mirror of
https://github.com/thunderbrewhq/binana.git
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feat(gx): refresh CGxDevice studies
This commit is contained in:
parent
abcd88b4c1
commit
6a6d154b0a
63 changed files with 2685 additions and 549 deletions
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@ -2,20 +2,11 @@
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#define D3D9_CAPS_H
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#include "system/types.h"
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#include "external/d3d9/devtype.h"
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typedef enum D3DDEVTYPE D3DDEVTYPE;
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typedef struct D3DVSHADERCAPS2_0 D3DVSHADERCAPS2_0;
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typedef struct D3DPSHADERCAPS2_0 D3DPSHADERCAPS2_0;
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typedef struct D3DCAPS9 D3DCAPS9;
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enum D3DDEVTYPE {
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D3DDEVTYPE_HAL = 1,
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D3DDEVTYPE_REF = 2,
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D3DDEVTYPE_SW = 3,
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D3DDEVTYPE_NULLREF = 4,
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D3DDEVTYPE_FORCE_uint32_t = 0xffffffff
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};
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DECLARE_STRUCT(D3DVSHADERCAPS2_0);
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DECLARE_STRUCT(D3DPSHADERCAPS2_0);
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DECLARE_STRUCT(D3DCAPS9);
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struct D3DVSHADERCAPS2_0 {
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uint32_t Caps;
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13
profile/3.3.5a-windows-386/include/external/d3d9/colorvalue.h
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13
profile/3.3.5a-windows-386/include/external/d3d9/colorvalue.h
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@ -0,0 +1,13 @@
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#ifndef D3D9_COLORVALUE_H
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#define D3D9_COLORVALUE_H
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DECLARE_STRUCT(D3DCOLORVALUE);
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struct D3DCOLORVALUE {
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float r;
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float g;
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float b;
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float a;
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};
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#endif
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17
profile/3.3.5a-windows-386/include/external/d3d9/cubemapfaces.h
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17
profile/3.3.5a-windows-386/include/external/d3d9/cubemapfaces.h
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@ -0,0 +1,17 @@
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#ifndef D3D9_CUBEMAPFACES_H
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#define D3D9_CUBEMAPFACES_H
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DECLARE_ENUM(D3DCUBEMAP_FACES);
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enum D3DCUBEMAP_FACES {
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D3DCUBEMAP_FACE_POSITIVE_X = 0,
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D3DCUBEMAP_FACE_NEGATIVE_X = 1,
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D3DCUBEMAP_FACE_POSITIVE_Y = 2,
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D3DCUBEMAP_FACE_NEGATIVE_Y = 3,
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D3DCUBEMAP_FACE_POSITIVE_Z = 4,
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D3DCUBEMAP_FACE_NEGATIVE_Z = 5,
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D3DCUBEMAP_FACE_FORCE_DWORD = 0xffffffff
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};
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#endif
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42
profile/3.3.5a-windows-386/include/external/d3d9/cubetexture.h
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42
profile/3.3.5a-windows-386/include/external/d3d9/cubetexture.h
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@ -0,0 +1,42 @@
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#ifndef D3D9_CUBETEXTURE_H
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#define D3D9_CUBETEXTURE_H
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DECLARE_STRUCT(IDirect3DCubeTexture9__v_table);
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DECLARE_STRUCT(IDirect3DCubeTexture9);
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struct IDirect3DCubeTexture9__v_table {
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/*** IUnknown methods ***/
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void* v_fn_0_QueryInterface;
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void* v_fn_1_AddRef;
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void* v_fn_2_Release;
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/*** IDirect3DResource9 methods ***/
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void* v_fn_3_GetDevice;
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void* v_fn_4_SetPrivateData;
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void* v_fn_5_GetPrivateData;
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void* v_fn_6_FreePrivateData;
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void* v_fn_7_SetPriority;
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void* v_fn_8_GetPriority;
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void* v_fn_9_PreLoad;
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void* v_fn_10_GetType;
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/*** IDirect3DBaseTexture9 methods ***/
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void* v_fn_11_SetLOD;
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void* v_fn_12_GetLOD;
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void* v_fn_13_GetLevelCount;
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void* v_fn_14_SetAutoGenFilterType;
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void* v_fn_15_GetAutoGenFilterType;
