F7F
@ -4181,6 +4184,7 @@ CMap__GetChunkFacets 007A5330 f end=007A55DC
CMap__GetChunkFacets 007A5A60 f end=007A5DC8
CMap__GetFacets 007A5F20 f end=007A6136
CMap__GetTriSubchunk 007A6260 f end=007A6623
CMapObj__CullBatch 007A7630 f end=007A76BF
CMapObj__UpdateMaterials 007A8520 f end=007A85D1
CMapObj__RenderGroupLightmapTex 007A9BF0 f end=007A9D21
CMapObj__RenderGroupColorTex 007A9D30 f end=007A9ECF
@ -4214,6 +4218,7 @@ CMapObj__GetTris 007AEF00 f end=007AEFFC
CMapObj__GetTris 007AF0F0 f end=007AF1F2
CMapObj__Intersect 007AF200 f end=007AF271
CMapObj__VectorIntersectPortal 007AF280 f end=007AF511
CMapObj__VectorIntersectPortals 007AF520 f end=007AF73E
CMapObj__IsAllLoaded 007AF740 f end=007AF77E
CMapObj__QueryLighting 007AF780 f end=007AF848
CMapObj__IsAllDrawable 007AF850 f end=007AF8CB
@ -4245,15 +4250,39 @@ CDetailDoodadInst__constructor 007B36E0 f end=007B3778
CDetailDoodadInst__destructor 007B3780 f end=007B390E
CDetailDoodad__AllocInst 007B3910 f end=007B3959
CDetailDoodad__FreeInst 007B3960 f end=007B3987
CMapObjDef__TestAABox 007B3990 f end=007B39AB
CMapObjDef__GetGroundType 007B39B0 f end=007B3A08
CMapObjDefGroup__destructor 007B3BE0 f end=007B3DD6
CMapObjDefGroup__constructor 007B3DE0 f end=007B3EFC
CMapObjDefGroup__UpdateLights 007B4090 f end=007B40ED
CMapObjDefGroup__Update 007B40F0 f end=007B4163
CMapObjDefGroup__SetSequence 007B4170 f end=007B41EB
CMapObjDefGroup__SetSequenceFinishedCallback 007B41F0 f end=007B4263
CMapObjDefGroup__SetEventCallback 007B4270 f end=007B42E3
CMapObjDefGroup__IsAllLoaded 007B42F0 f end=007B434C
CMapObjDef__constructor 007B4350 f end=007B44FE
CMapObjDef__destructor 007B4500 f end=007B45E6
CMapObjDef__SetSequence 007B45F0 f end=007B463E
CMapObjDef__SetSequenceFinishedCallback 007B4640 f end=007B4692
CMapObjDef__SetEventCallback 007B46A0 f end=007B46F2
CMapObjDef__IsAllDrawable 007B4700 f end=007B4754
CMapObjDef__IsAllLoaded 007B4760 f end=007B47BA
CMap__SnapBaseObjToSubChunk 007B4A50 f end=007B4BBC
CMap__UpdateArea 007B4DF0 f end=007B4F06
TSList__LinkToHead 007B5020 f end=007B50AB ; 00005410
CMap__ProcessChunkLiquidUpdateList 007B5420 f end=007B549A
CMap__ProcessRenderChunkUpdateList 007B5500 f end=007B5589
CMap__PreUpdateAreas 007B5950 f end=007B5CFF
CMap__PrepareMapObjDef 007B5D00 f end=007B5DEC
CMap__PrepareMapObjDefs 007B6110 f end=007B64ED
CMapObjDef__UpdateMoved 007B64F0 f end=007B66D9
CMapObjDef__UpdatePos 007B66E0 f end=007B67A2
CMapObjDef__UpdateMatrix 007B67B0 f end=007B67FF
CMapObjDef__LinkDoodadDef 007B6800 f end=007B6892
CMapObjDef__MoveDoodadDefs 007B68A0 f end=007B69B4
