diff --git a/profile/3.3.5a-windows-386/ida/batch/import_symbols.idc b/profile/3.3.5a-windows-386/ida/batch/import_symbols.idc index 961024f..d5348a5 100644 --- a/profile/3.3.5a-windows-386/ida/batch/import_symbols.idc +++ b/profile/3.3.5a-windows-386/ida/batch/import_symbols.idc @@ -495,6 +495,7 @@ static import_symbols() { set_name(0x004B5A00, "LoadPredrawnMips"); set_name(0x004B62A0, "TextureIsReadyNow"); set_name(0x004B6580, "TextureSetCacheSize"); + set_name(0x004B6610, "TextureGetDimensions"); set_name(0x004B6760, "TextureAllocGxTex"); set_name(0x004B6AE0, "TextureCacheUpdate"); set_name(0x004B6CB0, "TextureGetGxTex"); @@ -543,6 +544,7 @@ static import_symbols() { set_name(0x004C1F00, "operator_multiply_C44Matrix_C44Matrix"); set_name(0x004C2120, "operator_multiply_C44Matrix_float"); set_name(0x004C21B0, "operator_multiply_C3Vector_C44Matrix"); + set_name(0x004C2300, "NTempest__TransformPoint"); set_name(0x004C2370, "C44Matrix__operator_assignment_multiply_C44Matrix"); set_name(0x004C23D0, "C44Matrix__Transpose"); set_name(0x004C2440, "C44Matrix__Adjoint"); @@ -557,6 +559,11 @@ static import_symbols() { set_name(0x004C3420, "C3Vector__Normalize"); set_name(0x004C3600, "C3Vector__Normalize@2"); set_name(0x004C4B80, "TSGrowableArray_C3Vector__SetCount"); + set_name(0x004C4DF0, "C2Vector__C2Vector"); + set_name(0x004C4E10, "CMath__sqrt"); + set_name(0x004C4E90, "CMath__log2"); + set_name(0x004C4F40, "CMath__exp2"); + set_name(0x004C5090, "CMath__NormalizeAngle0to2pi"); set_name(0x004C51B0, "C33Matrix__operator_assign_C33Matrix"); set_name(0x004C5550, "C33Matrix__Rotation"); set_name(0x004C56D0, "C33Matrix__FromEulerAnglesZYX"); @@ -588,6 +595,8 @@ static import_symbols() { set_name(0x004D3100, "ObjectFree"); set_name(0x004D3250, "CObjectHeapList__New"); set_name(0x004D3330, "ObjectAlloc"); + set_name(0x004D36C0, "ClntObjMgrPush"); + set_name(0x004D3700, "ClntObjMgrPop"); set_name(0x004D3FF0, "InitObject"); set_name(0x004D45B0, "SetupObjectStorage"); set_name(0x004D4F00, "CMoveSpline__CMoveSplineDtor"); @@ -3226,6 +3235,7 @@ static import_symbols() { set_name(0x00681200, "GxAdapterInfer"); set_name(0x00681210, "GxAdapterMonitorModes"); set_name(0x00681220, "GxAdapterDesktopMode"); + set_name(0x00681230, "GxVertexSize"); set_name(0x00681290, "GxDevCreate"); set_name(0x006813B0, "GxSceneClear"); set_name(0x006813D0, "GxTexUpdate"); @@ -3279,6 +3289,7 @@ static import_symbols() { set_name(0x00683130, "CGxDevice__BufData"); set_name(0x00683150, "CGxDevice__BufLock"); set_name(0x00683180, "CGxDevice__BufUnlock"); + set_name(0x006831A0, "CGxDevice__BuffSizeSet"); set_name(0x006831C0, "CGxDevice__TexIsReadyNow"); set_name(0x006833A0, "CGxDevice__ShaderConstantsClear"); set_name(0x006833E0, "CGxDevice__ShaderConstantsSet"); @@ -3382,6 +3393,7 @@ static import_symbols() { set_name(0x0068BBC0, "CGxDeviceOpenGl__constructor"); set_name(0x0068BF20, "CGxDevice__NewOpenGl"); set_name(0x0068C220, "CGxDevice__NewD3d9Ex"); + set_name(0x0068D6D0, "CGxDeviceOpenGl__DeviceSetFormat"); set_name(0x0068E140, "CGxDeviceD3d__IUnloadD3dLib"); set_name(0x0068E180, "CGxDeviceD3d__ICreateD3dIB"); set_name(0x0068E1F0, "CGxDeviceD3d__IReleaseD3dPool"); @@ -3577,7 +3589,7 @@ static import_symbols() { set_name(0x006B0B40, "ClientServices__GetSurveyId"); set_name(0x006B0B50, "ClientServices__SendOnConnection"); set_name(0x006B0B80, "ClientServices__SetMessageHandler"); - set_name(0x006B0BC0, "ClientServices_ClearMessageHandler"); + set_name(0x006B0BC0, "ClientServices__ClearMessageHandler"); set_name(0x006B0BF0, "ClientServices__InitLoginServerCVars"); set_name(0x006B0DC0, "ClientServices__GetSelectedRealmName"); set_name(0x006B0E10, "ClientServices__GetRealmList"); @@ -3616,6 +3628,7 @@ static import_symbols() { set_name(0x006B21F0, "ClientServices__CharacterForceLogout"); set_name(0x006B2200, "ClientServices__Initialize"); set_name(0x006B22A0, "ClientServices__Report"); + set_name(0x006B2A90, "ClientServices__Logon"); set_name(0x006B2CF0, "ClientServices__SetSelectedRealmInfo"); set_name(0x006B2DF0, "ClientServices__SelectRealm"); set_name(0x006B2EB0, "ClientServices__GetRealmInfoByIndex"); @@ -3982,6 +3995,7 @@ static import_symbols() { set_name(0x00744640, "CGObject_C__GetQuestGiverCursor"); set_name(0x00744790, "CGObject_C__PlayEffectName"); set_name(0x00744DB0, "CGObject_C__Reenable"); + set_name(0x00744EB0, "CGObject_C__SetCircleRenderStates"); set_name(0x00745140, "CGObject_C__SetInteractIconVisible"); set_name(0x007451B0, "CGObject_C__GetNamePosition"); set_name(0x00745230, "CGObject_C__PlaySpellVisualKit"); @@ -4091,6 +4105,7 @@ static import_symbols() { set_name(0x00765AF0, "OnKeyDown"); set_name(0x00765FF0, "RegisterHandlers"); set_name(0x00766140, "ConsoleScreenInitialize"); + set_name(0x007662A0, "ConsoleScreenDestroy"); set_name(0x007663F0, "CVar__ArchiveCodeRegisteredOnly"); set_name(0x00766400, "CVar__Load"); set_name(0x00766530, "CVar__Load@2"); @@ -4118,7 +4133,9 @@ static import_symbols() { set_name(0x00768440, "ConsoleCommandHistory"); set_name(0x007689E0, "ConsoleCommandUnregister"); set_name(0x00768A20, "ConsoleCommandComplete"); + set_name(0x00768AE0, "ConsoleCommandWriteHelp"); set_name(0x00769100, "ConsoleCommandRegister"); + set_name(0x007691C0, "ConsoleCommandInitialize"); set_name(0x00769230, "ConsoleAccessGetEnabled"); set_name(0x00769240, "CVGxColorBitsCallback"); set_name(0x007692D0, "CVGxDepthBitsCallback"); @@ -4202,6 +4219,7 @@ static import_symbols() { set_name(0x00771B80, "SErrRegisterHandler"); set_name(0x00771C90, "SErrDestroy"); set_name(0x00771D10, "SErrDisplayError"); + set_name(0x00772A80, "CConsole__PrintError"); set_name(0x00772B20, "SErrCatchUnhandledExceptions"); set_name(0x00773590, "SCmdRegisterArgList"); set_name(0x00773890, "SCmdProcess"); @@ -4218,6 +4236,9 @@ static import_symbols() { set_name(0x00774720, "SEvent__Set"); set_name(0x00774730, "SEvent__Reset"); set_name(0x00774740, "SThread__Create"); + set_name(0x007747C0, "SMutex__Create"); + set_name(0x00774810, "SMutex__Release"); + set_name(0x00774970, "SMutex__Create@2"); set_name(0x007750D0, "PathGetRootChars"); set_name(0x00775140, "FlushLog"); set_name(0x00775190, "LockLog"); @@ -4283,27 +4304,52 @@ static import_symbols() { set_name(0x0077EC90, "World__SetLoadProgressCallback"); set_name(0x0077EFF0, "World__Render"); set_name(0x0077F310, "World__Intersect"); + set_name(0x0077F600, "CComand_MaxLOD"); + set_name(0x0077F690, "CComand_WaterRipples"); + set_name(0x0077F700, "CComand_DetailDoodadAlpha"); + set_name(0x0077F750, "CComand_CharacterAmbient"); set_name(0x0077FCD0, "World__ObjectIsDrawable"); set_name(0x0077FFB0, "World__ObjectTestConvexVolume"); set_name(0x00780240, "World__ObjectUpdate"); + set_name(0x00780660, "World__SetShadowColor"); set_name(0x00780710, "World__SetDetailDoodadDensity"); set_name(0x00780730, "World__SetDetailDoodadDist"); set_name(0x00780770, "World__ValidateFarClip"); set_name(0x00780860, "World__PrepareAreaOfInterest"); set_name(0x00780CD0, "CMapStaticEntity__ModelLightingCallback"); + set_name(0x00780E20, "CComand_SetShadow"); set_name(0x00780F50, "World__Initialize"); set_name(0x00781430, "World__LoadMap"); set_name(0x00781500, "World__Preload"); set_name(0x007816F0, "DayNight__Update"); set_name(0x007826E0, "World__ObjectDestroy"); set_name(0x007831A0, "World__PrepareUpdate"); + set_name(0x0078D610, "CWorldParam__TerrainLOD"); + set_name(0x0078D660, "CWorldParam__TerrainShadows"); + set_name(0x0078D6B0, "CWorldParam__MaxLights"); + set_name(0x0078D6F0, "CWorldParam__ShadowMipLevel"); + set_name(0x0078D730, "CWorldParam__TextureLodBias"); + set_name(0x0078D780, "CWorldParam__FarClip"); + set_name(0x0078D7A0, "CWorldParam__NearClip"); + set_name(0x0078D7C0, "CWorldParam__HorizonFarClipScale"); + set_name(0x0078D810, "CWorldParam__HorizonNearClipScale"); + set_name(0x0078D860, "CWorldParam__ParticleDensity"); + set_name(0x0078D8B0, "CWorldParam__WaterLOD"); + set_name(0x0078D8F0, "CWorldParam__ShowFootprints"); + set_name(0x0078D940, "CWorldParam__FootstepBias"); + set_name(0x0078D9D0, "CWorldParam__HardwareOcclusionTest"); set_name(0x0078DA10, "CWorldParam__WorldPoolUsageCallback"); set_name(0x0078DA50, "CWorldParam__TerrainAlphaBitDepthCallback"); set_name(0x0078DAB0, "CWorldParam__GroundEffectDensityCallback"); set_name(0x0078DB10, "CWorldParam__GroundEffectDistCallback"); set_name(0x0078DB90, "CWorldParam__ObjectFadeCallback"); set_name(0x0078DBE0, "CWorldParam__ObjectFadeZFillCallback"); + set_name(0x0078DC30, "CWorldParam__FarClipOverride"); + set_name(0x0078DC60, "CWorldParam__EnvironmentDetail"); + set_name(0x0078DCB0, "CWorldParam__ExtShadowQuality"); set_name(0x0078DCF0, "CWorldParam__ProjectedTexturesCallback"); + set_name(0x0078DE60, "CWorldParam__Specular"); + set_name(0x0078DED0, "CWorldParam__MapObjLightLOD"); set_name(0x0078DF00, "CWorldParam__BaseMipCallback"); set_name(0x0078DF90, "CWorldParam__BspCacheCallback"); set_name(0x0078E070, "CWorldParam__HWPCFCallback"); @@ -4315,6 +4361,7 @@ static import_symbols() { set_name(0x0078FB50, "CWorldScene__FrustumPop"); set_name(0x0078FDC0, "CWorldScene__ClipBufferCull"); set_name(0x00791100, "CWorldScene__FrustumSet"); + set_name(0x007912C0, "CFacet__Set"); set_name(0x00793C30, "CWorldScene__RenderChunksZoneDebug"); set_name(0x00795D40, "CWorldScene__LocateViewer3"); set_name(0x007964A0, "CWorldScene__RenderMapObjDefGroups"); @@ -4324,6 +4371,7 @@ static import_symbols() { set_name(0x007997D0, "CWorldScene__Initialize"); set_name(0x0079A870, "CWorldScene__Render"); set_name(0x0079B070, "CAaBsp__constructor"); + set_name(0x0079B1C0, "CAaBspDigestCache__Reset"); set_name(0x0079B2C0, "CAaBsp__Clear"); set_name(0x0079B760, "CMapObjGroup__QueryLiquidSounds"); set_name(0x0079B8E0, "Particulate__InitParticles"); @@ -4340,8 +4388,10 @@ static import_symbols() { set_name(0x007A06A0, "CMap__QueryShadow"); set_name(0x007A09D0, "CMap__QueryLiquidStatusMapObjsExt"); set_name(0x007A0B00, "CMap__QueryLiquidStatus"); + set_name(0x007A0C10, "CMapStaticEntity__destructor"); set_name(0x007A0D60, "CMapEntity__QueryInteriorLighting"); set_name(0x007A0FE0, "CMapEntity__constructor"); + set_name(0x007A10A0, "CMapEntity__destructor"); set_name(0x007A13E0, "CMapStaticEntity__GetMapObjAndGroup"); set_name(0x007A1480, "CMapEntity__QueryInterior"); set_name(0x007A1500, "CMapEntity__QueryMapObjZoneName"); @@ -4364,6 +4414,7 @@ static import_symbols() { set_name(0x007A8520, "CMapObj__UpdateMaterials"); set_name(0x007A9BF0, "CMapObj__RenderGroupLightmapTex"); set_name(0x007A9D30, "CMapObj__RenderGroupColorTex"); + set_name(0x007AB760, "CMapObj__RenderMapObjGroupsShadowMap"); set_name(0x007ABF50, "CMapObj__RenderGroup"); set_name(0x007AC6A0, "CMapObj__ExtRender"); set_name(0x007AC9F0, "CMapObj__IntRender"); @@ -4391,6 +4442,7 @@ static