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void* v_fn_16_GenerateMipSubLevels;
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/*** IDirect3DCubeTexture9 methods ***/
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void* v_fn_17_GetLevelDesc;
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void* v_fn_18_GetCubeMapSurface;
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void* v_fn_19_LockRect;
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void* v_fn_20_UnlockRect;
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void* v_fn_21_AddDirtyRect;
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};
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struct IDirect3DCubeTexture9 {
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IDirect3DCubeTexture9__v_table* v_table;
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};
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typedef IDirect3DCubeTexture9* LPDIRECT3DCUBETEXTURE9;
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#endif
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30
profile/3.3.5a-windows-386/include/external/d3d9/d3d9.h
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30
profile/3.3.5a-windows-386/include/external/d3d9/d3d9.h
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@ -0,0 +1,30 @@
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#include "external/d3d9/caps.h"
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#include "external/d3d9/colorvalue.h"
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#include "external/d3d9/cubemapfaces.h"
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#include "external/d3d9/cubetexture.h"
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#include "external/d3d9/declusage.h"
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#include "external/d3d9/device.h"
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#include "external/d3d9/devtype.h"
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#include "external/d3d9/direct3d.h"
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#include "external/d3d9/displaymode.h"
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#include "external/d3d9/format.h"
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#include "external/d3d9/indexbuffer.h"
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#include "external/d3d9/light.h"
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#include "external/d3d9/lighttype.h"
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#include "external/d3d9/lockedrect.h"
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#include "external/d3d9/pixelshader.h"
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#include "external/d3d9/pool.h"
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#include "external/d3d9/presentparameters.h"
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#include "external/d3d9/primitivetype.h"
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#include "external/d3d9/query.h"
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#include "external/d3d9/renderstatetype.h"
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#include "external/d3d9/resourcetype.h"
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#include "external/d3d9/surface.h"
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#include "external/d3d9/surfacedesc.h"
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#include "external/d3d9/swapeffect.h"
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#include "external/d3d9/texture.h"
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#include "external/d3d9/vector.h"
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#include "external/d3d9/vertexbuffer.h"
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#include "external/d3d9/vertexdeclaration.h"
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#include "external/d3d9/vertexelement.h"
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#include "external/d3d9/vertexshader.h"
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23
profile/3.3.5a-windows-386/include/external/d3d9/declusage.h
vendored
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23
profile/3.3.5a-windows-386/include/external/d3d9/declusage.h
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@ -0,0 +1,23 @@
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#ifndef D3D9_DECLUSAGE_H
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#define D3D9_DECLUSAGE_H
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DECLARE_ENUM(D3DDECLUSAGE);
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enum D3DDECLUSAGE {
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D3DDECLUSAGE_POSITION = 0,
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D3DDECLUSAGE_BLENDWEIGHT = 1,
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D3DDECLUSAGE_BLENDINDICES = 2,
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D3DDECLUSAGE_NORMAL = 3,
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D3DDECLUSAGE_PSIZE = 4,
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D3DDECLUSAGE_TEXCOORD = 5,
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D3DDECLUSAGE_TANGENT = 6,
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D3DDECLUSAGE_BINORMAL = 7,
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D3DDECLUSAGE_TESSFACTOR = 8,
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D3DDECLUSAGE_POSITIONT = 9,
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D3DDECLUSAGE_COLOR = 10,
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D3DDECLUSAGE_FOG = 11,
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D3DDECLUSAGE_DEPTH = 12,
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D3DDECLUSAGE_SAMPLE = 13
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};
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#endif
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@ -3,60 +3,11 @@
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#include "system/types.h"
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#include "external/d3d9/caps.h"
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typedef int32_t D3DFORMAT;
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DECLARE_STRUCT(D3DDISPLAYMODE);
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DECLARE_STRUCT(IDirect3D9_v_table);
