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feat(gx): refresh CGxDevice studies
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63 changed files with 2685 additions and 549 deletions
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profile/3.3.5a-windows-386/include/external/d3d9/presentparameters.h
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profile/3.3.5a-windows-386/include/external/d3d9/presentparameters.h
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#ifndef D3D9_PRESENTPARAMETERS_H
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#define D3D9_PRESENTPARAMETERS_H
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DECLARE_STRUCT(D3DPRESENT_PARAMETERS);
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#include "external/d3d9/format.h"
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#include "external/d3d9/multisampletype.h"
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#include "external/d3d9/swapeffect.h"
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struct D3DPRESENT_PARAMETERS {
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uint32_t BackBufferWidth;
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uint32_t BackBufferHeight;
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D3DFORMAT BackBufferFormat;
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uint32_t BackBufferCount;
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D3DMULTISAMPLE_TYPE MultiSampleType;
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uint32_t MultiSampleQuality;
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D3DSWAPEFFECT SwapEffect;
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void* hDeviceWindow;
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int32_t Windowed;
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int32_t EnableAutoDepthStencil;
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D3DFORMAT AutoDepthStencilFormat;
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uint32_t Flags;
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uint32_t FullScreen_RefreshRateInHz;
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uint32_t PresentationInterval;
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};
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#endif
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