import_symbols() { set_name(0x007AEB40, "CMapObj__QueryLighting"); set_name(0x007AEB90, "CMapObj__QueryLiquidStatus"); set_name(0x007AEC30, "CMapObj__GetDoodadSet"); + set_name(0x007AECB0, "CMapObj__VectorIntersect"); set_name(0x007AEF00, "CMapObj__GetTris"); set_name(0x007AF0F0, "CMapObj__GetTris@2"); set_name(0x007AF200, "CMapObj__Intersect"); @@ -4495,6 +4547,8 @@ static import_symbols() { set_name(0x007BA3D0, "CMapRenderChunk__DestroyBufs"); set_name(0x007BA5A0, "CMapRenderChunk__Destroy"); set_name(0x007BA600, "CMapRenderChunk__UpdatePools"); + set_name(0x007BB830, "CShadowQuery__Clear"); + set_name(0x007BBC50, "CShadowQuery__Render"); set_name(0x007BD3A0, "CShadowQuery__Initialize"); set_name(0x007BD5A0, "CMapStaticEntity__ModelEventCallback"); set_name(0x007BD9F0, "CMap__Preload"); @@ -4534,6 +4588,7 @@ static import_symbols() { set_name(0x007C1DC0, "CMap__LinkIntersectMapObjDefGroup"); set_name(0x007C1FF0, "CMap__LinkObjectToMapObjDefGroup"); set_name(0x007C21E0, "CMapDoodadDef__constructor"); + set_name(0x007C2350, "CMapDoodadDef__destructor"); set_name(0x007C23F0, "CMapDoodadDef__SelectUnderwater"); set_name(0x007C25D0, "CMap__LinkIntersectMapObjDef"); set_name(0x007C2700, "CMap__LinkIntersectMapObjDefs"); @@ -4549,6 +4604,7 @@ static import_symbols() { set_name(0x007C35F0, "CMapArea__PurgeXXX"); set_name(0x007C3700, "CMap__PurgeArea"); set_name(0x007C3730, "CMap__Purge"); + set_name(0x007C3830, "CMap__Unload"); set_name(0x007C3A10, "CMapChunk__ProcessIffChunks"); set_name(0x007C3B60, "CMapChunk__CreateIndices"); set_name(0x007C3C60, "CMapChunk__initVerts"); @@ -4561,6 +4617,7 @@ static import_symbols() { set_name(0x007C5220, "CMapChunk__CreateBounds"); set_name(0x007C54C0, "CMapChunk__CreateVertices"); set_name(0x007C5690, "CMapChunk__CreateLiquids"); + set_name(0x007C5E50, "CMapChunk__destructor"); set_name(0x007C6060, "CMapChunk__CreateSoundEmitters"); set_name(0x007C6150, "CMapChunk__CreateRefs"); set_name(0x007C64B0, "CMapChunk__Create"); @@ -4570,6 +4627,8 @@ static import_symbols() { set_name(0x007C7F10, "CMapObjGroup__InitPtrs"); set_name(0x007C7FE0, "CMapObjGroup__QueryLighting"); set_name(0x007C8360, "CMapObjGroup__QueryLiquid"); + set_name(0x007C8500, "VBBList__Block__Set"); + set_name(0x007C8560, "CMapObjGroup__FillVertexVB0"); set_name(0x007C8BF0, "CMapObjGroup__GetNumSharedTiles"); set_name(0x007C8C60, "CMapObjGroup__GenLiquidVerts"); set_name(0x007C8D80, "CMapObjGroup__IdentifyLegacyLiquidType"); @@ -4580,16 +4639,24 @@ static import_symbols() { set_name(0x007C9370, "CMapObjGroup__VectorIntersectLiquidSY"); set_name(0x007C94B0, "CMapObjGroup__GetLiquidTris"); set_name(0x007C9BC0, "CMapObjGroup__Init"); + set_name(0x007C9CB0, "CMapObjGroup__SetVertexVB0"); + set_name(0x007C9D80, "CMapObjGroup__SetIndexVB"); set_name(0x007C9DD0, "CMapObjGroup__VectorIntersectLiquid"); set_name(0x007CAB70, "CMapObjGroup__GetLiquidTris@2"); set_name(0x007CB0C0, "CMapObjGroup__GetTris"); set_name(0x007CB180, "CMapObjGroup__GetTris@2"); set_name(0x007CB260, "CMapObjGroup__GetFacesForLinking"); set_name(0x007CB2F0, "CMapObjGroup__Intersect"); + set_name(0x007CB3B0, "VBBList__AllocBlock"); set_name(0x007CB520, "CMapObjGroup__AllocVertArray"); set_name(0x007CB700, "CMapObjGroup__constructor"); set_name(0x007CB7B0, "CMapObjGroup__GetTris@3"); set_name(0x007CB9D0, "CMapObjGroup__Destroy"); + set_name(0x007CB9F0, "VBBList__FreeVBB"); + set_name(0x007CBB30, "VBBList__AssignBlock"); + set_name(0x007CBBC0, "VBBList__AllocVBB"); + set_name(0x007CBCB0, "CMapObjGroup__AllocVB"); + set_name(0x007CBD70, "CMapObjGroup__FreeVB"); set_name(0x007CBE80, "CMapObjGroup__Clear"); set_name(0x007CC310, "CMap__LoadWdl"); set_name(0x007CDE10, "CChunkLiquid__Purge"); @@ -4608,8 +4675,12 @@ static import_symbols() { set_name(0x007D0420, "CMapRenderChunk__UseStreamingBufs"); set_name(0x007D04A0, "CMapRenderChunk__RenderSetup"); set_name(0x007D05F0, "CMapChunk__LoadDetailDoodadModels"); + set_name(0x007D0760, "CMapRenderChunk__RenderMultiPassAdditive"); + set_name(0x007D0D70, "CMapRenderChunk__RenderMultiPassAlpha"); set_name(0x007D28B0, "CMapRenderChunk__RenderSinglePassPixelShader"); set_name(0x007D2D70, "CMapRenderChunk__RenderSinglePassVertexPixelShader"); + set_name(0x007D3010, "CMapRenderChunk__RenderSolid"); + set_name(0x007D3240, "CMapRenderChunk__RenderSolidVertexPixelShader"); set_name(0x007D3390, "CMapChunk__CreateDetailDoodads"); set_name(0x007D3E10, "CMapRenderChunk__SetShaders"); set_name(0x007D3F70, "CMapRenderChunk__RenderPrep"); @@ -4694,6 +4765,8 @@ static import_symbols() { set_name(0x007F3920, "DayNight__UpdateLighting"); set_name(0x007F4990, "MinimapSetCorpsePOI"); set_name(0x007F5BA0, "MinimapUpdate"); + set_name(0x007F9430, "CWorldMath__TransformAABox"); + set_name(0x007F9480, "CWorldMath__VectorIntersectAABox2"); set_name(0x007F9EE0, "SpellVisualsBlizzardStop"); set_name(0x007FC9F0, "SpellVisualsClear"); set_name(0x007FD620, "Spell_C_IsTargeting"); @@ -5009,6 +5082,7 @@ static import_symbols() { set_name(0x0086B4A0, "OsGetUserName"); set_name(0x0086B4C0, "OsGetPhysicalMemory"); set_name(0x0086B4F0, "OsSystemInitialize"); + set_name(0x0086B5A0, "ConsoleCommandInvalidPtrCheck"); set_name(0x0086B600, "IOsParseProcessorFrequency"); set_name(0x0086B710, "IOsGetPowerProfFrequency"); set_name(0x0086B780, "OsIsRemoteSession"); @@ -5059,6 +5133,7 @@ static