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DECLARE_STRUCT(IDirect3D9);
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DECLARE_STRUCT(IDirect3DDevice9__v_table);
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DECLARE_STRUCT(IDirect3DDevice9);
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DECLARE_STRUCT(IDirect3DDevice9_v_table);
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DECLARE_STRUCT(IDirect3DVertexDeclaration9);
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DECLARE_STRUCT(IDirect3DSurface9__v_table);
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DECLARE_STRUCT(IDirect3DSurface9);
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DECLARE_STRUCT(IDirect3DIndexBuffer9);
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DECLARE_STRUCT(IDirect3DVertexBuffer9);
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DECLARE_STRUCT(IDirect3DTexture9);
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DECLARE_STRUCT(IDirect3DVertexShader9__v_table);
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DECLARE_STRUCT(IDirect3DVertexShader9);
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DECLARE_STRUCT(IDirect3DPixelShader9__v_table);
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DECLARE_STRUCT(IDirect3DPixelShader9);
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DECLARE_STRUCT(D3DLOCKED_RECT);
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struct D3DDISPLAYMODE {
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uint32_t Width;
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uint32_t Height;
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uint32_t RefreshRate;
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D3DFORMAT Format;
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};
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struct IDirect3D9_v_table {
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void* v_fn_1_QueryInterface;
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void* v_fn_2_AddRef;
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void* v_fn_3_Release;
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void* v_fn_4_RegisterSoftwareDevice;
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void* v_fn_5_GetAdapterCount;
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void* v_fn_6_GetAdapterIdentifier;
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void* v_fn_7_GetAdapterModeCount;
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void* v_fn_8_EnumAdapterModes;
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void* v_fn_9_GetAdapterDisplayMode;
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void* v_fn_10_CheckDeviceType;
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void* v_fn_11_CheckDeviceFormat;
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void* v_fn_12_CheckDeviceMultiSampleType;
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void* v_fn_13_CheckDepthStencilMatch;
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void* v_fn_14_CheckDeviceFormatConversion;
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void* v_fn_15_GetDeviceCaps;
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void* v_fn_16_GetAdapterMonitor;
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void* v_fn_17_CreateDevice;
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};
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struct IDirect3D9 {
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IDirect3D9_v_table* v_table;
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};
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struct IDirect3DDevice9_v_table {
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struct IDirect3DDevice9__v_table {
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/*** IUnknown methods ***/
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void* v_fn_0_QueryInterface;
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void* v_fn_1_AddRef;
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void* v_fn_2_Release;
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@ -180,79 +131,9 @@ struct IDirect3DDevice9_v_table {
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};
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struct IDirect3DDevice9 {
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IDirect3DDevice9_v_table* v_table;
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IDirect3DDevice9__v_table* v_table;
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};
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struct IDirect3DVertexDeclaration9 {
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void** v_table;
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};
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struct IDirect3DSurface9__v_table {
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/*** IUnknown methods ***/
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void* v_fn_0_QueryInterface;
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void* v_fn_1_AddRef;
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void* v_fn_2_Release;
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/*** IDirect3DResource9 methods ***/
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void* v_fn_3_GetDevice;
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void* v_fn_4_SetPrivateData;
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void* v_fn_5_GetPrivateData;
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void* v_fn_6_FreePrivateData;
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void* v_fn_7_SetPriority;
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void* v_fn_8_GetPriority;
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void* v_fn_9_PreLoad;
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void* v_fn_10_GetType;
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/*** IDirect3DSurface9 methods ***/
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void* v_fn_11_GetContainer;
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void* v_fn_12_GetDesc;
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void* v_fn_13_LockRect;
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void* v_fn_14_UnlockRect;
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void* v_fn_15_GetDC;
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void* v_fn_16_ReleaseDC;