CMapObjDef__SetDoodadEmittersIgnoresDistance 007B69C0 f end=007B6AF9
CMap__PrepareUpdate 007B6B00 f end=007B6ECF
CMapObjDef__SetDoodadsEnabled 007B6F60 f end=007B70A8
CMapRenderChunk__DirtyPools 007B7320 f end=007B732B
CMapRenderChunk__SetVertexFormat 007B7330 f end=007B7347
CMapRenderChunk__FreeLayers 007B7350 f end=007B73D5
@ -4291,6 +4320,11 @@ CMapRenderChunk__Destroy 007BA5A0 f end=007BA600
CMapRenderChunk__UpdatePools 007BA600 f end=007BA7B6
CShadowQuery__Initialize 007BD3A0 f end=007BD44D
CMap__Preload 007BD9F0 f end=007BDA62
CMap__CreateMapObjDefGroups 007BDE50 f end=007BDFDE
CMap__CreateDoodadDef 007BEB40 f end=007BECCA
CMap__CreateDoodadDef 007BEF40 f end=007BF120
CMap__CreateMapObjDef 007BF460 f end=007BF738
CMap__CreateMapObjDefGroupDoodads 007BF740 f end=007BF8A8
CMap__LoadWdt 007BF8B0 f end=007BFCDC ; CMap::LoadWdt()
CMap__Load 007BFCE0 f end=007BFE33 ; public: static void __cdecl CMap::Load(char const *, int)
CMap__AllocRawAreaData 007BFE40 f end=007BFE5A
@ -4314,10 +4348,13 @@ CMap__AllocChunkLiquid 007C0980 f end=007C09E6
CMap__FreeBaseObjLink 007C09F0 f end=007C0A8B
CMapDoodadDef__SelectLights 007C1150 f end=007C1371 ; CMapDoodadDef::SelectLights(CM2Lighting*)
CMapEntity__SelectLights 007C1730 f end=007C1ACA ; CMapEntity::SelectLights(CM2Lighting*)
CMap__LinkIntersectMapObjDefGroup 007C1DC0 f end=007C1F19
CMap__LinkObjectToMapObjDefGroup 007C1FF0 f end=007C2035
CMapDoodadDef__constructor 007C21E0 f end=007C234A
CMap__LinkIntersectMapObjDef 007C25D0 f end=007C26FB
CMapDoodadDef__Purge 007C3020 f end=007C30A6
CMapObjDef__Purge 007C3250 f end=007C332D
CMap__PurgeMapObjDefGroup 007C3150 f end=007C3243
CMap__PurgeMapObjDef 007C3250 f end=007C332D
CMapChunk__Purge 007C3370 f end=007C35CF
CMapArea__PurgeChunk 007C35D0 f end=007C35EA
CMapArea__PurgeXXX 007C35F0 f end=007C36F2
@ -4358,6 +4395,7 @@ CMapObjGroup__VectorIntersectLiquid 007C9DD0 f end=007CA104
CMapObjGroup__GetLiquidTris 007CAB70 f end=007CB0B4
CMapObjGroup__GetTris 007CB0C0 f end=007CB17D
CMapObjGroup__GetTris 007CB180 f end=007CB257
CMapObjGroup__GetFacesForLinking 007CB260 f end=007CB2E5
CMapObjGroup__Intersect 007CB2F0 f end=007CB3AB
CMapObjGroup__AllocVertArray 007CB520 f end=007CB5FC
CMapObjGroup__constructor 007CB700 f end=007CB7A8
@ -5939,6 +5977,8 @@ CBarrier__s_pattern 00CD8608 l
CBarrier__s_mask 00CD860C l
CWorldScene__s_defaultBlendTexture 00CD8614 l
CWorldScene__s_defaultTexture 00CD8618 l
CWorldScene__frustumIndex 00CD8798 l
CWorldScene__frustumStack 00CDB168 l
CMap__enableTerrainShaderPixel 00CE049E l
CMap__enableTerrainShaderVertex 00CE049F l
CMap__wdtFilename 00CE05D0 l