import_symbols() { set_name(0x00873BA0, "CShaderEffect__SetAlphaRef"); set_name(0x00873CA0, "CShaderEffect__SetLocalLighting"); set_name(0x00873FE0, "CShadowCache__NotifyTexturesRecreate"); + set_name(0x00874030, "CShadowCache__SetShadowScale"); set_name(0x008744E0, "CShadowCache__SetShadowMapGenericGlobal"); set_name(0x008745D0, "CShadowCache__SetShadowMapGenericInterior"); set_name(0x00874660, "CShadowCache__SetShadowMapTerrain"); @@ -5143,6 +5218,7 @@ static import_symbols() { set_name(0x0095CEC0, "CDataRecycler__Clear"); set_name(0x0095CF40, "CDataRecycler__GetData"); set_name(0x0095CFB0, "CDataRecycler__PutData"); + set_name(0x0095D0C0, "CDataAllocator__Clear"); set_name(0x0095D110, "CDataAllocator__GetData"); set_name(0x0095D1B0, "CDataAllocator__PutData"); set_name(0x0095DA20, "CBitArray__Get"); @@ -5277,9 +5353,21 @@ static import_symbols() { set_name(0x009820F0, "CSplineParticleEmitter__constructor"); set_name(0x00982460, "C4Quaternion__Slerp"); set_name(0x00982630, "C4Quaternion__Nlerp"); + set_name(0x00982950, "C3Vector__C3Vector"); set_name(0x00982970, "C3Vector__constructor"); - set_name(0x00983D70, "CFrustum__Cull"); + set_name(0x009829B0, "C3Vector__MajorAxis"); + set_name(0x00982FB0, "NTempest__Intersect"); + set_name(0x009830D0, "NTempest__Intersect@2"); + set_name(0x009836B0, "NTempest__Intersect@3"); + set_name(0x00983940, "CFacet__constructor"); + set_name(0x009839E0, "CFrustum__Cull"); + set_name(0x00983AE0, "CFrustum__Translate"); + set_name(0x00983D70, "CFrustum__Cull@2"); + set_name(0x00983F40, "CFrustum__Transform"); + set_name(0x00984930, "CAaBox__Bounding"); set_name(0x00984C90, "C4Vector__constructor"); + set_name(0x00984DB0, "NTempest__DistanceFromPolygonEdge"); + set_name(0x00985200, "C3Ray__FromStartEnd"); set_name(0x009858B0, "Script_PlaySound"); set_name(0x00985950, "Script_PlayMusic"); set_name(0x009859B0, "Script_PlaySoundFile"); @@ -5767,6 +5855,7 @@ static import_symbols() { set_name(0x00AD5120, "g_soundFilterElemDB"); set_name(0x00AD87C4, "formatToInt"); set_name(0x00AD87E4, "g_gxApiNames"); + set_name(0x00AD8AC0, "s_VBFormatDesc"); set_name(0x00AD8BC0, "CGxDevice__kWinMinSize"); set_name(0x00AD8EF0, "CGxDeviceD3d__s_GxTexFormatToUse"); set_name(0x00AD8F24, "CGxDeviceD3d__s_gxAttribToD3dAttribType"); @@ -6341,6 +6430,7 @@ static import_symbols() { set_name(0x00CB7220, "s_logsysteminit"); set_name(0x00CB732C, "s_defaultdir_critsect"); set_name(0x00CB7358, "s_critsect@2"); + set_name(0x00CD7554, "World__shadowModTexture"); set_name(0x00CD766C, "World__detailDoodadAlphaRef"); set_name(0x00CD7674, "World__groundEffectDistValueSqr"); set_name(0x00CD773C, "World__detailDoodadDensity"); @@ -6359,6 +6449,7 @@ static import_symbols() { set_name(0x00CD77A8, "World__objectAoi_t_x"); set_name(0x00CD77AC, "World__objectAoi_t_y"); set_name(0x00CD77B0, "World__objectAoi_t_z"); + set_name(0x00CD7878, "World__shadowColor"); set_name(0x00CD852C, "s_cvUseWeatherShaders"); set_name(0x00CD856C, "s_cvMaxLights"); set_name(0x00CD8574, "s_cvMapShadows"); @@ -6396,6 +6487,7 @@ static import_symbols() { set_name(0x00CD8798, "CWorldScene__frustumIndex"); set_name(0x00CD87A8, "CWorldScene__camTargetEntity"); set_name(0x00CDB168, "CWorldScene__frustumStack"); + set_name(0x00CDD7A0, "g_BspDigestCache"); set_name(0x00CE049E, "CMap__enableTerrainShaderPixel"); set_name(0x00CE049F, "CMap__enableTerrainShaderVertex"); set_name(0x00CE05D0, "CMap__wdtFilename"); diff --git a/profile/3.3.5a-windows-386/symbol/main.sym b/profile/3.3.5a-windows-386/symbol/main.sym index b073ded..90f1a7b 100644 --- a/profile/3.3.5a-windows-386/symbol/main.sym +++ b/profile/3.3.5a-windows-386/symbol/main.sym @@ -1,3 +1,4 @@ + operator_new 00401010 f end=00401067 type="void* __stdcall func(uint32_t count)" ; void* operator new(size_t) operator_delete 00401030 f end=0040104B type="void __stdcall func(void* ptr)" ; void operator delete(void*) CDataStore__constructor 00401050 f end=0040106E type="CDataStore* __thiscall func(CDataStore* this)" @@ -491,6 +492,7 @@ TextureFreeMippedImg 004B55E0 f end=004B55FE LoadPredrawnMips 004B5A00 f end=004B5BA2 TextureIsReadyNow 004B62A0 f end=004B62C1 TextureSetCacheSize 004B6580 f end=004B65D5 +TextureGetDimensions 004B6610 f end=004B666A TextureAllocGxTex 004B6760 f end=004B6920 TextureCacheUpdate 004B6AE0 f end=004B6C47 TextureGetGxTex 004B6CB0 f end=004B6D82 @@ -539,6 +541,7 @@ C44Matrix__constructor 004C1DE0 f type="C44Matrix* __thiscall func(C44Matrix* th operator_multiply_C44Matrix_C44Matrix 004C1F00 f type="C44Matrix* __stdcall func(C44Matrix* __return_ptr result, C44Matrix* l, C44Matrix* r)" operator_multiply_C44Matrix_float 004C2120 f type="C44Matrix* __stdcall func(C44Matrix* __return_ptr result, C44Matrix* l, float a)" operator_multiply_C3Vector_C44Matrix 004C21B0 f type="C3Vector* __stdcall func(C3Vector* __return_ptr result, C3Vector* l, C44Matrix* a)" +NTempest__TransformPoint 004C2300 f end=004C236F C44Matrix__operator_assignment_multiply_C44Matrix 004C2370 f type="void __thiscall func(C44Matrix* this, C44Matrix* a)" C44Matrix__Transpose 004C23D0 f C44Matrix__Adjoint 004C2440 f type="C44Matrix* __thiscall func(C44Matrix* this, C44Matrix* __return_ptr result)" ; C44Matrix C44Matrix::Adjoint() @@ -553,6 +556,11 @@ C44Matrix__Rotate 004C33C0 f C3Vector__Normalize 004C3420 f type="void __thiscall func(C3Vector* this)" C3Vector__Normalize 004C3600 f type="void __thiscall func(C3Vector* this)" TSGrowableArray_C3Vector__SetCount 004C4B80 f end=004C4C75 type="void __thiscall func(TSGrowableArray_C3Vector* this, uint32_t count)" +C2Vector__C2Vector 004C4DF0 f end=004C4E06 +CMath__sqrt 004C4E10 f end=004C4E89 +CMath__log2 004C4E90 f end=004C4F3B +CMath__exp2 004C4F40 f end=004C4FFB +CMath__NormalizeAngle0to2pi 004C5090 f end=004C50B4 C33Matrix__operator_assign_C33Matrix 004C51B0 f C33Matrix__Rotation 004C5550 f end=004C55A2 C33Matrix__FromEulerAnglesZYX 004C56D0 f end=004C581A @@ -584,6 +592,8 @@ CObjectHeapList__Delete 004D2F00 f end=004D2F86 ObjectFree 004D3100 f end=004D3130 CObjectHeapList__New 004D3250 f end=004D332B ObjectAlloc 004D3330 f end=004D33BE +ClntObjMgrPush 004D36C0 f end=004D36F6 +ClntObjMgrPop 004D3700 f end=004D372A InitObject 004D3FF0 f end=004D4066 SetupObjectStorage 004D45B0 f end=004D474C CMoveSpline__CMoveSplineDtor 004D4F00 f end=004D4FA8 @@ -3222,6 +3232,7 @@ GxAdapterID 006811F0 f end=006811F9 ; GxAdapterID(unsigned short&, unsigned shor GxAdapterInfer 00681200 f end=00681209 GxAdapterMonitorModes 00681210 f end=00681219 type="int32_t __stdcall func(TSGrowableArray_CGxMonitorMode* modes)" GxAdapterDesktopMode 00681220 f type="int32_t __stdcall func(CGxMonitorMode* mode)" +GxVertexSize 00681230 f end=0068123F GxDevCreate 00681290 f end=00681301 GxSceneClear 006813B0 f end=006813CD GxTexUpdate 006813D0 f end=006813EC @@ -3275,6 +3286,7 @@ CGxDevice__MasterEnable 00683100 f end=00683121 type="int32_t __thiscall func(CG CGxDevice__BufData 00683130 f end=00683142 type="int32_t __thiscall func(CGxDevice* this, CGxBuf* buf, void *data, uint32_t size, uint32_t offset)" CGxDevice__BufLock 00683150 f end=00683171 type="uint8_t* __thiscall func(CGxDevice* this, CGxBuf* buf)" CGxDevice__BufUnlock 00683180 f end=006831A0 type="int32_t __thiscall func(CGxDevice* this, CGxBuf* buf, uint32_t size)" +CGxDevice__BuffSizeSet 006831A0 f end=006831C0 CGxDevice__TexIsReadyNow 006831C0 f end=006831E7 CGxDevice__ShaderConstantsClear 006833A0 f end=006833DD type="void __thiscall func(CGxDevice* this)" CGxDevice__ShaderConstantsSet 006833E0 f end=00683554 type="void __thiscall func(CGxDevice* this, EGxShTarget target, uint32_t index, float* constants, uint32_t count)" @@ -3378,6 +3390,7 @@ CGxDeviceOpenGl__ISetGlCaps 0068A9A0 f end=0068AF34 type="void __thiscall func(C CGxDeviceOpenGl__constructor 0068BBC0 f end=0068BD15 type="void __thiscall func(CGxDeviceOpenGl* this)" CGxDevice__NewOpenGl 0068BF20 f end=0068BF44 type="CGxDevice* __stdcall func()" CGxDevice__NewD3d9Ex 0068C220 f end=0068C244 type="CGxDevice* __stdcall func()" +CGxDeviceOpenGl__DeviceSetFormat 0068D6D0 f end=0068D7AF CGxDeviceD3d__IUnloadD3dLib 0068E140 f end=0068E174 type="void __stdcall func(HINSTANCE* hInstance, LPDIRECT3D9* d3dLib)" ; void CGxDeviceD3d::IUnloadD3dLib(HINSTANCE& d3dLib, LPDIRECT3D9& d3d) CGxDeviceD3d__ICreateD3dIB 0068E180 f end=0068E1E8 type="LPDIRECT3DINDEXBUFFER9 __thiscall func(CGxDeviceD3d* this, EGxPoolUsage usage, uint32_t size)" ; LPDIRECT3DINDEXBUFFER9 CGxDeviceD3d::ICreateD3dIB(EGxPoolUsage usage, uint32_t size) CGxDeviceD3d__IReleaseD3dPool 0068E1F0 f end=0068E247 type="void __thiscall func(CGxDeviceD3d* this, CGxPool* pool)" @@ -3573,7 +3586,7 @@ ClientServices__SendSurveyFailed 006B0B30 f end=006B0B3D ClientServices__GetSurveyId 006B0B40 f end=006B0B4D ClientServices__SendOnConnection 006B0B50 f end=006B0B79 ClientServices__SetMessageHandler 006B0B80 f end=006B0BB5 -ClientServices_ClearMessageHandler 006B0BC0 f end=006B0BE9 +ClientServices__ClearMessageHandler 006B0BC0 f end=006B0BE9 ClientServices__InitLoginServerCVars 006B0BF0 f end=006B0DB7 ClientServices__GetSelectedRealmName 006B0DC0 f end=006B0DF0 ClientServices__GetRealmList 006B0E10 f end=006B0EC2 @@ -3612,6 +3625,7 @@ ClientServices__LoginServerStatus 006B1E00 f end=006B1EE9 ClientServices__CharacterForceLogout 006B21F0 f end=006B21FA ClientServices__Initialize 006B2200 f end=006B22A0 ClientServices__Report 006B22A0 f end=006B2A36 +ClientServices__Logon 006B2A90 f end=006B2CC9 ClientServices__SetSelectedRealmInfo 006B2CF0 f end=006B2DED ClientServices__SelectRealm 006B2DF0 f end=006B2E2C ClientServices__GetRealmInfoByIndex 006B2EB0 f end=006B2F12 @@ -3978,6 +3992,7 @@ CGObject_C__UpdateInteractIconScale 007444E0 f end=00744637 CGObject_C__GetQuestGiverCursor 00744640 f end=00744695 CGObject_C__PlayEffectName 00744790 f end=0074486A CGObject_C__Reenable 00744DB0 f end=00744E0F +CGObject_C__SetCircleRenderStates 00744EB0 f end=007450AA CGObject_C__SetInteractIconVisible 00745140 f end=007451AE CGObject_C__GetNamePosition 007451B0 f end=00745226 CGObject_C__PlaySpellVisualKit 00745230 f end=00745D7C @@ -4087,6 +4102,7 @@ OnIdle 007659C0 f end=00765AE5 type="int32_t __stdcall func(EVENT_DATA_IDLE* dat OnKeyDown 00765AF0 f end=00765FB2 type="int32_t __stdcall func(EVENT_DATA_KEY* data, void* param)" RegisterHandlers 00765FF0 f end=007660C2 type="void __stdcall func()" ConsoleScreenInitialize 00766140 f end=00766295 type="void __stdcall func()" +ConsoleScreenDestroy 007662A0 f end=0076631B CVar__ArchiveCodeRegisteredOnly 007663F0 f end=007663F8 ; CVar::ArchiveCodeRegisteredOnly() CVar__Load 00766400 f end=0076652C type="int32_t __stdcall func(HOSFILE file)" CVar__Load 00766530 f end=007665C2 type="int32_t __stdcall func(char* filename)" @@ -4114,7 +4130,9 @@ ConsoleCommand_Quit 00768410 f end=0076841B type="int32_t __stdcall func(char* c ConsoleCommandHistory 00768440 f end=0076845B type="char* __stdcall func(uint32_t index)" ConsoleCommandUnregister 007689E0 f end=00768A19 type="void __stdcall func(char* command)" ConsoleCommandComplete 00768A20 f end=00768AD6 type="int32_t __stdcall func(char* partial, char** previous, int32_t direction)" +ConsoleCommandWriteHelp 00768AE0 f end=00768AF6 ConsoleCommandRegister 00769100 f end=007691B3 type="int32_t __stdcall func(char* command, COMMANDHANDLER handler, CATEGORY category, char* helpText)" +ConsoleCommandInitialize 007691C0 f end=00769213 ConsoleAccessGetEnabled 00769230 f end=00769236 type="int32_t __stdcall func()" CVGxColorBitsCallback 00769240 f end=007692CF type="bool __stdcall func(CVar* h, char* oldValue, char* newValue, void* arg)" CVGxDepthBitsCallback 007692D0 f end=0076935F type="bool __stdcall func(CVar* h, char* oldValue, char* newValue, void* arg)" @@ -4198,6 +4216,7 @@ SErrSetLogTitleCallback 00771900 f end=00771957 SErrRegisterHandler 00771B80 f end=00771C15 SErrDestroy 00771C90 f end=00771D04 SErrDisplayError 00771D10 f end=00772656 +CConsole__PrintError 00772A80 f end=00772A99 SErrCatchUnhandledExceptions 00772B20 f end=00772B2C SCmdRegisterArgList 00773590 f end=007737C2 type="int32_t __stdcall func(ARGLIST* listptr, uint32_t numargs)" SCmdProcess 00773890 f end=00773986 type="int32_t __stdcall func(char* cmdline, int32_t skipprogname, CMDEXTRACALLBACK extracallback, CMDERRORCALLBACK errorcallback)" @@ -4214,6 +4233,9 @@ SSyncObject__Wait 00774690 f end=007746A4 SEvent__Set 00774720 f end=0077472A SEvent__Reset 00774730 f end=0077473A SThread__Create 00774740 f end=0077476F +SMutex__Create 007747C0 f end=00774801 +SMutex__Release 00774810 f end=0077481A +SMutex__Create 00774970 f end=0077499C PathGetRootChars 007750D0 f end=00775138 FlushLog 00775140 f end=0077518E LockLog 00775190 f end=00775250 @@ -4279,27 +4301,52 @@ World__MapIsDungeon 0077EC80 f end=0077EC8B World__SetLoadProgressCallback 0077EC90 f end=0077ECA6 World__Render 0077EFF0 f end=0077F00C World__Intersect 0077F310 f end=0077F319 +CComand_MaxLOD 0077F600 f end=0077F64C +CComand_WaterRipples 0077F690 f end=0077F6B0 +CComand_DetailDoodadAlpha 0077F700 f end=0077F749 +CComand_CharacterAmbient 0077F750 f end=0077F7D1 World__ObjectIsDrawable 0077FCD0 f end=0077FD07 World__ObjectTestConvexVolume 0077FFB0 f end=00780122 World__ObjectUpdate 00780240 f end=007804F5 +World__SetShadowColor 00780660 f end=0078070D World__SetDetailDoodadDensity 00780710 f end=0078072F World__SetDetailDoodadDist 00780730 f end=00780761 World__ValidateFarClip 00780770 f end=007807F8 World__PrepareAreaOfInterest 00780860 f end=00780CCF CMapStaticEntity__ModelLightingCallback 00780CD0 f end=00780E1F +CComand_SetShadow 00780E20 f end=00780F41 World__Initialize 00780F50 f end=0078142F World__LoadMap 00781430 f end=007814F2 World__Preload 00781500 f end=007815B7 DayNight__Update 007816F0 f end=007819BC ; DayNight::Update(unsigned int, float, float) World__ObjectDestroy 007826E0 f end=00782732 World__PrepareUpdate 007831A0 f end=007834FE +CWorldParam__TerrainLOD 0078D610 f end=0078D652 +CWorldParam__TerrainShadows 0078D660 f end=0078D6A2 +CWorldParam__MaxLights 0078D6B0 f end=0078D6E2 +CWorldParam__ShadowMipLevel 0078D6F0 f end=0078D725 +CWorldParam__TextureLodBias 0078D730 f end=0078D77B +CWorldParam__FarClip 0078D780 f end=0078D79C +CWorldParam__NearClip 0078D7A0 f end=0078D7BC +CWorldParam__HorizonFarClipScale 0078D7C0 f end=0078D810 +CWorldParam__HorizonNearClipScale 0078D810 f end=0078D85C +CWorldParam__ParticleDensity 0078D860 f end=0078D8AB +CWorldParam__WaterLOD 0078D8B0 f end=0078D8E1 +CWorldParam__ShowFootprints 0078D8F0 f end=0078D938 +CWorldParam__FootstepBias 0078D940 f end=0078D9C3 +CWorldParam__HardwareOcclusionTest 0078D9D0 f end=0078DA04 CWorldParam__WorldPoolUsageCallback 0078DA10 f end=0078DA4E CWorldParam__TerrainAlphaBitDepthCallback 0078DA50 f end=0078DAAA CWorldParam__GroundEffectDensityCallback 0078DAB0 f end=0078DB0B CWorldParam__GroundEffectDistCallback 0078DB10 f end=0078DB8A CWorldParam__ObjectFadeCallback 0078DB90 f end=0078DBD8 CWorldParam__ObjectFadeZFillCallback 0078DBE0 f end=0078DC28 +CWorldParam__FarClipOverride 0078DC30 f end=0078DC58 +CWorldParam__EnvironmentDetail 0078DC60 f end=0078DCB0 +CWorldParam__ExtShadowQuality 0078DCB0 f end=0078DCF0 CWorldParam__ProjectedTexturesCallback 0078DCF0 f end=0078DD32 +CWorldParam__Specular 0078DE60 f end=0078DECF +CWorldParam__MapObjLightLOD 0078DED0 f end=0078DEFD CWorldParam__BaseMipCallback 0078DF00 f end=0078DF90 CWorldParam__BspCacheCallback 0078DF90 f end=0078E067 CWorldParam__HWPCFCallback 0078E070 f end=0078E105 @@ -4311,6 +4358,7 @@ CWorldScene__FrustumCull 0078FB20 f end=0078FB47 CWorldScene__FrustumPop 0078FB50 f end=0078FB58 CWorldScene__ClipBufferCull 0078FDC0 f end=0078FF99 CWorldScene__FrustumSet 00791100 f end=00791120 +CFacet__Set 007912C0 f end=00791378 CWorldScene__RenderChunksZoneDebug 00793C30 f end=00793D11 CWorldScene__LocateViewer3 00795D40 f end=00795F7F CWorldScene__RenderMapObjDefGroups 007964A0 f end=007968C2 @@ -4320,6 +4368,7 @@ CBarrier__Initialize 00799730 f end=007997C5 CWorldScene__Initialize 007997D0 f end=00799891 CWorldScene__Render 0079A870 f end=0079ADBB CAaBsp__constructor 0079B070 f end=0079B0C8 +CAaBspDigestCache__Reset 0079B1C0 f end=0079B1E8 CAaBsp__Clear 0079B2C0 f end=0079B308 CMapObjGroup__QueryLiquidSounds 0079B760 f end=0079B86A Particulate__InitParticles 0079B8E0 f end=0079BA22 @@ -4336,8 +4385,10 @@ CMap__QueryGroundTypeTerrain 007A0530 f end=007A0699 CMap__QueryShadow 007A06A0 f end=007A0811 CMap__QueryLiquidStatusMapObjsExt 007A09D0 f end=007A0AFF CMap__QueryLiquidStatus 007A0B00 f end=007A0B42 +CMapStaticEntity__destructor 007A0C10 f end=007A0C62 CMapEntity__QueryInteriorLighting 007A0D60 f end=007A0EC8 CMapEntity__constructor 007A0FE0 f end=007A1098 +CMapEntity__destructor 007A10A0 f end=007A1117 CMapStaticEntity__GetMapObjAndGroup 007A13E0 f end=007A147D CMapEntity__QueryInterior 007A1480 f end=007A14F7 CMapEntity__QueryMapObjZoneName 007A1500 f end=007A15A1 @@ -4360,6 +4411,7 @@ CMapObj__CullBatch 007A7630 f end=007A76BF CMapObj__UpdateMaterials 007A8520 f end=007A85D1 CMapObj__RenderGroupLightmapTex 007A9BF0 f end=007A9D21 CMapObj__RenderGroupColorTex 007A9D30 f end=007A9ECF +CMapObj__RenderMapObjGroupsShadowMap 007AB760 f end=007ABAB6 CMapObj__RenderGroup 007ABF50 f end=007AC059 CMapObj__ExtRender 007AC6A0 f end=007AC9EF CMapObj__IntRender 007AC9F0 f end=007AD015 @@ -4387,6 +4439,7 @@ CMapObj__GetGroupInfo 007AEB10 f end=007AEB32 CMapObj__QueryLighting 007AEB40 f end=007AEB84 CMapObj__QueryLiquidStatus 007AEB90 f end=007AEC23 CMapObj__GetDoodadSet 007AEC30 f end=007AECAF +CMapObj__VectorIntersect 007AECB0 f end=007AEEFC CMapObj__GetTris 007AEF00 f end=007AEFFC CMapObj__GetTris 007AF0F0 f end=007AF1F2 CMapObj__Intersect 007AF200 f end=007AF271 @@ -4491,6 +4544,8 @@ CMapRenderChunk__Initialize 007BA340 f end=007BA3C7 CMapRenderChunk__DestroyBufs 007BA3D0 f end=007BA5A0 CMapRenderChunk__Destroy 007BA5A0 f end=007BA600 CMapRenderChunk__UpdatePools 007BA600 f end=007BA7B6 +CShadowQuery__Clear 007BB830 f end=007BB9C2 +CShadowQuery__Render 007BBC50 f end=007BC482 CShadowQuery__Initialize 007BD3A0 f end=007BD44D CMapStaticEntity__ModelEventCallback 007BD5A0 f end=007BD8A0 CMap__Preload 007BD9F0 f end=007BDA62 @@ -4530,6 +4585,7 @@ CMapDoodadDef__QueryInteriorLighting 007C1C40 f end=007C1DB8 CMap__LinkIntersectMapObjDefGroup 007C1DC0 f end=007C1F19 CMap__LinkObjectToMapObjDefGroup 007C1FF0 f end=007C2035 CMapDoodadDef__constructor 007C21E0 f end=007C234A +CMapDoodadDef__destructor 007C2350 f end=007C23E1 CMapDoodadDef__SelectUnderwater 007C23F0 f end=007C25C5 CMap__LinkIntersectMapObjDef 007C25D0 f end=007C26FB CMap__LinkIntersectMapObjDefs 007C2700 f end=007C28E6 @@ -4545,6 +4601,7 @@ CMapArea__PurgeChunk 007C35D0 f end=007C35EA CMapArea__PurgeXXX 007C35F0 f end=007C36F2 CMap__PurgeArea 007C3700 f end=007C372E CMap__Purge 007C3730 f end=007CC01C +CMap__Unload 007C3830 f end=007C39FA CMapChunk__ProcessIffChunks 007C3A10 f end=007C3B3C CMapChunk__CreateIndices 007C3B60 f end=007C3C57 CMapChunk__initVerts 007C3C60 f end=007C3D90 @@ -4557,6 +4614,7 @@ CMapChunk__CreateIndices 007C51B0 f end=007C5218 CMapChunk__CreateBounds 007C5220 f end=007C543B CMapChunk__CreateVertices 007C54C0 f end=007C552B CMapChunk__CreateLiquids 007C5690 f end=007C5B1E +CMapChunk__destructor 007C5E50 f end=007C6059 CMapChunk__CreateSoundEmitters 007C6060 f end=007C6144 CMapChunk__CreateRefs 007C6150 f end=007C647D CMapChunk__Create 007C64B0 f end=007C659D @@ -4566,6 +4624,8 @@ CMapObjGroup__GetTrisFromQuery 007C7AE0 f end=007C7F0C CMapObjGroup__InitPtrs 007C7F10 f end=007C7FD8 CMapObjGroup__QueryLighting 007C7FE0 f end=007C8352 CMapObjGroup__QueryLiquid 007C8360 f end=007C8500 +VBBList__Block__Set 007C8500 f end=007C8560 +CMapObjGroup__FillVertexVB0 007C8560 f end=007C8A62 CMapObjGroup__GetNumSharedTiles 007C8BF0 f end=007C8C5E CMapObjGroup__GenLiquidVerts 007C8C60 f end=007C8D73 CMapObjGroup__IdentifyLegacyLiquidType 007C8D80 f end=007C8DCB @@ -4576,16 +4636,24 @@ CMapObjGroup__VectorIntersectLiquidDX 007C9230 f end=007C936F CMapObjGroup__VectorIntersectLiquidSY 007C9370 f end=007C94AE CMapObjGroup__GetLiquidTris 007C94B0 f end=007C99F7 CMapObjGroup__Init 007C9BC0 f end=007C9CB0 +CMapObjGroup__SetVertexVB0 007C9CB0 f end=007C9D12 +CMapObjGroup__SetIndexVB 007C9D80 f end=007C9DCB CMapObjGroup__VectorIntersectLiquid 007C9DD0 f end=007CA104 CMapObjGroup__GetLiquidTris 007CAB70 f end=007CB0B4 CMapObjGroup__GetTris 007CB0C0 f end=007CB17D CMapObjGroup__GetTris 007CB180 f end=007CB257 CMapObjGroup__GetFacesForLinking 007CB260 f end=007CB2E5 CMapObjGroup__Intersect 007CB2F0 f end=007CB3AB +VBBList__AllocBlock 007CB3B0 f end=007CB519 CMapObjGroup__AllocVertArray 007CB520 f end=007CB5FC CMapObjGroup__constructor 007CB700 f end=007CB7A8 CMapObjGroup__GetTris 007CB7B0 f end=007CB867 CMapObjGroup__Destroy 007CB9D0 f end=007CB9EE +VBBList__FreeVBB 007CB9F0 f end=007CBB2D +VBBList__AssignBlock 007CBB30 f end=007CBBBC +VBBList__AllocVBB 007CBBC0 f end=007CBCAC +CMapObjGroup__AllocVB 007CBCB0 f end=007CBD64 +CMapObjGroup__FreeVB 007CBD70 f end=007CBDC0 CMapObjGroup__Clear 007CBE80 f end=007CBF3F CMap__LoadWdl 007CC310 f end=007CC761 CChunkLiquid__Purge 007CDE10 f end=007CDE28 @@ -4604,8 +4672,12 @@ CMapRenderChunk__RenderPrepBufs 007D02C0 f end=007D0419 CMapRenderChunk__UseStreamingBufs 007D0420 f end=007D049B CMapRenderChunk__RenderSetup 007D04A0 f end=007D05E6 CMapChunk__LoadDetailDoodadModels 007D05F0 f end=007D069A +CMapRenderChunk__RenderMultiPassAdditive 007D0760 f end=007D0D6E +CMapRenderChunk__RenderMultiPassAlpha 007D0D70 f end=007D13E8 CMapRenderChunk__RenderSinglePassPixelShader 007D28B0 f end=007D2D6D CMapRenderChunk__RenderSinglePassVertexPixelShader 007D2D70 f end=007D300D +CMapRenderChunk__RenderSolid 007D3010 f