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};
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struct IDirect3DSurface9 {
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IDirect3DSurface9__v_table* v_table;
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};
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struct IDirect3DIndexBuffer9 {
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void** v_table;
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};
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struct IDirect3DVertexBuffer9 {
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void** v_table;
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};
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struct IDirect3DTexture9 {
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void** v_table;
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};
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struct D3DLOCKED_RECT {
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int32_t Pitch;
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void* pBits;
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};
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struct IDirect3DVertexShader9__v_table {
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void* v_fn_0_QueryInterface;
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void* v_fn_1_AddRef;
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void* v_fn_2_Release;
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void* v_fn_3_GetDevice;
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void* v_fn_4_GetFunction;
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};
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struct IDirect3DVertexShader9 {
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IDirect3DVertexShader9__v_table* v_table;
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};
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struct IDirect3DPixelShader9__v_table {
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void* v_fn_0_QueryInterface;
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void* v_fn_1_AddRef;
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void* v_fn_2_Release;
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void* v_fn_3_GetDevice;
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void* v_fn_4_GetFunction;
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};
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struct IDirect3DPixelShader9 {
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IDirect3DPixelShader9__v_table* v_v_table;
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};
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typedef IDirect3DDevice9* LPDIRECT3DDEVICE9;
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#endif
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14
profile/3.3.5a-windows-386/include/external/d3d9/devtype.h
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profile/3.3.5a-windows-386/include/external/d3d9/devtype.h
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#ifndef D3D9_DEVTYPE_H
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#define D3D9_DEVTYPE_H
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DECLARE_ENUM(D3DDEVTYPE);
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enum D3DDEVTYPE {
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D3DDEVTYPE_HAL = 1,
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D3DDEVTYPE_REF = 2,
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D3DDEVTYPE_SW = 3,
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D3DDEVTYPE_FORCE_DWORD = 0xffffffff
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};
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#endif
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35
profile/3.3.5a-windows-386/include/external/d3d9/direct3d.h
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profile/3.3.5a-windows-386/include/external/d3d9/direct3d.h
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#ifndef D3D9_DIRECT3D_H
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#define D3D9_DIRECT3D_H
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DECLARE_STRUCT(IDirect3D9__v_table);
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DECLARE_STRUCT(IDirect3D9);
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struct IDirect3D9__v_table {
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/*** IUnknown methods ***/
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void* v_fn_1_QueryInterface;
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void* v_fn_2_AddRef;
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void* v_fn_3_Release;
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/*** IDirect3D9 methods ***/
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void* v_fn_4_RegisterSoftwareDevice;
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void* v_fn_5_GetAdapterCount;
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void* v_fn_6_GetAdapterIdentifier;
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void* v_fn_7_GetAdapterModeCount;
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void* v_fn_8_EnumAdapterModes;
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void* v_fn_9_GetAdapterDisplayMode;
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void* v_fn_10_CheckDeviceType;
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void* v_fn_11_CheckDeviceFormat;
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void* v_fn_12_CheckDeviceMultiSampleType;
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void* v_fn_13_CheckDepthStencilMatch;
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void* v_fn_14_CheckDeviceFormatConversion;
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void* v_fn_15_GetDeviceCaps;
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void* v_fn_16_GetAdapterMonitor;
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void* v_fn_17_CreateDevice;
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};
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struct IDirect3D9 {
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IDirect3D9__v_table* v_table;
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};
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typedef IDirect3D9* LPDIRECT3D9;
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#endif
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15
profile/3.3.5a-windows-386/include/external/d3d9/displaymode.h
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profile/3.3.5a-windows-386/include/external/d3d9/displaymode.h
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#ifndef D3D9_DISPLAYMODE_H
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#define D3D9_DISPLAYMODE_H
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DECLARE_STRUCT(D3DDISPLAYMODE);
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#include "external/d3d9/format.h"
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struct D3DDISPLAYMODE {
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uint32_t Width;
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uint32_t Height;
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uint32_t RefreshRate;
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D3DFORMAT Format;
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};
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#endif
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94
profile/3.3.5a-windows-386/include/external/d3d9/format.h
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profile/3.3.5a-windows-386/include/external/d3d9/format.h
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#ifndef D3D9_FORMAT_H
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#define D3D9_FORMAT_H
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DECLARE_ENUM(D3DFORMAT);
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#ifndef MAKEFOURCC
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#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
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((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \
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((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
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#endif
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enum D3DFORMAT {
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D3DFMT_UNKNOWN = 0,
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D3DFMT_R8G8B8 = 20,
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D3DFMT_A8R8G8B8 = 21,
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D3DFMT_X8R8G8B8 = 22,
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D3DFMT_R5G6B5 = 23,
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D3DFMT_X1R5G5B5 = 24,
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D3DFMT_A1R5G5B5 = 25,
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D3DFMT_A4R4G4B4 = 26,
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D3DFMT_R3G3B2 = 27,
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D3DFMT_A8 = 28,
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D3DFMT_A8R3G3B2 = 29,
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D3DFMT_X4R4G4B4 = 30,
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D3DFMT_A2B10G10R10 = 31,
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D3DFMT_A8B8G8R8 = 32,
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D3DFMT_X8B8G8R8 = 33,
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D3DFMT_G16R16 = 34,
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D3DFMT_A2R10G10B10 = 35,
|
||||
D3DFMT_A16B16G16R16 = 36,
|
||||
|
||||
|
||||
D3DFMT_A8P8 = 40,
|
||||
D3DFMT_P8 = 41,
|
||||
|
||||
D3DFMT_L8 = 50,
|
||||
D3DFMT_A8L8 = 51,
|
||||
D3DFMT_A4L4 = 52,
|
||||
|
||||
D3DFMT_V8U8 = 60,
|
||||
D3DFMT_L6V5U5 = 61,
|
||||
D3DFMT_X8L8V8U8 = 62,
|
||||
D3DFMT_Q8W8V8U8 = 63,
|
||||
D3DFMT_V16U16 = 64,
|
||||
D3DFMT_A2W10V10U10 = 67,
|
||||
|
||||
// D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'),
|
||||
// D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
|
||||
// D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
|
||||
// D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
|
||||
// D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
|
||||
// D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
|
||||
// D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
|
||||
// D3DFMT_MULTI2_ARGB8 = MAKEFOURCC('M', 'E', 'T', '1'),
|
||||
// D3DFMT_G8R8_G8B8 = MAKEFOURCC('G', 'R', 'G', 'B'),
|
||||
// D3DFMT_R8G8_B8G8 = MAKEFOURCC('R', 'G', 'B', 'G'),
|
||||
|
||||
D3DFMT_D16_LOCKABLE = 70,
|
||||
D3DFMT_D32 = 71,
|
||||
D3DFMT_D15S1 = 73,
|
||||
D3DFMT_D24S8 = 75,
|
||||
D3DFMT_D24X8 = 77,
|
||||
D3DFMT_D24X4S4 = 79,
|
||||
D3DFMT_D16 = 80,
|
||||
D3DFMT_L16 = 81,
|
||||
D3DFMT_D32F_LOCKABLE = 82,
|
||||
D3DFMT_D24FS8 = 83,
|
||||
D3DFMT_D32_LOCKABLE = 84,
|
||||
D3DFMT_S8_LOCKABLE = 85,
|
||||
|
||||
D3DFMT_VERTEXDATA = 100,
|
||||
D3DFMT_INDEX16 = 101,
|
||||
D3DFMT_INDEX32 = 102,
|
||||
D3DFMT_Q16W16V16U16 = 110,
|
||||
/* Floating point formats */
|
||||
D3DFMT_R16F = 111,
|
||||
D3DFMT_G16R16F = 112,
|
||||
D3DFMT_A16B16G16R16F = 113,
|
||||
|
||||
/* IEEE formats */
|
||||
D3DFMT_R32F = 114,
|
||||
D3DFMT_G32R32F = 115,
|
||||
D3DFMT_A32B32G32R32F = 116,
|
||||
|
||||
D3DFMT_CxV8U8 = 117,
|
||||
D3DFMT_A1 = 118,
|
||||
D3DFMT_A2B10G10R10_XR_BIAS = 119,
|
||||
D3DFMT_BINARYBUFFER = 199,
|
||||
|
||||
D3DFMT_FORCE_DWORD = 0xFFFFFFFF
|
||||
};
|
||||
|
||||
#endif
|
||||
33
profile/3.3.5a-windows-386/include/external/d3d9/indexbuffer.h
vendored
Normal file
33
profile/3.3.5a-windows-386/include/external/d3d9/indexbuffer.h
vendored
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
#ifndef D3D9_INDEX_BUFFER_H
|
||||
#define D3D9_INDEX_BUFFER_H
|
||||
|
||||
DECLARE_STRUCT(IDirect3DIndexBuffer9__v_table);
|
||||
DECLARE_STRUCT(IDirect3DIndexBuffer9);
|
||||
|
||||
struct IDirect3DIndexBuffer9__v_table {
|
||||
/*** IUnknown methods ***/
|
||||
void* v_fn_0_QueryInterface;
|
||||
void* v_fn_1_AddRef;
|
||||
void* v_fn_2_Release;
|
||||
/*** IDirect3DResource9 methods ***/
|
||||
void* v_fn_3_GetDevice;
|
||||
void* v_fn_4_SetPrivateData;
|
||||
void* v_fn_5_GetPrivateData;
|
||||
void* v_fn_6_FreePrivateData;
|
||||
void* v_fn_7_SetPriority;
|
||||
void* v_fn_8_GetPriority;
|
||||
void* v_fn_9_PreLoad;
|
||||
void* v_fn_10_GetType;
|
||||
/*** IDirect3DIndexBuffer9 methods ***/
|
||||
void* v_fn_11_Lock;
|
||||
void* v_fn_12_Unlock;
|
||||
void* v_fn_13_GetDesc;
|
||||
};
|
||||
|
||||
struct IDirect3DIndexBuffer9 {
|
||||
IDirect3DIndexBuffer9__v_table* v_table;
|
||||
};
|
||||
|
||||
typedef IDirect3DIndexBuffer9* LPDIRECT3DINDEXBUFFER9;
|
||||
|
||||
#endif
|