end=007D3226 +CMapRenderChunk__RenderSolidVertexPixelShader 007D3240 f end=007D3383 CMapChunk__CreateDetailDoodads 007D3390 f end=007D3E01 CMapRenderChunk__SetShaders 007D3E10 f end=007D3F6D CMapRenderChunk__RenderPrep 007D3F70 f end=007D3FDC @@ -4690,6 +4762,8 @@ DayNight__SetColors 007F3230 f end=007F3913 ; DayNight::SetColors() DayNight__UpdateLighting 007F3920 f end=007F39AA ; DayNight::UpdateLighting() MinimapSetCorpsePOI 007F4990 f end=007F49FE MinimapUpdate 007F5BA0 f end=007F6539 +CWorldMath__TransformAABox 007F9430 f end=007F9472 +CWorldMath__VectorIntersectAABox2 007F9480 f end=007F9650 SpellVisualsBlizzardStop 007F9EE0 f end=007F9EF8 SpellVisualsClear 007FC9F0 f end=007FCA29 Spell_C_IsTargeting 007FD620 f end=007FD62C @@ -5005,6 +5079,7 @@ OsGetComputerName 0086B480 f end=0086B493 OsGetUserName 0086B4A0 f end=0086B4B3 OsGetPhysicalMemory 0086B4C0 f end=0086B4E1 OsSystemInitialize 0086B4F0 f end=0086D6DF +ConsoleCommandInvalidPtrCheck 0086B5A0 f end=0086B5F5 IOsParseProcessorFrequency 0086B600 f end=0086B703 IOsGetPowerProfFrequency 0086B710 f end=0086B774 OsIsRemoteSession 0086B780 f end=0086B78C @@ -5055,6 +5130,7 @@ CShaderEffect__SetEmissive 00873A50 f end=00873B9B ; CShaderEffect::SetEmissive( CShaderEffect__SetAlphaRef 00873BA0 f end=00873C1A ; CShaderEffect::SetAlphaRef(float) CShaderEffect__SetLocalLighting 00873CA0 f end=00873ED2 ; CShaderEffect::SetLocalLighting(CM2Lighting*, int, C3Vector const*) CShadowCache__NotifyTexturesRecreate 00873FE0 f end=00873FEB ; CShadowCache::NotifyTexturesRecreate() +CShadowCache__SetShadowScale 00874030 f end=0087403E CShadowCache__SetShadowMapGenericGlobal 008744E0 f end=008745CE ; CShadowCache::SetShadowMapGenericGlobal() CShadowCache__SetShadowMapGenericInterior 008745D0 f end=00874658 ; CShadowCache::SetShadowMapGenericInterior(int) CShadowCache__SetShadowMapTerrain 00874660 f end=00874757 @@ -5139,6 +5215,7 @@ ConsoleCommandHistoryDepth 0095BFB0 f end=0095BFB6 type="int32_t __stdcall func( CDataRecycler__Clear 0095CEC0 f end=0095CF39 CDataRecycler__GetData 0095CF40 f end=0095CFAE CDataRecycler__PutData 0095CFB0 f end=0095D077 +CDataAllocator__Clear 0095D0C0 f end=0095D10A CDataAllocator__GetData 0095D110 f ; CDataAllocator::GetData(int, char const*, int) CDataAllocator__PutData 0095D1B0 f ; CDataAllocator::PutData(void*, char const*, int) CBitArray__Get 0095DA20 f end=0095DA4B @@ -5273,9 +5350,21 @@ CSplineParticleEmitter__SetSpline 00981500 f end=0098150F ; CSplineParticleEmitt CSplineParticleEmitter__constructor 009820F0 f end=00982148 ; CSplineParticleEmitter::CSplineParticleEmitter() C4Quaternion__Slerp 00982460 f end=0098256C ; C4Quaternion::Slerp(float, C4Quaternion const&, C4Quaternion const&) C4Quaternion__Nlerp 00982630 f end=0098269F ; C4Quaternion::Nlerp(float, C4Quaternion const&, C4Quaternion const&) +C3Vector__C3Vector 00982950 f end=0098296C C3Vector__constructor 00982970 f end=009829AD ; C3Vector::C3Vector(CImVector const&) +C3Vector__MajorAxis 009829B0 f end=009829ED +NTempest__Intersect 00982FB0 f end=009830CB +NTempest__Intersect 009830D0 f end=0098348D +NTempest__Intersect 009836B0 f end=009838C7 +CFacet__constructor 00983940 f end=0098398F +CFrustum__Cull 009839E0 f end=00983A5C +CFrustum__Translate 00983AE0 f end=00983D13 CFrustum__Cull 00983D70 f end=00983E61 +CFrustum__Transform 00983F40 f end=00983FA5 +CAaBox__Bounding 00984930 f end=00984C6D C4Vector__constructor 00984C90 f end=00984CDC ; C4Vector::C4Vector(CImVector const&) +NTempest__DistanceFromPolygonEdge 00984DB0 f end=00984E41 +C3Ray__FromStartEnd 00985200 f end=00985298 Script_PlaySound 009858B0 f end=0098594B Script_PlayMusic 00985950 f end=009859AA Script_PlaySoundFile 009859B0 f end=00985A0A @@ -5763,6 +5852,7 @@ g_soundFilterDB 00AD50FC l type="WowClientDB_SoundFilterRec" ; 0x1D6 g_soundFilterElemDB 00AD5120 l type="WowClientDB_SoundFilterElemRec" ; 0x1D7 formatToInt 00AD87C4 l type="char*[8]" g_gxApiNames 00AD87E4 l type="char*[6]" +s_VBFormatDesc 00AD8AC0 l CGxDevice__kWinMinSize 00AD8BC0 l type="C2iVector" CGxDeviceD3d__s_GxTexFormatToUse 00AD8EF0 l type="EGxTexFormat[13]" CGxDeviceD3d__s_gxAttribToD3dAttribType 00AD8F24 l type="D3DDECLTYPE[7]" @@ -6337,6 +6427,7 @@ g_opt 00CAE958 l type="STORMOPTIONS" s_logsysteminit 00CB7220 l type="int32_t" s_defaultdir_critsect 00CB732C l type="CRITICAL_SECTION" s_critsect 00CB7358 l type="CRITICAL_SECTION[4]" +World__shadowModTexture 00CD7554 l World__detailDoodadAlphaRef 00CD766C l World__groundEffectDistValueSqr 00CD7674 l World__detailDoodadDensity 00CD773C l @@ -6355,6 +6446,7 @@ World__objectAoi_b_z 00CD77A4 l World__objectAoi_t_x 00CD77A8 l World__objectAoi_t_y 00CD77AC l World__objectAoi_t_z 00CD77B0 l +World__shadowColor 00CD7878 l s_cvUseWeatherShaders 00CD852C l type="CVar*" s_cvMaxLights 00CD856C l type="CVar*" s_cvMapShadows 00CD8574 l type="CVar*" @@ -6392,6 +6484,7 @@ CWorldScene__s_defaultTexture 00CD8618 l CWorldScene__frustumIndex 00CD8798 l CWorldScene__camTargetEntity 00CD87A8 l CWorldScene__frustumStack 00CDB168 l +g_BspDigestCache 00CDD7A0 l CMap__enableTerrainShaderPixel 00CE049E l CMap__enableTerrainShaderVertex 00CE049F l CMap__wdtFilename 00CE05D0 l diff --git a/profile/3.3.5a-windows-386/x64dbg/game.dd32 b/profile/3.3.5a-windows-386/x64dbg/game.dd32 index 8f70944..1dd2b15 100644 Binary files a/profile/3.3.5a-windows-386/x64dbg/game.dd32 and b/profile/3.3.5a-windows-386/x64dbg/game.dd32 differ