||||
26
profile/3.3.5a-windows-386/include/external/d3d9/light.h
vendored
Normal file
26
profile/3.3.5a-windows-386/include/external/d3d9/light.h
vendored
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
#ifndef D3D9_LIGHT_H
|
||||
#define D3D9_LIGHT_H
|
||||
|
||||
DECLARE_STRUCT(D3DLIGHT9);
|
||||
|
||||
#include "external/d3d9/lighttype.h"
|
||||
#include "external/d3d9/colorvalue.h"
|
||||
#include "external/d3d9/vector.h"
|
||||
|
||||
struct D3DLIGHT9 {
|
||||
D3DLIGHTTYPE Type;
|
||||
D3DCOLORVALUE Diffuse;
|
||||
D3DCOLORVALUE Specular;
|
||||
D3DCOLORVALUE Ambient;
|
||||
D3DVECTOR Position;
|
||||
D3DVECTOR Direction;
|
||||
float Range;
|
||||
float Falloff;
|
||||
float Attenuation0;
|
||||
float Attenuation1;
|
||||
float Attenuation2;
|
||||
float Theta;
|
||||
float Phi;
|
||||
};
|
||||
|
||||
#endif
|
||||
14
profile/3.3.5a-windows-386/include/external/d3d9/lighttype.h
vendored
Normal file
14
profile/3.3.5a-windows-386/include/external/d3d9/lighttype.h
vendored
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
#ifndef D3D9_LIGHTTYPE_H
|
||||
#define D3D9_LIGHTTYPE_H
|
||||
|
||||
DECLARE_ENUM(D3DLIGHTTYPE);
|
||||
|
||||
enum D3DLIGHTTYPE {
|
||||
D3DLIGHT_POINT = 1,
|
||||
D3DLIGHT_SPOT = 2,
|
||||
D3DLIGHT_DIRECTIONAL = 3,
|
||||
|
||||
D3DLIGHT_FORCE_DWORD = 0x7fffffff
|
||||
};
|
||||
|
||||
#endif
|
||||
11
profile/3.3.5a-windows-386/include/external/d3d9/lockedrect.h
vendored
Normal file
11
profile/3.3.5a-windows-386/include/external/d3d9/lockedrect.h
vendored
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
#ifndef D3D9_LOCKEDRECT_H
|
||||
#define D3D9_LOCKEDRECT_H
|
||||
|
||||
DECLARE_STRUCT(D3DLOCKED_RECT);
|
||||
|
||||
struct D3DLOCKED_RECT {
|
||||
int32_t Pitch;
|
||||
void* pBits;
|
||||
};
|
||||
|
||||
#endif
|
||||
28
profile/3.3.5a-windows-386/include/external/d3d9/multisampletype.h
vendored
Normal file
28
profile/3.3.5a-windows-386/include/external/d3d9/multisampletype.h
vendored
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
#ifndef D3D9_MULTISAMPLETYPE_H
|
||||
#define D3D9_MULTISAMPLETYPE_H
|
||||
|
||||
DECLARE_ENUM(D3DMULTISAMPLE_TYPE);
|
||||
|
||||
enum D3DMULTISAMPLE_TYPE {
|
||||
D3DMULTISAMPLE_NONE = 0,
|
||||
D3DMULTISAMPLE_NONMASKABLE = 1,
|
||||
D3DMULTISAMPLE_2_SAMPLES = 2,
|
||||
D3DMULTISAMPLE_3_SAMPLES = 3,
|
||||
D3DMULTISAMPLE_4_SAMPLES = 4,
|
||||
D3DMULTISAMPLE_5_SAMPLES = 5,
|
||||
D3DMULTISAMPLE_6_SAMPLES = 6,
|
||||
D3DMULTISAMPLE_7_SAMPLES = 7,
|
||||
D3DMULTISAMPLE_8_SAMPLES = 8,
|
||||
D3DMULTISAMPLE_9_SAMPLES = 9,
|
||||
D3DMULTISAMPLE_10_SAMPLES = 10,
|
||||
D3DMULTISAMPLE_11_SAMPLES = 11,
|
||||
D3DMULTISAMPLE_12_SAMPLES = 12,
|
||||
D3DMULTISAMPLE_13_SAMPLES = 13,
|
||||
D3DMULTISAMPLE_14_SAMPLES = 14,
|
||||
D3DMULTISAMPLE_15_SAMPLES = 15,
|
||||
D3DMULTISAMPLE_16_SAMPLES = 16,
|
||||
|
||||
D3DMULTISAMPLE_FORCE_DWORD = 0x7fffffff
|
||||
};
|
||||
|
||||
#endif
|
||||
19
profile/3.3.5a-windows-386/include/external/d3d9/pixelshader.h
vendored
Normal file
19
profile/3.3.5a-windows-386/include/external/d3d9/pixelshader.h
vendored
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
#ifndef D3D9_PIXELSHADER_H
|
||||
#define D3D9_PIXELSHADER_H
|
||||
|
||||
DECLARE_STRUCT(IDirect3DPixelShader9__v_table);
|
||||
DECLARE_STRUCT(IDirect3DPixelShader9);
|
||||
|
||||
struct IDirect3DPixelShader9__v_table {
|
||||
void* v_fn_0_QueryInterface;
|
||||
void* v_fn_1_AddRef;
|
||||
void* v_fn_2_Release;
|
||||
void* v_fn_3_GetDevice;
|
||||
void* v_fn_4_GetFunction;
|
||||
};
|
||||
|
||||
struct IDirect3DPixelShader9 {
|
||||
IDirect3DPixelShader9__v_table* v_v_table;
|
||||
};
|
||||
|
||||
#endif
|
||||
15
profile/3.3.5a-windows-386/include/external/d3d9/pool.h
vendored
Normal file
15
profile/3.3.5a-windows-386/include/external/d3d9/pool.h
vendored
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
#ifndef D3D9_POOL_H
|
||||
#define D3D9_POOL_H
|
||||
|
||||
DECLARE_ENUM(D3DPOOL);
|
||||
|
||||
enum D3DPOOL {
|
||||
D3DPOOL_DEFAULT = 0,
|
||||
D3DPOOL_MANAGED = 1,
|
||||
D3DPOOL_SYSTEMMEM = 2,
|
||||
D3DPOOL_SCRATCH = 3,
|
||||
|
||||
D3DPOOL_FORCE_DWORD = 0x7fffffff
|
||||
};
|
||||
|
||||
#endif
|
||||
30
profile/3.3.5a-windows-386/include/external/d3d9/presentparameters.h
vendored
Normal file
30
profile/3.3.5a-windows-386/include/external/d3d9/presentparameters.h
vendored
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
#ifndef D3D9_PRESENTPARAMETERS_H
|
||||
#define D3D9_PRESENTPARAMETERS_H
|
||||
|
||||
DECLARE_STRUCT(D3DPRESENT_PARAMETERS);
|
||||
|
||||
#include "external/d3d9/format.h"
|
||||
#include "external/d3d9/multisampletype.h"
|
||||
#include "external/d3d9/swapeffect.h"
|
||||
|
||||
struct D3DPRESENT_PARAMETERS {
|
||||
uint32_t BackBufferWidth;
|
||||
uint32_t BackBufferHeight;
|
||||
D3DFORMAT BackBufferFormat;
|
||||
uint32_t BackBufferCount;
|
||||
|
||||
D3DMULTISAMPLE_TYPE MultiSampleType;
|
||||
uint32_t MultiSampleQuality;
|
||||
|
||||
D3DSWAPEFFECT SwapEffect;
|
||||
void* hDeviceWindow;
|
||||
int32_t Windowed;
|
||||
int32_t EnableAutoDepthStencil;
|
||||
D3DFORMAT AutoDepthStencilFormat;
|
||||
uint32_t Flags;
|
||||
|
||||
uint32_t FullScreen_RefreshRateInHz;
|
||||
uint32_t PresentationInterval;
|
||||
};
|
||||
|
||||
#endif
|
||||
17
profile/3.3.5a-windows-386/include/external/d3d9/primitivetype.h
vendored
Normal file
17
profile/3.3.5a-windows-386/include/external/d3d9/primitivetype.h
vendored
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
#ifndef D3D9_PRIMITIVETYPE_H
|
||||
#define D3D9_PRIMITIVETYPE_H
|
||||
|
||||
DECLARE_ENUM(D3DPRIMITIVETYPE);
|
||||
|
||||
enum D3DPRIMITIVETYPE {
|
||||
D3DPT_POINTLIST = 1,
|
||||
D3DPT_LINELIST = 2,
|
||||
D3DPT_LINESTRIP = 3,
|
||||
D3DPT_TRIANGLELIST = 4,
|
||||
D3DPT_TRIANGLESTRIP = 5,
|
||||
D3DPT_TRIANGLEFAN = 6,
|
||||
|
||||
D3DPT_FORCE_DWORD = 0x7fffffff
|
||||
};
|
||||
|
||||
#endif
|
||||
24
profile/3.3.5a-windows-386/include/external/d3d9/query.h
vendored
Normal file
24
profile/3.3.5a-windows-386/include/external/d3d9/query.h
vendored
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
#ifndef D3D9_QUERY_H
|
||||
#define D3D9_QUERY_H
|
||||
|
||||
DECLARE_STRUCT(IDirect3DQuery9__v_table);
|
||||
DECLARE_STRUCT(IDirect3DQuery9);
|
||||
|
||||
struct IDirect3DQuery9__v_table {
|
||||
void* v_fn_0_QueryInterface;
|
||||
void* v_fn_1_AddRef;
|
||||
void* v_fn_2_Release;
|
||||
void* v_fn_3_GetDevice;
|
||||
void* v_fn_4_GetType;
|
||||
void* v_fn_5_GetDataSize;
|
||||
void* v_fn_6_Issue;
|
||||
void* v_fn_7_GetData;
|
||||
};
|
||||
|
||||
struct IDirect3DQuery9 {
|
||||
IDirect3DQuery9__v_table* v_table;
|
||||
};
|
||||
|
||||
typedef IDirect3DQuery9* LPDIRECT3DQUERY9;
|
||||
|
||||
#endif
|
||||
114
profile/3.3.5a-windows-386/include/external/d3d9/renderstatetype.h
vendored
Normal file
114
profile/3.3.5a-windows-386/include/external/d3d9/renderstatetype.h
vendored
Normal file
|
|
@ -0,0 +1,114 @@
|
|||
#ifndef D3D9_RENDERSTATETYPE_H
|
||||
#define D3D9_RENDERSTATETYPE_H
|
||||
|
||||
DECLARE_ENUM(D3DRENDERSTATETYPE);
|
||||
|
||||
enum D3DRENDERSTATETYPE {
|
||||
D3DRS_ZENABLE = 7,
|
||||
D3DRS_FILLMODE = 8,
|
||||
D3DRS_SHADEMODE = 9,
|
||||
D3DRS_ZWRITEENABLE = 14,
|
||||
D3DRS_ALPHATESTENABLE = 15,
|
||||
D3DRS_LASTPIXEL = 16,
|
||||
D3DRS_SRCBLEND = 19,
|
||||
D3DRS_DESTBLEND = 20,
|
||||
D3DRS_CULLMODE = 22,
|
||||
D3DRS_ZFUNC = 23,
|
||||
D3DRS_ALPHAREF = 24,
|
||||
D3DRS_ALPHAFUNC = 25,
|
||||
D3DRS_DITHERENABLE = 26,
|
||||
D3DRS_ALPHABLENDENABLE = 27,
|
||||
D3DRS_FOGENABLE = 28,
|
||||
D3DRS_SPECULARENABLE = 29,
|
||||
D3DRS_FOGCOLOR = 34,
|
||||
D3DRS_FOGTABLEMODE = 35,
|
||||
D3DRS_FOGSTART = 36,
|
||||
D3DRS_FOGEND = 37,
|
||||
D3DRS_FOGDENSITY = 38,
|
||||
D3DRS_RANGEFOGENABLE = 48,
|
||||
D3DRS_STENCILENABLE = 52,
|
||||
D3DRS_STENCILFAIL = 53,
|
||||
D3DRS_STENCILZFAIL = 54,
|
||||
D3DRS_STENCILPASS = 55,
|
||||
D3DRS_STENCILFUNC = 56,
|
||||
D3DRS_STENCILREF = 57,
|
||||
D3DRS_STENCILMASK = 58,
|
||||
D3DRS_STENCILWRITEMASK = 59,
|
||||
D3DRS_TEXTUREFACTOR = 60,
|
||||
D3DRS_WRAP0 = 128,
|
||||
D3DRS_WRAP1 = 129,
|
||||
D3DRS_WRAP2 = 130,
|
||||
D3DRS_WRAP3 = 131,
|
||||
D3DRS_WRAP4 = 132,
|
||||
D3DRS_WRAP5 = 133,
|
||||
D3DRS_WRAP6 = 134,
|
||||
D3DRS_WRAP7 = 135,
|
||||
D3DRS_CLIPPING = 136,
|
||||
D3DRS_LIGHTING = 137,
|
||||
D3DRS_AMBIENT = 139,
|
||||
D3DRS_FOGVERTEXMODE = 140,
|
||||
D3DRS_COLORVERTEX = 141,
|
||||
D3DRS_LOCALVIEWER = 142,
|
||||
D3DRS_NORMALIZENORMALS = 143,
|
||||
D3DRS_DIFFUSEMATERIALSOURCE = 145,
|
||||
D3DRS_SPECULARMATERIALSOURCE = 146,
|
||||
D3DRS_AMBIENTMATERIALSOURCE = 147,
|
||||
D3DRS_EMISSIVEMATERIALSOURCE = 148,
|
||||
D3DRS_VERTEXBLEND = 151,
|
||||
D3DRS_CLIPPLANEENABLE = 152,
|
||||
D3DRS_POINTSIZE = 154,
|
||||
D3DRS_POINTSIZE_MIN = 155,
|
||||
D3DRS_POINTSPRITEENABLE = 156,
|
||||
D3DRS_POINTSCALEENABLE = 157,
|
||||
D3DRS_POINTSCALE_A = 158,
|
||||
D3DRS_POINTSCALE_B = 159,
|
||||
D3DRS_POINTSCALE_C = 160,
|
||||
D3DRS_MULTISAMPLEANTIALIAS = 161,
|
||||
D3DRS_MULTISAMPLEMASK = 162,
|
||||
D3DRS_PATCHEDGESTYLE = 163,
|
||||
D3DRS_DEBUGMONITORTOKEN = 165,
|
||||
D3DRS_POINTSIZE_MAX = 166,
|
||||
D3DRS_INDEXEDVERTEXBLENDENABLE = 167,
|
||||
D3DRS_COLORWRITEENABLE = 168,
|
||||
D3DRS_TWEENFACTOR = 170,
|
||||
D3DRS_BLENDOP = 171,
|
||||
D3DRS_POSITIONDEGREE = 172,
|
||||
D3DRS_NORMALDEGREE = 173,
|
||||
D3DRS_SCISSORTESTENABLE = 174,
|
||||
D3DRS_SLOPESCALEDEPTHBIAS = 175,
|
||||
D3DRS_ANTIALIASEDLINEENABLE = 176,
|
||||
D3DRS_MINTESSELLATIONLEVEL = 178,
|
||||
D3DRS_MAXTESSELLATIONLEVEL = 179,
|
||||
D3DRS_ADAPTIVETESS_X = 180,
|
||||
D3DRS_ADAPTIVETESS_Y = 181,
|
||||
D3DRS_ADAPTIVETESS_Z = 182,
|
||||
D3DRS_ADAPTIVETESS_W = 183,
|
||||
D3DRS_ENABLEADAPTIVETESSELLATION= 184,
|
||||
D3DRS_TWOSIDEDSTENCILMODE = 185,
|
||||
D3DRS_CCW_STENCILFAIL = 186,
|
||||
D3DRS_CCW_STENCILZFAIL = 187,
|
||||
D3DRS_CCW_STENCILPASS = 188,
|
||||
D3DRS_CCW_STENCILFUNC = 189,
|
||||
D3DRS_COLORWRITEENABLE1 = 190,
|
||||
D3DRS_COLORWRITEENABLE2 = 191,
|
||||
D3DRS_COLORWRITEENABLE3 = 192,
|
||||
D3DRS_BLENDFACTOR = 193,
|
||||
D3DRS_SRGBWRITEENABLE = 194,
|
||||
D3DRS_DEPTHBIAS = 195,
|
||||
D3DRS_WRAP8 = 198,
|
||||
D3DRS_WRAP9 = 199,
|
||||
D3DRS_WRAP10 = 200,
|
||||
D3DRS_WRAP11 = 201,
|
||||
D3DRS_WRAP12 = 202,
|
||||
D3DRS_WRAP13 = 203,
|
||||
D3DRS_WRAP14 = 204,
|
||||
D3DRS_WRAP15 = 205,
|
||||
D3DRS_SEPARATEALPHABLENDENABLE = 206,
|
||||
D3DRS_SRCBLENDALPHA = 207,
|
||||
D3DRS_DESTBLENDALPHA = 208,
|
||||
D3DRS_BLENDOPALPHA = 209,
|
||||
|
||||
D3DRS_FORCE_DWORD = 0x7fffffff
|
||||
};
|
||||
|
||||
#endif
|
||||
18
profile/3.3.5a-windows-386/include/external/d3d9/resourcetype.h
vendored
Normal file
18
profile/3.3.5a-windows-386/include/external/d3d9/resourcetype.h
vendored
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
#ifndef D3D9_RESOURCETYPE_H
|
||||
#define D3D9_RESOURCETYPE_H
|
||||
|
||||
DECLARE_ENUM(D3DRESOURCETYPE);
|
||||
|
||||
enum D3DRESOURCETYPE {
|
||||
D3DRTYPE_SURFACE = 1,
|
||||
D3DRTYPE_VOLUME = 2,
|
||||
D3DRTYPE_TEXTURE = 3,
|
||||
D3DRTYPE_VOLUMETEXTURE = 4,
|
||||
D3DRTYPE_CUBETEXTURE = 5,
|
||||
D3DRTYPE_VERTEXBUFFER = 6,
|
||||
D3DRTYPE_INDEXBUFFER = 7,
|
||||
|
||||
D3DRTYPE_FORCE_DWORD = 0x7fffffff
|
||||
};
|
||||
|
||||
#endif
|
||||
36
profile/3.3.5a-windows-386/include/external/d3d9/surface.h
vendored
Normal file
36
profile/3.3.5a-windows-386/include/external/d3d9/surface.h
vendored
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
#ifndef D3D9_SURFACE_H
|
||||
#define D3D9_SURFACE_H
|
||||
|
||||
DECLARE_STRUCT(IDirect3DSurface9__v_table);
|
||||
DECLARE_STRUCT(IDirect3DSurface9);
|
||||
|
||||
struct IDirect3DSurface9__v_table {
|
||||
/*** IUnknown methods ***/
|
||||
void* v_fn_0_QueryInterface;
|
||||
void* v_fn_1_AddRef;
|
||||
void* v_fn_2_Release;
|
||||
/*** IDirect3DResource9 methods ***/
|
||||
void* v_fn_3_GetDevice;
|
||||
void* v_fn_4_SetPrivateData;
|
||||
void* v_fn_5_GetPrivateData;
|
||||
void* v_fn_6_FreePrivateData;
|
||||
void* v_fn_7_SetPriority;
|
||||
void* v_fn_8_GetPriority;
|
||||
void* v_fn_9_PreLoad;
|
||||
void* v_fn_10_GetType;
|
||||
/*** IDirect3DSurface9 methods ***/
|
||||
void* v_fn_11_GetContainer;
|
||||
void* v_fn_12_GetDesc;
|
||||
void* v_fn_13_LockRect;
|
||||
void* v_fn_14_UnlockRect;
|
||||
void* v_fn_15_GetDC;
|
||||
void* v_fn_16_ReleaseDC;
|
||||
};
|
||||
|
||||
struct IDirect3DSurface9 {
|
||||
IDirect3DSurface9__v_table* v_table;
|
||||
};
|
||||
|
||||
typedef IDirect3DSurface9* LPDIRECT3DSURFACE9;
|
||||
|
||||
#endif
|
||||
22
profile/3.3.5a-windows-386/include/external/d3d9/surfacedesc.h
vendored
Normal file
22
profile/3.3.5a-windows-386/include/external/d3d9/surfacedesc.h
vendored
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
#ifndef D3D9_SURFACEDESC_H
|
||||
#define D3D9_SURFACEDESC_H
|
||||
|
||||
DECLARE_STRUCT(D3DSURFACE_DESC);
|
||||
|
||||
#include "external/d3d9/format.h"
|
||||
#include "external/d3d9/resourcetype.h"
|
||||
#include "external/d3d9/pool.h"
|
||||
#include "external/d3d9/multisampletype.h"
|
||||
|
||||
struct D3DSURFACE_DESC {
|
||||
D3DFORMAT Format;
|
||||
D3DRESOURCETYPE Type;
|
||||
uint32_t Usage;
|
||||
D3DPOOL Pool;
|
||||
D3DMULTISAMPLE_TYPE MultiSampleType;
|
||||
uint32_t MultiSampleQuality;
|
||||
uint32_t Width;
|
||||
uint32_t Height;
|
||||
};
|
||||
|
||||
#endif
|
||||
15
profile/3.3.5a-windows-386/include/external/d3d9/swapeffect.h
vendored
Normal file
15
profile/3.3.5a-windows-386/include/external/d3d9/swapeffect.h
vendored
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
#ifndef D3D9_SWAPEFFECT_H
|
||||
#define D3D9_SWAPEFFECT_H
|
||||
|
||||
DECLARE_ENUM(D3DSWAPEFFECT);
|
||||
|
||||
enum D3DSWAPEFFECT {
|
||||
D3DSWAPEFFECT_DISCARD = 1,
|
||||
D3DSWAPEFFECT_FLIP = 2,
|
||||
D3DSWAPEFFECT_COPY = 3,
|
||||
D3DSWAPEFFECT_OVERLAY = 4,
|
||||
D3DSWAPEFFECT_FLIPEX = 5,
|
||||
D3DSWAPEFFECT_FORCE_DWORD = 0xFFFFFFFF
|
||||
};
|
||||
|
||||
#endif
|
||||
42
profile/3.3.5a-windows-386/include/external/d3d9/texture.h
vendored
Normal file
42
profile/3.3.5a-windows-386/include/external/d3d9/texture.h
vendored
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
#ifndef D3D9_TEXTURE_H
|
||||
#define D3D9_TEXTURE_H
|
||||
|
||||
DECLARE_STRUCT(IDirect3DTexture9__v_table);
|
||||
DECLARE_STRUCT(IDirect3DTexture9);
|
||||
|
||||
struct IDirect3DTexture9__v_table {
|
||||
/*** IUnknown methods ***/
|
||||
void* v_fn_0_QueryInterface;
|
||||
void* v_fn_1_AddRef;
|
||||
void* v_fn_2_Release;
|
||||
/*** IDirect3DResource9 methods ***/
|
||||
void* v_fn_3_GetDevice;
|
||||
void* v_fn_4_SetPrivateData;
|
||||
void* v_fn_5_GetPrivateData;
|
||||
void* v_fn_6_FreePrivateData;
|
||||
void* v_fn_7_SetPriority;
|
||||
void* v_fn_8_GetPriority;
|
||||
void* v_fn_9_PreLoad;
|
||||
void* v_fn_10_GetType;
|
||||
/*** IDirect3DBaseTexture9 methods ***/
|
||||
void* v_fn_11_SetLOD;
|
||||
void* v_fn_12_GetLOD;
|
||||
void* v_fn_13_GetLevelCount;
|
||||
void* v_fn_14_SetAutoGenFilterType;
|
||||
void* v_fn_15_GetAutoGenFilterType;
|
||||
void* v_fn_16_GenerateMipSubLevels;
|
||||
/*** IDirect3DTexture9 methods ***/
|
||||
void* v_fn_17_GetLevelDesc;
|
||||
void* v_fn_18_GetSurfaceLevel;
|
||||
void* v_fn_19_LockRect;
|
||||
void* v_fn_20_UnlockRect;
|
||||
void* v_fn_21_AddDirtyRect;
|
||||
};
|
||||
|
||||
struct IDirect3DTexture9 {
|
||||
IDirect3DTexture9__v_table* v_table;
|
||||
};
|
||||
|
||||
typedef IDirect3DTexture9* LPDIRECT3DTEXTURE9;
|
||||
|
||||
#endif
|
||||
12
profile/3.3.5a-windows-386/include/external/d3d9/vector.h
vendored
Normal file
12
profile/3.3.5a-windows-386/include/external/d3d9/vector.h
vendored
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
#ifndef D3D9_VECTOR_H
|
||||
#define D3D9_VECTOR_H
|
||||
|
||||
DECLARE_STRUCT(D3DVECTOR);
|
||||
|
||||
struct D3DVECTOR {
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
};
|
||||
|
||||
#endif
|
||||
32
profile/3.3.5a-windows-386/include/external/d3d9/vertexbuffer.h
vendored
Normal file
32
profile/3.3.5a-windows-386/include/external/d3d9/vertexbuffer.h
vendored
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
#ifndef D3D9_VERTEXBUFFER_H
|
||||
|
||||
DECLARE_STRUCT(IDirect3DVertexBuffer9__v_table);
|
||||
DECLARE_STRUCT(IDirect3DVertexBuffer9);
|
||||
|
||||
struct IDirect3DVertexBuffer9__v_table {
|
||||
/*** IUnknown methods ***/
|
||||
void* v_fn_0_QueryInterface;
|
||||
void* v_fn_1_AddRef;
|
||||
void* v_fn_2_Release;
|
||||
/*** IDirect3DResource9 methods ***/
|
||||
void* v_fn_3_GetDevice;
|
||||
void* v_fn_4_SetPrivateData;
|
||||
void* v_fn_5_GetPrivateData;
|
||||
void* v_fn_6_FreePrivateData;
|
||||
void* v_fn_7_SetPriority;
|
||||
void* v_fn_8_GetPriority;
|
||||
void* v_fn_9_PreLoad;
|
||||
void* v_fn_10_GetType;
|
||||
/*** IDirect3DVertexBuffer9 methods ***/
|
||||
void* v_fn_11_Lock;
|
||||
void* v_fn_12_Unlock;
|
||||
void* v_fn_13_GetDesc;
|
||||
};
|
||||
|
||||
struct IDirect3DVertexBuffer9 {
|
||||
IDirect3DVertexBuffer9__v_table* v_table;
|
||||
};
|
||||
|
||||
typedef IDirect3DVertexBuffer9* LPDIRECT3DVERTEXBUFFER9;
|
||||
|
||||
#endif
|
||||
23
profile/3.3.5a-windows-386/include/external/d3d9/vertexdeclaration.h
vendored
Normal file
23
profile/3.3.5a-windows-386/include/external/d3d9/vertexdeclaration.h
vendored
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
#ifndef D3D9_VERTEXDECLARATION_H
|
||||
#define D3D9_VERTEXDECLARATION_H
|
||||
|
||||
DECLARE_STRUCT(IDirect3DVertexDeclaration9__v_table);
|
||||
DECLARE_STRUCT(IDirect3DVertexDeclaration9);
|
||||
|
||||
struct IDirect3DVertexDeclaration9__v_table {
|
||||
/*** IUnknown methods ***/
|
||||
void* v_fn_0_QueryInterface;
|
||||
void* v_fn_1_AddRef;
|
||||
void* v_fn_2_Release;
|
||||
/*** IDirect3DVertexDeclaration9 methods ***/
|
||||
void* v_fn_3_GetDevice;
|
||||
void* v_fn_4_GetDeclaration;
|
||||
};
|
||||
|
||||
struct IDirect3DVertexDeclaration9 {
|
||||
IDirect3DVertexDeclaration9__v_table* v_table;
|
||||
};
|
||||
|
||||
typedef IDirect3DVertexDeclaration9* LPDIRECT3DVERTEXDECLARATION9;
|
||||
|
||||
#endif
|
||||
15
profile/3.3.5a-windows-386/include/external/d3d9/vertexelement.h
vendored
Normal file
15
profile/3.3.5a-windows-386/include/external/d3d9/vertexelement.h
vendored
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
#ifndef D3D9_VERTEXELEMENT_H
|
||||
#define D3D9_VERTEXELEMENT_H
|
||||
|
||||
DECLARE_STRUCT(D3DVERTEXELEMENT9);
|
||||
|
||||
struct D3DVERTEXELEMENT9 {
|
||||
uint16_t Stream;
|
||||
uint16_t Offset;
|
||||
uint8_t Type;
|
||||
uint8_t Method;
|
||||
uint8_t Usage;
|
||||
uint8_t UsageIndex;
|
||||
};
|
||||
|
||||
#endif
|
||||
21
profile/3.3.5a-windows-386/include/external/d3d9/vertexshader.h
vendored
Normal file
21
profile/3.3.5a-windows-386/include/external/d3d9/vertexshader.h
vendored
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
#ifndef D3D9_VERTEXSHADER_H
|
||||
#define D3D9_VERTEXSHADER_H
|
||||
|
||||
DECLARE_STRUCT(IDirect3DVertexShader9__v_table);
|
||||
DECLARE_STRUCT(IDirect3DVertexShader9);
|
||||
|
||||
struct IDirect3DVertexShader9__v_table {
|
||||
void* v_fn_0_QueryInterface;
|
||||
void* v_fn_1_AddRef;
|
||||
void* v_fn_2_Release;
|
||||
void* v_fn_3_GetDevice;
|
||||
void* v_fn_4_GetFunction;
|
||||
};
|
||||
|
||||
struct IDirect3DVertexShader9 {
|
||||
IDirect3DVertexShader9__v_table* v_table;
|
||||
};
|
||||
|
||||
typedef IDirect3DVertexShader9* LPDIRECT3DVERTEXSHADER9;
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue